
(FPCore (v) :precision binary64 (acos (/ (- 1.0 (* 5.0 (* v v))) (- (* v v) 1.0))))
double code(double v) {
return acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)));
}
real(8) function code(v)
real(8), intent (in) :: v
code = acos(((1.0d0 - (5.0d0 * (v * v))) / ((v * v) - 1.0d0)))
end function
public static double code(double v) {
return Math.acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)));
}
def code(v): return math.acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)))
function code(v) return acos(Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(v * v) - 1.0))) end
function tmp = code(v) tmp = acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0))); end
code[v_] := N[ArcCos[N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(v * v), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} \left(\frac{1 - 5 \cdot \left(v \cdot v\right)}{v \cdot v - 1}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v) :precision binary64 (acos (/ (- 1.0 (* 5.0 (* v v))) (- (* v v) 1.0))))
double code(double v) {
return acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)));
}
real(8) function code(v)
real(8), intent (in) :: v
code = acos(((1.0d0 - (5.0d0 * (v * v))) / ((v * v) - 1.0d0)))
end function
public static double code(double v) {
return Math.acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)));
}
def code(v): return math.acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0)))
function code(v) return acos(Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(v * v) - 1.0))) end
function tmp = code(v) tmp = acos(((1.0 - (5.0 * (v * v))) / ((v * v) - 1.0))); end
code[v_] := N[ArcCos[N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(v * v), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} \left(\frac{1 - 5 \cdot \left(v \cdot v\right)}{v \cdot v - 1}\right)
\end{array}
(FPCore (v) :precision binary64 (exp (* (log (cbrt (cbrt (acos (/ (fma (pow v 2.0) -5.0 1.0) (fma v v -1.0)))))) 9.0)))
double code(double v) {
return exp((log(cbrt(cbrt(acos((fma(pow(v, 2.0), -5.0, 1.0) / fma(v, v, -1.0)))))) * 9.0));
}
function code(v) return exp(Float64(log(cbrt(cbrt(acos(Float64(fma((v ^ 2.0), -5.0, 1.0) / fma(v, v, -1.0)))))) * 9.0)) end
code[v_] := N[Exp[N[(N[Log[N[Power[N[Power[N[ArcCos[N[(N[(N[Power[v, 2.0], $MachinePrecision] * -5.0 + 1.0), $MachinePrecision] / N[(v * v + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 1/3], $MachinePrecision], 1/3], $MachinePrecision]], $MachinePrecision] * 9.0), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\log \left(\sqrt[3]{\sqrt[3]{\cos^{-1} \left(\frac{\mathsf{fma}\left({v}^{2}, -5, 1\right)}{\mathsf{fma}\left(v, v, -1\right)}\right)}}\right) \cdot 9}
\end{array}
(FPCore (v) :precision binary64 (- (* PI 0.5) (asin (/ (+ 1.0 (* (pow v 2.0) -5.0)) (fma v v -1.0)))))
double code(double v) {
return (((double) M_PI) * 0.5) - asin(((1.0 + (pow(v, 2.0) * -5.0)) / fma(v, v, -1.0)));
}
function code(v) return Float64(Float64(pi * 0.5) - asin(Float64(Float64(1.0 + Float64((v ^ 2.0) * -5.0)) / fma(v, v, -1.0)))) end
code[v_] := N[(N[(Pi * 0.5), $MachinePrecision] - N[ArcSin[N[(N[(1.0 + N[(N[Power[v, 2.0], $MachinePrecision] * -5.0), $MachinePrecision]), $MachinePrecision] / N[(v * v + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\pi \cdot 0.5 - \sin^{-1} \left(\frac{1 + {v}^{2} \cdot -5}{\mathsf{fma}\left(v, v, -1\right)}\right)
\end{array}
(FPCore (v) :precision binary64 (acos (/ (- 1.0 (* 5.0 (* v v))) (+ -1.0 (* v v)))))
double code(double v) {
return acos(((1.0 - (5.0 * (v * v))) / (-1.0 + (v * v))));
}
real(8) function code(v)
real(8), intent (in) :: v
code = acos(((1.0d0 - (5.0d0 * (v * v))) / ((-1.0d0) + (v * v))))
end function
public static double code(double v) {
return Math.acos(((1.0 - (5.0 * (v * v))) / (-1.0 + (v * v))));
}
def code(v): return math.acos(((1.0 - (5.0 * (v * v))) / (-1.0 + (v * v))))
function code(v) return acos(Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(-1.0 + Float64(v * v)))) end
function tmp = code(v) tmp = acos(((1.0 - (5.0 * (v * v))) / (-1.0 + (v * v)))); end
code[v_] := N[ArcCos[N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(-1.0 + N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} \left(\frac{1 - 5 \cdot \left(v \cdot v\right)}{-1 + v \cdot v}\right)
\end{array}
herbie shell --seed 2024006
(FPCore (v)
:name "Falkner and Boettcher, Appendix B, 1"
:precision binary64
(acos (/ (- 1.0 (* 5.0 (* v v))) (- (* v v) 1.0))))