
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* 4.0 a))))) (t_1 (/ (- c) b)))
(if (<= b -5e+148)
(if (>= b 0.0) (/ c b) t_1)
(if (<= b 1.1e+91)
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ (* c 2.0) (- t_0 b)))
(if (>= b 0.0) (- (/ c b) (/ b a)) t_1)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (4.0 * a))));
double t_1 = -c / b;
double tmp_1;
if (b <= -5e+148) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c / b;
} else {
tmp_2 = t_1;
}
tmp_1 = tmp_2;
} else if (b <= 1.1e+91) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = t_1;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (c * (4.0d0 * a))))
t_1 = -c / b
if (b <= (-5d+148)) then
if (b >= 0.0d0) then
tmp_2 = c / b
else
tmp_2 = t_1
end if
tmp_1 = tmp_2
else if (b <= 1.1d+91) then
if (b >= 0.0d0) then
tmp_3 = (-b - t_0) / (a * 2.0d0)
else
tmp_3 = (c * 2.0d0) / (t_0 - b)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = (c / b) - (b / a)
else
tmp_1 = t_1
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (4.0 * a))));
double t_1 = -c / b;
double tmp_1;
if (b <= -5e+148) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c / b;
} else {
tmp_2 = t_1;
}
tmp_1 = tmp_2;
} else if (b <= 1.1e+91) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = t_1;
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (4.0 * a)))) t_1 = -c / b tmp_1 = 0 if b <= -5e+148: tmp_2 = 0 if b >= 0.0: tmp_2 = c / b else: tmp_2 = t_1 tmp_1 = tmp_2 elif b <= 1.1e+91: tmp_3 = 0 if b >= 0.0: tmp_3 = (-b - t_0) / (a * 2.0) else: tmp_3 = (c * 2.0) / (t_0 - b) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = (c / b) - (b / a) else: tmp_1 = t_1 return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(4.0 * a)))) t_1 = Float64(Float64(-c) / b) tmp_1 = 0.0 if (b <= -5e+148) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c / b); else tmp_2 = t_1; end tmp_1 = tmp_2; elseif (b <= 1.1e+91) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_3 = Float64(Float64(c * 2.0) / Float64(t_0 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(c / b) - Float64(b / a)); else tmp_1 = t_1; end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (4.0 * a)))); t_1 = -c / b; tmp_2 = 0.0; if (b <= -5e+148) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = c / b; else tmp_3 = t_1; end tmp_2 = tmp_3; elseif (b <= 1.1e+91) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (-b - t_0) / (a * 2.0); else tmp_4 = (c * 2.0) / (t_0 - b); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = (c / b) - (b / a); else tmp_2 = t_1; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(4.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[((-c) / b), $MachinePrecision]}, If[LessEqual[b, -5e+148], If[GreaterEqual[b, 0.0], N[(c / b), $MachinePrecision], t$95$1], If[LessEqual[b, 1.1e+91], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(4 \cdot a\right)}\\
t_1 := \frac{-c}{b}\\
\mathbf{if}\;b \leq -5 \cdot 10^{+148}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}\\
\mathbf{elif}\;b \leq 1.1 \cdot 10^{+91}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* 4.0 (* c a))))) (t_1 (/ (- c) b)))
(if (<= b -1.8e+102)
(if (>= b 0.0) (/ c b) t_1)
(if (<= b 1.4e+91)
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ 2.0 (/ (- t_0 b) c)))
(if (>= b 0.0) (- (/ c b) (/ b a)) t_1)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (4.0 * (c * a))));
double t_1 = -c / b;
double tmp_1;
if (b <= -1.8e+102) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c / b;
} else {
tmp_2 = t_1;
}
tmp_1 = tmp_2;
} else if (b <= 1.4e+91) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = 2.0 / ((t_0 - b) / c);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = t_1;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (4.0d0 * (c * a))))
t_1 = -c / b
if (b <= (-1.8d+102)) then
if (b >= 0.0d0) then
tmp_2 = c / b
else
tmp_2 = t_1
end if
tmp_1 = tmp_2
else if (b <= 1.4d+91) then
if (b >= 0.0d0) then
tmp_3 = (-b - t_0) / (a * 2.0d0)
else
tmp_3 = 2.0d0 / ((t_0 - b) / c)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = (c / b) - (b / a)
else
tmp_1 = t_1
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (4.0 * (c * a))));
double t_1 = -c / b;
double tmp_1;
if (b <= -1.8e+102) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c / b;
} else {
tmp_2 = t_1;
}
tmp_1 = tmp_2;
} else if (b <= 1.4e+91) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = 2.0 / ((t_0 - b) / c);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = t_1;
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (4.0 * (c * a)))) t_1 = -c / b tmp_1 = 0 if b <= -1.8e+102: tmp_2 = 0 if b >= 0.0: tmp_2 = c / b else: tmp_2 = t_1 tmp_1 = tmp_2 elif b <= 1.4e+91: tmp_3 = 0 if b >= 0.0: tmp_3 = (-b - t_0) / (a * 2.0) else: tmp_3 = 2.0 / ((t_0 - b) / c) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = (c / b) - (b / a) else: tmp_1 = t_1 return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(c * a)))) t_1 = Float64(Float64(-c) / b) tmp_1 = 0.0 if (b <= -1.8e+102) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c / b); else tmp_2 = t_1; end tmp_1 = tmp_2; elseif (b <= 1.4e+91) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_3 = Float64(2.0 / Float64(Float64(t_0 - b) / c)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(c / b) - Float64(b / a)); else tmp_1 = t_1; end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (4.0 * (c * a)))); t_1 = -c / b; tmp_2 = 0.0; if (b <= -1.8e+102) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = c / b; else tmp_3 = t_1; end tmp_2 = tmp_3; elseif (b <= 1.4e+91) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (-b - t_0) / (a * 2.0); else tmp_4 = 2.0 / ((t_0 - b) / c); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = (c / b) - (b / a); else tmp_2 = t_1; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[((-c) / b), $MachinePrecision]}, If[LessEqual[b, -1.8e+102], If[GreaterEqual[b, 0.0], N[(c / b), $MachinePrecision], t$95$1], If[LessEqual[b, 1.4e+91], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(t$95$0 - b), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - 4 \cdot \left(c \cdot a\right)}\\
t_1 := \frac{-c}{b}\\
\mathbf{if}\;b \leq -1.8 \cdot 10^{+102}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}\\
\mathbf{elif}\;b \leq 1.4 \cdot 10^{+91}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{t_0 - b}{c}}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (- (- b) b)) (t_1 (/ (- c) b)))
(if (<= b -8.5e+105)
(if (>= b 0.0) (/ c b) t_1)
(if (<= b 1.35e-292)
(if (>= b 0.0)
(/ t_0 (* a 2.0))
(/ 2.0 (/ (- (sqrt (- (* b b) (* 4.0 (* c a)))) b) c)))
(if (<= b 3.9e-55)
(if (>= b 0.0)
(/ (- (- b) (sqrt (* c (* a -4.0)))) (* a 2.0))
(/ 2.0 (/ t_0 c)))
(if (>= b 0.0) (- (/ c b) (/ b a)) t_1))))))
double code(double a, double b, double c) {
double t_0 = -b - b;
double t_1 = -c / b;
double tmp_1;
if (b <= -8.5e+105) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c / b;
} else {
tmp_2 = t_1;
}
tmp_1 = tmp_2;
} else if (b <= 1.35e-292) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_0 / (a * 2.0);
} else {
tmp_3 = 2.0 / ((sqrt(((b * b) - (4.0 * (c * a)))) - b) / c);
}
tmp_1 = tmp_3;
} else if (b <= 3.9e-55) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (-b - sqrt((c * (a * -4.0)))) / (a * 2.0);
} else {
tmp_4 = 2.0 / (t_0 / c);
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = t_1;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
real(8) :: tmp_4
t_0 = -b - b
t_1 = -c / b
if (b <= (-8.5d+105)) then
if (b >= 0.0d0) then
tmp_2 = c / b
else
tmp_2 = t_1
end if
tmp_1 = tmp_2
else if (b <= 1.35d-292) then
if (b >= 0.0d0) then
tmp_3 = t_0 / (a * 2.0d0)
else
tmp_3 = 2.0d0 / ((sqrt(((b * b) - (4.0d0 * (c * a)))) - b) / c)
end if
tmp_1 = tmp_3
else if (b <= 3.9d-55) then
if (b >= 0.0d0) then
tmp_4 = (-b - sqrt((c * (a * (-4.0d0))))) / (a * 2.0d0)
else
tmp_4 = 2.0d0 / (t_0 / c)
end if
tmp_1 = tmp_4
else if (b >= 0.0d0) then
tmp_1 = (c / b) - (b / a)
else
tmp_1 = t_1
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = -b - b;
double t_1 = -c / b;
double tmp_1;
if (b <= -8.5e+105) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c / b;
} else {
tmp_2 = t_1;
}
tmp_1 = tmp_2;
} else if (b <= 1.35e-292) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_0 / (a * 2.0);
} else {
tmp_3 = 2.0 / ((Math.sqrt(((b * b) - (4.0 * (c * a)))) - b) / c);
}
tmp_1 = tmp_3;
} else if (b <= 3.9e-55) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (-b - Math.sqrt((c * (a * -4.0)))) / (a * 2.0);
} else {
tmp_4 = 2.0 / (t_0 / c);
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = t_1;
}
return tmp_1;
}
def code(a, b, c): t_0 = -b - b t_1 = -c / b tmp_1 = 0 if b <= -8.5e+105: tmp_2 = 0 if b >= 0.0: tmp_2 = c / b else: tmp_2 = t_1 tmp_1 = tmp_2 elif b <= 1.35e-292: tmp_3 = 0 if b >= 0.0: tmp_3 = t_0 / (a * 2.0) else: tmp_3 = 2.0 / ((math.sqrt(((b * b) - (4.0 * (c * a)))) - b) / c) tmp_1 = tmp_3 elif b <= 3.9e-55: tmp_4 = 0 if b >= 0.0: tmp_4 = (-b - math.sqrt((c * (a * -4.0)))) / (a * 2.0) else: tmp_4 = 2.0 / (t_0 / c) tmp_1 = tmp_4 elif b >= 0.0: tmp_1 = (c / b) - (b / a) else: tmp_1 = t_1 return tmp_1
function code(a, b, c) t_0 = Float64(Float64(-b) - b) t_1 = Float64(Float64(-c) / b) tmp_1 = 0.0 if (b <= -8.5e+105) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c / b); else tmp_2 = t_1; end tmp_1 = tmp_2; elseif (b <= 1.35e-292) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(t_0 / Float64(a * 2.0)); else tmp_3 = Float64(2.0 / Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(c * a)))) - b) / c)); end tmp_1 = tmp_3; elseif (b <= 3.9e-55) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(Float64(Float64(-b) - sqrt(Float64(c * Float64(a * -4.0)))) / Float64(a * 2.0)); else tmp_4 = Float64(2.0 / Float64(t_0 / c)); end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = Float64(Float64(c / b) - Float64(b / a)); else tmp_1 = t_1; end return tmp_1 end
function tmp_6 = code(a, b, c) t_0 = -b - b; t_1 = -c / b; tmp_2 = 0.0; if (b <= -8.5e+105) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = c / b; else tmp_3 = t_1; end tmp_2 = tmp_3; elseif (b <= 1.35e-292) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = t_0 / (a * 2.0); else tmp_4 = 2.0 / ((sqrt(((b * b) - (4.0 * (c * a)))) - b) / c); end tmp_2 = tmp_4; elseif (b <= 3.9e-55) tmp_5 = 0.0; if (b >= 0.0) tmp_5 = (-b - sqrt((c * (a * -4.0)))) / (a * 2.0); else tmp_5 = 2.0 / (t_0 / c); end tmp_2 = tmp_5; elseif (b >= 0.0) tmp_2 = (c / b) - (b / a); else tmp_2 = t_1; end tmp_6 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[((-b) - b), $MachinePrecision]}, Block[{t$95$1 = N[((-c) / b), $MachinePrecision]}, If[LessEqual[b, -8.5e+105], If[GreaterEqual[b, 0.0], N[(c / b), $MachinePrecision], t$95$1], If[LessEqual[b, 1.35e-292], If[GreaterEqual[b, 0.0], N[(t$95$0 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 3.9e-55], If[GreaterEqual[b, 0.0], N[(N[((-b) - N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(t$95$0 / c), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-b\right) - b\\
t_1 := \frac{-c}{b}\\
\mathbf{if}\;b \leq -8.5 \cdot 10^{+105}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}\\
\mathbf{elif}\;b \leq 1.35 \cdot 10^{-292}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{t_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{\sqrt{b \cdot b - 4 \cdot \left(c \cdot a\right)} - b}{c}}\\
\end{array}\\
\mathbf{elif}\;b \leq 3.9 \cdot 10^{-55}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - \sqrt{c \cdot \left(a \cdot -4\right)}}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{t_0}{c}}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (* c (* a -4.0)))) (t_1 (- (- b) b)))
(if (<= b -3e-56)
(if (>= b 0.0)
(/ t_1 (* a 2.0))
(/ 2.0 (+ (* -2.0 (/ b c)) (* 2.0 (/ a b)))))
(if (<= b 1.35e-292)
(if (>= b 0.0) (fma -1.0 (/ b a) (/ c b)) (/ (* c -2.0) (- b t_0)))
(if (<= b 1.7e-54)
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ 2.0 (/ t_1 c)))
(if (>= b 0.0) (- (/ c b) (/ b a)) (/ (- c) b)))))))
double code(double a, double b, double c) {
double t_0 = sqrt((c * (a * -4.0)));
double t_1 = -b - b;
double tmp_1;
if (b <= -3e-56) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1 / (a * 2.0);
} else {
tmp_2 = 2.0 / ((-2.0 * (b / c)) + (2.0 * (a / b)));
}
tmp_1 = tmp_2;
} else if (b <= 1.35e-292) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = fma(-1.0, (b / a), (c / b));
} else {
tmp_3 = (c * -2.0) / (b - t_0);
}
tmp_1 = tmp_3;
} else if (b <= 1.7e-54) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (-b - t_0) / (a * 2.0);
} else {
tmp_4 = 2.0 / (t_1 / c);
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = -c / b;
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(c * Float64(a * -4.0))) t_1 = Float64(Float64(-b) - b) tmp_1 = 0.0 if (b <= -3e-56) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(t_1 / Float64(a * 2.0)); else tmp_2 = Float64(2.0 / Float64(Float64(-2.0 * Float64(b / c)) + Float64(2.0 * Float64(a / b)))); end tmp_1 = tmp_2; elseif (b <= 1.35e-292) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = fma(-1.0, Float64(b / a), Float64(c / b)); else tmp_3 = Float64(Float64(c * -2.0) / Float64(b - t_0)); end tmp_1 = tmp_3; elseif (b <= 1.7e-54) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_4 = Float64(2.0 / Float64(t_1 / c)); end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = Float64(Float64(c / b) - Float64(b / a)); else tmp_1 = Float64(Float64(-c) / b); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[((-b) - b), $MachinePrecision]}, If[LessEqual[b, -3e-56], If[GreaterEqual[b, 0.0], N[(t$95$1 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1.35e-292], If[GreaterEqual[b, 0.0], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision], N[(N[(c * -2.0), $MachinePrecision] / N[(b - t$95$0), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1.7e-54], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(t$95$1 / c), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{c \cdot \left(a \cdot -4\right)}\\
t_1 := \left(-b\right) - b\\
\mathbf{if}\;b \leq -3 \cdot 10^{-56}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{t_1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{-2 \cdot \frac{b}{c} + 2 \cdot \frac{a}{b}}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.35 \cdot 10^{-292}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -2}{b - t_0}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.7 \cdot 10^{-54}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{t_1}{c}}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (- b (sqrt (* c (* a -4.0))))) (t_1 (- (- b) b)))
(if (<= b -9.5e-57)
(if (>= b 0.0)
(/ t_1 (* a 2.0))
(/ 2.0 (+ (* -2.0 (/ b c)) (* 2.0 (/ a b)))))
(if (<= b 1.35e-292)
(if (>= b 0.0) (fma -1.0 (/ b a) (/ c b)) (* c (/ -2.0 t_0)))
(if (<= b 1.7e-59)
(if (>= b 0.0) (/ t_0 (* a 2.0)) (/ 2.0 (/ t_1 c)))
(if (>= b 0.0) (- (/ c b) (/ b a)) (/ (- c) b)))))))
double code(double a, double b, double c) {
double t_0 = b - sqrt((c * (a * -4.0)));
double t_1 = -b - b;
double tmp_1;
if (b <= -9.5e-57) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1 / (a * 2.0);
} else {
tmp_2 = 2.0 / ((-2.0 * (b / c)) + (2.0 * (a / b)));
}
tmp_1 = tmp_2;
} else if (b <= 1.35e-292) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = fma(-1.0, (b / a), (c / b));
} else {
tmp_3 = c * (-2.0 / t_0);
}
tmp_1 = tmp_3;
} else if (b <= 1.7e-59) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = t_0 / (a * 2.0);
} else {
tmp_4 = 2.0 / (t_1 / c);
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = -c / b;
}
return tmp_1;
}
function code(a, b, c) t_0 = Float64(b - sqrt(Float64(c * Float64(a * -4.0)))) t_1 = Float64(Float64(-b) - b) tmp_1 = 0.0 if (b <= -9.5e-57) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(t_1 / Float64(a * 2.0)); else tmp_2 = Float64(2.0 / Float64(Float64(-2.0 * Float64(b / c)) + Float64(2.0 * Float64(a / b)))); end tmp_1 = tmp_2; elseif (b <= 1.35e-292) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = fma(-1.0, Float64(b / a), Float64(c / b)); else tmp_3 = Float64(c * Float64(-2.0 / t_0)); end tmp_1 = tmp_3; elseif (b <= 1.7e-59) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(t_0 / Float64(a * 2.0)); else tmp_4 = Float64(2.0 / Float64(t_1 / c)); end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = Float64(Float64(c / b) - Float64(b / a)); else tmp_1 = Float64(Float64(-c) / b); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[(b - N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[((-b) - b), $MachinePrecision]}, If[LessEqual[b, -9.5e-57], If[GreaterEqual[b, 0.0], N[(t$95$1 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1.35e-292], If[GreaterEqual[b, 0.0], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision], N[(c * N[(-2.0 / t$95$0), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1.7e-59], If[GreaterEqual[b, 0.0], N[(t$95$0 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(t$95$1 / c), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := b - \sqrt{c \cdot \left(a \cdot -4\right)}\\
t_1 := \left(-b\right) - b\\
\mathbf{if}\;b \leq -9.5 \cdot 10^{-57}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{t_1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{-2 \cdot \frac{b}{c} + 2 \cdot \frac{a}{b}}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.35 \cdot 10^{-292}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{-2}{t_0}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.7 \cdot 10^{-59}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{t_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{t_1}{c}}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (- b (sqrt (* c (* a -4.0))))) (t_1 (- (- b) b)))
(if (<= b -5.5e-57)
(if (>= b 0.0)
(/ t_1 (* a 2.0))
(/ 2.0 (+ (* -2.0 (/ b c)) (* 2.0 (/ a b)))))
(if (<= b 1.35e-292)
(if (>= b 0.0) (fma -1.0 (/ b a) (/ c b)) (/ (* c -2.0) t_0))
(if (<= b 7e-56)
(if (>= b 0.0) (/ t_0 (* a 2.0)) (/ 2.0 (/ t_1 c)))
(if (>= b 0.0) (- (/ c b) (/ b a)) (/ (- c) b)))))))
double code(double a, double b, double c) {
double t_0 = b - sqrt((c * (a * -4.0)));
double t_1 = -b - b;
double tmp_1;
if (b <= -5.5e-57) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1 / (a * 2.0);
} else {
tmp_2 = 2.0 / ((-2.0 * (b / c)) + (2.0 * (a / b)));
}
tmp_1 = tmp_2;
} else if (b <= 1.35e-292) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = fma(-1.0, (b / a), (c / b));
} else {
tmp_3 = (c * -2.0) / t_0;
}
tmp_1 = tmp_3;
} else if (b <= 7e-56) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = t_0 / (a * 2.0);
} else {
tmp_4 = 2.0 / (t_1 / c);
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = -c / b;
}
return tmp_1;
}
function code(a, b, c) t_0 = Float64(b - sqrt(Float64(c * Float64(a * -4.0)))) t_1 = Float64(Float64(-b) - b) tmp_1 = 0.0 if (b <= -5.5e-57) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(t_1 / Float64(a * 2.0)); else tmp_2 = Float64(2.0 / Float64(Float64(-2.0 * Float64(b / c)) + Float64(2.0 * Float64(a / b)))); end tmp_1 = tmp_2; elseif (b <= 1.35e-292) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = fma(-1.0, Float64(b / a), Float64(c / b)); else tmp_3 = Float64(Float64(c * -2.0) / t_0); end tmp_1 = tmp_3; elseif (b <= 7e-56) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(t_0 / Float64(a * 2.0)); else tmp_4 = Float64(2.0 / Float64(t_1 / c)); end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = Float64(Float64(c / b) - Float64(b / a)); else tmp_1 = Float64(Float64(-c) / b); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[(b - N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[((-b) - b), $MachinePrecision]}, If[LessEqual[b, -5.5e-57], If[GreaterEqual[b, 0.0], N[(t$95$1 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1.35e-292], If[GreaterEqual[b, 0.0], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision], N[(N[(c * -2.0), $MachinePrecision] / t$95$0), $MachinePrecision]], If[LessEqual[b, 7e-56], If[GreaterEqual[b, 0.0], N[(t$95$0 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(t$95$1 / c), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := b - \sqrt{c \cdot \left(a \cdot -4\right)}\\
t_1 := \left(-b\right) - b\\
\mathbf{if}\;b \leq -5.5 \cdot 10^{-57}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{t_1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{-2 \cdot \frac{b}{c} + 2 \cdot \frac{a}{b}}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.35 \cdot 10^{-292}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -2}{t_0}\\
\end{array}\\
\mathbf{elif}\;b \leq 7 \cdot 10^{-56}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{t_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{t_1}{c}}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= b 4.2e-54)
(if (>= b 0.0)
(/ (- b (sqrt (* c (* a -4.0)))) (* a 2.0))
(/ 2.0 (/ (- (- b) b) c)))
(if (>= b 0.0) (- (/ c b) (/ b a)) (/ (- c) b))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= 4.2e-54) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (b - sqrt((c * (a * -4.0)))) / (a * 2.0);
} else {
tmp_2 = 2.0 / ((-b - b) / c);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = -c / b;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= 4.2d-54) then
if (b >= 0.0d0) then
tmp_2 = (b - sqrt((c * (a * (-4.0d0))))) / (a * 2.0d0)
else
tmp_2 = 2.0d0 / ((-b - b) / c)
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (c / b) - (b / a)
else
tmp_1 = -c / b
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= 4.2e-54) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (b - Math.sqrt((c * (a * -4.0)))) / (a * 2.0);
} else {
tmp_2 = 2.0 / ((-b - b) / c);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = -c / b;
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= 4.2e-54: tmp_2 = 0 if b >= 0.0: tmp_2 = (b - math.sqrt((c * (a * -4.0)))) / (a * 2.0) else: tmp_2 = 2.0 / ((-b - b) / c) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (c / b) - (b / a) else: tmp_1 = -c / b return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= 4.2e-54) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(b - sqrt(Float64(c * Float64(a * -4.0)))) / Float64(a * 2.0)); else tmp_2 = Float64(2.0 / Float64(Float64(Float64(-b) - b) / c)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(c / b) - Float64(b / a)); else tmp_1 = Float64(Float64(-c) / b); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= 4.2e-54) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (b - sqrt((c * (a * -4.0)))) / (a * 2.0); else tmp_3 = 2.0 / ((-b - b) / c); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (c / b) - (b / a); else tmp_2 = -c / b; end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, 4.2e-54], If[GreaterEqual[b, 0.0], N[(N[(b - N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[((-b) - b), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 4.2 \cdot 10^{-54}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b - \sqrt{c \cdot \left(a \cdot -4\right)}}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{\left(-b\right) - b}{c}}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (- (/ c b) (/ b a)) (/ (- c) b)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (c / b) - (b / a)
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (c / b) - (b / a) else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(c / b) - Float64(b / a)); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (c / b) - (b / a); else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ c b) (/ (- c) b)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / b;
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c / b
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / b;
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c / b else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c / b); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c / b; else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c / b), $MachinePrecision], N[((-c) / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
herbie shell --seed 2024010
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))