
(FPCore (a b) :precision binary64 (* (* (/ PI 2.0) (/ 1.0 (- (* b b) (* a a)))) (- (/ 1.0 a) (/ 1.0 b))))
double code(double a, double b) {
return ((((double) M_PI) / 2.0) * (1.0 / ((b * b) - (a * a)))) * ((1.0 / a) - (1.0 / b));
}
public static double code(double a, double b) {
return ((Math.PI / 2.0) * (1.0 / ((b * b) - (a * a)))) * ((1.0 / a) - (1.0 / b));
}
def code(a, b): return ((math.pi / 2.0) * (1.0 / ((b * b) - (a * a)))) * ((1.0 / a) - (1.0 / b))
function code(a, b) return Float64(Float64(Float64(pi / 2.0) * Float64(1.0 / Float64(Float64(b * b) - Float64(a * a)))) * Float64(Float64(1.0 / a) - Float64(1.0 / b))) end
function tmp = code(a, b) tmp = ((pi / 2.0) * (1.0 / ((b * b) - (a * a)))) * ((1.0 / a) - (1.0 / b)); end
code[a_, b_] := N[(N[(N[(Pi / 2.0), $MachinePrecision] * N[(1.0 / N[(N[(b * b), $MachinePrecision] - N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 / a), $MachinePrecision] - N[(1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{\pi}{2} \cdot \frac{1}{b \cdot b - a \cdot a}\right) \cdot \left(\frac{1}{a} - \frac{1}{b}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (* (* (/ PI 2.0) (/ 1.0 (- (* b b) (* a a)))) (- (/ 1.0 a) (/ 1.0 b))))
double code(double a, double b) {
return ((((double) M_PI) / 2.0) * (1.0 / ((b * b) - (a * a)))) * ((1.0 / a) - (1.0 / b));
}
public static double code(double a, double b) {
return ((Math.PI / 2.0) * (1.0 / ((b * b) - (a * a)))) * ((1.0 / a) - (1.0 / b));
}
def code(a, b): return ((math.pi / 2.0) * (1.0 / ((b * b) - (a * a)))) * ((1.0 / a) - (1.0 / b))
function code(a, b) return Float64(Float64(Float64(pi / 2.0) * Float64(1.0 / Float64(Float64(b * b) - Float64(a * a)))) * Float64(Float64(1.0 / a) - Float64(1.0 / b))) end
function tmp = code(a, b) tmp = ((pi / 2.0) * (1.0 / ((b * b) - (a * a)))) * ((1.0 / a) - (1.0 / b)); end
code[a_, b_] := N[(N[(N[(Pi / 2.0), $MachinePrecision] * N[(1.0 / N[(N[(b * b), $MachinePrecision] - N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 / a), $MachinePrecision] - N[(1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{\pi}{2} \cdot \frac{1}{b \cdot b - a \cdot a}\right) \cdot \left(\frac{1}{a} - \frac{1}{b}\right)
\end{array}
NOTE: a and b should be sorted in increasing order before calling this function. (FPCore (a b) :precision binary64 (/ (/ 0.5 (* b (/ a PI))) (+ b a)))
assert(a < b);
double code(double a, double b) {
return (0.5 / (b * (a / ((double) M_PI)))) / (b + a);
}
assert a < b;
public static double code(double a, double b) {
return (0.5 / (b * (a / Math.PI))) / (b + a);
}
[a, b] = sort([a, b]) def code(a, b): return (0.5 / (b * (a / math.pi))) / (b + a)
a, b = sort([a, b]) function code(a, b) return Float64(Float64(0.5 / Float64(b * Float64(a / pi))) / Float64(b + a)) end
a, b = num2cell(sort([a, b])){:}
function tmp = code(a, b)
tmp = (0.5 / (b * (a / pi))) / (b + a);
end
NOTE: a and b should be sorted in increasing order before calling this function. code[a_, b_] := N[(N[(0.5 / N[(b * N[(a / Pi), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(b + a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[a, b] = \mathsf{sort}([a, b])\\
\\
\frac{\frac{0.5}{b \cdot \frac{a}{\pi}}}{b + a}
\end{array}
NOTE: a and b should be sorted in increasing order before calling this function. (FPCore (a b) :precision binary64 (if (<= b 9.2e+93) (/ (* 0.5 (/ PI a)) (* b a)) (/ (* 0.5 PI) (* b (* b (- a))))))
assert(a < b);
double code(double a, double b) {
double tmp;
if (b <= 9.2e+93) {
tmp = (0.5 * (((double) M_PI) / a)) / (b * a);
} else {
tmp = (0.5 * ((double) M_PI)) / (b * (b * -a));
}
return tmp;
}
assert a < b;
public static double code(double a, double b) {
double tmp;
if (b <= 9.2e+93) {
tmp = (0.5 * (Math.PI / a)) / (b * a);
} else {
tmp = (0.5 * Math.PI) / (b * (b * -a));
}
return tmp;
}
[a, b] = sort([a, b]) def code(a, b): tmp = 0 if b <= 9.2e+93: tmp = (0.5 * (math.pi / a)) / (b * a) else: tmp = (0.5 * math.pi) / (b * (b * -a)) return tmp
a, b = sort([a, b]) function code(a, b) tmp = 0.0 if (b <= 9.2e+93) tmp = Float64(Float64(0.5 * Float64(pi / a)) / Float64(b * a)); else tmp = Float64(Float64(0.5 * pi) / Float64(b * Float64(b * Float64(-a)))); end return tmp end
a, b = num2cell(sort([a, b])){:}
function tmp_2 = code(a, b)
tmp = 0.0;
if (b <= 9.2e+93)
tmp = (0.5 * (pi / a)) / (b * a);
else
tmp = (0.5 * pi) / (b * (b * -a));
end
tmp_2 = tmp;
end
NOTE: a and b should be sorted in increasing order before calling this function. code[a_, b_] := If[LessEqual[b, 9.2e+93], N[(N[(0.5 * N[(Pi / a), $MachinePrecision]), $MachinePrecision] / N[(b * a), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 * Pi), $MachinePrecision] / N[(b * N[(b * (-a)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[a, b] = \mathsf{sort}([a, b])\\
\\
\begin{array}{l}
\mathbf{if}\;b \leq 9.2 \cdot 10^{+93}:\\
\;\;\;\;\frac{0.5 \cdot \frac{\pi}{a}}{b \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5 \cdot \pi}{b \cdot \left(b \cdot \left(-a\right)\right)}\\
\end{array}
\end{array}
NOTE: a and b should be sorted in increasing order before calling this function. (FPCore (a b) :precision binary64 (if (<= a -8.5e-235) (* (/ PI a) (/ 0.5 (* b a))) (* (/ PI (* b a)) (/ -0.5 a))))
assert(a < b);
double code(double a, double b) {
double tmp;
if (a <= -8.5e-235) {
tmp = (((double) M_PI) / a) * (0.5 / (b * a));
} else {
tmp = (((double) M_PI) / (b * a)) * (-0.5 / a);
}
return tmp;
}
assert a < b;
public static double code(double a, double b) {
double tmp;
if (a <= -8.5e-235) {
tmp = (Math.PI / a) * (0.5 / (b * a));
} else {
tmp = (Math.PI / (b * a)) * (-0.5 / a);
}
return tmp;
}
[a, b] = sort([a, b]) def code(a, b): tmp = 0 if a <= -8.5e-235: tmp = (math.pi / a) * (0.5 / (b * a)) else: tmp = (math.pi / (b * a)) * (-0.5 / a) return tmp
a, b = sort([a, b]) function code(a, b) tmp = 0.0 if (a <= -8.5e-235) tmp = Float64(Float64(pi / a) * Float64(0.5 / Float64(b * a))); else tmp = Float64(Float64(pi / Float64(b * a)) * Float64(-0.5 / a)); end return tmp end
a, b = num2cell(sort([a, b])){:}
function tmp_2 = code(a, b)
tmp = 0.0;
if (a <= -8.5e-235)
tmp = (pi / a) * (0.5 / (b * a));
else
tmp = (pi / (b * a)) * (-0.5 / a);
end
tmp_2 = tmp;
end
NOTE: a and b should be sorted in increasing order before calling this function. code[a_, b_] := If[LessEqual[a, -8.5e-235], N[(N[(Pi / a), $MachinePrecision] * N[(0.5 / N[(b * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(Pi / N[(b * a), $MachinePrecision]), $MachinePrecision] * N[(-0.5 / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[a, b] = \mathsf{sort}([a, b])\\
\\
\begin{array}{l}
\mathbf{if}\;a \leq -8.5 \cdot 10^{-235}:\\
\;\;\;\;\frac{\pi}{a} \cdot \frac{0.5}{b \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\pi}{b \cdot a} \cdot \frac{-0.5}{a}\\
\end{array}
\end{array}
NOTE: a and b should be sorted in increasing order before calling this function. (FPCore (a b) :precision binary64 (if (<= a -6.6e-236) (/ (* 0.5 (/ PI a)) (* b a)) (* (/ PI (* b a)) (/ -0.5 a))))
assert(a < b);
double code(double a, double b) {
double tmp;
if (a <= -6.6e-236) {
tmp = (0.5 * (((double) M_PI) / a)) / (b * a);
} else {
tmp = (((double) M_PI) / (b * a)) * (-0.5 / a);
}
return tmp;
}
assert a < b;
public static double code(double a, double b) {
double tmp;
if (a <= -6.6e-236) {
tmp = (0.5 * (Math.PI / a)) / (b * a);
} else {
tmp = (Math.PI / (b * a)) * (-0.5 / a);
}
return tmp;
}
[a, b] = sort([a, b]) def code(a, b): tmp = 0 if a <= -6.6e-236: tmp = (0.5 * (math.pi / a)) / (b * a) else: tmp = (math.pi / (b * a)) * (-0.5 / a) return tmp
a, b = sort([a, b]) function code(a, b) tmp = 0.0 if (a <= -6.6e-236) tmp = Float64(Float64(0.5 * Float64(pi / a)) / Float64(b * a)); else tmp = Float64(Float64(pi / Float64(b * a)) * Float64(-0.5 / a)); end return tmp end
a, b = num2cell(sort([a, b])){:}
function tmp_2 = code(a, b)
tmp = 0.0;
if (a <= -6.6e-236)
tmp = (0.5 * (pi / a)) / (b * a);
else
tmp = (pi / (b * a)) * (-0.5 / a);
end
tmp_2 = tmp;
end
NOTE: a and b should be sorted in increasing order before calling this function. code[a_, b_] := If[LessEqual[a, -6.6e-236], N[(N[(0.5 * N[(Pi / a), $MachinePrecision]), $MachinePrecision] / N[(b * a), $MachinePrecision]), $MachinePrecision], N[(N[(Pi / N[(b * a), $MachinePrecision]), $MachinePrecision] * N[(-0.5 / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[a, b] = \mathsf{sort}([a, b])\\
\\
\begin{array}{l}
\mathbf{if}\;a \leq -6.6 \cdot 10^{-236}:\\
\;\;\;\;\frac{0.5 \cdot \frac{\pi}{a}}{b \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\pi}{b \cdot a} \cdot \frac{-0.5}{a}\\
\end{array}
\end{array}
NOTE: a and b should be sorted in increasing order before calling this function. (FPCore (a b) :precision binary64 (* (/ 0.5 (+ b a)) (/ (/ PI a) b)))
assert(a < b);
double code(double a, double b) {
return (0.5 / (b + a)) * ((((double) M_PI) / a) / b);
}
assert a < b;
public static double code(double a, double b) {
return (0.5 / (b + a)) * ((Math.PI / a) / b);
}
[a, b] = sort([a, b]) def code(a, b): return (0.5 / (b + a)) * ((math.pi / a) / b)
a, b = sort([a, b]) function code(a, b) return Float64(Float64(0.5 / Float64(b + a)) * Float64(Float64(pi / a) / b)) end
a, b = num2cell(sort([a, b])){:}
function tmp = code(a, b)
tmp = (0.5 / (b + a)) * ((pi / a) / b);
end
NOTE: a and b should be sorted in increasing order before calling this function. code[a_, b_] := N[(N[(0.5 / N[(b + a), $MachinePrecision]), $MachinePrecision] * N[(N[(Pi / a), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[a, b] = \mathsf{sort}([a, b])\\
\\
\frac{0.5}{b + a} \cdot \frac{\frac{\pi}{a}}{b}
\end{array}
NOTE: a and b should be sorted in increasing order before calling this function. (FPCore (a b) :precision binary64 (* (/ PI a) (/ 0.5 (* b a))))
assert(a < b);
double code(double a, double b) {
return (((double) M_PI) / a) * (0.5 / (b * a));
}
assert a < b;
public static double code(double a, double b) {
return (Math.PI / a) * (0.5 / (b * a));
}
[a, b] = sort([a, b]) def code(a, b): return (math.pi / a) * (0.5 / (b * a))
a, b = sort([a, b]) function code(a, b) return Float64(Float64(pi / a) * Float64(0.5 / Float64(b * a))) end
a, b = num2cell(sort([a, b])){:}
function tmp = code(a, b)
tmp = (pi / a) * (0.5 / (b * a));
end
NOTE: a and b should be sorted in increasing order before calling this function. code[a_, b_] := N[(N[(Pi / a), $MachinePrecision] * N[(0.5 / N[(b * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[a, b] = \mathsf{sort}([a, b])\\
\\
\frac{\pi}{a} \cdot \frac{0.5}{b \cdot a}
\end{array}
herbie shell --seed 2024008
(FPCore (a b)
:name "NMSE Section 6.1 mentioned, B"
:precision binary64
(* (* (/ PI 2.0) (/ 1.0 (- (* b b) (* a a)))) (- (/ 1.0 a) (/ 1.0 b))))