
(FPCore (x y z t) :precision binary64 (/ (* x (- y z)) (- t z)))
double code(double x, double y, double z, double t) {
return (x * (y - z)) / (t - z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * (y - z)) / (t - z)
end function
public static double code(double x, double y, double z, double t) {
return (x * (y - z)) / (t - z);
}
def code(x, y, z, t): return (x * (y - z)) / (t - z)
function code(x, y, z, t) return Float64(Float64(x * Float64(y - z)) / Float64(t - z)) end
function tmp = code(x, y, z, t) tmp = (x * (y - z)) / (t - z); end
code[x_, y_, z_, t_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{t - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (* x (- y z)) (- t z)))
double code(double x, double y, double z, double t) {
return (x * (y - z)) / (t - z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * (y - z)) / (t - z)
end function
public static double code(double x, double y, double z, double t) {
return (x * (y - z)) / (t - z);
}
def code(x, y, z, t): return (x * (y - z)) / (t - z)
function code(x, y, z, t) return Float64(Float64(x * Float64(y - z)) / Float64(t - z)) end
function tmp = code(x, y, z, t) tmp = (x * (y - z)) / (t - z); end
code[x_, y_, z_, t_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{t - z}
\end{array}
(FPCore (x y z t) :precision binary64 (* x (/ (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x * ((y - z) / (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * ((y - z) / (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x * ((y - z) / (t - z));
}
def code(x, y, z, t): return x * ((y - z) / (t - z))
function code(x, y, z, t) return Float64(x * Float64(Float64(y - z) / Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x * ((y - z) / (t - z)); end
code[x_, y_, z_, t_] := N[(x * N[(N[(y - z), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{y - z}{t - z}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (/ (- t z) y))) (t_2 (* x (- 1.0 (/ y z)))))
(if (<= z -5.6e-32)
t_2
(if (<= z -3.8e-253)
t_1
(if (<= z 6e-111)
(* (- y z) (/ x t))
(if (<= z 1.05e-62)
t_1
(if (<= z 1.95e-41)
(/ (* x (- y z)) t)
(if (or (<= z 2.3e+28) (not (<= z 7e+174)))
t_2
(/ (* x (- z)) (- t z))))))))))
double code(double x, double y, double z, double t) {
double t_1 = x / ((t - z) / y);
double t_2 = x * (1.0 - (y / z));
double tmp;
if (z <= -5.6e-32) {
tmp = t_2;
} else if (z <= -3.8e-253) {
tmp = t_1;
} else if (z <= 6e-111) {
tmp = (y - z) * (x / t);
} else if (z <= 1.05e-62) {
tmp = t_1;
} else if (z <= 1.95e-41) {
tmp = (x * (y - z)) / t;
} else if ((z <= 2.3e+28) || !(z <= 7e+174)) {
tmp = t_2;
} else {
tmp = (x * -z) / (t - z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x / ((t - z) / y)
t_2 = x * (1.0d0 - (y / z))
if (z <= (-5.6d-32)) then
tmp = t_2
else if (z <= (-3.8d-253)) then
tmp = t_1
else if (z <= 6d-111) then
tmp = (y - z) * (x / t)
else if (z <= 1.05d-62) then
tmp = t_1
else if (z <= 1.95d-41) then
tmp = (x * (y - z)) / t
else if ((z <= 2.3d+28) .or. (.not. (z <= 7d+174))) then
tmp = t_2
else
tmp = (x * -z) / (t - z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x / ((t - z) / y);
double t_2 = x * (1.0 - (y / z));
double tmp;
if (z <= -5.6e-32) {
tmp = t_2;
} else if (z <= -3.8e-253) {
tmp = t_1;
} else if (z <= 6e-111) {
tmp = (y - z) * (x / t);
} else if (z <= 1.05e-62) {
tmp = t_1;
} else if (z <= 1.95e-41) {
tmp = (x * (y - z)) / t;
} else if ((z <= 2.3e+28) || !(z <= 7e+174)) {
tmp = t_2;
} else {
tmp = (x * -z) / (t - z);
}
return tmp;
}
def code(x, y, z, t): t_1 = x / ((t - z) / y) t_2 = x * (1.0 - (y / z)) tmp = 0 if z <= -5.6e-32: tmp = t_2 elif z <= -3.8e-253: tmp = t_1 elif z <= 6e-111: tmp = (y - z) * (x / t) elif z <= 1.05e-62: tmp = t_1 elif z <= 1.95e-41: tmp = (x * (y - z)) / t elif (z <= 2.3e+28) or not (z <= 7e+174): tmp = t_2 else: tmp = (x * -z) / (t - z) return tmp
function code(x, y, z, t) t_1 = Float64(x / Float64(Float64(t - z) / y)) t_2 = Float64(x * Float64(1.0 - Float64(y / z))) tmp = 0.0 if (z <= -5.6e-32) tmp = t_2; elseif (z <= -3.8e-253) tmp = t_1; elseif (z <= 6e-111) tmp = Float64(Float64(y - z) * Float64(x / t)); elseif (z <= 1.05e-62) tmp = t_1; elseif (z <= 1.95e-41) tmp = Float64(Float64(x * Float64(y - z)) / t); elseif ((z <= 2.3e+28) || !(z <= 7e+174)) tmp = t_2; else tmp = Float64(Float64(x * Float64(-z)) / Float64(t - z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x / ((t - z) / y); t_2 = x * (1.0 - (y / z)); tmp = 0.0; if (z <= -5.6e-32) tmp = t_2; elseif (z <= -3.8e-253) tmp = t_1; elseif (z <= 6e-111) tmp = (y - z) * (x / t); elseif (z <= 1.05e-62) tmp = t_1; elseif (z <= 1.95e-41) tmp = (x * (y - z)) / t; elseif ((z <= 2.3e+28) || ~((z <= 7e+174))) tmp = t_2; else tmp = (x * -z) / (t - z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(t - z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -5.6e-32], t$95$2, If[LessEqual[z, -3.8e-253], t$95$1, If[LessEqual[z, 6e-111], N[(N[(y - z), $MachinePrecision] * N[(x / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.05e-62], t$95$1, If[LessEqual[z, 1.95e-41], N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[Or[LessEqual[z, 2.3e+28], N[Not[LessEqual[z, 7e+174]], $MachinePrecision]], t$95$2, N[(N[(x * (-z)), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\frac{t - z}{y}}\\
t_2 := x \cdot \left(1 - \frac{y}{z}\right)\\
\mathbf{if}\;z \leq -5.6 \cdot 10^{-32}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;z \leq -3.8 \cdot 10^{-253}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 6 \cdot 10^{-111}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{x}{t}\\
\mathbf{elif}\;z \leq 1.05 \cdot 10^{-62}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 1.95 \cdot 10^{-41}:\\
\;\;\;\;\frac{x \cdot \left(y - z\right)}{t}\\
\mathbf{elif}\;z \leq 2.3 \cdot 10^{+28} \lor \neg \left(z \leq 7 \cdot 10^{+174}\right):\\
\;\;\;\;t_2\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot \left(-z\right)}{t - z}\\
\end{array}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (- 1.0 (/ y z)))))
(if (<= z -3.5e-26)
t_1
(if (<= z -1.5e-250)
(* x (/ y (- t z)))
(if (<= z 9e-114)
(* (- y z) (/ x t))
(if (<= z 1.2e-62)
(* y (/ x (- t z)))
(if (<= z 2.6e-40) (* x (/ (- y z) t)) t_1)))))))
double code(double x, double y, double z, double t) {
double t_1 = x * (1.0 - (y / z));
double tmp;
if (z <= -3.5e-26) {
tmp = t_1;
} else if (z <= -1.5e-250) {
tmp = x * (y / (t - z));
} else if (z <= 9e-114) {
tmp = (y - z) * (x / t);
} else if (z <= 1.2e-62) {
tmp = y * (x / (t - z));
} else if (z <= 2.6e-40) {
tmp = x * ((y - z) / t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (1.0d0 - (y / z))
if (z <= (-3.5d-26)) then
tmp = t_1
else if (z <= (-1.5d-250)) then
tmp = x * (y / (t - z))
else if (z <= 9d-114) then
tmp = (y - z) * (x / t)
else if (z <= 1.2d-62) then
tmp = y * (x / (t - z))
else if (z <= 2.6d-40) then
tmp = x * ((y - z) / t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (1.0 - (y / z));
double tmp;
if (z <= -3.5e-26) {
tmp = t_1;
} else if (z <= -1.5e-250) {
tmp = x * (y / (t - z));
} else if (z <= 9e-114) {
tmp = (y - z) * (x / t);
} else if (z <= 1.2e-62) {
tmp = y * (x / (t - z));
} else if (z <= 2.6e-40) {
tmp = x * ((y - z) / t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (1.0 - (y / z)) tmp = 0 if z <= -3.5e-26: tmp = t_1 elif z <= -1.5e-250: tmp = x * (y / (t - z)) elif z <= 9e-114: tmp = (y - z) * (x / t) elif z <= 1.2e-62: tmp = y * (x / (t - z)) elif z <= 2.6e-40: tmp = x * ((y - z) / t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(1.0 - Float64(y / z))) tmp = 0.0 if (z <= -3.5e-26) tmp = t_1; elseif (z <= -1.5e-250) tmp = Float64(x * Float64(y / Float64(t - z))); elseif (z <= 9e-114) tmp = Float64(Float64(y - z) * Float64(x / t)); elseif (z <= 1.2e-62) tmp = Float64(y * Float64(x / Float64(t - z))); elseif (z <= 2.6e-40) tmp = Float64(x * Float64(Float64(y - z) / t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (1.0 - (y / z)); tmp = 0.0; if (z <= -3.5e-26) tmp = t_1; elseif (z <= -1.5e-250) tmp = x * (y / (t - z)); elseif (z <= 9e-114) tmp = (y - z) * (x / t); elseif (z <= 1.2e-62) tmp = y * (x / (t - z)); elseif (z <= 2.6e-40) tmp = x * ((y - z) / t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3.5e-26], t$95$1, If[LessEqual[z, -1.5e-250], N[(x * N[(y / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 9e-114], N[(N[(y - z), $MachinePrecision] * N[(x / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.2e-62], N[(y * N[(x / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.6e-40], N[(x * N[(N[(y - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(1 - \frac{y}{z}\right)\\
\mathbf{if}\;z \leq -3.5 \cdot 10^{-26}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq -1.5 \cdot 10^{-250}:\\
\;\;\;\;x \cdot \frac{y}{t - z}\\
\mathbf{elif}\;z \leq 9 \cdot 10^{-114}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{x}{t}\\
\mathbf{elif}\;z \leq 1.2 \cdot 10^{-62}:\\
\;\;\;\;y \cdot \frac{x}{t - z}\\
\mathbf{elif}\;z \leq 2.6 \cdot 10^{-40}:\\
\;\;\;\;x \cdot \frac{y - z}{t}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (/ (- t z) y))) (t_2 (* x (- 1.0 (/ y z)))))
(if (<= z -3.7e-23)
t_2
(if (<= z -2.9e-249)
t_1
(if (<= z 6e-111)
(* (- y z) (/ x t))
(if (<= z 1.9e-62)
t_1
(if (<= z 3.6e-41) (* x (/ (- y z) t)) t_2)))))))
double code(double x, double y, double z, double t) {
double t_1 = x / ((t - z) / y);
double t_2 = x * (1.0 - (y / z));
double tmp;
if (z <= -3.7e-23) {
tmp = t_2;
} else if (z <= -2.9e-249) {
tmp = t_1;
} else if (z <= 6e-111) {
tmp = (y - z) * (x / t);
} else if (z <= 1.9e-62) {
tmp = t_1;
} else if (z <= 3.6e-41) {
tmp = x * ((y - z) / t);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x / ((t - z) / y)
t_2 = x * (1.0d0 - (y / z))
if (z <= (-3.7d-23)) then
tmp = t_2
else if (z <= (-2.9d-249)) then
tmp = t_1
else if (z <= 6d-111) then
tmp = (y - z) * (x / t)
else if (z <= 1.9d-62) then
tmp = t_1
else if (z <= 3.6d-41) then
tmp = x * ((y - z) / t)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x / ((t - z) / y);
double t_2 = x * (1.0 - (y / z));
double tmp;
if (z <= -3.7e-23) {
tmp = t_2;
} else if (z <= -2.9e-249) {
tmp = t_1;
} else if (z <= 6e-111) {
tmp = (y - z) * (x / t);
} else if (z <= 1.9e-62) {
tmp = t_1;
} else if (z <= 3.6e-41) {
tmp = x * ((y - z) / t);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = x / ((t - z) / y) t_2 = x * (1.0 - (y / z)) tmp = 0 if z <= -3.7e-23: tmp = t_2 elif z <= -2.9e-249: tmp = t_1 elif z <= 6e-111: tmp = (y - z) * (x / t) elif z <= 1.9e-62: tmp = t_1 elif z <= 3.6e-41: tmp = x * ((y - z) / t) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(x / Float64(Float64(t - z) / y)) t_2 = Float64(x * Float64(1.0 - Float64(y / z))) tmp = 0.0 if (z <= -3.7e-23) tmp = t_2; elseif (z <= -2.9e-249) tmp = t_1; elseif (z <= 6e-111) tmp = Float64(Float64(y - z) * Float64(x / t)); elseif (z <= 1.9e-62) tmp = t_1; elseif (z <= 3.6e-41) tmp = Float64(x * Float64(Float64(y - z) / t)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x / ((t - z) / y); t_2 = x * (1.0 - (y / z)); tmp = 0.0; if (z <= -3.7e-23) tmp = t_2; elseif (z <= -2.9e-249) tmp = t_1; elseif (z <= 6e-111) tmp = (y - z) * (x / t); elseif (z <= 1.9e-62) tmp = t_1; elseif (z <= 3.6e-41) tmp = x * ((y - z) / t); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(t - z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3.7e-23], t$95$2, If[LessEqual[z, -2.9e-249], t$95$1, If[LessEqual[z, 6e-111], N[(N[(y - z), $MachinePrecision] * N[(x / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.9e-62], t$95$1, If[LessEqual[z, 3.6e-41], N[(x * N[(N[(y - z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\frac{t - z}{y}}\\
t_2 := x \cdot \left(1 - \frac{y}{z}\right)\\
\mathbf{if}\;z \leq -3.7 \cdot 10^{-23}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;z \leq -2.9 \cdot 10^{-249}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 6 \cdot 10^{-111}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{x}{t}\\
\mathbf{elif}\;z \leq 1.9 \cdot 10^{-62}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 3.6 \cdot 10^{-41}:\\
\;\;\;\;x \cdot \frac{y - z}{t}\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (/ (- t z) y))) (t_2 (* x (- 1.0 (/ y z)))))
(if (<= z -1.5e-23)
t_2
(if (<= z -1.95e-253)
t_1
(if (<= z 6e-111)
(* (- y z) (/ x t))
(if (<= z 1.85e-62)
t_1
(if (<= z 4.8e-40) (/ (* x (- y z)) t) t_2)))))))
double code(double x, double y, double z, double t) {
double t_1 = x / ((t - z) / y);
double t_2 = x * (1.0 - (y / z));
double tmp;
if (z <= -1.5e-23) {
tmp = t_2;
} else if (z <= -1.95e-253) {
tmp = t_1;
} else if (z <= 6e-111) {
tmp = (y - z) * (x / t);
} else if (z <= 1.85e-62) {
tmp = t_1;
} else if (z <= 4.8e-40) {
tmp = (x * (y - z)) / t;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x / ((t - z) / y)
t_2 = x * (1.0d0 - (y / z))
if (z <= (-1.5d-23)) then
tmp = t_2
else if (z <= (-1.95d-253)) then
tmp = t_1
else if (z <= 6d-111) then
tmp = (y - z) * (x / t)
else if (z <= 1.85d-62) then
tmp = t_1
else if (z <= 4.8d-40) then
tmp = (x * (y - z)) / t
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x / ((t - z) / y);
double t_2 = x * (1.0 - (y / z));
double tmp;
if (z <= -1.5e-23) {
tmp = t_2;
} else if (z <= -1.95e-253) {
tmp = t_1;
} else if (z <= 6e-111) {
tmp = (y - z) * (x / t);
} else if (z <= 1.85e-62) {
tmp = t_1;
} else if (z <= 4.8e-40) {
tmp = (x * (y - z)) / t;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = x / ((t - z) / y) t_2 = x * (1.0 - (y / z)) tmp = 0 if z <= -1.5e-23: tmp = t_2 elif z <= -1.95e-253: tmp = t_1 elif z <= 6e-111: tmp = (y - z) * (x / t) elif z <= 1.85e-62: tmp = t_1 elif z <= 4.8e-40: tmp = (x * (y - z)) / t else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(x / Float64(Float64(t - z) / y)) t_2 = Float64(x * Float64(1.0 - Float64(y / z))) tmp = 0.0 if (z <= -1.5e-23) tmp = t_2; elseif (z <= -1.95e-253) tmp = t_1; elseif (z <= 6e-111) tmp = Float64(Float64(y - z) * Float64(x / t)); elseif (z <= 1.85e-62) tmp = t_1; elseif (z <= 4.8e-40) tmp = Float64(Float64(x * Float64(y - z)) / t); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x / ((t - z) / y); t_2 = x * (1.0 - (y / z)); tmp = 0.0; if (z <= -1.5e-23) tmp = t_2; elseif (z <= -1.95e-253) tmp = t_1; elseif (z <= 6e-111) tmp = (y - z) * (x / t); elseif (z <= 1.85e-62) tmp = t_1; elseif (z <= 4.8e-40) tmp = (x * (y - z)) / t; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(t - z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.5e-23], t$95$2, If[LessEqual[z, -1.95e-253], t$95$1, If[LessEqual[z, 6e-111], N[(N[(y - z), $MachinePrecision] * N[(x / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.85e-62], t$95$1, If[LessEqual[z, 4.8e-40], N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], t$95$2]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\frac{t - z}{y}}\\
t_2 := x \cdot \left(1 - \frac{y}{z}\right)\\
\mathbf{if}\;z \leq -1.5 \cdot 10^{-23}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;z \leq -1.95 \cdot 10^{-253}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 6 \cdot 10^{-111}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{x}{t}\\
\mathbf{elif}\;z \leq 1.85 \cdot 10^{-62}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 4.8 \cdot 10^{-40}:\\
\;\;\;\;\frac{x \cdot \left(y - z\right)}{t}\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
(FPCore (x y z t) :precision binary64 (if (or (<= z -2.1e-59) (not (<= z 2.3e-52))) (* x (- 1.0 (/ y z))) (* y (/ x t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.1e-59) || !(z <= 2.3e-52)) {
tmp = x * (1.0 - (y / z));
} else {
tmp = y * (x / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-2.1d-59)) .or. (.not. (z <= 2.3d-52))) then
tmp = x * (1.0d0 - (y / z))
else
tmp = y * (x / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.1e-59) || !(z <= 2.3e-52)) {
tmp = x * (1.0 - (y / z));
} else {
tmp = y * (x / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -2.1e-59) or not (z <= 2.3e-52): tmp = x * (1.0 - (y / z)) else: tmp = y * (x / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -2.1e-59) || !(z <= 2.3e-52)) tmp = Float64(x * Float64(1.0 - Float64(y / z))); else tmp = Float64(y * Float64(x / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -2.1e-59) || ~((z <= 2.3e-52))) tmp = x * (1.0 - (y / z)); else tmp = y * (x / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -2.1e-59], N[Not[LessEqual[z, 2.3e-52]], $MachinePrecision]], N[(x * N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(x / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.1 \cdot 10^{-59} \lor \neg \left(z \leq 2.3 \cdot 10^{-52}\right):\\
\;\;\;\;x \cdot \left(1 - \frac{y}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{t}\\
\end{array}
\end{array}
(FPCore (x y z t) :precision binary64 (if (or (<= z -8.8e-32) (not (<= z 3.8e-40))) (* x (- 1.0 (/ y z))) (* x (/ y (- t z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -8.8e-32) || !(z <= 3.8e-40)) {
tmp = x * (1.0 - (y / z));
} else {
tmp = x * (y / (t - z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-8.8d-32)) .or. (.not. (z <= 3.8d-40))) then
tmp = x * (1.0d0 - (y / z))
else
tmp = x * (y / (t - z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -8.8e-32) || !(z <= 3.8e-40)) {
tmp = x * (1.0 - (y / z));
} else {
tmp = x * (y / (t - z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -8.8e-32) or not (z <= 3.8e-40): tmp = x * (1.0 - (y / z)) else: tmp = x * (y / (t - z)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -8.8e-32) || !(z <= 3.8e-40)) tmp = Float64(x * Float64(1.0 - Float64(y / z))); else tmp = Float64(x * Float64(y / Float64(t - z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -8.8e-32) || ~((z <= 3.8e-40))) tmp = x * (1.0 - (y / z)); else tmp = x * (y / (t - z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -8.8e-32], N[Not[LessEqual[z, 3.8e-40]], $MachinePrecision]], N[(x * N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(y / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -8.8 \cdot 10^{-32} \lor \neg \left(z \leq 3.8 \cdot 10^{-40}\right):\\
\;\;\;\;x \cdot \left(1 - \frac{y}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y}{t - z}\\
\end{array}
\end{array}
(FPCore (x y z t) :precision binary64 (if (or (<= z -2e-24) (not (<= z 3.4e-52))) (* x (- 1.0 (/ y z))) (* y (/ x (- t z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2e-24) || !(z <= 3.4e-52)) {
tmp = x * (1.0 - (y / z));
} else {
tmp = y * (x / (t - z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-2d-24)) .or. (.not. (z <= 3.4d-52))) then
tmp = x * (1.0d0 - (y / z))
else
tmp = y * (x / (t - z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2e-24) || !(z <= 3.4e-52)) {
tmp = x * (1.0 - (y / z));
} else {
tmp = y * (x / (t - z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -2e-24) or not (z <= 3.4e-52): tmp = x * (1.0 - (y / z)) else: tmp = y * (x / (t - z)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -2e-24) || !(z <= 3.4e-52)) tmp = Float64(x * Float64(1.0 - Float64(y / z))); else tmp = Float64(y * Float64(x / Float64(t - z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -2e-24) || ~((z <= 3.4e-52))) tmp = x * (1.0 - (y / z)); else tmp = y * (x / (t - z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -2e-24], N[Not[LessEqual[z, 3.4e-52]], $MachinePrecision]], N[(x * N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(x / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2 \cdot 10^{-24} \lor \neg \left(z \leq 3.4 \cdot 10^{-52}\right):\\
\;\;\;\;x \cdot \left(1 - \frac{y}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{t - z}\\
\end{array}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= z -1.38e-40) x (if (<= z 1.5e+17) (* x (/ y t)) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -1.38e-40) {
tmp = x;
} else if (z <= 1.5e+17) {
tmp = x * (y / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-1.38d-40)) then
tmp = x
else if (z <= 1.5d+17) then
tmp = x * (y / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -1.38e-40) {
tmp = x;
} else if (z <= 1.5e+17) {
tmp = x * (y / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -1.38e-40: tmp = x elif z <= 1.5e+17: tmp = x * (y / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -1.38e-40) tmp = x; elseif (z <= 1.5e+17) tmp = Float64(x * Float64(y / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -1.38e-40) tmp = x; elseif (z <= 1.5e+17) tmp = x * (y / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -1.38e-40], x, If[LessEqual[z, 1.5e+17], N[(x * N[(y / t), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.38 \cdot 10^{-40}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 1.5 \cdot 10^{+17}:\\
\;\;\;\;x \cdot \frac{y}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= z -5.9e-40) x (if (<= z 1.4e+18) (* y (/ x t)) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -5.9e-40) {
tmp = x;
} else if (z <= 1.4e+18) {
tmp = y * (x / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-5.9d-40)) then
tmp = x
else if (z <= 1.4d+18) then
tmp = y * (x / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -5.9e-40) {
tmp = x;
} else if (z <= 1.4e+18) {
tmp = y * (x / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -5.9e-40: tmp = x elif z <= 1.4e+18: tmp = y * (x / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -5.9e-40) tmp = x; elseif (z <= 1.4e+18) tmp = Float64(y * Float64(x / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -5.9e-40) tmp = x; elseif (z <= 1.4e+18) tmp = y * (x / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -5.9e-40], x, If[LessEqual[z, 1.4e+18], N[(y * N[(x / t), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.9 \cdot 10^{-40}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 1.4 \cdot 10^{+18}:\\
\;\;\;\;y \cdot \frac{x}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
(FPCore (x y z t) :precision binary64 (/ x (/ (- t z) (- y z))))
double code(double x, double y, double z, double t) {
return x / ((t - z) / (y - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((t - z) / (y - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((t - z) / (y - z));
}
def code(x, y, z, t): return x / ((t - z) / (y - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(t - z) / Float64(y - z))) end
function tmp = code(x, y, z, t) tmp = x / ((t - z) / (y - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(t - z), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\frac{t - z}{y - z}}
\end{array}
herbie shell --seed 2024008
(FPCore (x y z t)
:name "Graphics.Rendering.Chart.Plot.AreaSpots:renderAreaSpots4D from Chart-1.5.3"
:precision binary64
:herbie-target
(/ x (/ (- t z) (- y z)))
(/ (* x (- y z)) (- t z)))