
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (- (* -0.5 (pow y 2.0)) y))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * ((-0.5 * pow(y, 2.0)) - y))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * (((-0.5d0) * (y ** 2.0d0)) - y))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * ((-0.5 * Math.pow(y, 2.0)) - y))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * ((-0.5 * math.pow(y, 2.0)) - y))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * Float64(Float64(-0.5 * (y ^ 2.0)) - y))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * ((-0.5 * (y ^ 2.0)) - y))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[(N[(-0.5 * N[Power[y, 2.0], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \left(-0.5 \cdot {y}^{2} - y\right)\right) - t
\end{array}
(FPCore (x y z t)
:precision binary64
(if (or (<= x -2.9e+47)
(not
(or (<= x -560000000000.0)
(and (not (<= x -2.5e-8)) (<= x 2.7e+103)))))
(* x (log y))
(- (* y (- z)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.9e+47) || !((x <= -560000000000.0) || (!(x <= -2.5e-8) && (x <= 2.7e+103)))) {
tmp = x * log(y);
} else {
tmp = (y * -z) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-2.9d+47)) .or. (.not. (x <= (-560000000000.0d0)) .or. (.not. (x <= (-2.5d-8))) .and. (x <= 2.7d+103))) then
tmp = x * log(y)
else
tmp = (y * -z) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.9e+47) || !((x <= -560000000000.0) || (!(x <= -2.5e-8) && (x <= 2.7e+103)))) {
tmp = x * Math.log(y);
} else {
tmp = (y * -z) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -2.9e+47) or not ((x <= -560000000000.0) or (not (x <= -2.5e-8) and (x <= 2.7e+103))): tmp = x * math.log(y) else: tmp = (y * -z) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -2.9e+47) || !((x <= -560000000000.0) || (!(x <= -2.5e-8) && (x <= 2.7e+103)))) tmp = Float64(x * log(y)); else tmp = Float64(Float64(y * Float64(-z)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -2.9e+47) || ~(((x <= -560000000000.0) || (~((x <= -2.5e-8)) && (x <= 2.7e+103))))) tmp = x * log(y); else tmp = (y * -z) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -2.9e+47], N[Not[Or[LessEqual[x, -560000000000.0], And[N[Not[LessEqual[x, -2.5e-8]], $MachinePrecision], LessEqual[x, 2.7e+103]]]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[(N[(y * (-z)), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.9 \cdot 10^{+47} \lor \neg \left(x \leq -560000000000 \lor \neg \left(x \leq -2.5 \cdot 10^{-8}\right) \land x \leq 2.7 \cdot 10^{+103}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(-z\right) - t\\
\end{array}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (log y))))
(if (or (<= t -6.4e-49) (not (<= t 650000000.0)))
(- t_1 t)
(- t_1 (* y z)))))
double code(double x, double y, double z, double t) {
double t_1 = x * log(y);
double tmp;
if ((t <= -6.4e-49) || !(t <= 650000000.0)) {
tmp = t_1 - t;
} else {
tmp = t_1 - (y * z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * log(y)
if ((t <= (-6.4d-49)) .or. (.not. (t <= 650000000.0d0))) then
tmp = t_1 - t
else
tmp = t_1 - (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * Math.log(y);
double tmp;
if ((t <= -6.4e-49) || !(t <= 650000000.0)) {
tmp = t_1 - t;
} else {
tmp = t_1 - (y * z);
}
return tmp;
}
def code(x, y, z, t): t_1 = x * math.log(y) tmp = 0 if (t <= -6.4e-49) or not (t <= 650000000.0): tmp = t_1 - t else: tmp = t_1 - (y * z) return tmp
function code(x, y, z, t) t_1 = Float64(x * log(y)) tmp = 0.0 if ((t <= -6.4e-49) || !(t <= 650000000.0)) tmp = Float64(t_1 - t); else tmp = Float64(t_1 - Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * log(y); tmp = 0.0; if ((t <= -6.4e-49) || ~((t <= 650000000.0))) tmp = t_1 - t; else tmp = t_1 - (y * z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t, -6.4e-49], N[Not[LessEqual[t, 650000000.0]], $MachinePrecision]], N[(t$95$1 - t), $MachinePrecision], N[(t$95$1 - N[(y * z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y\\
\mathbf{if}\;t \leq -6.4 \cdot 10^{-49} \lor \neg \left(t \leq 650000000\right):\\
\;\;\;\;t_1 - t\\
\mathbf{else}:\\
\;\;\;\;t_1 - y \cdot z\\
\end{array}
\end{array}
(FPCore (x y z t) :precision binary64 (if (or (<= x -6.5e-59) (not (<= x 6.5e-70))) (- (* x (log y)) t) (- (* z (log1p (- y))) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -6.5e-59) || !(x <= 6.5e-70)) {
tmp = (x * log(y)) - t;
} else {
tmp = (z * log1p(-y)) - t;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -6.5e-59) || !(x <= 6.5e-70)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (z * Math.log1p(-y)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -6.5e-59) or not (x <= 6.5e-70): tmp = (x * math.log(y)) - t else: tmp = (z * math.log1p(-y)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -6.5e-59) || !(x <= 6.5e-70)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(z * log1p(Float64(-y))) - t); end return tmp end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -6.5e-59], N[Not[LessEqual[x, 6.5e-70]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(z * N[Log[1 + (-y)], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.5 \cdot 10^{-59} \lor \neg \left(x \leq 6.5 \cdot 10^{-70}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \mathsf{log1p}\left(-y\right) - t\\
\end{array}
\end{array}
(FPCore (x y z t) :precision binary64 (if (or (<= x -2.6e-57) (not (<= x 7e-70))) (- (* x (log y)) t) (- (* y (- z)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.6e-57) || !(x <= 7e-70)) {
tmp = (x * log(y)) - t;
} else {
tmp = (y * -z) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-2.6d-57)) .or. (.not. (x <= 7d-70))) then
tmp = (x * log(y)) - t
else
tmp = (y * -z) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2.6e-57) || !(x <= 7e-70)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (y * -z) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -2.6e-57) or not (x <= 7e-70): tmp = (x * math.log(y)) - t else: tmp = (y * -z) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -2.6e-57) || !(x <= 7e-70)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(y * Float64(-z)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -2.6e-57) || ~((x <= 7e-70))) tmp = (x * log(y)) - t; else tmp = (y * -z) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -2.6e-57], N[Not[LessEqual[x, 7e-70]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(y * (-z)), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.6 \cdot 10^{-57} \lor \neg \left(x \leq 7 \cdot 10^{-70}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(-z\right) - t\\
\end{array}
\end{array}
(FPCore (x y z t) :precision binary64 (- (- (* x (log y)) (* y z)) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) - (y * z)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) - (y * z)) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) - (y * z)) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) - (y * z)) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) - Float64(y * z)) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) - (y * z)) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(y * z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - y \cdot z\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (- (* y (- z)) t))
double code(double x, double y, double z, double t) {
return (y * -z) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y * -z) - t
end function
public static double code(double x, double y, double z, double t) {
return (y * -z) - t;
}
def code(x, y, z, t): return (y * -z) - t
function code(x, y, z, t) return Float64(Float64(y * Float64(-z)) - t) end
function tmp = code(x, y, z, t) tmp = (y * -z) - t; end
code[x_, y_, z_, t_] := N[(N[(y * (-z)), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
y \cdot \left(-z\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
(FPCore (x y z t)
:precision binary64
(-
(*
(- z)
(+
(+ (* 0.5 (* y y)) y)
(* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y)))))
(- t (* x (log y)))))
double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-z * (((0.5d0 * (y * y)) + y) + ((0.3333333333333333d0 / (1.0d0 * (1.0d0 * 1.0d0))) * (y * (y * y))))) - (t - (x * log(y)))
end function
public static double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * Math.log(y)));
}
def code(x, y, z, t): return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * math.log(y)))
function code(x, y, z, t) return Float64(Float64(Float64(-z) * Float64(Float64(Float64(0.5 * Float64(y * y)) + y) + Float64(Float64(0.3333333333333333 / Float64(1.0 * Float64(1.0 * 1.0))) * Float64(y * Float64(y * y))))) - Float64(t - Float64(x * log(y)))) end
function tmp = code(x, y, z, t) tmp = (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y))); end
code[x_, y_, z_, t_] := N[(N[((-z) * N[(N[(N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + N[(N[(0.3333333333333333 / N[(1.0 * N[(1.0 * 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t - N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot \left(\left(0.5 \cdot \left(y \cdot y\right) + y\right) + \frac{0.3333333333333333}{1 \cdot \left(1 \cdot 1\right)} \cdot \left(y \cdot \left(y \cdot y\right)\right)\right) - \left(t - x \cdot \log y\right)
\end{array}
herbie shell --seed 2024008
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, B"
:precision binary64
:herbie-target
(- (* (- z) (+ (+ (* 0.5 (* y y)) y) (* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y))))) (- t (* x (log y))))
(- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))