
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= z_m 8e-28)
(/ (* x 2.0) (* z_m (- y t)))
(* (/ x z_m) (/ 2.0 (- y t))))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 8e-28) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = (x / z_m) * (2.0 / (y - t));
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 8d-28) then
tmp = (x * 2.0d0) / (z_m * (y - t))
else
tmp = (x / z_m) * (2.0d0 / (y - t))
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 8e-28) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = (x / z_m) * (2.0 / (y - t));
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if z_m <= 8e-28: tmp = (x * 2.0) / (z_m * (y - t)) else: tmp = (x / z_m) * (2.0 / (y - t)) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (z_m <= 8e-28) tmp = Float64(Float64(x * 2.0) / Float64(z_m * Float64(y - t))); else tmp = Float64(Float64(x / z_m) * Float64(2.0 / Float64(y - t))); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (z_m <= 8e-28) tmp = (x * 2.0) / (z_m * (y - t)); else tmp = (x / z_m) * (2.0 / (y - t)); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 8e-28], N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / z$95$m), $MachinePrecision] * N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;z_m \leq 8 \cdot 10^{-28}:\\
\;\;\;\;\frac{x \cdot 2}{z_m \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z_m} \cdot \frac{2}{y - t}\\
\end{array}
\end{array}
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= t -2.3e+127)
(* -2.0 (/ x (* z_m t)))
(if (<= t 1.5e-99) (* x (/ (/ 2.0 y) z_m)) (* x (/ (/ -2.0 t) z_m))))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -2.3e+127) {
tmp = -2.0 * (x / (z_m * t));
} else if (t <= 1.5e-99) {
tmp = x * ((2.0 / y) / z_m);
} else {
tmp = x * ((-2.0 / t) / z_m);
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-2.3d+127)) then
tmp = (-2.0d0) * (x / (z_m * t))
else if (t <= 1.5d-99) then
tmp = x * ((2.0d0 / y) / z_m)
else
tmp = x * (((-2.0d0) / t) / z_m)
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -2.3e+127) {
tmp = -2.0 * (x / (z_m * t));
} else if (t <= 1.5e-99) {
tmp = x * ((2.0 / y) / z_m);
} else {
tmp = x * ((-2.0 / t) / z_m);
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if t <= -2.3e+127: tmp = -2.0 * (x / (z_m * t)) elif t <= 1.5e-99: tmp = x * ((2.0 / y) / z_m) else: tmp = x * ((-2.0 / t) / z_m) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (t <= -2.3e+127) tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); elseif (t <= 1.5e-99) tmp = Float64(x * Float64(Float64(2.0 / y) / z_m)); else tmp = Float64(x * Float64(Float64(-2.0 / t) / z_m)); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (t <= -2.3e+127) tmp = -2.0 * (x / (z_m * t)); elseif (t <= 1.5e-99) tmp = x * ((2.0 / y) / z_m); else tmp = x * ((-2.0 / t) / z_m); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[t, -2.3e+127], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.5e-99], N[(x * N[(N[(2.0 / y), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(-2.0 / t), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -2.3 \cdot 10^{+127}:\\
\;\;\;\;-2 \cdot \frac{x}{z_m \cdot t}\\
\mathbf{elif}\;t \leq 1.5 \cdot 10^{-99}:\\
\;\;\;\;x \cdot \frac{\frac{2}{y}}{z_m}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\frac{-2}{t}}{z_m}\\
\end{array}
\end{array}
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= t -2.3e+127)
(* -2.0 (/ x (* z_m t)))
(if (<= t 1.4e-99) (* x (/ (/ 2.0 y) z_m)) (* (/ x z_m) (/ -2.0 t))))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -2.3e+127) {
tmp = -2.0 * (x / (z_m * t));
} else if (t <= 1.4e-99) {
tmp = x * ((2.0 / y) / z_m);
} else {
tmp = (x / z_m) * (-2.0 / t);
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-2.3d+127)) then
tmp = (-2.0d0) * (x / (z_m * t))
else if (t <= 1.4d-99) then
tmp = x * ((2.0d0 / y) / z_m)
else
tmp = (x / z_m) * ((-2.0d0) / t)
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -2.3e+127) {
tmp = -2.0 * (x / (z_m * t));
} else if (t <= 1.4e-99) {
tmp = x * ((2.0 / y) / z_m);
} else {
tmp = (x / z_m) * (-2.0 / t);
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if t <= -2.3e+127: tmp = -2.0 * (x / (z_m * t)) elif t <= 1.4e-99: tmp = x * ((2.0 / y) / z_m) else: tmp = (x / z_m) * (-2.0 / t) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (t <= -2.3e+127) tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); elseif (t <= 1.4e-99) tmp = Float64(x * Float64(Float64(2.0 / y) / z_m)); else tmp = Float64(Float64(x / z_m) * Float64(-2.0 / t)); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (t <= -2.3e+127) tmp = -2.0 * (x / (z_m * t)); elseif (t <= 1.4e-99) tmp = x * ((2.0 / y) / z_m); else tmp = (x / z_m) * (-2.0 / t); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[t, -2.3e+127], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.4e-99], N[(x * N[(N[(2.0 / y), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(x / z$95$m), $MachinePrecision] * N[(-2.0 / t), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -2.3 \cdot 10^{+127}:\\
\;\;\;\;-2 \cdot \frac{x}{z_m \cdot t}\\
\mathbf{elif}\;t \leq 1.4 \cdot 10^{-99}:\\
\;\;\;\;x \cdot \frac{\frac{2}{y}}{z_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z_m} \cdot \frac{-2}{t}\\
\end{array}
\end{array}
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= t -2.3e+127)
(* -2.0 (/ x (* z_m t)))
(if (<= t 6.2e-100) (* (/ x z_m) (/ 2.0 y)) (* (/ x z_m) (/ -2.0 t))))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -2.3e+127) {
tmp = -2.0 * (x / (z_m * t));
} else if (t <= 6.2e-100) {
tmp = (x / z_m) * (2.0 / y);
} else {
tmp = (x / z_m) * (-2.0 / t);
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-2.3d+127)) then
tmp = (-2.0d0) * (x / (z_m * t))
else if (t <= 6.2d-100) then
tmp = (x / z_m) * (2.0d0 / y)
else
tmp = (x / z_m) * ((-2.0d0) / t)
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -2.3e+127) {
tmp = -2.0 * (x / (z_m * t));
} else if (t <= 6.2e-100) {
tmp = (x / z_m) * (2.0 / y);
} else {
tmp = (x / z_m) * (-2.0 / t);
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if t <= -2.3e+127: tmp = -2.0 * (x / (z_m * t)) elif t <= 6.2e-100: tmp = (x / z_m) * (2.0 / y) else: tmp = (x / z_m) * (-2.0 / t) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (t <= -2.3e+127) tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); elseif (t <= 6.2e-100) tmp = Float64(Float64(x / z_m) * Float64(2.0 / y)); else tmp = Float64(Float64(x / z_m) * Float64(-2.0 / t)); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (t <= -2.3e+127) tmp = -2.0 * (x / (z_m * t)); elseif (t <= 6.2e-100) tmp = (x / z_m) * (2.0 / y); else tmp = (x / z_m) * (-2.0 / t); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[t, -2.3e+127], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 6.2e-100], N[(N[(x / z$95$m), $MachinePrecision] * N[(2.0 / y), $MachinePrecision]), $MachinePrecision], N[(N[(x / z$95$m), $MachinePrecision] * N[(-2.0 / t), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -2.3 \cdot 10^{+127}:\\
\;\;\;\;-2 \cdot \frac{x}{z_m \cdot t}\\
\mathbf{elif}\;t \leq 6.2 \cdot 10^{-100}:\\
\;\;\;\;\frac{x}{z_m} \cdot \frac{2}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z_m} \cdot \frac{-2}{t}\\
\end{array}
\end{array}
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= t -2.3e+127)
(* -2.0 (/ x (* z_m t)))
(if (<= t 1.5e-99) (* (/ x z_m) (/ 2.0 y)) (/ -2.0 (/ z_m (/ x t)))))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -2.3e+127) {
tmp = -2.0 * (x / (z_m * t));
} else if (t <= 1.5e-99) {
tmp = (x / z_m) * (2.0 / y);
} else {
tmp = -2.0 / (z_m / (x / t));
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-2.3d+127)) then
tmp = (-2.0d0) * (x / (z_m * t))
else if (t <= 1.5d-99) then
tmp = (x / z_m) * (2.0d0 / y)
else
tmp = (-2.0d0) / (z_m / (x / t))
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -2.3e+127) {
tmp = -2.0 * (x / (z_m * t));
} else if (t <= 1.5e-99) {
tmp = (x / z_m) * (2.0 / y);
} else {
tmp = -2.0 / (z_m / (x / t));
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if t <= -2.3e+127: tmp = -2.0 * (x / (z_m * t)) elif t <= 1.5e-99: tmp = (x / z_m) * (2.0 / y) else: tmp = -2.0 / (z_m / (x / t)) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (t <= -2.3e+127) tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); elseif (t <= 1.5e-99) tmp = Float64(Float64(x / z_m) * Float64(2.0 / y)); else tmp = Float64(-2.0 / Float64(z_m / Float64(x / t))); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (t <= -2.3e+127) tmp = -2.0 * (x / (z_m * t)); elseif (t <= 1.5e-99) tmp = (x / z_m) * (2.0 / y); else tmp = -2.0 / (z_m / (x / t)); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[t, -2.3e+127], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.5e-99], N[(N[(x / z$95$m), $MachinePrecision] * N[(2.0 / y), $MachinePrecision]), $MachinePrecision], N[(-2.0 / N[(z$95$m / N[(x / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -2.3 \cdot 10^{+127}:\\
\;\;\;\;-2 \cdot \frac{x}{z_m \cdot t}\\
\mathbf{elif}\;t \leq 1.5 \cdot 10^{-99}:\\
\;\;\;\;\frac{x}{z_m} \cdot \frac{2}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{-2}{\frac{z_m}{\frac{x}{t}}}\\
\end{array}
\end{array}
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= t -2.3e+127)
(* -2.0 (/ x (* z_m t)))
(if (<= t 1.45e-99) (/ (* x (/ 2.0 z_m)) y) (/ -2.0 (/ z_m (/ x t)))))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -2.3e+127) {
tmp = -2.0 * (x / (z_m * t));
} else if (t <= 1.45e-99) {
tmp = (x * (2.0 / z_m)) / y;
} else {
tmp = -2.0 / (z_m / (x / t));
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-2.3d+127)) then
tmp = (-2.0d0) * (x / (z_m * t))
else if (t <= 1.45d-99) then
tmp = (x * (2.0d0 / z_m)) / y
else
tmp = (-2.0d0) / (z_m / (x / t))
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -2.3e+127) {
tmp = -2.0 * (x / (z_m * t));
} else if (t <= 1.45e-99) {
tmp = (x * (2.0 / z_m)) / y;
} else {
tmp = -2.0 / (z_m / (x / t));
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if t <= -2.3e+127: tmp = -2.0 * (x / (z_m * t)) elif t <= 1.45e-99: tmp = (x * (2.0 / z_m)) / y else: tmp = -2.0 / (z_m / (x / t)) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (t <= -2.3e+127) tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); elseif (t <= 1.45e-99) tmp = Float64(Float64(x * Float64(2.0 / z_m)) / y); else tmp = Float64(-2.0 / Float64(z_m / Float64(x / t))); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (t <= -2.3e+127) tmp = -2.0 * (x / (z_m * t)); elseif (t <= 1.45e-99) tmp = (x * (2.0 / z_m)) / y; else tmp = -2.0 / (z_m / (x / t)); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[t, -2.3e+127], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.45e-99], N[(N[(x * N[(2.0 / z$95$m), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], N[(-2.0 / N[(z$95$m / N[(x / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -2.3 \cdot 10^{+127}:\\
\;\;\;\;-2 \cdot \frac{x}{z_m \cdot t}\\
\mathbf{elif}\;t \leq 1.45 \cdot 10^{-99}:\\
\;\;\;\;\frac{x \cdot \frac{2}{z_m}}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{-2}{\frac{z_m}{\frac{x}{t}}}\\
\end{array}
\end{array}
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= t -3.35e+128)
(* -2.0 (/ x (* z_m t)))
(if (<= t 1.5e-99) (/ (/ (* x 2.0) z_m) y) (/ -2.0 (/ z_m (/ x t)))))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -3.35e+128) {
tmp = -2.0 * (x / (z_m * t));
} else if (t <= 1.5e-99) {
tmp = ((x * 2.0) / z_m) / y;
} else {
tmp = -2.0 / (z_m / (x / t));
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-3.35d+128)) then
tmp = (-2.0d0) * (x / (z_m * t))
else if (t <= 1.5d-99) then
tmp = ((x * 2.0d0) / z_m) / y
else
tmp = (-2.0d0) / (z_m / (x / t))
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -3.35e+128) {
tmp = -2.0 * (x / (z_m * t));
} else if (t <= 1.5e-99) {
tmp = ((x * 2.0) / z_m) / y;
} else {
tmp = -2.0 / (z_m / (x / t));
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if t <= -3.35e+128: tmp = -2.0 * (x / (z_m * t)) elif t <= 1.5e-99: tmp = ((x * 2.0) / z_m) / y else: tmp = -2.0 / (z_m / (x / t)) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (t <= -3.35e+128) tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); elseif (t <= 1.5e-99) tmp = Float64(Float64(Float64(x * 2.0) / z_m) / y); else tmp = Float64(-2.0 / Float64(z_m / Float64(x / t))); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (t <= -3.35e+128) tmp = -2.0 * (x / (z_m * t)); elseif (t <= 1.5e-99) tmp = ((x * 2.0) / z_m) / y; else tmp = -2.0 / (z_m / (x / t)); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[t, -3.35e+128], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.5e-99], N[(N[(N[(x * 2.0), $MachinePrecision] / z$95$m), $MachinePrecision] / y), $MachinePrecision], N[(-2.0 / N[(z$95$m / N[(x / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -3.35 \cdot 10^{+128}:\\
\;\;\;\;-2 \cdot \frac{x}{z_m \cdot t}\\
\mathbf{elif}\;t \leq 1.5 \cdot 10^{-99}:\\
\;\;\;\;\frac{\frac{x \cdot 2}{z_m}}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{-2}{\frac{z_m}{\frac{x}{t}}}\\
\end{array}
\end{array}
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= t -2.3e+127)
(* -2.0 (/ x (* z_m t)))
(if (<= t 1.5e-99) (/ (/ (* x 2.0) z_m) y) (/ (/ (* x -2.0) t) z_m)))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -2.3e+127) {
tmp = -2.0 * (x / (z_m * t));
} else if (t <= 1.5e-99) {
tmp = ((x * 2.0) / z_m) / y;
} else {
tmp = ((x * -2.0) / t) / z_m;
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-2.3d+127)) then
tmp = (-2.0d0) * (x / (z_m * t))
else if (t <= 1.5d-99) then
tmp = ((x * 2.0d0) / z_m) / y
else
tmp = ((x * (-2.0d0)) / t) / z_m
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -2.3e+127) {
tmp = -2.0 * (x / (z_m * t));
} else if (t <= 1.5e-99) {
tmp = ((x * 2.0) / z_m) / y;
} else {
tmp = ((x * -2.0) / t) / z_m;
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if t <= -2.3e+127: tmp = -2.0 * (x / (z_m * t)) elif t <= 1.5e-99: tmp = ((x * 2.0) / z_m) / y else: tmp = ((x * -2.0) / t) / z_m return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (t <= -2.3e+127) tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); elseif (t <= 1.5e-99) tmp = Float64(Float64(Float64(x * 2.0) / z_m) / y); else tmp = Float64(Float64(Float64(x * -2.0) / t) / z_m); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (t <= -2.3e+127) tmp = -2.0 * (x / (z_m * t)); elseif (t <= 1.5e-99) tmp = ((x * 2.0) / z_m) / y; else tmp = ((x * -2.0) / t) / z_m; end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[t, -2.3e+127], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.5e-99], N[(N[(N[(x * 2.0), $MachinePrecision] / z$95$m), $MachinePrecision] / y), $MachinePrecision], N[(N[(N[(x * -2.0), $MachinePrecision] / t), $MachinePrecision] / z$95$m), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -2.3 \cdot 10^{+127}:\\
\;\;\;\;-2 \cdot \frac{x}{z_m \cdot t}\\
\mathbf{elif}\;t \leq 1.5 \cdot 10^{-99}:\\
\;\;\;\;\frac{\frac{x \cdot 2}{z_m}}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x \cdot -2}{t}}{z_m}\\
\end{array}
\end{array}
z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s x y z_m t) :precision binary64 (let* ((t_1 (/ 2.0 (- y t)))) (* z_s (if (<= z_m 7.5e+35) (* x (/ t_1 z_m)) (* (/ x z_m) t_1)))))
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = 2.0 / (y - t);
double tmp;
if (z_m <= 7.5e+35) {
tmp = x * (t_1 / z_m);
} else {
tmp = (x / z_m) * t_1;
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 2.0d0 / (y - t)
if (z_m <= 7.5d+35) then
tmp = x * (t_1 / z_m)
else
tmp = (x / z_m) * t_1
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = 2.0 / (y - t);
double tmp;
if (z_m <= 7.5e+35) {
tmp = x * (t_1 / z_m);
} else {
tmp = (x / z_m) * t_1;
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): t_1 = 2.0 / (y - t) tmp = 0 if z_m <= 7.5e+35: tmp = x * (t_1 / z_m) else: tmp = (x / z_m) * t_1 return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) t_1 = Float64(2.0 / Float64(y - t)) tmp = 0.0 if (z_m <= 7.5e+35) tmp = Float64(x * Float64(t_1 / z_m)); else tmp = Float64(Float64(x / z_m) * t_1); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) t_1 = 2.0 / (y - t); tmp = 0.0; if (z_m <= 7.5e+35) tmp = x * (t_1 / z_m); else tmp = (x / z_m) * t_1; end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]}, N[(z$95$s * If[LessEqual[z$95$m, 7.5e+35], N[(x * N[(t$95$1 / z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(x / z$95$m), $MachinePrecision] * t$95$1), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := \frac{2}{y - t}\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;z_m \leq 7.5 \cdot 10^{+35}:\\
\;\;\;\;x \cdot \frac{t_1}{z_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z_m} \cdot t_1\\
\end{array}
\end{array}
\end{array}
z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* x (/ (/ 2.0 (- y t)) z_m))))
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (x * ((2.0 / (y - t)) / z_m));
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * (x * ((2.0d0 / (y - t)) / z_m))
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (x * ((2.0 / (y - t)) / z_m));
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (x * ((2.0 / (y - t)) / z_m))
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(x * Float64(Float64(2.0 / Float64(y - t)) / z_m))) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (x * ((2.0 / (y - t)) / z_m)); end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(x * N[(N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \left(x \cdot \frac{\frac{2}{y - t}}{z_m}\right)
\end{array}
z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* -2.0 (/ x (* z_m t)))))
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (-2.0 * (x / (z_m * t)));
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * ((-2.0d0) * (x / (z_m * t)))
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (-2.0 * (x / (z_m * t)));
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (-2.0 * (x / (z_m * t)))
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(-2.0 * Float64(x / Float64(z_m * t)))) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (-2.0 * (x / (z_m * t))); end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \left(-2 \cdot \frac{x}{z_m \cdot t}\right)
\end{array}
z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* x (/ (/ -2.0 t) z_m))))
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (x * ((-2.0 / t) / z_m));
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * (x * (((-2.0d0) / t) / z_m))
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (x * ((-2.0 / t) / z_m));
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (x * ((-2.0 / t) / z_m))
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(x * Float64(Float64(-2.0 / t) / z_m))) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (x * ((-2.0 / t) / z_m)); end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(x * N[(N[(-2.0 / t), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \left(x \cdot \frac{\frac{-2}{t}}{z_m}\right)
\end{array}
z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* x (/ (/ -2.0 z_m) t))))
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (x * ((-2.0 / z_m) / t));
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * (x * (((-2.0d0) / z_m) / t))
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (x * ((-2.0 / z_m) / t));
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (x * ((-2.0 / z_m) / t))
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(x * Float64(Float64(-2.0 / z_m) / t))) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (x * ((-2.0 / z_m) / t)); end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(x * N[(N[(-2.0 / z$95$m), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \left(x \cdot \frac{\frac{-2}{z_m}}{t}\right)
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
(t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
(if (< t_2 -2.559141628295061e-13)
t_1
(if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / ((y - t) * z)) * 2.0d0
t_2 = (x * 2.0d0) / ((y * z) - (t * z))
if (t_2 < (-2.559141628295061d-13)) then
tmp = t_1
else if (t_2 < 1.045027827330126d-269) then
tmp = ((x / z) * 2.0d0) / (y - t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / ((y - t) * z)) * 2.0 t_2 = (x * 2.0) / ((y * z) - (t * z)) tmp = 0 if t_2 < -2.559141628295061e-13: tmp = t_1 elif t_2 < 1.045027827330126e-269: tmp = ((x / z) * 2.0) / (y - t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0) t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) tmp = 0.0 if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / ((y - t) * z)) * 2.0; t_2 = (x * 2.0) / ((y * z) - (t * z)); tmp = 0.0; if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = ((x / z) * 2.0) / (y - t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
\mathbf{if}\;t_2 < -2.559141628295061 \cdot 10^{-13}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_2 < 1.045027827330126 \cdot 10^{-269}:\\
\;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2024008
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(if (< (/ (* x 2.0) (- (* y z) (* t z))) -2.559141628295061e-13) (* (/ x (* (- y t) z)) 2.0) (if (< (/ (* x 2.0) (- (* y z) (* t z))) 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) (* (/ x (* (- y t) z)) 2.0)))
(/ (* x 2.0) (- (* y z) (* t z))))