
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ x (tan B))))
double code(double B, double x) {
return (1.0 / sin(B)) - (x / tan(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - (x / tan(b))
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - (x / Math.tan(B));
}
def code(B, x): return (1.0 / math.sin(B)) - (x / math.tan(B))
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(x / tan(B))) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - (x / tan(B)); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{\tan B}
\end{array}
(FPCore (B x)
:precision binary64
(if (<= x -1.95)
(- (/ 1.0 B) (/ x (tan B)))
(if (<= x 920000000.0)
(/ (* x (+ (/ 1.0 x) -1.0)) (sin B))
(/ (- x) (tan B)))))
double code(double B, double x) {
double tmp;
if (x <= -1.95) {
tmp = (1.0 / B) - (x / tan(B));
} else if (x <= 920000000.0) {
tmp = (x * ((1.0 / x) + -1.0)) / sin(B);
} else {
tmp = -x / tan(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.95d0)) then
tmp = (1.0d0 / b) - (x / tan(b))
else if (x <= 920000000.0d0) then
tmp = (x * ((1.0d0 / x) + (-1.0d0))) / sin(b)
else
tmp = -x / tan(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (x <= -1.95) {
tmp = (1.0 / B) - (x / Math.tan(B));
} else if (x <= 920000000.0) {
tmp = (x * ((1.0 / x) + -1.0)) / Math.sin(B);
} else {
tmp = -x / Math.tan(B);
}
return tmp;
}
def code(B, x): tmp = 0 if x <= -1.95: tmp = (1.0 / B) - (x / math.tan(B)) elif x <= 920000000.0: tmp = (x * ((1.0 / x) + -1.0)) / math.sin(B) else: tmp = -x / math.tan(B) return tmp
function code(B, x) tmp = 0.0 if (x <= -1.95) tmp = Float64(Float64(1.0 / B) - Float64(x / tan(B))); elseif (x <= 920000000.0) tmp = Float64(Float64(x * Float64(Float64(1.0 / x) + -1.0)) / sin(B)); else tmp = Float64(Float64(-x) / tan(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (x <= -1.95) tmp = (1.0 / B) - (x / tan(B)); elseif (x <= 920000000.0) tmp = (x * ((1.0 / x) + -1.0)) / sin(B); else tmp = -x / tan(B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[x, -1.95], N[(N[(1.0 / B), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 920000000.0], N[(N[(x * N[(N[(1.0 / x), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision], N[((-x) / N[Tan[B], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.95:\\
\;\;\;\;\frac{1}{B} - \frac{x}{\tan B}\\
\mathbf{elif}\;x \leq 920000000:\\
\;\;\;\;\frac{x \cdot \left(\frac{1}{x} + -1\right)}{\sin B}\\
\mathbf{else}:\\
\;\;\;\;\frac{-x}{\tan B}\\
\end{array}
\end{array}
(FPCore (B x)
:precision binary64
(let* ((t_0 (+ (/ 1.0 x) -1.0)))
(if (<= x -1.2)
(- (/ 1.0 B) (/ x (tan B)))
(if (<= x 8.8e-5) (/ (* x t_0) (sin B)) (/ t_0 (/ (tan B) x))))))
double code(double B, double x) {
double t_0 = (1.0 / x) + -1.0;
double tmp;
if (x <= -1.2) {
tmp = (1.0 / B) - (x / tan(B));
} else if (x <= 8.8e-5) {
tmp = (x * t_0) / sin(B);
} else {
tmp = t_0 / (tan(B) / x);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / x) + (-1.0d0)
if (x <= (-1.2d0)) then
tmp = (1.0d0 / b) - (x / tan(b))
else if (x <= 8.8d-5) then
tmp = (x * t_0) / sin(b)
else
tmp = t_0 / (tan(b) / x)
end if
code = tmp
end function
public static double code(double B, double x) {
double t_0 = (1.0 / x) + -1.0;
double tmp;
if (x <= -1.2) {
tmp = (1.0 / B) - (x / Math.tan(B));
} else if (x <= 8.8e-5) {
tmp = (x * t_0) / Math.sin(B);
} else {
tmp = t_0 / (Math.tan(B) / x);
}
return tmp;
}
def code(B, x): t_0 = (1.0 / x) + -1.0 tmp = 0 if x <= -1.2: tmp = (1.0 / B) - (x / math.tan(B)) elif x <= 8.8e-5: tmp = (x * t_0) / math.sin(B) else: tmp = t_0 / (math.tan(B) / x) return tmp
function code(B, x) t_0 = Float64(Float64(1.0 / x) + -1.0) tmp = 0.0 if (x <= -1.2) tmp = Float64(Float64(1.0 / B) - Float64(x / tan(B))); elseif (x <= 8.8e-5) tmp = Float64(Float64(x * t_0) / sin(B)); else tmp = Float64(t_0 / Float64(tan(B) / x)); end return tmp end
function tmp_2 = code(B, x) t_0 = (1.0 / x) + -1.0; tmp = 0.0; if (x <= -1.2) tmp = (1.0 / B) - (x / tan(B)); elseif (x <= 8.8e-5) tmp = (x * t_0) / sin(B); else tmp = t_0 / (tan(B) / x); end tmp_2 = tmp; end
code[B_, x_] := Block[{t$95$0 = N[(N[(1.0 / x), $MachinePrecision] + -1.0), $MachinePrecision]}, If[LessEqual[x, -1.2], N[(N[(1.0 / B), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 8.8e-5], N[(N[(x * t$95$0), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision], N[(t$95$0 / N[(N[Tan[B], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{x} + -1\\
\mathbf{if}\;x \leq -1.2:\\
\;\;\;\;\frac{1}{B} - \frac{x}{\tan B}\\
\mathbf{elif}\;x \leq 8.8 \cdot 10^{-5}:\\
\;\;\;\;\frac{x \cdot t_0}{\sin B}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_0}{\frac{\tan B}{x}}\\
\end{array}
\end{array}
(FPCore (B x) :precision binary64 (if (or (<= x -3.2e-14) (not (<= x 1.76e-7))) (- (/ 1.0 B) (/ x (tan B))) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -3.2e-14) || !(x <= 1.76e-7)) {
tmp = (1.0 / B) - (x / tan(B));
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-3.2d-14)) .or. (.not. (x <= 1.76d-7))) then
tmp = (1.0d0 / b) - (x / tan(b))
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -3.2e-14) || !(x <= 1.76e-7)) {
tmp = (1.0 / B) - (x / Math.tan(B));
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -3.2e-14) or not (x <= 1.76e-7): tmp = (1.0 / B) - (x / math.tan(B)) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -3.2e-14) || !(x <= 1.76e-7)) tmp = Float64(Float64(1.0 / B) - Float64(x / tan(B))); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -3.2e-14) || ~((x <= 1.76e-7))) tmp = (1.0 / B) - (x / tan(B)); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -3.2e-14], N[Not[LessEqual[x, 1.76e-7]], $MachinePrecision]], N[(N[(1.0 / B), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.2 \cdot 10^{-14} \lor \neg \left(x \leq 1.76 \cdot 10^{-7}\right):\\
\;\;\;\;\frac{1}{B} - \frac{x}{\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
(FPCore (B x) :precision binary64 (if (or (<= x -1.2) (not (<= x 1.0))) (/ (- x) (tan B)) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -1.2) || !(x <= 1.0)) {
tmp = -x / tan(B);
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.2d0)) .or. (.not. (x <= 1.0d0))) then
tmp = -x / tan(b)
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1.2) || !(x <= 1.0)) {
tmp = -x / Math.tan(B);
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1.2) or not (x <= 1.0): tmp = -x / math.tan(B) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -1.2) || !(x <= 1.0)) tmp = Float64(Float64(-x) / tan(B)); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1.2) || ~((x <= 1.0))) tmp = -x / tan(B); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1.2], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[((-x) / N[Tan[B], $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.2 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-x}{\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
(FPCore (B x) :precision binary64 (if (<= B 50.0) (+ (* B (+ 0.16666666666666666 (* x 0.3333333333333333))) (/ (- 1.0 x) B)) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if (B <= 50.0) {
tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B);
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (b <= 50.0d0) then
tmp = (b * (0.16666666666666666d0 + (x * 0.3333333333333333d0))) + ((1.0d0 - x) / b)
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (B <= 50.0) {
tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B);
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if B <= 50.0: tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if (B <= 50.0) tmp = Float64(Float64(B * Float64(0.16666666666666666 + Float64(x * 0.3333333333333333))) + Float64(Float64(1.0 - x) / B)); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (B <= 50.0) tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[B, 50.0], N[(N[(B * N[(0.16666666666666666 + N[(x * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;B \leq 50:\\
\;\;\;\;B \cdot \left(0.16666666666666666 + x \cdot 0.3333333333333333\right) + \frac{1 - x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
(FPCore (B x) :precision binary64 (+ (* B (+ 0.16666666666666666 (* x 0.3333333333333333))) (/ (- 1.0 x) B)))
double code(double B, double x) {
return (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (b * (0.16666666666666666d0 + (x * 0.3333333333333333d0))) + ((1.0d0 - x) / b)
end function
public static double code(double B, double x) {
return (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B);
}
def code(B, x): return (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B)
function code(B, x) return Float64(Float64(B * Float64(0.16666666666666666 + Float64(x * 0.3333333333333333))) + Float64(Float64(1.0 - x) / B)) end
function tmp = code(B, x) tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B); end
code[B_, x_] := N[(N[(B * N[(0.16666666666666666 + N[(x * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
B \cdot \left(0.16666666666666666 + x \cdot 0.3333333333333333\right) + \frac{1 - x}{B}
\end{array}
(FPCore (B x) :precision binary64 (+ (/ (- 1.0 x) B) (* 0.3333333333333333 (* B x))))
double code(double B, double x) {
return ((1.0 - x) / B) + (0.3333333333333333 * (B * x));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = ((1.0d0 - x) / b) + (0.3333333333333333d0 * (b * x))
end function
public static double code(double B, double x) {
return ((1.0 - x) / B) + (0.3333333333333333 * (B * x));
}
def code(B, x): return ((1.0 - x) / B) + (0.3333333333333333 * (B * x))
function code(B, x) return Float64(Float64(Float64(1.0 - x) / B) + Float64(0.3333333333333333 * Float64(B * x))) end
function tmp = code(B, x) tmp = ((1.0 - x) / B) + (0.3333333333333333 * (B * x)); end
code[B_, x_] := N[(N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision] + N[(0.3333333333333333 * N[(B * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B} + 0.3333333333333333 \cdot \left(B \cdot x\right)
\end{array}
(FPCore (B x) :precision binary64 (if (or (<= x -0.075) (not (<= x 1500000000000.0))) (/ (- x) B) (/ 1.0 B)))
double code(double B, double x) {
double tmp;
if ((x <= -0.075) || !(x <= 1500000000000.0)) {
tmp = -x / B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-0.075d0)) .or. (.not. (x <= 1500000000000.0d0))) then
tmp = -x / b
else
tmp = 1.0d0 / b
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -0.075) || !(x <= 1500000000000.0)) {
tmp = -x / B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -0.075) or not (x <= 1500000000000.0): tmp = -x / B else: tmp = 1.0 / B return tmp
function code(B, x) tmp = 0.0 if ((x <= -0.075) || !(x <= 1500000000000.0)) tmp = Float64(Float64(-x) / B); else tmp = Float64(1.0 / B); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -0.075) || ~((x <= 1500000000000.0))) tmp = -x / B; else tmp = 1.0 / B; end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -0.075], N[Not[LessEqual[x, 1500000000000.0]], $MachinePrecision]], N[((-x) / B), $MachinePrecision], N[(1.0 / B), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.075 \lor \neg \left(x \leq 1500000000000\right):\\
\;\;\;\;\frac{-x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{B}\\
\end{array}
\end{array}
(FPCore (B x) :precision binary64 (/ (- 1.0 x) B))
double code(double B, double x) {
return (1.0 - x) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / b
end function
public static double code(double B, double x) {
return (1.0 - x) / B;
}
def code(B, x): return (1.0 - x) / B
function code(B, x) return Float64(Float64(1.0 - x) / B) end
function tmp = code(B, x) tmp = (1.0 - x) / B; end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B}
\end{array}
(FPCore (B x) :precision binary64 (/ 1.0 B))
double code(double B, double x) {
return 1.0 / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = 1.0d0 / b
end function
public static double code(double B, double x) {
return 1.0 / B;
}
def code(B, x): return 1.0 / B
function code(B, x) return Float64(1.0 / B) end
function tmp = code(B, x) tmp = 1.0 / B; end
code[B_, x_] := N[(1.0 / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B}
\end{array}
herbie shell --seed 2024008
(FPCore (B x)
:name "VandenBroeck and Keller, Equation (24)"
:precision binary64
(+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))