
(FPCore (x y z t a b) :precision binary64 (/ (- (+ (* (+ x y) z) (* (+ t y) a)) (* y b)) (+ (+ x t) y)))
double code(double x, double y, double z, double t, double a, double b) {
return ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y);
}
def code(x, y, z, t, a, b): return ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(Float64(Float64(x + y) * z) + Float64(Float64(t + y) * a)) - Float64(y * b)) / Float64(Float64(x + t) + y)) end
function tmp = code(x, y, z, t, a, b) tmp = ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(N[(t + y), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] - N[(y * b), $MachinePrecision]), $MachinePrecision] / N[(N[(x + t), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(\left(x + y\right) \cdot z + \left(t + y\right) \cdot a\right) - y \cdot b}{\left(x + t\right) + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (/ (- (+ (* (+ x y) z) (* (+ t y) a)) (* y b)) (+ (+ x t) y)))
double code(double x, double y, double z, double t, double a, double b) {
return ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y);
}
def code(x, y, z, t, a, b): return ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(Float64(Float64(x + y) * z) + Float64(Float64(t + y) * a)) - Float64(y * b)) / Float64(Float64(x + t) + y)) end
function tmp = code(x, y, z, t, a, b) tmp = ((((x + y) * z) + ((t + y) * a)) - (y * b)) / ((x + t) + y); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(N[(t + y), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] - N[(y * b), $MachinePrecision]), $MachinePrecision] / N[(N[(x + t), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(\left(x + y\right) \cdot z + \left(t + y\right) \cdot a\right) - y \cdot b}{\left(x + t\right) + y}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ y (+ x t)))
(t_2 (/ (- (+ (* (+ x y) z) (* (+ y t) a)) (* y b)) t_1)))
(if (or (<= t_2 (- INFINITY)) (not (<= t_2 1e+300)))
(+ (* z (+ (/ x t_1) (/ y t_1))) (/ y (/ (+ x y) (- a b))))
(/ (+ (* t a) (+ (* x z) (* y (- (+ z a) b)))) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y + (x + t);
double t_2 = ((((x + y) * z) + ((y + t) * a)) - (y * b)) / t_1;
double tmp;
if ((t_2 <= -((double) INFINITY)) || !(t_2 <= 1e+300)) {
tmp = (z * ((x / t_1) + (y / t_1))) + (y / ((x + y) / (a - b)));
} else {
tmp = ((t * a) + ((x * z) + (y * ((z + a) - b)))) / t_1;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y + (x + t);
double t_2 = ((((x + y) * z) + ((y + t) * a)) - (y * b)) / t_1;
double tmp;
if ((t_2 <= -Double.POSITIVE_INFINITY) || !(t_2 <= 1e+300)) {
tmp = (z * ((x / t_1) + (y / t_1))) + (y / ((x + y) / (a - b)));
} else {
tmp = ((t * a) + ((x * z) + (y * ((z + a) - b)))) / t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = y + (x + t) t_2 = ((((x + y) * z) + ((y + t) * a)) - (y * b)) / t_1 tmp = 0 if (t_2 <= -math.inf) or not (t_2 <= 1e+300): tmp = (z * ((x / t_1) + (y / t_1))) + (y / ((x + y) / (a - b))) else: tmp = ((t * a) + ((x * z) + (y * ((z + a) - b)))) / t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(y + Float64(x + t)) t_2 = Float64(Float64(Float64(Float64(Float64(x + y) * z) + Float64(Float64(y + t) * a)) - Float64(y * b)) / t_1) tmp = 0.0 if ((t_2 <= Float64(-Inf)) || !(t_2 <= 1e+300)) tmp = Float64(Float64(z * Float64(Float64(x / t_1) + Float64(y / t_1))) + Float64(y / Float64(Float64(x + y) / Float64(a - b)))); else tmp = Float64(Float64(Float64(t * a) + Float64(Float64(x * z) + Float64(y * Float64(Float64(z + a) - b)))) / t_1); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = y + (x + t); t_2 = ((((x + y) * z) + ((y + t) * a)) - (y * b)) / t_1; tmp = 0.0; if ((t_2 <= -Inf) || ~((t_2 <= 1e+300))) tmp = (z * ((x / t_1) + (y / t_1))) + (y / ((x + y) / (a - b))); else tmp = ((t * a) + ((x * z) + (y * ((z + a) - b)))) / t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(y + N[(x + t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(N[(y + t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] - N[(y * b), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[Or[LessEqual[t$95$2, (-Infinity)], N[Not[LessEqual[t$95$2, 1e+300]], $MachinePrecision]], N[(N[(z * N[(N[(x / t$95$1), $MachinePrecision] + N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(y / N[(N[(x + y), $MachinePrecision] / N[(a - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(t * a), $MachinePrecision] + N[(N[(x * z), $MachinePrecision] + N[(y * N[(N[(z + a), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y + \left(x + t\right)\\
t_2 := \frac{\left(\left(x + y\right) \cdot z + \left(y + t\right) \cdot a\right) - y \cdot b}{t_1}\\
\mathbf{if}\;t_2 \leq -\infty \lor \neg \left(t_2 \leq 10^{+300}\right):\\
\;\;\;\;z \cdot \left(\frac{x}{t_1} + \frac{y}{t_1}\right) + \frac{y}{\frac{x + y}{a - b}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t \cdot a + \left(x \cdot z + y \cdot \left(\left(z + a\right) - b\right)\right)}{t_1}\\
\end{array}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ y (+ x t)))
(t_2 (/ (- (+ (* (+ x y) z) (* (+ y t) a)) (* y b)) t_1))
(t_3 (- (+ z a) b)))
(if (<= t_2 (- INFINITY))
t_3
(if (<= t_2 2e+255)
(/ (+ (* t a) (+ (* x z) (* y t_3))) t_1)
(+ a (* z (+ (/ x t_1) (/ y t_1))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y + (x + t);
double t_2 = ((((x + y) * z) + ((y + t) * a)) - (y * b)) / t_1;
double t_3 = (z + a) - b;
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_3;
} else if (t_2 <= 2e+255) {
tmp = ((t * a) + ((x * z) + (y * t_3))) / t_1;
} else {
tmp = a + (z * ((x / t_1) + (y / t_1)));
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y + (x + t);
double t_2 = ((((x + y) * z) + ((y + t) * a)) - (y * b)) / t_1;
double t_3 = (z + a) - b;
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = t_3;
} else if (t_2 <= 2e+255) {
tmp = ((t * a) + ((x * z) + (y * t_3))) / t_1;
} else {
tmp = a + (z * ((x / t_1) + (y / t_1)));
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = y + (x + t) t_2 = ((((x + y) * z) + ((y + t) * a)) - (y * b)) / t_1 t_3 = (z + a) - b tmp = 0 if t_2 <= -math.inf: tmp = t_3 elif t_2 <= 2e+255: tmp = ((t * a) + ((x * z) + (y * t_3))) / t_1 else: tmp = a + (z * ((x / t_1) + (y / t_1))) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(y + Float64(x + t)) t_2 = Float64(Float64(Float64(Float64(Float64(x + y) * z) + Float64(Float64(y + t) * a)) - Float64(y * b)) / t_1) t_3 = Float64(Float64(z + a) - b) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_3; elseif (t_2 <= 2e+255) tmp = Float64(Float64(Float64(t * a) + Float64(Float64(x * z) + Float64(y * t_3))) / t_1); else tmp = Float64(a + Float64(z * Float64(Float64(x / t_1) + Float64(y / t_1)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = y + (x + t); t_2 = ((((x + y) * z) + ((y + t) * a)) - (y * b)) / t_1; t_3 = (z + a) - b; tmp = 0.0; if (t_2 <= -Inf) tmp = t_3; elseif (t_2 <= 2e+255) tmp = ((t * a) + ((x * z) + (y * t_3))) / t_1; else tmp = a + (z * ((x / t_1) + (y / t_1))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(y + N[(x + t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(N[(y + t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] - N[(y * b), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(z + a), $MachinePrecision] - b), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$3, If[LessEqual[t$95$2, 2e+255], N[(N[(N[(t * a), $MachinePrecision] + N[(N[(x * z), $MachinePrecision] + N[(y * t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], N[(a + N[(z * N[(N[(x / t$95$1), $MachinePrecision] + N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y + \left(x + t\right)\\
t_2 := \frac{\left(\left(x + y\right) \cdot z + \left(y + t\right) \cdot a\right) - y \cdot b}{t_1}\\
t_3 := \left(z + a\right) - b\\
\mathbf{if}\;t_2 \leq -\infty:\\
\;\;\;\;t_3\\
\mathbf{elif}\;t_2 \leq 2 \cdot 10^{+255}:\\
\;\;\;\;\frac{t \cdot a + \left(x \cdot z + y \cdot t_3\right)}{t_1}\\
\mathbf{else}:\\
\;\;\;\;a + z \cdot \left(\frac{x}{t_1} + \frac{y}{t_1}\right)\\
\end{array}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ y (+ x t))))
(if (or (<= t -1.16e+61) (not (<= t 1.75e+112)))
(+ a (* z (+ (/ x t_1) (/ y t_1))))
(+ z (/ y (/ (+ x y) (- a b)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y + (x + t);
double tmp;
if ((t <= -1.16e+61) || !(t <= 1.75e+112)) {
tmp = a + (z * ((x / t_1) + (y / t_1)));
} else {
tmp = z + (y / ((x + y) / (a - b)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = y + (x + t)
if ((t <= (-1.16d+61)) .or. (.not. (t <= 1.75d+112))) then
tmp = a + (z * ((x / t_1) + (y / t_1)))
else
tmp = z + (y / ((x + y) / (a - b)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y + (x + t);
double tmp;
if ((t <= -1.16e+61) || !(t <= 1.75e+112)) {
tmp = a + (z * ((x / t_1) + (y / t_1)));
} else {
tmp = z + (y / ((x + y) / (a - b)));
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = y + (x + t) tmp = 0 if (t <= -1.16e+61) or not (t <= 1.75e+112): tmp = a + (z * ((x / t_1) + (y / t_1))) else: tmp = z + (y / ((x + y) / (a - b))) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(y + Float64(x + t)) tmp = 0.0 if ((t <= -1.16e+61) || !(t <= 1.75e+112)) tmp = Float64(a + Float64(z * Float64(Float64(x / t_1) + Float64(y / t_1)))); else tmp = Float64(z + Float64(y / Float64(Float64(x + y) / Float64(a - b)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = y + (x + t); tmp = 0.0; if ((t <= -1.16e+61) || ~((t <= 1.75e+112))) tmp = a + (z * ((x / t_1) + (y / t_1))); else tmp = z + (y / ((x + y) / (a - b))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(y + N[(x + t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t, -1.16e+61], N[Not[LessEqual[t, 1.75e+112]], $MachinePrecision]], N[(a + N[(z * N[(N[(x / t$95$1), $MachinePrecision] + N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z + N[(y / N[(N[(x + y), $MachinePrecision] / N[(a - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y + \left(x + t\right)\\
\mathbf{if}\;t \leq -1.16 \cdot 10^{+61} \lor \neg \left(t \leq 1.75 \cdot 10^{+112}\right):\\
\;\;\;\;a + z \cdot \left(\frac{x}{t_1} + \frac{y}{t_1}\right)\\
\mathbf{else}:\\
\;\;\;\;z + \frac{y}{\frac{x + y}{a - b}}\\
\end{array}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (- (+ z a) b)) (t_2 (+ a (* y (- (/ z t) (/ b t))))))
(if (<= t -1.1e+116)
t_2
(if (<= t 2.3e-252)
t_1
(if (<= t 2.2e-94) (+ z (/ a (/ x t))) (if (<= t 6.2e+111) t_1 t_2))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z + a) - b;
double t_2 = a + (y * ((z / t) - (b / t)));
double tmp;
if (t <= -1.1e+116) {
tmp = t_2;
} else if (t <= 2.3e-252) {
tmp = t_1;
} else if (t <= 2.2e-94) {
tmp = z + (a / (x / t));
} else if (t <= 6.2e+111) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (z + a) - b
t_2 = a + (y * ((z / t) - (b / t)))
if (t <= (-1.1d+116)) then
tmp = t_2
else if (t <= 2.3d-252) then
tmp = t_1
else if (t <= 2.2d-94) then
tmp = z + (a / (x / t))
else if (t <= 6.2d+111) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z + a) - b;
double t_2 = a + (y * ((z / t) - (b / t)));
double tmp;
if (t <= -1.1e+116) {
tmp = t_2;
} else if (t <= 2.3e-252) {
tmp = t_1;
} else if (t <= 2.2e-94) {
tmp = z + (a / (x / t));
} else if (t <= 6.2e+111) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (z + a) - b t_2 = a + (y * ((z / t) - (b / t))) tmp = 0 if t <= -1.1e+116: tmp = t_2 elif t <= 2.3e-252: tmp = t_1 elif t <= 2.2e-94: tmp = z + (a / (x / t)) elif t <= 6.2e+111: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(z + a) - b) t_2 = Float64(a + Float64(y * Float64(Float64(z / t) - Float64(b / t)))) tmp = 0.0 if (t <= -1.1e+116) tmp = t_2; elseif (t <= 2.3e-252) tmp = t_1; elseif (t <= 2.2e-94) tmp = Float64(z + Float64(a / Float64(x / t))); elseif (t <= 6.2e+111) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (z + a) - b; t_2 = a + (y * ((z / t) - (b / t))); tmp = 0.0; if (t <= -1.1e+116) tmp = t_2; elseif (t <= 2.3e-252) tmp = t_1; elseif (t <= 2.2e-94) tmp = z + (a / (x / t)); elseif (t <= 6.2e+111) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z + a), $MachinePrecision] - b), $MachinePrecision]}, Block[{t$95$2 = N[(a + N[(y * N[(N[(z / t), $MachinePrecision] - N[(b / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -1.1e+116], t$95$2, If[LessEqual[t, 2.3e-252], t$95$1, If[LessEqual[t, 2.2e-94], N[(z + N[(a / N[(x / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 6.2e+111], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(z + a\right) - b\\
t_2 := a + y \cdot \left(\frac{z}{t} - \frac{b}{t}\right)\\
\mathbf{if}\;t \leq -1.1 \cdot 10^{+116}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;t \leq 2.3 \cdot 10^{-252}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t \leq 2.2 \cdot 10^{-94}:\\
\;\;\;\;z + \frac{a}{\frac{x}{t}}\\
\mathbf{elif}\;t \leq 6.2 \cdot 10^{+111}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(if (<= t -3.2e+114)
(+ a (* y (- (/ z t) (/ b t))))
(if (<= t 1.52e+115)
(+ z (/ y (/ (+ x y) (- a b))))
(+ a (- (/ y (/ t z)) (* y (/ b t)))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= -3.2e+114) {
tmp = a + (y * ((z / t) - (b / t)));
} else if (t <= 1.52e+115) {
tmp = z + (y / ((x + y) / (a - b)));
} else {
tmp = a + ((y / (t / z)) - (y * (b / t)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (t <= (-3.2d+114)) then
tmp = a + (y * ((z / t) - (b / t)))
else if (t <= 1.52d+115) then
tmp = z + (y / ((x + y) / (a - b)))
else
tmp = a + ((y / (t / z)) - (y * (b / t)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= -3.2e+114) {
tmp = a + (y * ((z / t) - (b / t)));
} else if (t <= 1.52e+115) {
tmp = z + (y / ((x + y) / (a - b)));
} else {
tmp = a + ((y / (t / z)) - (y * (b / t)));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if t <= -3.2e+114: tmp = a + (y * ((z / t) - (b / t))) elif t <= 1.52e+115: tmp = z + (y / ((x + y) / (a - b))) else: tmp = a + ((y / (t / z)) - (y * (b / t))) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (t <= -3.2e+114) tmp = Float64(a + Float64(y * Float64(Float64(z / t) - Float64(b / t)))); elseif (t <= 1.52e+115) tmp = Float64(z + Float64(y / Float64(Float64(x + y) / Float64(a - b)))); else tmp = Float64(a + Float64(Float64(y / Float64(t / z)) - Float64(y * Float64(b / t)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (t <= -3.2e+114) tmp = a + (y * ((z / t) - (b / t))); elseif (t <= 1.52e+115) tmp = z + (y / ((x + y) / (a - b))); else tmp = a + ((y / (t / z)) - (y * (b / t))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[t, -3.2e+114], N[(a + N[(y * N[(N[(z / t), $MachinePrecision] - N[(b / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.52e+115], N[(z + N[(y / N[(N[(x + y), $MachinePrecision] / N[(a - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(a + N[(N[(y / N[(t / z), $MachinePrecision]), $MachinePrecision] - N[(y * N[(b / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -3.2 \cdot 10^{+114}:\\
\;\;\;\;a + y \cdot \left(\frac{z}{t} - \frac{b}{t}\right)\\
\mathbf{elif}\;t \leq 1.52 \cdot 10^{+115}:\\
\;\;\;\;z + \frac{y}{\frac{x + y}{a - b}}\\
\mathbf{else}:\\
\;\;\;\;a + \left(\frac{y}{\frac{t}{z}} - y \cdot \frac{b}{t}\right)\\
\end{array}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ z (* t (/ a x)))) (t_2 (- (+ z a) b)))
(if (<= y -8.6e-99)
t_2
(if (<= y -3.8e-296)
t_1
(if (<= y 7.2e-237) a (if (<= y 1.9e-150) t_1 t_2))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z + (t * (a / x));
double t_2 = (z + a) - b;
double tmp;
if (y <= -8.6e-99) {
tmp = t_2;
} else if (y <= -3.8e-296) {
tmp = t_1;
} else if (y <= 7.2e-237) {
tmp = a;
} else if (y <= 1.9e-150) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = z + (t * (a / x))
t_2 = (z + a) - b
if (y <= (-8.6d-99)) then
tmp = t_2
else if (y <= (-3.8d-296)) then
tmp = t_1
else if (y <= 7.2d-237) then
tmp = a
else if (y <= 1.9d-150) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z + (t * (a / x));
double t_2 = (z + a) - b;
double tmp;
if (y <= -8.6e-99) {
tmp = t_2;
} else if (y <= -3.8e-296) {
tmp = t_1;
} else if (y <= 7.2e-237) {
tmp = a;
} else if (y <= 1.9e-150) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = z + (t * (a / x)) t_2 = (z + a) - b tmp = 0 if y <= -8.6e-99: tmp = t_2 elif y <= -3.8e-296: tmp = t_1 elif y <= 7.2e-237: tmp = a elif y <= 1.9e-150: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(z + Float64(t * Float64(a / x))) t_2 = Float64(Float64(z + a) - b) tmp = 0.0 if (y <= -8.6e-99) tmp = t_2; elseif (y <= -3.8e-296) tmp = t_1; elseif (y <= 7.2e-237) tmp = a; elseif (y <= 1.9e-150) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = z + (t * (a / x)); t_2 = (z + a) - b; tmp = 0.0; if (y <= -8.6e-99) tmp = t_2; elseif (y <= -3.8e-296) tmp = t_1; elseif (y <= 7.2e-237) tmp = a; elseif (y <= 1.9e-150) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(z + N[(t * N[(a / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z + a), $MachinePrecision] - b), $MachinePrecision]}, If[LessEqual[y, -8.6e-99], t$95$2, If[LessEqual[y, -3.8e-296], t$95$1, If[LessEqual[y, 7.2e-237], a, If[LessEqual[y, 1.9e-150], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z + t \cdot \frac{a}{x}\\
t_2 := \left(z + a\right) - b\\
\mathbf{if}\;y \leq -8.6 \cdot 10^{-99}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;y \leq -3.8 \cdot 10^{-296}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 7.2 \cdot 10^{-237}:\\
\;\;\;\;a\\
\mathbf{elif}\;y \leq 1.9 \cdot 10^{-150}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ z (/ a (/ x t)))) (t_2 (- (+ z a) b)))
(if (<= y -1.15e-97)
t_2
(if (<= y -9.8e-296)
t_1
(if (<= y 1.42e-236) a (if (<= y 1.2e-153) t_1 t_2))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z + (a / (x / t));
double t_2 = (z + a) - b;
double tmp;
if (y <= -1.15e-97) {
tmp = t_2;
} else if (y <= -9.8e-296) {
tmp = t_1;
} else if (y <= 1.42e-236) {
tmp = a;
} else if (y <= 1.2e-153) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = z + (a / (x / t))
t_2 = (z + a) - b
if (y <= (-1.15d-97)) then
tmp = t_2
else if (y <= (-9.8d-296)) then
tmp = t_1
else if (y <= 1.42d-236) then
tmp = a
else if (y <= 1.2d-153) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z + (a / (x / t));
double t_2 = (z + a) - b;
double tmp;
if (y <= -1.15e-97) {
tmp = t_2;
} else if (y <= -9.8e-296) {
tmp = t_1;
} else if (y <= 1.42e-236) {
tmp = a;
} else if (y <= 1.2e-153) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = z + (a / (x / t)) t_2 = (z + a) - b tmp = 0 if y <= -1.15e-97: tmp = t_2 elif y <= -9.8e-296: tmp = t_1 elif y <= 1.42e-236: tmp = a elif y <= 1.2e-153: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(z + Float64(a / Float64(x / t))) t_2 = Float64(Float64(z + a) - b) tmp = 0.0 if (y <= -1.15e-97) tmp = t_2; elseif (y <= -9.8e-296) tmp = t_1; elseif (y <= 1.42e-236) tmp = a; elseif (y <= 1.2e-153) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = z + (a / (x / t)); t_2 = (z + a) - b; tmp = 0.0; if (y <= -1.15e-97) tmp = t_2; elseif (y <= -9.8e-296) tmp = t_1; elseif (y <= 1.42e-236) tmp = a; elseif (y <= 1.2e-153) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(z + N[(a / N[(x / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z + a), $MachinePrecision] - b), $MachinePrecision]}, If[LessEqual[y, -1.15e-97], t$95$2, If[LessEqual[y, -9.8e-296], t$95$1, If[LessEqual[y, 1.42e-236], a, If[LessEqual[y, 1.2e-153], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z + \frac{a}{\frac{x}{t}}\\
t_2 := \left(z + a\right) - b\\
\mathbf{if}\;y \leq -1.15 \cdot 10^{-97}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;y \leq -9.8 \cdot 10^{-296}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 1.42 \cdot 10^{-236}:\\
\;\;\;\;a\\
\mathbf{elif}\;y \leq 1.2 \cdot 10^{-153}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ z (/ (+ x t) x))) (t_2 (- (+ z a) b)))
(if (<= y -3.7e-104)
t_2
(if (<= y 1.3e-281)
t_1
(if (<= y 2.95e-238)
(* a (- 1.0 (/ x t)))
(if (<= y 1.1e-81) t_1 t_2))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z / ((x + t) / x);
double t_2 = (z + a) - b;
double tmp;
if (y <= -3.7e-104) {
tmp = t_2;
} else if (y <= 1.3e-281) {
tmp = t_1;
} else if (y <= 2.95e-238) {
tmp = a * (1.0 - (x / t));
} else if (y <= 1.1e-81) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = z / ((x + t) / x)
t_2 = (z + a) - b
if (y <= (-3.7d-104)) then
tmp = t_2
else if (y <= 1.3d-281) then
tmp = t_1
else if (y <= 2.95d-238) then
tmp = a * (1.0d0 - (x / t))
else if (y <= 1.1d-81) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z / ((x + t) / x);
double t_2 = (z + a) - b;
double tmp;
if (y <= -3.7e-104) {
tmp = t_2;
} else if (y <= 1.3e-281) {
tmp = t_1;
} else if (y <= 2.95e-238) {
tmp = a * (1.0 - (x / t));
} else if (y <= 1.1e-81) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = z / ((x + t) / x) t_2 = (z + a) - b tmp = 0 if y <= -3.7e-104: tmp = t_2 elif y <= 1.3e-281: tmp = t_1 elif y <= 2.95e-238: tmp = a * (1.0 - (x / t)) elif y <= 1.1e-81: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(z / Float64(Float64(x + t) / x)) t_2 = Float64(Float64(z + a) - b) tmp = 0.0 if (y <= -3.7e-104) tmp = t_2; elseif (y <= 1.3e-281) tmp = t_1; elseif (y <= 2.95e-238) tmp = Float64(a * Float64(1.0 - Float64(x / t))); elseif (y <= 1.1e-81) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = z / ((x + t) / x); t_2 = (z + a) - b; tmp = 0.0; if (y <= -3.7e-104) tmp = t_2; elseif (y <= 1.3e-281) tmp = t_1; elseif (y <= 2.95e-238) tmp = a * (1.0 - (x / t)); elseif (y <= 1.1e-81) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(z / N[(N[(x + t), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z + a), $MachinePrecision] - b), $MachinePrecision]}, If[LessEqual[y, -3.7e-104], t$95$2, If[LessEqual[y, 1.3e-281], t$95$1, If[LessEqual[y, 2.95e-238], N[(a * N[(1.0 - N[(x / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.1e-81], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z}{\frac{x + t}{x}}\\
t_2 := \left(z + a\right) - b\\
\mathbf{if}\;y \leq -3.7 \cdot 10^{-104}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;y \leq 1.3 \cdot 10^{-281}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 2.95 \cdot 10^{-238}:\\
\;\;\;\;a \cdot \left(1 - \frac{x}{t}\right)\\
\mathbf{elif}\;y \leq 1.1 \cdot 10^{-81}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
(FPCore (x y z t a b) :precision binary64 (if (or (<= t -5.8e+116) (not (<= t 2.3e+114))) (+ a (* y (- (/ z t) (/ b t)))) (+ z (/ y (/ (+ x y) (- a b))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((t <= -5.8e+116) || !(t <= 2.3e+114)) {
tmp = a + (y * ((z / t) - (b / t)));
} else {
tmp = z + (y / ((x + y) / (a - b)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((t <= (-5.8d+116)) .or. (.not. (t <= 2.3d+114))) then
tmp = a + (y * ((z / t) - (b / t)))
else
tmp = z + (y / ((x + y) / (a - b)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((t <= -5.8e+116) || !(t <= 2.3e+114)) {
tmp = a + (y * ((z / t) - (b / t)));
} else {
tmp = z + (y / ((x + y) / (a - b)));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (t <= -5.8e+116) or not (t <= 2.3e+114): tmp = a + (y * ((z / t) - (b / t))) else: tmp = z + (y / ((x + y) / (a - b))) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((t <= -5.8e+116) || !(t <= 2.3e+114)) tmp = Float64(a + Float64(y * Float64(Float64(z / t) - Float64(b / t)))); else tmp = Float64(z + Float64(y / Float64(Float64(x + y) / Float64(a - b)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((t <= -5.8e+116) || ~((t <= 2.3e+114))) tmp = a + (y * ((z / t) - (b / t))); else tmp = z + (y / ((x + y) / (a - b))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[t, -5.8e+116], N[Not[LessEqual[t, 2.3e+114]], $MachinePrecision]], N[(a + N[(y * N[(N[(z / t), $MachinePrecision] - N[(b / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z + N[(y / N[(N[(x + y), $MachinePrecision] / N[(a - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -5.8 \cdot 10^{+116} \lor \neg \left(t \leq 2.3 \cdot 10^{+114}\right):\\
\;\;\;\;a + y \cdot \left(\frac{z}{t} - \frac{b}{t}\right)\\
\mathbf{else}:\\
\;\;\;\;z + \frac{y}{\frac{x + y}{a - b}}\\
\end{array}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (- (+ z a) b)))
(if (<= y -1.65e-104)
t_1
(if (<= y -5.4e-297)
z
(if (<= y 3.7e-236) a (if (<= y 2.7e-154) z t_1))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z + a) - b;
double tmp;
if (y <= -1.65e-104) {
tmp = t_1;
} else if (y <= -5.4e-297) {
tmp = z;
} else if (y <= 3.7e-236) {
tmp = a;
} else if (y <= 2.7e-154) {
tmp = z;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (z + a) - b
if (y <= (-1.65d-104)) then
tmp = t_1
else if (y <= (-5.4d-297)) then
tmp = z
else if (y <= 3.7d-236) then
tmp = a
else if (y <= 2.7d-154) then
tmp = z
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z + a) - b;
double tmp;
if (y <= -1.65e-104) {
tmp = t_1;
} else if (y <= -5.4e-297) {
tmp = z;
} else if (y <= 3.7e-236) {
tmp = a;
} else if (y <= 2.7e-154) {
tmp = z;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (z + a) - b tmp = 0 if y <= -1.65e-104: tmp = t_1 elif y <= -5.4e-297: tmp = z elif y <= 3.7e-236: tmp = a elif y <= 2.7e-154: tmp = z else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(z + a) - b) tmp = 0.0 if (y <= -1.65e-104) tmp = t_1; elseif (y <= -5.4e-297) tmp = z; elseif (y <= 3.7e-236) tmp = a; elseif (y <= 2.7e-154) tmp = z; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (z + a) - b; tmp = 0.0; if (y <= -1.65e-104) tmp = t_1; elseif (y <= -5.4e-297) tmp = z; elseif (y <= 3.7e-236) tmp = a; elseif (y <= 2.7e-154) tmp = z; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z + a), $MachinePrecision] - b), $MachinePrecision]}, If[LessEqual[y, -1.65e-104], t$95$1, If[LessEqual[y, -5.4e-297], z, If[LessEqual[y, 3.7e-236], a, If[LessEqual[y, 2.7e-154], z, t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(z + a\right) - b\\
\mathbf{if}\;y \leq -1.65 \cdot 10^{-104}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq -5.4 \cdot 10^{-297}:\\
\;\;\;\;z\\
\mathbf{elif}\;y \leq 3.7 \cdot 10^{-236}:\\
\;\;\;\;a\\
\mathbf{elif}\;y \leq 2.7 \cdot 10^{-154}:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
(FPCore (x y z t a b) :precision binary64 (if (<= x -9e+105) z (if (<= x 4.6e+113) (- a b) z)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (x <= -9e+105) {
tmp = z;
} else if (x <= 4.6e+113) {
tmp = a - b;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (x <= (-9d+105)) then
tmp = z
else if (x <= 4.6d+113) then
tmp = a - b
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (x <= -9e+105) {
tmp = z;
} else if (x <= 4.6e+113) {
tmp = a - b;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if x <= -9e+105: tmp = z elif x <= 4.6e+113: tmp = a - b else: tmp = z return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (x <= -9e+105) tmp = z; elseif (x <= 4.6e+113) tmp = Float64(a - b); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (x <= -9e+105) tmp = z; elseif (x <= 4.6e+113) tmp = a - b; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[x, -9e+105], z, If[LessEqual[x, 4.6e+113], N[(a - b), $MachinePrecision], z]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9 \cdot 10^{+105}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 4.6 \cdot 10^{+113}:\\
\;\;\;\;a - b\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
(FPCore (x y z t a b) :precision binary64 (if (<= t -6.5e+51) a (if (<= t 3.2e+144) (- z b) a)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= -6.5e+51) {
tmp = a;
} else if (t <= 3.2e+144) {
tmp = z - b;
} else {
tmp = a;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (t <= (-6.5d+51)) then
tmp = a
else if (t <= 3.2d+144) then
tmp = z - b
else
tmp = a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= -6.5e+51) {
tmp = a;
} else if (t <= 3.2e+144) {
tmp = z - b;
} else {
tmp = a;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if t <= -6.5e+51: tmp = a elif t <= 3.2e+144: tmp = z - b else: tmp = a return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (t <= -6.5e+51) tmp = a; elseif (t <= 3.2e+144) tmp = Float64(z - b); else tmp = a; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (t <= -6.5e+51) tmp = a; elseif (t <= 3.2e+144) tmp = z - b; else tmp = a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[t, -6.5e+51], a, If[LessEqual[t, 3.2e+144], N[(z - b), $MachinePrecision], a]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -6.5 \cdot 10^{+51}:\\
\;\;\;\;a\\
\mathbf{elif}\;t \leq 3.2 \cdot 10^{+144}:\\
\;\;\;\;z - b\\
\mathbf{else}:\\
\;\;\;\;a\\
\end{array}
\end{array}
(FPCore (x y z t a b) :precision binary64 (if (<= t -2e+22) a (if (<= t 2.3e+66) z a)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= -2e+22) {
tmp = a;
} else if (t <= 2.3e+66) {
tmp = z;
} else {
tmp = a;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (t <= (-2d+22)) then
tmp = a
else if (t <= 2.3d+66) then
tmp = z
else
tmp = a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (t <= -2e+22) {
tmp = a;
} else if (t <= 2.3e+66) {
tmp = z;
} else {
tmp = a;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if t <= -2e+22: tmp = a elif t <= 2.3e+66: tmp = z else: tmp = a return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (t <= -2e+22) tmp = a; elseif (t <= 2.3e+66) tmp = z; else tmp = a; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (t <= -2e+22) tmp = a; elseif (t <= 2.3e+66) tmp = z; else tmp = a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[t, -2e+22], a, If[LessEqual[t, 2.3e+66], z, a]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -2 \cdot 10^{+22}:\\
\;\;\;\;a\\
\mathbf{elif}\;t \leq 2.3 \cdot 10^{+66}:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;a\\
\end{array}
\end{array}
(FPCore (x y z t a b) :precision binary64 a)
double code(double x, double y, double z, double t, double a, double b) {
return a;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = a
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return a;
}
def code(x, y, z, t, a, b): return a
function code(x, y, z, t, a, b) return a end
function tmp = code(x, y, z, t, a, b) tmp = a; end
code[x_, y_, z_, t_, a_, b_] := a
\begin{array}{l}
\\
a
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (+ x t) y))
(t_2 (- (+ (* (+ x y) z) (* (+ t y) a)) (* y b)))
(t_3 (/ t_2 t_1))
(t_4 (- (+ z a) b)))
(if (< t_3 -3.5813117084150564e+153)
t_4
(if (< t_3 1.2285964308315609e+82) (/ 1.0 (/ t_1 t_2)) t_4))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + t) + y;
double t_2 = (((x + y) * z) + ((t + y) * a)) - (y * b);
double t_3 = t_2 / t_1;
double t_4 = (z + a) - b;
double tmp;
if (t_3 < -3.5813117084150564e+153) {
tmp = t_4;
} else if (t_3 < 1.2285964308315609e+82) {
tmp = 1.0 / (t_1 / t_2);
} else {
tmp = t_4;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: tmp
t_1 = (x + t) + y
t_2 = (((x + y) * z) + ((t + y) * a)) - (y * b)
t_3 = t_2 / t_1
t_4 = (z + a) - b
if (t_3 < (-3.5813117084150564d+153)) then
tmp = t_4
else if (t_3 < 1.2285964308315609d+82) then
tmp = 1.0d0 / (t_1 / t_2)
else
tmp = t_4
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (x + t) + y;
double t_2 = (((x + y) * z) + ((t + y) * a)) - (y * b);
double t_3 = t_2 / t_1;
double t_4 = (z + a) - b;
double tmp;
if (t_3 < -3.5813117084150564e+153) {
tmp = t_4;
} else if (t_3 < 1.2285964308315609e+82) {
tmp = 1.0 / (t_1 / t_2);
} else {
tmp = t_4;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (x + t) + y t_2 = (((x + y) * z) + ((t + y) * a)) - (y * b) t_3 = t_2 / t_1 t_4 = (z + a) - b tmp = 0 if t_3 < -3.5813117084150564e+153: tmp = t_4 elif t_3 < 1.2285964308315609e+82: tmp = 1.0 / (t_1 / t_2) else: tmp = t_4 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(x + t) + y) t_2 = Float64(Float64(Float64(Float64(x + y) * z) + Float64(Float64(t + y) * a)) - Float64(y * b)) t_3 = Float64(t_2 / t_1) t_4 = Float64(Float64(z + a) - b) tmp = 0.0 if (t_3 < -3.5813117084150564e+153) tmp = t_4; elseif (t_3 < 1.2285964308315609e+82) tmp = Float64(1.0 / Float64(t_1 / t_2)); else tmp = t_4; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (x + t) + y; t_2 = (((x + y) * z) + ((t + y) * a)) - (y * b); t_3 = t_2 / t_1; t_4 = (z + a) - b; tmp = 0.0; if (t_3 < -3.5813117084150564e+153) tmp = t_4; elseif (t_3 < 1.2285964308315609e+82) tmp = 1.0 / (t_1 / t_2); else tmp = t_4; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(x + t), $MachinePrecision] + y), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(N[(t + y), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] - N[(y * b), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t$95$2 / t$95$1), $MachinePrecision]}, Block[{t$95$4 = N[(N[(z + a), $MachinePrecision] - b), $MachinePrecision]}, If[Less[t$95$3, -3.5813117084150564e+153], t$95$4, If[Less[t$95$3, 1.2285964308315609e+82], N[(1.0 / N[(t$95$1 / t$95$2), $MachinePrecision]), $MachinePrecision], t$95$4]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(x + t\right) + y\\
t_2 := \left(\left(x + y\right) \cdot z + \left(t + y\right) \cdot a\right) - y \cdot b\\
t_3 := \frac{t_2}{t_1}\\
t_4 := \left(z + a\right) - b\\
\mathbf{if}\;t_3 < -3.5813117084150564 \cdot 10^{+153}:\\
\;\;\;\;t_4\\
\mathbf{elif}\;t_3 < 1.2285964308315609 \cdot 10^{+82}:\\
\;\;\;\;\frac{1}{\frac{t_1}{t_2}}\\
\mathbf{else}:\\
\;\;\;\;t_4\\
\end{array}
\end{array}
herbie shell --seed 2024008
(FPCore (x y z t a b)
:name "AI.Clustering.Hierarchical.Internal:ward from clustering-0.2.1"
:precision binary64
:herbie-target
(if (< (/ (- (+ (* (+ x y) z) (* (+ t y) a)) (* y b)) (+ (+ x t) y)) -3.5813117084150564e+153) (- (+ z a) b) (if (< (/ (- (+ (* (+ x y) z) (* (+ t y) a)) (* y b)) (+ (+ x t) y)) 1.2285964308315609e+82) (/ 1.0 (/ (+ (+ x t) y) (- (+ (* (+ x y) z) (* (+ t y) a)) (* y b)))) (- (+ z a) b)))
(/ (- (+ (* (+ x y) z) (* (+ t y) a)) (* y b)) (+ (+ x t) y)))