
(FPCore (a b c d) :precision binary64 (* (+ a (+ b (+ c d))) 2.0))
double code(double a, double b, double c, double d) {
return (a + (b + (c + d))) * 2.0;
}
real(8) function code(a, b, c, d)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
code = (a + (b + (c + d))) * 2.0d0
end function
public static double code(double a, double b, double c, double d) {
return (a + (b + (c + d))) * 2.0;
}
def code(a, b, c, d): return (a + (b + (c + d))) * 2.0
function code(a, b, c, d) return Float64(Float64(a + Float64(b + Float64(c + d))) * 2.0) end
function tmp = code(a, b, c, d) tmp = (a + (b + (c + d))) * 2.0; end
code[a_, b_, c_, d_] := N[(N[(a + N[(b + N[(c + d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]
\begin{array}{l}
\\
\left(a + \left(b + \left(c + d\right)\right)\right) \cdot 2
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c d) :precision binary64 (* (+ a (+ b (+ c d))) 2.0))
double code(double a, double b, double c, double d) {
return (a + (b + (c + d))) * 2.0;
}
real(8) function code(a, b, c, d)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
code = (a + (b + (c + d))) * 2.0d0
end function
public static double code(double a, double b, double c, double d) {
return (a + (b + (c + d))) * 2.0;
}
def code(a, b, c, d): return (a + (b + (c + d))) * 2.0
function code(a, b, c, d) return Float64(Float64(a + Float64(b + Float64(c + d))) * 2.0) end
function tmp = code(a, b, c, d) tmp = (a + (b + (c + d))) * 2.0; end
code[a_, b_, c_, d_] := N[(N[(a + N[(b + N[(c + d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]
\begin{array}{l}
\\
\left(a + \left(b + \left(c + d\right)\right)\right) \cdot 2
\end{array}
(FPCore (a b c d) :precision binary64 (* 2.0 (+ (+ b c) (* 0.3333333333333333 (+ (+ d a) (* (+ d a) 2.0))))))
double code(double a, double b, double c, double d) {
return 2.0 * ((b + c) + (0.3333333333333333 * ((d + a) + ((d + a) * 2.0))));
}
real(8) function code(a, b, c, d)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
code = 2.0d0 * ((b + c) + (0.3333333333333333d0 * ((d + a) + ((d + a) * 2.0d0))))
end function
public static double code(double a, double b, double c, double d) {
return 2.0 * ((b + c) + (0.3333333333333333 * ((d + a) + ((d + a) * 2.0))));
}
def code(a, b, c, d): return 2.0 * ((b + c) + (0.3333333333333333 * ((d + a) + ((d + a) * 2.0))))
function code(a, b, c, d) return Float64(2.0 * Float64(Float64(b + c) + Float64(0.3333333333333333 * Float64(Float64(d + a) + Float64(Float64(d + a) * 2.0))))) end
function tmp = code(a, b, c, d) tmp = 2.0 * ((b + c) + (0.3333333333333333 * ((d + a) + ((d + a) * 2.0)))); end
code[a_, b_, c_, d_] := N[(2.0 * N[(N[(b + c), $MachinePrecision] + N[(0.3333333333333333 * N[(N[(d + a), $MachinePrecision] + N[(N[(d + a), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\left(b + c\right) + 0.3333333333333333 \cdot \left(\left(d + a\right) + \left(d + a\right) \cdot 2\right)\right)
\end{array}
(FPCore (a b c d) :precision binary64 (* 2.0 (+ (+ d (* b 2.0)) (+ a (- c b)))))
double code(double a, double b, double c, double d) {
return 2.0 * ((d + (b * 2.0)) + (a + (c - b)));
}
real(8) function code(a, b, c, d)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
code = 2.0d0 * ((d + (b * 2.0d0)) + (a + (c - b)))
end function
public static double code(double a, double b, double c, double d) {
return 2.0 * ((d + (b * 2.0)) + (a + (c - b)));
}
def code(a, b, c, d): return 2.0 * ((d + (b * 2.0)) + (a + (c - b)))
function code(a, b, c, d) return Float64(2.0 * Float64(Float64(d + Float64(b * 2.0)) + Float64(a + Float64(c - b)))) end
function tmp = code(a, b, c, d) tmp = 2.0 * ((d + (b * 2.0)) + (a + (c - b))); end
code[a_, b_, c_, d_] := N[(2.0 * N[(N[(d + N[(b * 2.0), $MachinePrecision]), $MachinePrecision] + N[(a + N[(c - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\left(d + b \cdot 2\right) + \left(a + \left(c - b\right)\right)\right)
\end{array}
(FPCore (a b c d) :precision binary64 (if (<= (+ c d) 16.018) (* b 2.0) (* (+ b c) 2.0)))
double code(double a, double b, double c, double d) {
double tmp;
if ((c + d) <= 16.018) {
tmp = b * 2.0;
} else {
tmp = (b + c) * 2.0;
}
return tmp;
}
real(8) function code(a, b, c, d)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
real(8) :: tmp
if ((c + d) <= 16.018d0) then
tmp = b * 2.0d0
else
tmp = (b + c) * 2.0d0
end if
code = tmp
end function
public static double code(double a, double b, double c, double d) {
double tmp;
if ((c + d) <= 16.018) {
tmp = b * 2.0;
} else {
tmp = (b + c) * 2.0;
}
return tmp;
}
def code(a, b, c, d): tmp = 0 if (c + d) <= 16.018: tmp = b * 2.0 else: tmp = (b + c) * 2.0 return tmp
function code(a, b, c, d) tmp = 0.0 if (Float64(c + d) <= 16.018) tmp = Float64(b * 2.0); else tmp = Float64(Float64(b + c) * 2.0); end return tmp end
function tmp_2 = code(a, b, c, d) tmp = 0.0; if ((c + d) <= 16.018) tmp = b * 2.0; else tmp = (b + c) * 2.0; end tmp_2 = tmp; end
code[a_, b_, c_, d_] := If[LessEqual[N[(c + d), $MachinePrecision], 16.018], N[(b * 2.0), $MachinePrecision], N[(N[(b + c), $MachinePrecision] * 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c + d \leq 16.018:\\
\;\;\;\;b \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\left(b + c\right) \cdot 2\\
\end{array}
\end{array}
(FPCore (a b c d) :precision binary64 (* 2.0 (+ a (+ b (+ c d)))))
double code(double a, double b, double c, double d) {
return 2.0 * (a + (b + (c + d)));
}
real(8) function code(a, b, c, d)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
code = 2.0d0 * (a + (b + (c + d)))
end function
public static double code(double a, double b, double c, double d) {
return 2.0 * (a + (b + (c + d)));
}
def code(a, b, c, d): return 2.0 * (a + (b + (c + d)))
function code(a, b, c, d) return Float64(2.0 * Float64(a + Float64(b + Float64(c + d)))) end
function tmp = code(a, b, c, d) tmp = 2.0 * (a + (b + (c + d))); end
code[a_, b_, c_, d_] := N[(2.0 * N[(a + N[(b + N[(c + d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(a + \left(b + \left(c + d\right)\right)\right)
\end{array}
(FPCore (a b c d) :precision binary64 (* 2.0 (+ a (+ c (+ b d)))))
double code(double a, double b, double c, double d) {
return 2.0 * (a + (c + (b + d)));
}
real(8) function code(a, b, c, d)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
code = 2.0d0 * (a + (c + (b + d)))
end function
public static double code(double a, double b, double c, double d) {
return 2.0 * (a + (c + (b + d)));
}
def code(a, b, c, d): return 2.0 * (a + (c + (b + d)))
function code(a, b, c, d) return Float64(2.0 * Float64(a + Float64(c + Float64(b + d)))) end
function tmp = code(a, b, c, d) tmp = 2.0 * (a + (c + (b + d))); end
code[a_, b_, c_, d_] := N[(2.0 * N[(a + N[(c + N[(b + d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(a + \left(c + \left(b + d\right)\right)\right)
\end{array}
(FPCore (a b c d) :precision binary64 (* 2.0 (+ b (+ d (+ c a)))))
double code(double a, double b, double c, double d) {
return 2.0 * (b + (d + (c + a)));
}
real(8) function code(a, b, c, d)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
code = 2.0d0 * (b + (d + (c + a)))
end function
public static double code(double a, double b, double c, double d) {
return 2.0 * (b + (d + (c + a)));
}
def code(a, b, c, d): return 2.0 * (b + (d + (c + a)))
function code(a, b, c, d) return Float64(2.0 * Float64(b + Float64(d + Float64(c + a)))) end
function tmp = code(a, b, c, d) tmp = 2.0 * (b + (d + (c + a))); end
code[a_, b_, c_, d_] := N[(2.0 * N[(b + N[(d + N[(c + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(b + \left(d + \left(c + a\right)\right)\right)
\end{array}
(FPCore (a b c d) :precision binary64 (* b 2.0))
double code(double a, double b, double c, double d) {
return b * 2.0;
}
real(8) function code(a, b, c, d)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
code = b * 2.0d0
end function
public static double code(double a, double b, double c, double d) {
return b * 2.0;
}
def code(a, b, c, d): return b * 2.0
function code(a, b, c, d) return Float64(b * 2.0) end
function tmp = code(a, b, c, d) tmp = b * 2.0; end
code[a_, b_, c_, d_] := N[(b * 2.0), $MachinePrecision]
\begin{array}{l}
\\
b \cdot 2
\end{array}
(FPCore (a b c d) :precision binary64 (* c 2.0))
double code(double a, double b, double c, double d) {
return c * 2.0;
}
real(8) function code(a, b, c, d)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
code = c * 2.0d0
end function
public static double code(double a, double b, double c, double d) {
return c * 2.0;
}
def code(a, b, c, d): return c * 2.0
function code(a, b, c, d) return Float64(c * 2.0) end
function tmp = code(a, b, c, d) tmp = c * 2.0; end
code[a_, b_, c_, d_] := N[(c * 2.0), $MachinePrecision]
\begin{array}{l}
\\
c \cdot 2
\end{array}
(FPCore (a b c d) :precision binary64 (+ (* (+ a b) 2.0) (* (+ c d) 2.0)))
double code(double a, double b, double c, double d) {
return ((a + b) * 2.0) + ((c + d) * 2.0);
}
real(8) function code(a, b, c, d)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: d
code = ((a + b) * 2.0d0) + ((c + d) * 2.0d0)
end function
public static double code(double a, double b, double c, double d) {
return ((a + b) * 2.0) + ((c + d) * 2.0);
}
def code(a, b, c, d): return ((a + b) * 2.0) + ((c + d) * 2.0)
function code(a, b, c, d) return Float64(Float64(Float64(a + b) * 2.0) + Float64(Float64(c + d) * 2.0)) end
function tmp = code(a, b, c, d) tmp = ((a + b) * 2.0) + ((c + d) * 2.0); end
code[a_, b_, c_, d_] := N[(N[(N[(a + b), $MachinePrecision] * 2.0), $MachinePrecision] + N[(N[(c + d), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a + b\right) \cdot 2 + \left(c + d\right) \cdot 2
\end{array}
herbie shell --seed 2024008
(FPCore (a b c d)
:name "Expression, p6"
:precision binary64
:pre (and (and (and (and (<= -14.0 a) (<= a -13.0)) (and (<= -3.0 b) (<= b -2.0))) (and (<= 3.0 c) (<= c 3.5))) (and (<= 12.5 d) (<= d 13.5)))
:herbie-target
(+ (* (+ a b) 2.0) (* (+ c d) 2.0))
(* (+ a (+ b (+ c d))) 2.0))