
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= y -155000000000.0) (not (<= y 2950000.0))) (- 1.0 (/ (+ x -1.0) y)) (/ x (- 1.0 y))))
double code(double x, double y) {
double tmp;
if ((y <= -155000000000.0) || !(y <= 2950000.0)) {
tmp = 1.0 - ((x + -1.0) / y);
} else {
tmp = x / (1.0 - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-155000000000.0d0)) .or. (.not. (y <= 2950000.0d0))) then
tmp = 1.0d0 - ((x + (-1.0d0)) / y)
else
tmp = x / (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -155000000000.0) || !(y <= 2950000.0)) {
tmp = 1.0 - ((x + -1.0) / y);
} else {
tmp = x / (1.0 - y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -155000000000.0) or not (y <= 2950000.0): tmp = 1.0 - ((x + -1.0) / y) else: tmp = x / (1.0 - y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -155000000000.0) || !(y <= 2950000.0)) tmp = Float64(1.0 - Float64(Float64(x + -1.0) / y)); else tmp = Float64(x / Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -155000000000.0) || ~((y <= 2950000.0))) tmp = 1.0 - ((x + -1.0) / y); else tmp = x / (1.0 - y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -155000000000.0], N[Not[LessEqual[y, 2950000.0]], $MachinePrecision]], N[(1.0 - N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -155000000000 \lor \neg \left(y \leq 2950000\right):\\
\;\;\;\;1 - \frac{x + -1}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{1 - y}\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= y -0.03) (not (<= y 1.0))) (- 1.0 (/ x y)) x))
double code(double x, double y) {
double tmp;
if ((y <= -0.03) || !(y <= 1.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-0.03d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 - (x / y)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -0.03) || !(y <= 1.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -0.03) or not (y <= 1.0): tmp = 1.0 - (x / y) else: tmp = x return tmp
function code(x, y) tmp = 0.0 if ((y <= -0.03) || !(y <= 1.0)) tmp = Float64(1.0 - Float64(x / y)); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -0.03) || ~((y <= 1.0))) tmp = 1.0 - (x / y); else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -0.03], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.03 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= y -155000000000.0) (not (<= y 8800000.0))) (- 1.0 (/ x y)) (/ x (- 1.0 y))))
double code(double x, double y) {
double tmp;
if ((y <= -155000000000.0) || !(y <= 8800000.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x / (1.0 - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-155000000000.0d0)) .or. (.not. (y <= 8800000.0d0))) then
tmp = 1.0d0 - (x / y)
else
tmp = x / (1.0d0 - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -155000000000.0) || !(y <= 8800000.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x / (1.0 - y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -155000000000.0) or not (y <= 8800000.0): tmp = 1.0 - (x / y) else: tmp = x / (1.0 - y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -155000000000.0) || !(y <= 8800000.0)) tmp = Float64(1.0 - Float64(x / y)); else tmp = Float64(x / Float64(1.0 - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -155000000000.0) || ~((y <= 8800000.0))) tmp = 1.0 - (x / y); else tmp = x / (1.0 - y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -155000000000.0], N[Not[LessEqual[y, 8800000.0]], $MachinePrecision]], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -155000000000 \lor \neg \left(y \leq 8800000\right):\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{1 - y}\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (<= y -155000000000.0) 1.0 (if (<= y 1.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -155000000000.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-155000000000.0d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -155000000000.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -155000000000.0: tmp = 1.0 elif y <= 1.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -155000000000.0) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -155000000000.0) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -155000000000.0], 1.0, If[LessEqual[y, 1.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -155000000000:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
herbie shell --seed 2024008
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, C"
:precision binary64
(/ (- x y) (- 1.0 y)))