
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (fma a (* c -3.0) (pow b 2.0))))
(if (<= b 7.8)
(/ (/ (- t_0 (pow b 2.0)) (+ b (sqrt t_0))) (* a 3.0))
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(+
(* -0.5 (/ c b))
(+
(* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))
(*
-0.16666666666666666
(/ (pow a 3.0) (/ (pow b 7.0) (* (pow c 4.0) 6.328125))))))))))
double code(double a, double b, double c) {
double t_0 = fma(a, (c * -3.0), pow(b, 2.0));
double tmp;
if (b <= 7.8) {
tmp = ((t_0 - pow(b, 2.0)) / (b + sqrt(t_0))) / (a * 3.0);
} else {
tmp = (-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0))) + (-0.16666666666666666 * (pow(a, 3.0) / (pow(b, 7.0) / (pow(c, 4.0) * 6.328125))))));
}
return tmp;
}
function code(a, b, c) t_0 = fma(a, Float64(c * -3.0), (b ^ 2.0)) tmp = 0.0 if (b <= 7.8) tmp = Float64(Float64(Float64(t_0 - (b ^ 2.0)) / Float64(b + sqrt(t_0))) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))) + Float64(-0.16666666666666666 * Float64((a ^ 3.0) / Float64((b ^ 7.0) / Float64((c ^ 4.0) * 6.328125))))))); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(a * N[(c * -3.0), $MachinePrecision] + N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 7.8], N[(N[(N[(t$95$0 - N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.16666666666666666 * N[(N[Power[a, 3.0], $MachinePrecision] / N[(N[Power[b, 7.0], $MachinePrecision] / N[(N[Power[c, 4.0], $MachinePrecision] * 6.328125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(a, c \cdot -3, {b}^{2}\right)\\
\mathbf{if}\;b \leq 7.8:\\
\;\;\;\;\frac{\frac{t_0 - {b}^{2}}{b + \sqrt{t_0}}}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} + -0.16666666666666666 \cdot \frac{{a}^{3}}{\frac{{b}^{7}}{{c}^{4} \cdot 6.328125}}\right)\right)\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (fma a (* c -3.0) (pow b 2.0))))
(if (<= b 7.8)
(/ (/ (- t_0 (pow b 2.0)) (+ b (sqrt t_0))) (* a 3.0))
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(+
(* -0.5 (/ c b))
(+
(* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))
(/ (pow a 3.0) (/ (pow b 7.0) (* (pow c 4.0) -1.0546875)))))))))
double code(double a, double b, double c) {
double t_0 = fma(a, (c * -3.0), pow(b, 2.0));
double tmp;
if (b <= 7.8) {
tmp = ((t_0 - pow(b, 2.0)) / (b + sqrt(t_0))) / (a * 3.0);
} else {
tmp = (-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0))) + (pow(a, 3.0) / (pow(b, 7.0) / (pow(c, 4.0) * -1.0546875)))));
}
return tmp;
}
function code(a, b, c) t_0 = fma(a, Float64(c * -3.0), (b ^ 2.0)) tmp = 0.0 if (b <= 7.8) tmp = Float64(Float64(Float64(t_0 - (b ^ 2.0)) / Float64(b + sqrt(t_0))) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))) + Float64((a ^ 3.0) / Float64((b ^ 7.0) / Float64((c ^ 4.0) * -1.0546875)))))); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(a * N[(c * -3.0), $MachinePrecision] + N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 7.8], N[(N[(N[(t$95$0 - N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[a, 3.0], $MachinePrecision] / N[(N[Power[b, 7.0], $MachinePrecision] / N[(N[Power[c, 4.0], $MachinePrecision] * -1.0546875), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(a, c \cdot -3, {b}^{2}\right)\\
\mathbf{if}\;b \leq 7.8:\\
\;\;\;\;\frac{\frac{t_0 - {b}^{2}}{b + \sqrt{t_0}}}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} + \frac{{a}^{3}}{\frac{{b}^{7}}{{c}^{4} \cdot -1.0546875}}\right)\right)\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (fma a (* c -3.0) (pow b 2.0))))
(if (<= b 8.5)
(/ (/ (- t_0 (pow b 2.0)) (+ b (sqrt t_0))) (* a 3.0))
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0))))))))
double code(double a, double b, double c) {
double t_0 = fma(a, (c * -3.0), pow(b, 2.0));
double tmp;
if (b <= 8.5) {
tmp = ((t_0 - pow(b, 2.0)) / (b + sqrt(t_0))) / (a * 3.0);
} else {
tmp = (-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0))));
}
return tmp;
}
function code(a, b, c) t_0 = fma(a, Float64(c * -3.0), (b ^ 2.0)) tmp = 0.0 if (b <= 8.5) tmp = Float64(Float64(Float64(t_0 - (b ^ 2.0)) / Float64(b + sqrt(t_0))) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))))); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(a * N[(c * -3.0), $MachinePrecision] + N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 8.5], N[(N[(N[(t$95$0 - N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(a, c \cdot -3, {b}^{2}\right)\\
\mathbf{if}\;b \leq 8.5:\\
\;\;\;\;\frac{\frac{t_0 - {b}^{2}}{b + \sqrt{t_0}}}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\right)\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (fma b b (* a (* c -3.0)))))
(if (<= b 8.0)
(/ (/ (- t_0 (pow b 2.0)) (+ b (sqrt t_0))) (* a 3.0))
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0))))))))
double code(double a, double b, double c) {
double t_0 = fma(b, b, (a * (c * -3.0)));
double tmp;
if (b <= 8.0) {
tmp = ((t_0 - pow(b, 2.0)) / (b + sqrt(t_0))) / (a * 3.0);
} else {
tmp = (-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0))));
}
return tmp;
}
function code(a, b, c) t_0 = fma(b, b, Float64(a * Float64(c * -3.0))) tmp = 0.0 if (b <= 8.0) tmp = Float64(Float64(Float64(t_0 - (b ^ 2.0)) / Float64(b + sqrt(t_0))) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))))); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 8.0], N[(N[(N[(t$95$0 - N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)\\
\mathbf{if}\;b \leq 8:\\
\;\;\;\;\frac{\frac{t_0 - {b}^{2}}{b + \sqrt{t_0}}}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\right)\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (fma b b (* a (* c -3.0)))))
(if (<= b 800.0)
(/ (/ (- t_0 (pow b 2.0)) (+ b (sqrt t_0))) (* a 3.0))
(+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))))))
double code(double a, double b, double c) {
double t_0 = fma(b, b, (a * (c * -3.0)));
double tmp;
if (b <= 800.0) {
tmp = ((t_0 - pow(b, 2.0)) / (b + sqrt(t_0))) / (a * 3.0);
} else {
tmp = (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
}
return tmp;
}
function code(a, b, c) t_0 = fma(b, b, Float64(a * Float64(c * -3.0))) tmp = 0.0 if (b <= 800.0) tmp = Float64(Float64(Float64(t_0 - (b ^ 2.0)) / Float64(b + sqrt(t_0))) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 800.0], N[(N[(N[(t$95$0 - N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] / N[(b + N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)\\
\mathbf{if}\;b \leq 800:\\
\;\;\;\;\frac{\frac{t_0 - {b}^{2}}{b + \sqrt{t_0}}}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (<= b 800.0) (/ (- (sqrt (fma b b (* c (* a -3.0)))) b) (* a 3.0)) (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 800.0) {
tmp = (sqrt(fma(b, b, (c * (a * -3.0)))) - b) / (a * 3.0);
} else {
tmp = (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 800.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 800.0], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 800:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= b 800.0)
(/ (- (sqrt (fma b b (* c (* a -3.0)))) b) (* a 3.0))
(/
(+ (/ (* c (* a -1.5)) b) (* -1.125 (* (/ 1.0 b) (pow (* c (/ a b)) 2.0))))
(* a 3.0))))
double code(double a, double b, double c) {
double tmp;
if (b <= 800.0) {
tmp = (sqrt(fma(b, b, (c * (a * -3.0)))) - b) / (a * 3.0);
} else {
tmp = (((c * (a * -1.5)) / b) + (-1.125 * ((1.0 / b) * pow((c * (a / b)), 2.0)))) / (a * 3.0);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 800.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(Float64(Float64(c * Float64(a * -1.5)) / b) + Float64(-1.125 * Float64(Float64(1.0 / b) * (Float64(c * Float64(a / b)) ^ 2.0)))) / Float64(a * 3.0)); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 800.0], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(c * N[(a * -1.5), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision] + N[(-1.125 * N[(N[(1.0 / b), $MachinePrecision] * N[Power[N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 800:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{c \cdot \left(a \cdot -1.5\right)}{b} + -1.125 \cdot \left(\frac{1}{b} \cdot {\left(c \cdot \frac{a}{b}\right)}^{2}\right)}{a \cdot 3}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= b 800.0)
(/ (- (sqrt (- (* b b) (* 3.0 (* a c)))) b) (* a 3.0))
(/
(+ (* -1.125 (* (/ 1.0 b) (pow (* c (/ a b)) 2.0))) (/ (* a -1.5) (/ b c)))
(* a 3.0))))
double code(double a, double b, double c) {
double tmp;
if (b <= 800.0) {
tmp = (sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0);
} else {
tmp = ((-1.125 * ((1.0 / b) * pow((c * (a / b)), 2.0))) + ((a * -1.5) / (b / c))) / (a * 3.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 800.0d0) then
tmp = (sqrt(((b * b) - (3.0d0 * (a * c)))) - b) / (a * 3.0d0)
else
tmp = (((-1.125d0) * ((1.0d0 / b) * ((c * (a / b)) ** 2.0d0))) + ((a * (-1.5d0)) / (b / c))) / (a * 3.0d0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 800.0) {
tmp = (Math.sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0);
} else {
tmp = ((-1.125 * ((1.0 / b) * Math.pow((c * (a / b)), 2.0))) + ((a * -1.5) / (b / c))) / (a * 3.0);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 800.0: tmp = (math.sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0) else: tmp = ((-1.125 * ((1.0 / b) * math.pow((c * (a / b)), 2.0))) + ((a * -1.5) / (b / c))) / (a * 3.0) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 800.0) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(3.0 * Float64(a * c)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(Float64(-1.125 * Float64(Float64(1.0 / b) * (Float64(c * Float64(a / b)) ^ 2.0))) + Float64(Float64(a * -1.5) / Float64(b / c))) / Float64(a * 3.0)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 800.0) tmp = (sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0); else tmp = ((-1.125 * ((1.0 / b) * ((c * (a / b)) ^ 2.0))) + ((a * -1.5) / (b / c))) / (a * 3.0); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 800.0], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(3.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(-1.125 * N[(N[(1.0 / b), $MachinePrecision] * N[Power[N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a * -1.5), $MachinePrecision] / N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 800:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 3 \cdot \left(a \cdot c\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1.125 \cdot \left(\frac{1}{b} \cdot {\left(c \cdot \frac{a}{b}\right)}^{2}\right) + \frac{a \cdot -1.5}{\frac{b}{c}}}{a \cdot 3}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= b 800.0)
(/ (- (sqrt (- (* b b) (* 3.0 (* a c)))) b) (* a 3.0))
(/
(+ (/ (* c (* a -1.5)) b) (* -1.125 (* (/ 1.0 b) (pow (* c (/ a b)) 2.0))))
(* a 3.0))))
double code(double a, double b, double c) {
double tmp;
if (b <= 800.0) {
tmp = (sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0);
} else {
tmp = (((c * (a * -1.5)) / b) + (-1.125 * ((1.0 / b) * pow((c * (a / b)), 2.0)))) / (a * 3.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 800.0d0) then
tmp = (sqrt(((b * b) - (3.0d0 * (a * c)))) - b) / (a * 3.0d0)
else
tmp = (((c * (a * (-1.5d0))) / b) + ((-1.125d0) * ((1.0d0 / b) * ((c * (a / b)) ** 2.0d0)))) / (a * 3.0d0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 800.0) {
tmp = (Math.sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0);
} else {
tmp = (((c * (a * -1.5)) / b) + (-1.125 * ((1.0 / b) * Math.pow((c * (a / b)), 2.0)))) / (a * 3.0);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 800.0: tmp = (math.sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0) else: tmp = (((c * (a * -1.5)) / b) + (-1.125 * ((1.0 / b) * math.pow((c * (a / b)), 2.0)))) / (a * 3.0) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 800.0) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(3.0 * Float64(a * c)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(Float64(Float64(c * Float64(a * -1.5)) / b) + Float64(-1.125 * Float64(Float64(1.0 / b) * (Float64(c * Float64(a / b)) ^ 2.0)))) / Float64(a * 3.0)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 800.0) tmp = (sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0); else tmp = (((c * (a * -1.5)) / b) + (-1.125 * ((1.0 / b) * ((c * (a / b)) ^ 2.0)))) / (a * 3.0); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 800.0], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(3.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(c * N[(a * -1.5), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision] + N[(-1.125 * N[(N[(1.0 / b), $MachinePrecision] * N[Power[N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 800:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 3 \cdot \left(a \cdot c\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{c \cdot \left(a \cdot -1.5\right)}{b} + -1.125 \cdot \left(\frac{1}{b} \cdot {\left(c \cdot \frac{a}{b}\right)}^{2}\right)}{a \cdot 3}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ a (/ b c))))
(if (<= b 800.0)
(/ (- (sqrt (- (* b b) (* 3.0 (* a c)))) b) (* a 3.0))
(/ (+ (* -1.5 (/ (* a c) b)) (* -1.125 (/ t_0 (/ b t_0)))) (* a 3.0)))))
double code(double a, double b, double c) {
double t_0 = a / (b / c);
double tmp;
if (b <= 800.0) {
tmp = (sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0);
} else {
tmp = ((-1.5 * ((a * c) / b)) + (-1.125 * (t_0 / (b / t_0)))) / (a * 3.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = a / (b / c)
if (b <= 800.0d0) then
tmp = (sqrt(((b * b) - (3.0d0 * (a * c)))) - b) / (a * 3.0d0)
else
tmp = (((-1.5d0) * ((a * c) / b)) + ((-1.125d0) * (t_0 / (b / t_0)))) / (a * 3.0d0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = a / (b / c);
double tmp;
if (b <= 800.0) {
tmp = (Math.sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0);
} else {
tmp = ((-1.5 * ((a * c) / b)) + (-1.125 * (t_0 / (b / t_0)))) / (a * 3.0);
}
return tmp;
}
def code(a, b, c): t_0 = a / (b / c) tmp = 0 if b <= 800.0: tmp = (math.sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0) else: tmp = ((-1.5 * ((a * c) / b)) + (-1.125 * (t_0 / (b / t_0)))) / (a * 3.0) return tmp
function code(a, b, c) t_0 = Float64(a / Float64(b / c)) tmp = 0.0 if (b <= 800.0) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(3.0 * Float64(a * c)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(Float64(-1.5 * Float64(Float64(a * c) / b)) + Float64(-1.125 * Float64(t_0 / Float64(b / t_0)))) / Float64(a * 3.0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = a / (b / c); tmp = 0.0; if (b <= 800.0) tmp = (sqrt(((b * b) - (3.0 * (a * c)))) - b) / (a * 3.0); else tmp = ((-1.5 * ((a * c) / b)) + (-1.125 * (t_0 / (b / t_0)))) / (a * 3.0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(a / N[(b / c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 800.0], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(3.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(-1.5 * N[(N[(a * c), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision] + N[(-1.125 * N[(t$95$0 / N[(b / t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{a}{\frac{b}{c}}\\
\mathbf{if}\;b \leq 800:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 3 \cdot \left(a \cdot c\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1.5 \cdot \frac{a \cdot c}{b} + -1.125 \cdot \frac{t_0}{\frac{b}{t_0}}}{a \cdot 3}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (let* ((t_0 (/ a (/ b c)))) (/ (+ (* -1.5 (/ (* a c) b)) (* -1.125 (/ t_0 (/ b t_0)))) (* a 3.0))))
double code(double a, double b, double c) {
double t_0 = a / (b / c);
return ((-1.5 * ((a * c) / b)) + (-1.125 * (t_0 / (b / t_0)))) / (a * 3.0);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
t_0 = a / (b / c)
code = (((-1.5d0) * ((a * c) / b)) + ((-1.125d0) * (t_0 / (b / t_0)))) / (a * 3.0d0)
end function
public static double code(double a, double b, double c) {
double t_0 = a / (b / c);
return ((-1.5 * ((a * c) / b)) + (-1.125 * (t_0 / (b / t_0)))) / (a * 3.0);
}
def code(a, b, c): t_0 = a / (b / c) return ((-1.5 * ((a * c) / b)) + (-1.125 * (t_0 / (b / t_0)))) / (a * 3.0)
function code(a, b, c) t_0 = Float64(a / Float64(b / c)) return Float64(Float64(Float64(-1.5 * Float64(Float64(a * c) / b)) + Float64(-1.125 * Float64(t_0 / Float64(b / t_0)))) / Float64(a * 3.0)) end
function tmp = code(a, b, c) t_0 = a / (b / c); tmp = ((-1.5 * ((a * c) / b)) + (-1.125 * (t_0 / (b / t_0)))) / (a * 3.0); end
code[a_, b_, c_] := Block[{t$95$0 = N[(a / N[(b / c), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(-1.5 * N[(N[(a * c), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision] + N[(-1.125 * N[(t$95$0 / N[(b / t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{a}{\frac{b}{c}}\\
\frac{-1.5 \cdot \frac{a \cdot c}{b} + -1.125 \cdot \frac{t_0}{\frac{b}{t_0}}}{a \cdot 3}
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (* c (/ -0.5 b)))
double code(double a, double b, double c) {
return c * (-0.5 / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((-0.5d0) / b)
end function
public static double code(double a, double b, double c) {
return c * (-0.5 / b);
}
def code(a, b, c): return c * (-0.5 / b)
function code(a, b, c) return Float64(c * Float64(-0.5 / b)) end
function tmp = code(a, b, c) tmp = c * (-0.5 / b); end
code[a_, b_, c_] := N[(c * N[(-0.5 / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \frac{-0.5}{b}
\end{array}
(FPCore (a b c) :precision binary64 (/ (* c -0.5) b))
double code(double a, double b, double c) {
return (c * -0.5) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c * (-0.5d0)) / b
end function
public static double code(double a, double b, double c) {
return (c * -0.5) / b;
}
def code(a, b, c): return (c * -0.5) / b
function code(a, b, c) return Float64(Float64(c * -0.5) / b) end
function tmp = code(a, b, c) tmp = (c * -0.5) / b; end
code[a_, b_, c_] := N[(N[(c * -0.5), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot -0.5}{b}
\end{array}
herbie shell --seed 2024006
(FPCore (a b c)
:name "Cubic critical, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))