
(FPCore (a b c) :precision binary64 (/ (- (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b - sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b - sqrt(((b * b) - (4.0d0 * (a * c))))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b - Math.sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a);
}
def code(a, b, c): return (-b - math.sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) - sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c))))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b - sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) - N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) - \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (- (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b - sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b - sqrt(((b * b) - (4.0d0 * (a * c))))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b - Math.sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a);
}
def code(a, b, c): return (-b - math.sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) - sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c))))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b - sqrt(((b * b) - (4.0 * (a * c))))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) - N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) - \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= b -4e-145)
(/ (- c) b)
(if (<= b 2e+97)
(/ (- (- b) (sqrt (- (* b b) (* 4.0 (* c a))))) (* a 2.0))
(/ (- b) a))))
double code(double a, double b, double c) {
double tmp;
if (b <= -4e-145) {
tmp = -c / b;
} else if (b <= 2e+97) {
tmp = (-b - sqrt(((b * b) - (4.0 * (c * a))))) / (a * 2.0);
} else {
tmp = -b / a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-4d-145)) then
tmp = -c / b
else if (b <= 2d+97) then
tmp = (-b - sqrt(((b * b) - (4.0d0 * (c * a))))) / (a * 2.0d0)
else
tmp = -b / a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -4e-145) {
tmp = -c / b;
} else if (b <= 2e+97) {
tmp = (-b - Math.sqrt(((b * b) - (4.0 * (c * a))))) / (a * 2.0);
} else {
tmp = -b / a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -4e-145: tmp = -c / b elif b <= 2e+97: tmp = (-b - math.sqrt(((b * b) - (4.0 * (c * a))))) / (a * 2.0) else: tmp = -b / a return tmp
function code(a, b, c) tmp = 0.0 if (b <= -4e-145) tmp = Float64(Float64(-c) / b); elseif (b <= 2e+97) tmp = Float64(Float64(Float64(-b) - sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(c * a))))) / Float64(a * 2.0)); else tmp = Float64(Float64(-b) / a); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -4e-145) tmp = -c / b; elseif (b <= 2e+97) tmp = (-b - sqrt(((b * b) - (4.0 * (c * a))))) / (a * 2.0); else tmp = -b / a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -4e-145], N[((-c) / b), $MachinePrecision], If[LessEqual[b, 2e+97], N[(N[((-b) - N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[((-b) / a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -4 \cdot 10^{-145}:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{elif}\;b \leq 2 \cdot 10^{+97}:\\
\;\;\;\;\frac{\left(-b\right) - \sqrt{b \cdot b - 4 \cdot \left(c \cdot a\right)}}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= b -2.65e-149)
(/ (- c) b)
(if (<= b 3.5e-68)
(* -0.5 (/ (+ b (sqrt (* (* c a) -4.0))) a))
(- (/ c b) (/ b a)))))
double code(double a, double b, double c) {
double tmp;
if (b <= -2.65e-149) {
tmp = -c / b;
} else if (b <= 3.5e-68) {
tmp = -0.5 * ((b + sqrt(((c * a) * -4.0))) / a);
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-2.65d-149)) then
tmp = -c / b
else if (b <= 3.5d-68) then
tmp = (-0.5d0) * ((b + sqrt(((c * a) * (-4.0d0)))) / a)
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -2.65e-149) {
tmp = -c / b;
} else if (b <= 3.5e-68) {
tmp = -0.5 * ((b + Math.sqrt(((c * a) * -4.0))) / a);
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -2.65e-149: tmp = -c / b elif b <= 3.5e-68: tmp = -0.5 * ((b + math.sqrt(((c * a) * -4.0))) / a) else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b <= -2.65e-149) tmp = Float64(Float64(-c) / b); elseif (b <= 3.5e-68) tmp = Float64(-0.5 * Float64(Float64(b + sqrt(Float64(Float64(c * a) * -4.0))) / a)); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -2.65e-149) tmp = -c / b; elseif (b <= 3.5e-68) tmp = -0.5 * ((b + sqrt(((c * a) * -4.0))) / a); else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -2.65e-149], N[((-c) / b), $MachinePrecision], If[LessEqual[b, 3.5e-68], N[(-0.5 * N[(N[(b + N[Sqrt[N[(N[(c * a), $MachinePrecision] * -4.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -2.65 \cdot 10^{-149}:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{elif}\;b \leq 3.5 \cdot 10^{-68}:\\
\;\;\;\;-0.5 \cdot \frac{b + \sqrt{\left(c \cdot a\right) \cdot -4}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (<= b -1e-310) (/ (- c) b) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b <= -1e-310) {
tmp = -c / b;
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-1d-310)) then
tmp = -c / b
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -1e-310) {
tmp = -c / b;
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -1e-310: tmp = -c / b else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b <= -1e-310) tmp = Float64(Float64(-c) / b); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -1e-310) tmp = -c / b; else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -1e-310], N[((-c) / b), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1 \cdot 10^{-310}:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (<= b -2.45e+45) (/ c b) (/ (- b) a)))
double code(double a, double b, double c) {
double tmp;
if (b <= -2.45e+45) {
tmp = c / b;
} else {
tmp = -b / a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-2.45d+45)) then
tmp = c / b
else
tmp = -b / a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -2.45e+45) {
tmp = c / b;
} else {
tmp = -b / a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -2.45e+45: tmp = c / b else: tmp = -b / a return tmp
function code(a, b, c) tmp = 0.0 if (b <= -2.45e+45) tmp = Float64(c / b); else tmp = Float64(Float64(-b) / a); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -2.45e+45) tmp = c / b; else tmp = -b / a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -2.45e+45], N[(c / b), $MachinePrecision], N[((-b) / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -2.45 \cdot 10^{+45}:\\
\;\;\;\;\frac{c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (<= b -1.6e-308) (/ (- c) b) (/ (- b) a)))
double code(double a, double b, double c) {
double tmp;
if (b <= -1.6e-308) {
tmp = -c / b;
} else {
tmp = -b / a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-1.6d-308)) then
tmp = -c / b
else
tmp = -b / a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -1.6e-308) {
tmp = -c / b;
} else {
tmp = -b / a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -1.6e-308: tmp = -c / b else: tmp = -b / a return tmp
function code(a, b, c) tmp = 0.0 if (b <= -1.6e-308) tmp = Float64(Float64(-c) / b); else tmp = Float64(Float64(-b) / a); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -1.6e-308) tmp = -c / b; else tmp = -b / a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -1.6e-308], N[((-c) / b), $MachinePrecision], N[((-b) / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1.6 \cdot 10^{-308}:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (/ c b))
double code(double a, double b, double c) {
return c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / b
end function
public static double code(double a, double b, double c) {
return c / b;
}
def code(a, b, c): return c / b
function code(a, b, c) return Float64(c / b) end
function tmp = code(a, b, c) tmp = c / b; end
code[a_, b_, c_] := N[(c / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{b}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* 4.0 (* a c))))))
(if (< b 0.0)
(/ c (* a (/ (+ (- b) t_0) (* 2.0 a))))
(/ (- (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (4.0 * (a * c))));
double tmp;
if (b < 0.0) {
tmp = c / (a * ((-b + t_0) / (2.0 * a)));
} else {
tmp = (-b - t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - (4.0d0 * (a * c))))
if (b < 0.0d0) then
tmp = c / (a * ((-b + t_0) / (2.0d0 * a)))
else
tmp = (-b - t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (4.0 * (a * c))));
double tmp;
if (b < 0.0) {
tmp = c / (a * ((-b + t_0) / (2.0 * a)));
} else {
tmp = (-b - t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (4.0 * (a * c)))) tmp = 0 if b < 0.0: tmp = c / (a * ((-b + t_0) / (2.0 * a))) else: tmp = (-b - t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) tmp = 0.0 if (b < 0.0) tmp = Float64(c / Float64(a * Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)))); else tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - (4.0 * (a * c)))); tmp = 0.0; if (b < 0.0) tmp = c / (a * ((-b + t_0) / (2.0 * a))); else tmp = (-b - t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Less[b, 0.0], N[(c / N[(a * N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}\\
\mathbf{if}\;b < 0:\\
\;\;\;\;\frac{c}{a \cdot \frac{\left(-b\right) + t_0}{2 \cdot a}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{2 \cdot a}\\
\end{array}
\end{array}
herbie shell --seed 2024008
(FPCore (a b c)
:name "The quadratic formula (r2)"
:precision binary64
:herbie-target
(if (< b 0.0) (/ c (* a (/ (+ (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)))) (/ (- (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)))
(/ (- (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* 2.0 a)))