
(FPCore (x) :precision binary64 (* (cos x) (exp (* 10.0 (* x x)))))
double code(double x) {
return cos(x) * exp((10.0 * (x * x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) * exp((10.0d0 * (x * x)))
end function
public static double code(double x) {
return Math.cos(x) * Math.exp((10.0 * (x * x)));
}
def code(x): return math.cos(x) * math.exp((10.0 * (x * x)))
function code(x) return Float64(cos(x) * exp(Float64(10.0 * Float64(x * x)))) end
function tmp = code(x) tmp = cos(x) * exp((10.0 * (x * x))); end
code[x_] := N[(N[Cos[x], $MachinePrecision] * N[Exp[N[(10.0 * N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot e^{10 \cdot \left(x \cdot x\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (* (cos x) (exp (* 10.0 (* x x)))))
double code(double x) {
return cos(x) * exp((10.0 * (x * x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) * exp((10.0d0 * (x * x)))
end function
public static double code(double x) {
return Math.cos(x) * Math.exp((10.0 * (x * x)));
}
def code(x): return math.cos(x) * math.exp((10.0 * (x * x)))
function code(x) return Float64(cos(x) * exp(Float64(10.0 * Float64(x * x)))) end
function tmp = code(x) tmp = cos(x) * exp((10.0 * (x * x))); end
code[x_] := N[(N[Cos[x], $MachinePrecision] * N[Exp[N[(10.0 * N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot e^{10 \cdot \left(x \cdot x\right)}
\end{array}
(FPCore (x) :precision binary64 (/ (cos x) (pow (pow (exp -20.0) (* x 0.5)) x)))
double code(double x) {
return cos(x) / pow(pow(exp(-20.0), (x * 0.5)), x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) / ((exp((-20.0d0)) ** (x * 0.5d0)) ** x)
end function
public static double code(double x) {
return Math.cos(x) / Math.pow(Math.pow(Math.exp(-20.0), (x * 0.5)), x);
}
def code(x): return math.cos(x) / math.pow(math.pow(math.exp(-20.0), (x * 0.5)), x)
function code(x) return Float64(cos(x) / ((exp(-20.0) ^ Float64(x * 0.5)) ^ x)) end
function tmp = code(x) tmp = cos(x) / ((exp(-20.0) ^ (x * 0.5)) ^ x); end
code[x_] := N[(N[Cos[x], $MachinePrecision] / N[Power[N[Power[N[Exp[-20.0], $MachinePrecision], N[(x * 0.5), $MachinePrecision]], $MachinePrecision], x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cos x}{{\left({\left(e^{-20}\right)}^{\left(x \cdot 0.5\right)}\right)}^{x}}
\end{array}
(FPCore (x) :precision binary64 (* (cos x) (pow (pow (exp -10.0) x) (- x))))
double code(double x) {
return cos(x) * pow(pow(exp(-10.0), x), -x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) * ((exp((-10.0d0)) ** x) ** -x)
end function
public static double code(double x) {
return Math.cos(x) * Math.pow(Math.pow(Math.exp(-10.0), x), -x);
}
def code(x): return math.cos(x) * math.pow(math.pow(math.exp(-10.0), x), -x)
function code(x) return Float64(cos(x) * ((exp(-10.0) ^ x) ^ Float64(-x))) end
function tmp = code(x) tmp = cos(x) * ((exp(-10.0) ^ x) ^ -x); end
code[x_] := N[(N[Cos[x], $MachinePrecision] * N[Power[N[Power[N[Exp[-10.0], $MachinePrecision], x], $MachinePrecision], (-x)], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot {\left({\left(e^{-10}\right)}^{x}\right)}^{\left(-x\right)}
\end{array}
(FPCore (x) :precision binary64 (* (cos x) (pow (pow (exp 10.0) x) x)))
double code(double x) {
return cos(x) * pow(pow(exp(10.0), x), x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) * ((exp(10.0d0) ** x) ** x)
end function
public static double code(double x) {
return Math.cos(x) * Math.pow(Math.pow(Math.exp(10.0), x), x);
}
def code(x): return math.cos(x) * math.pow(math.pow(math.exp(10.0), x), x)
function code(x) return Float64(cos(x) * ((exp(10.0) ^ x) ^ x)) end
function tmp = code(x) tmp = cos(x) * ((exp(10.0) ^ x) ^ x); end
code[x_] := N[(N[Cos[x], $MachinePrecision] * N[Power[N[Power[N[Exp[10.0], $MachinePrecision], x], $MachinePrecision], x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot {\left({\left(e^{10}\right)}^{x}\right)}^{x}
\end{array}
(FPCore (x) :precision binary64 (/ (cos x) (pow (pow (exp -10.0) x) x)))
double code(double x) {
return cos(x) / pow(pow(exp(-10.0), x), x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) / ((exp((-10.0d0)) ** x) ** x)
end function
public static double code(double x) {
return Math.cos(x) / Math.pow(Math.pow(Math.exp(-10.0), x), x);
}
def code(x): return math.cos(x) / math.pow(math.pow(math.exp(-10.0), x), x)
function code(x) return Float64(cos(x) / ((exp(-10.0) ^ x) ^ x)) end
function tmp = code(x) tmp = cos(x) / ((exp(-10.0) ^ x) ^ x); end
code[x_] := N[(N[Cos[x], $MachinePrecision] / N[Power[N[Power[N[Exp[-10.0], $MachinePrecision], x], $MachinePrecision], x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cos x}{{\left({\left(e^{-10}\right)}^{x}\right)}^{x}}
\end{array}
(FPCore (x) :precision binary64 (* (cos x) (pow (exp 10.0) (* x x))))
double code(double x) {
return cos(x) * pow(exp(10.0), (x * x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) * (exp(10.0d0) ** (x * x))
end function
public static double code(double x) {
return Math.cos(x) * Math.pow(Math.exp(10.0), (x * x));
}
def code(x): return math.cos(x) * math.pow(math.exp(10.0), (x * x))
function code(x) return Float64(cos(x) * (exp(10.0) ^ Float64(x * x))) end
function tmp = code(x) tmp = cos(x) * (exp(10.0) ^ (x * x)); end
code[x_] := N[(N[Cos[x], $MachinePrecision] * N[Power[N[Exp[10.0], $MachinePrecision], N[(x * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot {\left(e^{10}\right)}^{\left(x \cdot x\right)}
\end{array}
(FPCore (x) :precision binary64 (* (cos x) (exp (* 10.0 (* x x)))))
double code(double x) {
return cos(x) * exp((10.0 * (x * x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x) * exp((10.0d0 * (x * x)))
end function
public static double code(double x) {
return Math.cos(x) * Math.exp((10.0 * (x * x)));
}
def code(x): return math.cos(x) * math.exp((10.0 * (x * x)))
function code(x) return Float64(cos(x) * exp(Float64(10.0 * Float64(x * x)))) end
function tmp = code(x) tmp = cos(x) * exp((10.0 * (x * x))); end
code[x_] := N[(N[Cos[x], $MachinePrecision] * N[Exp[N[(10.0 * N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos x \cdot e^{10 \cdot \left(x \cdot x\right)}
\end{array}
(FPCore (x) :precision binary64 (* (pow x 2.0) -0.5))
double code(double x) {
return pow(x, 2.0) * -0.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x ** 2.0d0) * (-0.5d0)
end function
public static double code(double x) {
return Math.pow(x, 2.0) * -0.5;
}
def code(x): return math.pow(x, 2.0) * -0.5
function code(x) return Float64((x ^ 2.0) * -0.5) end
function tmp = code(x) tmp = (x ^ 2.0) * -0.5; end
code[x_] := N[(N[Power[x, 2.0], $MachinePrecision] * -0.5), $MachinePrecision]
\begin{array}{l}
\\
{x}^{2} \cdot -0.5
\end{array}
(FPCore (x) :precision binary64 (cos x))
double code(double x) {
return cos(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = cos(x)
end function
public static double code(double x) {
return Math.cos(x);
}
def code(x): return math.cos(x)
function code(x) return cos(x) end
function tmp = code(x) tmp = cos(x); end
code[x_] := N[Cos[x], $MachinePrecision]
\begin{array}{l}
\\
\cos x
\end{array}
herbie shell --seed 2024006
(FPCore (x)
:name "ENA, Section 1.4, Exercise 1"
:precision binary64
:pre (and (<= 1.99 x) (<= x 2.01))
(* (cos x) (exp (* 10.0 (* x x)))))