
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= x_m 2e-38) (/ x_m (/ z (/ (sin y) y))) (/ (/ x_m (/ y (sin y))) z))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 2e-38) {
tmp = x_m / (z / (sin(y) / y));
} else {
tmp = (x_m / (y / sin(y))) / z;
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 2d-38) then
tmp = x_m / (z / (sin(y) / y))
else
tmp = (x_m / (y / sin(y))) / z
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 2e-38) {
tmp = x_m / (z / (Math.sin(y) / y));
} else {
tmp = (x_m / (y / Math.sin(y))) / z;
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 2e-38: tmp = x_m / (z / (math.sin(y) / y)) else: tmp = (x_m / (y / math.sin(y))) / z return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 2e-38) tmp = Float64(x_m / Float64(z / Float64(sin(y) / y))); else tmp = Float64(Float64(x_m / Float64(y / sin(y))) / z); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 2e-38) tmp = x_m / (z / (sin(y) / y)); else tmp = (x_m / (y / sin(y))) / z; end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 2e-38], N[(x$95$m / N[(z / N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;x_m \leq 2 \cdot 10^{-38}:\\
\;\;\;\;\frac{x_m}{\frac{z}{\frac{\sin y}{y}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x_m}{\frac{y}{\sin y}}}{z}\\
\end{array}
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= y 2e-8) (/ x_m z) (* x_m (/ (sin y) (* z y))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 2e-8) {
tmp = x_m / z;
} else {
tmp = x_m * (sin(y) / (z * y));
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2d-8) then
tmp = x_m / z
else
tmp = x_m * (sin(y) / (z * y))
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 2e-8) {
tmp = x_m / z;
} else {
tmp = x_m * (Math.sin(y) / (z * y));
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= 2e-8: tmp = x_m / z else: tmp = x_m * (math.sin(y) / (z * y)) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= 2e-8) tmp = Float64(x_m / z); else tmp = Float64(x_m * Float64(sin(y) / Float64(z * y))); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= 2e-8) tmp = x_m / z; else tmp = x_m * (sin(y) / (z * y)); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, 2e-8], N[(x$95$m / z), $MachinePrecision], N[(x$95$m * N[(N[Sin[y], $MachinePrecision] / N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 2 \cdot 10^{-8}:\\
\;\;\;\;\frac{x_m}{z}\\
\mathbf{else}:\\
\;\;\;\;x_m \cdot \frac{\sin y}{z \cdot y}\\
\end{array}
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= y 4.5e-8) (/ x_m z) (* (sin y) (/ (/ x_m y) z)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 4.5e-8) {
tmp = x_m / z;
} else {
tmp = sin(y) * ((x_m / y) / z);
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 4.5d-8) then
tmp = x_m / z
else
tmp = sin(y) * ((x_m / y) / z)
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 4.5e-8) {
tmp = x_m / z;
} else {
tmp = Math.sin(y) * ((x_m / y) / z);
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= 4.5e-8: tmp = x_m / z else: tmp = math.sin(y) * ((x_m / y) / z) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= 4.5e-8) tmp = Float64(x_m / z); else tmp = Float64(sin(y) * Float64(Float64(x_m / y) / z)); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= 4.5e-8) tmp = x_m / z; else tmp = sin(y) * ((x_m / y) / z); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, 4.5e-8], N[(x$95$m / z), $MachinePrecision], N[(N[Sin[y], $MachinePrecision] * N[(N[(x$95$m / y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 4.5 \cdot 10^{-8}:\\
\;\;\;\;\frac{x_m}{z}\\
\mathbf{else}:\\
\;\;\;\;\sin y \cdot \frac{\frac{x_m}{y}}{z}\\
\end{array}
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= y 3.2e+108)
(* (/ (sin y) y) (/ x_m z))
(* (sin y) (/ (/ x_m y) z)))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 3.2e+108) {
tmp = (sin(y) / y) * (x_m / z);
} else {
tmp = sin(y) * ((x_m / y) / z);
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 3.2d+108) then
tmp = (sin(y) / y) * (x_m / z)
else
tmp = sin(y) * ((x_m / y) / z)
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 3.2e+108) {
tmp = (Math.sin(y) / y) * (x_m / z);
} else {
tmp = Math.sin(y) * ((x_m / y) / z);
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= 3.2e+108: tmp = (math.sin(y) / y) * (x_m / z) else: tmp = math.sin(y) * ((x_m / y) / z) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= 3.2e+108) tmp = Float64(Float64(sin(y) / y) * Float64(x_m / z)); else tmp = Float64(sin(y) * Float64(Float64(x_m / y) / z)); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= 3.2e+108) tmp = (sin(y) / y) * (x_m / z); else tmp = sin(y) * ((x_m / y) / z); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, 3.2e+108], N[(N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], N[(N[Sin[y], $MachinePrecision] * N[(N[(x$95$m / y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 3.2 \cdot 10^{+108}:\\
\;\;\;\;\frac{\sin y}{y} \cdot \frac{x_m}{z}\\
\mathbf{else}:\\
\;\;\;\;\sin y \cdot \frac{\frac{x_m}{y}}{z}\\
\end{array}
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (let* ((t_0 (/ (sin y) y))) (* x_s (if (<= z 3.2e-68) (/ x_m (/ z t_0)) (* t_0 (/ x_m z))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = sin(y) / y;
double tmp;
if (z <= 3.2e-68) {
tmp = x_m / (z / t_0);
} else {
tmp = t_0 * (x_m / z);
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = sin(y) / y
if (z <= 3.2d-68) then
tmp = x_m / (z / t_0)
else
tmp = t_0 * (x_m / z)
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = Math.sin(y) / y;
double tmp;
if (z <= 3.2e-68) {
tmp = x_m / (z / t_0);
} else {
tmp = t_0 * (x_m / z);
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = math.sin(y) / y tmp = 0 if z <= 3.2e-68: tmp = x_m / (z / t_0) else: tmp = t_0 * (x_m / z) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(sin(y) / y) tmp = 0.0 if (z <= 3.2e-68) tmp = Float64(x_m / Float64(z / t_0)); else tmp = Float64(t_0 * Float64(x_m / z)); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = sin(y) / y; tmp = 0.0; if (z <= 3.2e-68) tmp = x_m / (z / t_0); else tmp = t_0 * (x_m / z); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, 3.2e-68], N[(x$95$m / N[(z / t$95$0), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \frac{\sin y}{y}\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 3.2 \cdot 10^{-68}:\\
\;\;\;\;\frac{x_m}{\frac{z}{t_0}}\\
\mathbf{else}:\\
\;\;\;\;t_0 \cdot \frac{x_m}{z}\\
\end{array}
\end{array}
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= y 1.4e+32) (/ x_m z) (+ 1.0 (+ (/ x_m z) -1.0)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 1.4e+32) {
tmp = x_m / z;
} else {
tmp = 1.0 + ((x_m / z) + -1.0);
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.4d+32) then
tmp = x_m / z
else
tmp = 1.0d0 + ((x_m / z) + (-1.0d0))
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 1.4e+32) {
tmp = x_m / z;
} else {
tmp = 1.0 + ((x_m / z) + -1.0);
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= 1.4e+32: tmp = x_m / z else: tmp = 1.0 + ((x_m / z) + -1.0) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= 1.4e+32) tmp = Float64(x_m / z); else tmp = Float64(1.0 + Float64(Float64(x_m / z) + -1.0)); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= 1.4e+32) tmp = x_m / z; else tmp = 1.0 + ((x_m / z) + -1.0); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, 1.4e+32], N[(x$95$m / z), $MachinePrecision], N[(1.0 + N[(N[(x$95$m / z), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 1.4 \cdot 10^{+32}:\\
\;\;\;\;\frac{x_m}{z}\\
\mathbf{else}:\\
\;\;\;\;1 + \left(\frac{x_m}{z} + -1\right)\\
\end{array}
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= y 1.5e+31) (/ x_m z) (+ (+ (/ x_m z) 1.0) -1.0))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 1.5e+31) {
tmp = x_m / z;
} else {
tmp = ((x_m / z) + 1.0) + -1.0;
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.5d+31) then
tmp = x_m / z
else
tmp = ((x_m / z) + 1.0d0) + (-1.0d0)
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= 1.5e+31) {
tmp = x_m / z;
} else {
tmp = ((x_m / z) + 1.0) + -1.0;
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= 1.5e+31: tmp = x_m / z else: tmp = ((x_m / z) + 1.0) + -1.0 return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= 1.5e+31) tmp = Float64(x_m / z); else tmp = Float64(Float64(Float64(x_m / z) + 1.0) + -1.0); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= 1.5e+31) tmp = x_m / z; else tmp = ((x_m / z) + 1.0) + -1.0; end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, 1.5e+31], N[(x$95$m / z), $MachinePrecision], N[(N[(N[(x$95$m / z), $MachinePrecision] + 1.0), $MachinePrecision] + -1.0), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq 1.5 \cdot 10^{+31}:\\
\;\;\;\;\frac{x_m}{z}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{x_m}{z} + 1\right) + -1\\
\end{array}
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (/ 1.0 (/ z x_m))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (1.0 / (z / x_m));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (1.0d0 / (z / x_m))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (1.0 / (z / x_m));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (1.0 / (z / x_m))
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(1.0 / Float64(z / x_m))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (1.0 / (z / x_m)); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(1.0 / N[(z / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \frac{1}{\frac{z}{x_m}}
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (/ x_m z)))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m / z);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m / z)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m / z);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m / z)
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m / z)) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m / z); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \frac{x_m}{z}
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ y (sin y))) (t_1 (/ (* x (/ 1.0 t_0)) z)))
(if (< z -4.2173720203427147e-29)
t_1
(if (< z 4.446702369113811e+64) (/ x (* z t_0)) t_1))))
double code(double x, double y, double z) {
double t_0 = y / sin(y);
double t_1 = (x * (1.0 / t_0)) / z;
double tmp;
if (z < -4.2173720203427147e-29) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x / (z * t_0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y / sin(y)
t_1 = (x * (1.0d0 / t_0)) / z
if (z < (-4.2173720203427147d-29)) then
tmp = t_1
else if (z < 4.446702369113811d+64) then
tmp = x / (z * t_0)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y / Math.sin(y);
double t_1 = (x * (1.0 / t_0)) / z;
double tmp;
if (z < -4.2173720203427147e-29) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x / (z * t_0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = y / math.sin(y) t_1 = (x * (1.0 / t_0)) / z tmp = 0 if z < -4.2173720203427147e-29: tmp = t_1 elif z < 4.446702369113811e+64: tmp = x / (z * t_0) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(y / sin(y)) t_1 = Float64(Float64(x * Float64(1.0 / t_0)) / z) tmp = 0.0 if (z < -4.2173720203427147e-29) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = Float64(x / Float64(z * t_0)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y / sin(y); t_1 = (x * (1.0 / t_0)) / z; tmp = 0.0; if (z < -4.2173720203427147e-29) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = x / (z * t_0); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, If[Less[z, -4.2173720203427147e-29], t$95$1, If[Less[z, 4.446702369113811e+64], N[(x / N[(z * t$95$0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y}{\sin y}\\
t_1 := \frac{x \cdot \frac{1}{t_0}}{z}\\
\mathbf{if}\;z < -4.2173720203427147 \cdot 10^{-29}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z < 4.446702369113811 \cdot 10^{+64}:\\
\;\;\;\;\frac{x}{z \cdot t_0}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2024008
(FPCore (x y z)
:name "Linear.Quaternion:$ctanh from linear-1.19.1.3"
:precision binary64
:herbie-target
(if (< z -4.2173720203427147e-29) (/ (* x (/ 1.0 (/ y (sin y)))) z) (if (< z 4.446702369113811e+64) (/ x (* z (/ y (sin y)))) (/ (* x (/ 1.0 (/ y (sin y)))) z)))
(/ (* x (/ (sin y) y)) z))