
(FPCore (g a) :precision binary64 (cbrt (/ g (* 2.0 a))))
double code(double g, double a) {
return cbrt((g / (2.0 * a)));
}
public static double code(double g, double a) {
return Math.cbrt((g / (2.0 * a)));
}
function code(g, a) return cbrt(Float64(g / Float64(2.0 * a))) end
code[g_, a_] := N[Power[N[(g / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{g}{2 \cdot a}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (g a) :precision binary64 (cbrt (/ g (* 2.0 a))))
double code(double g, double a) {
return cbrt((g / (2.0 * a)));
}
public static double code(double g, double a) {
return Math.cbrt((g / (2.0 * a)));
}
function code(g, a) return cbrt(Float64(g / Float64(2.0 * a))) end
code[g_, a_] := N[Power[N[(g / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{g}{2 \cdot a}}
\end{array}
(FPCore (g a) :precision binary64 (* (cbrt (/ 0.5 a)) (cbrt g)))
double code(double g, double a) {
return cbrt((0.5 / a)) * cbrt(g);
}
public static double code(double g, double a) {
return Math.cbrt((0.5 / a)) * Math.cbrt(g);
}
function code(g, a) return Float64(cbrt(Float64(0.5 / a)) * cbrt(g)) end
code[g_, a_] := N[(N[Power[N[(0.5 / a), $MachinePrecision], 1/3], $MachinePrecision] * N[Power[g, 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{0.5}{a}} \cdot \sqrt[3]{g}
\end{array}
(FPCore (g a) :precision binary64 (cbrt (/ g (/ 2.0 (/ 1.0 a)))))
double code(double g, double a) {
return cbrt((g / (2.0 / (1.0 / a))));
}
public static double code(double g, double a) {
return Math.cbrt((g / (2.0 / (1.0 / a))));
}
function code(g, a) return cbrt(Float64(g / Float64(2.0 / Float64(1.0 / a)))) end
code[g_, a_] := N[Power[N[(g / N[(2.0 / N[(1.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{g}{\frac{2}{\frac{1}{a}}}}
\end{array}
(FPCore (g a) :precision binary64 (/ 1.0 (cbrt (* a (/ 2.0 g)))))
double code(double g, double a) {
return 1.0 / cbrt((a * (2.0 / g)));
}
public static double code(double g, double a) {
return 1.0 / Math.cbrt((a * (2.0 / g)));
}
function code(g, a) return Float64(1.0 / cbrt(Float64(a * Float64(2.0 / g)))) end
code[g_, a_] := N[(1.0 / N[Power[N[(a * N[(2.0 / g), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt[3]{a \cdot \frac{2}{g}}}
\end{array}
(FPCore (g a) :precision binary64 (cbrt (* (/ 0.5 a) g)))
double code(double g, double a) {
return cbrt(((0.5 / a) * g));
}
public static double code(double g, double a) {
return Math.cbrt(((0.5 / a) * g));
}
function code(g, a) return cbrt(Float64(Float64(0.5 / a) * g)) end
code[g_, a_] := N[Power[N[(N[(0.5 / a), $MachinePrecision] * g), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{0.5}{a} \cdot g}
\end{array}
(FPCore (g a) :precision binary64 0.0)
double code(double g, double a) {
return 0.0;
}
real(8) function code(g, a)
real(8), intent (in) :: g
real(8), intent (in) :: a
code = 0.0d0
end function
public static double code(double g, double a) {
return 0.0;
}
def code(g, a): return 0.0
function code(g, a) return 0.0 end
function tmp = code(g, a) tmp = 0.0; end
code[g_, a_] := 0.0
\begin{array}{l}
\\
0
\end{array}
herbie shell --seed 2024008
(FPCore (g a)
:name "2-ancestry mixing, zero discriminant"
:precision binary64
(cbrt (/ g (* 2.0 a))))