
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(if (<= y -80000000.0)
(+ (+ x (/ (- 1.0 x) y)) (/ (+ x -1.0) (pow y 2.0)))
(if (<= y 58000000000.0)
(fma (/ (+ x -1.0) (+ y 1.0)) y 1.0)
(- x (/ -1.0 y)))))
double code(double x, double y) {
double tmp;
if (y <= -80000000.0) {
tmp = (x + ((1.0 - x) / y)) + ((x + -1.0) / pow(y, 2.0));
} else if (y <= 58000000000.0) {
tmp = fma(((x + -1.0) / (y + 1.0)), y, 1.0);
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -80000000.0) tmp = Float64(Float64(x + Float64(Float64(1.0 - x) / y)) + Float64(Float64(x + -1.0) / (y ^ 2.0))); elseif (y <= 58000000000.0) tmp = fma(Float64(Float64(x + -1.0) / Float64(y + 1.0)), y, 1.0); else tmp = Float64(x - Float64(-1.0 / y)); end return tmp end
code[x_, y_] := If[LessEqual[y, -80000000.0], N[(N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + N[(N[(x + -1.0), $MachinePrecision] / N[Power[y, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 58000000000.0], N[(N[(N[(x + -1.0), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision] * y + 1.0), $MachinePrecision], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -80000000:\\
\;\;\;\;\left(x + \frac{1 - x}{y}\right) + \frac{x + -1}{{y}^{2}}\\
\mathbf{elif}\;y \leq 58000000000:\\
\;\;\;\;\mathsf{fma}\left(\frac{x + -1}{y + 1}, y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{-1}{y}\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= y -2400000000.0) (not (<= y 530000000000.0))) (- x (/ -1.0 y)) (fma (/ (+ x -1.0) (+ y 1.0)) y 1.0)))
double code(double x, double y) {
double tmp;
if ((y <= -2400000000.0) || !(y <= 530000000000.0)) {
tmp = x - (-1.0 / y);
} else {
tmp = fma(((x + -1.0) / (y + 1.0)), y, 1.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if ((y <= -2400000000.0) || !(y <= 530000000000.0)) tmp = Float64(x - Float64(-1.0 / y)); else tmp = fma(Float64(Float64(x + -1.0) / Float64(y + 1.0)), y, 1.0); end return tmp end
code[x_, y_] := If[Or[LessEqual[y, -2400000000.0], N[Not[LessEqual[y, 530000000000.0]], $MachinePrecision]], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x + -1.0), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision] * y + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2400000000 \lor \neg \left(y \leq 530000000000\right):\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x + -1}{y + 1}, y, 1\right)\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= y -230000000.0) (not (<= y 1900000000000.0))) (- x (/ -1.0 y)) (+ 1.0 (* (+ x -1.0) (/ y (+ y 1.0))))))
double code(double x, double y) {
double tmp;
if ((y <= -230000000.0) || !(y <= 1900000000000.0)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + ((x + -1.0) * (y / (y + 1.0)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-230000000.0d0)) .or. (.not. (y <= 1900000000000.0d0))) then
tmp = x - ((-1.0d0) / y)
else
tmp = 1.0d0 + ((x + (-1.0d0)) * (y / (y + 1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -230000000.0) || !(y <= 1900000000000.0)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + ((x + -1.0) * (y / (y + 1.0)));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -230000000.0) or not (y <= 1900000000000.0): tmp = x - (-1.0 / y) else: tmp = 1.0 + ((x + -1.0) * (y / (y + 1.0))) return tmp
function code(x, y) tmp = 0.0 if ((y <= -230000000.0) || !(y <= 1900000000000.0)) tmp = Float64(x - Float64(-1.0 / y)); else tmp = Float64(1.0 + Float64(Float64(x + -1.0) * Float64(y / Float64(y + 1.0)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -230000000.0) || ~((y <= 1900000000000.0))) tmp = x - (-1.0 / y); else tmp = 1.0 + ((x + -1.0) * (y / (y + 1.0))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -230000000.0], N[Not[LessEqual[y, 1900000000000.0]], $MachinePrecision]], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(x + -1.0), $MachinePrecision] * N[(y / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -230000000 \lor \neg \left(y \leq 1900000000000\right):\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + \left(x + -1\right) \cdot \frac{y}{y + 1}\\
\end{array}
\end{array}
(FPCore (x y)
:precision binary64
(if (<= y -7e+29)
x
(if (<= y -160000000.0)
(/ 1.0 y)
(if (<= y -1.0) x (if (<= y 32.0) (+ 1.0 (* y x)) x)))))
double code(double x, double y) {
double tmp;
if (y <= -7e+29) {
tmp = x;
} else if (y <= -160000000.0) {
tmp = 1.0 / y;
} else if (y <= -1.0) {
tmp = x;
} else if (y <= 32.0) {
tmp = 1.0 + (y * x);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-7d+29)) then
tmp = x
else if (y <= (-160000000.0d0)) then
tmp = 1.0d0 / y
else if (y <= (-1.0d0)) then
tmp = x
else if (y <= 32.0d0) then
tmp = 1.0d0 + (y * x)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -7e+29) {
tmp = x;
} else if (y <= -160000000.0) {
tmp = 1.0 / y;
} else if (y <= -1.0) {
tmp = x;
} else if (y <= 32.0) {
tmp = 1.0 + (y * x);
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -7e+29: tmp = x elif y <= -160000000.0: tmp = 1.0 / y elif y <= -1.0: tmp = x elif y <= 32.0: tmp = 1.0 + (y * x) else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -7e+29) tmp = x; elseif (y <= -160000000.0) tmp = Float64(1.0 / y); elseif (y <= -1.0) tmp = x; elseif (y <= 32.0) tmp = Float64(1.0 + Float64(y * x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -7e+29) tmp = x; elseif (y <= -160000000.0) tmp = 1.0 / y; elseif (y <= -1.0) tmp = x; elseif (y <= 32.0) tmp = 1.0 + (y * x); else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -7e+29], x, If[LessEqual[y, -160000000.0], N[(1.0 / y), $MachinePrecision], If[LessEqual[y, -1.0], x, If[LessEqual[y, 32.0], N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision], x]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7 \cdot 10^{+29}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -160000000:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{elif}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 32:\\
\;\;\;\;1 + y \cdot x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
(FPCore (x y)
:precision binary64
(if (<= y -3.1e+28)
x
(if (<= y -145000000.0)
(/ 1.0 y)
(if (<= y -1.0) x (if (<= y 1.35e-11) (- 1.0 y) x)))))
double code(double x, double y) {
double tmp;
if (y <= -3.1e+28) {
tmp = x;
} else if (y <= -145000000.0) {
tmp = 1.0 / y;
} else if (y <= -1.0) {
tmp = x;
} else if (y <= 1.35e-11) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-3.1d+28)) then
tmp = x
else if (y <= (-145000000.0d0)) then
tmp = 1.0d0 / y
else if (y <= (-1.0d0)) then
tmp = x
else if (y <= 1.35d-11) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -3.1e+28) {
tmp = x;
} else if (y <= -145000000.0) {
tmp = 1.0 / y;
} else if (y <= -1.0) {
tmp = x;
} else if (y <= 1.35e-11) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -3.1e+28: tmp = x elif y <= -145000000.0: tmp = 1.0 / y elif y <= -1.0: tmp = x elif y <= 1.35e-11: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -3.1e+28) tmp = x; elseif (y <= -145000000.0) tmp = Float64(1.0 / y); elseif (y <= -1.0) tmp = x; elseif (y <= 1.35e-11) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -3.1e+28) tmp = x; elseif (y <= -145000000.0) tmp = 1.0 / y; elseif (y <= -1.0) tmp = x; elseif (y <= 1.35e-11) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -3.1e+28], x, If[LessEqual[y, -145000000.0], N[(1.0 / y), $MachinePrecision], If[LessEqual[y, -1.0], x, If[LessEqual[y, 1.35e-11], N[(1.0 - y), $MachinePrecision], x]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.1 \cdot 10^{+28}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -145000000:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{elif}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.35 \cdot 10^{-11}:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.8))) (- x (/ -1.0 y)) (+ 1.0 (* y (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.8)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.8d0))) then
tmp = x - ((-1.0d0) / y)
else
tmp = 1.0d0 + (y * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.8)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 0.8): tmp = x - (-1.0 / y) else: tmp = 1.0 + (y * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.8)) tmp = Float64(x - Float64(-1.0 / y)); else tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.8))) tmp = x - (-1.0 / y); else tmp = 1.0 + (y * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.8]], $MachinePrecision]], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.8\right):\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (<= y -1.0) (+ x (/ (- 1.0 x) y)) (if (<= y 0.82) (+ 1.0 (* y (+ x -1.0))) (- x (/ -1.0 y)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x + ((1.0 - x) / y);
} else if (y <= 0.82) {
tmp = 1.0 + (y * (x + -1.0));
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x + ((1.0d0 - x) / y)
else if (y <= 0.82d0) then
tmp = 1.0d0 + (y * (x + (-1.0d0)))
else
tmp = x - ((-1.0d0) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x + ((1.0 - x) / y);
} else if (y <= 0.82) {
tmp = 1.0 + (y * (x + -1.0));
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x + ((1.0 - x) / y) elif y <= 0.82: tmp = 1.0 + (y * (x + -1.0)) else: tmp = x - (-1.0 / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(x + Float64(Float64(1.0 - x) / y)); elseif (y <= 0.82) tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); else tmp = Float64(x - Float64(-1.0 / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x + ((1.0 - x) / y); elseif (y <= 0.82) tmp = 1.0 + (y * (x + -1.0)); else tmp = x - (-1.0 / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 0.82], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\mathbf{elif}\;y \leq 0.82:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{-1}{y}\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (- x (/ -1.0 y)) (+ 1.0 (* y x))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x - ((-1.0d0) / y)
else
tmp = 1.0d0 + (y * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x - (-1.0 / y) else: tmp = 1.0 + (y * x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x - Float64(-1.0 / y)); else tmp = Float64(1.0 + Float64(y * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x - (-1.0 / y); else tmp = 1.0 + (y * x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot x\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 1.35e-11) (- 1.0 y) x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 1.35e-11) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 1.35d-11) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 1.35e-11) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 1.35e-11: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 1.35e-11) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 1.35e-11) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 1.35e-11], N[(1.0 - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.35 \cdot 10^{-11}:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 1.35e-11) 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 1.35e-11) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 1.35d-11) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 1.35e-11) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 1.35e-11: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 1.35e-11) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 1.35e-11) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 1.35e-11], 1.0, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.35 \cdot 10^{-11}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2024008
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:herbie-target
(if (< y -3693.8482788297247) (- (/ 1.0 y) (- (/ x y) x)) (if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) (- (/ 1.0 y) (- (/ x y) x))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))