
(FPCore (x) :precision binary64 (let* ((t_0 (* (tan x) (tan x)))) (/ (- 1.0 t_0) (+ 1.0 t_0))))
double code(double x) {
double t_0 = tan(x) * tan(x);
return (1.0 - t_0) / (1.0 + t_0);
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
t_0 = tan(x) * tan(x)
code = (1.0d0 - t_0) / (1.0d0 + t_0)
end function
public static double code(double x) {
double t_0 = Math.tan(x) * Math.tan(x);
return (1.0 - t_0) / (1.0 + t_0);
}
def code(x): t_0 = math.tan(x) * math.tan(x) return (1.0 - t_0) / (1.0 + t_0)
function code(x) t_0 = Float64(tan(x) * tan(x)) return Float64(Float64(1.0 - t_0) / Float64(1.0 + t_0)) end
function tmp = code(x) t_0 = tan(x) * tan(x); tmp = (1.0 - t_0) / (1.0 + t_0); end
code[x_] := Block[{t$95$0 = N[(N[Tan[x], $MachinePrecision] * N[Tan[x], $MachinePrecision]), $MachinePrecision]}, N[(N[(1.0 - t$95$0), $MachinePrecision] / N[(1.0 + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \tan x \cdot \tan x\\
\frac{1 - t_0}{1 + t_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (let* ((t_0 (* (tan x) (tan x)))) (/ (- 1.0 t_0) (+ 1.0 t_0))))
double code(double x) {
double t_0 = tan(x) * tan(x);
return (1.0 - t_0) / (1.0 + t_0);
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
t_0 = tan(x) * tan(x)
code = (1.0d0 - t_0) / (1.0d0 + t_0)
end function
public static double code(double x) {
double t_0 = Math.tan(x) * Math.tan(x);
return (1.0 - t_0) / (1.0 + t_0);
}
def code(x): t_0 = math.tan(x) * math.tan(x) return (1.0 - t_0) / (1.0 + t_0)
function code(x) t_0 = Float64(tan(x) * tan(x)) return Float64(Float64(1.0 - t_0) / Float64(1.0 + t_0)) end
function tmp = code(x) t_0 = tan(x) * tan(x); tmp = (1.0 - t_0) / (1.0 + t_0); end
code[x_] := Block[{t$95$0 = N[(N[Tan[x], $MachinePrecision] * N[Tan[x], $MachinePrecision]), $MachinePrecision]}, N[(N[(1.0 - t$95$0), $MachinePrecision] / N[(1.0 + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \tan x \cdot \tan x\\
\frac{1 - t_0}{1 + t_0}
\end{array}
\end{array}
(FPCore (x) :precision binary64 (- (/ (fma (tan x) (tan x) -1.0) (fma (tan x) (tan x) 1.0))))
double code(double x) {
return -(fma(tan(x), tan(x), -1.0) / fma(tan(x), tan(x), 1.0));
}
function code(x) return Float64(-Float64(fma(tan(x), tan(x), -1.0) / fma(tan(x), tan(x), 1.0))) end
code[x_] := (-N[(N[(N[Tan[x], $MachinePrecision] * N[Tan[x], $MachinePrecision] + -1.0), $MachinePrecision] / N[(N[Tan[x], $MachinePrecision] * N[Tan[x], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision])
\begin{array}{l}
\\
-\frac{\mathsf{fma}\left(\tan x, \tan x, -1\right)}{\mathsf{fma}\left(\tan x, \tan x, 1\right)}
\end{array}
(FPCore (x) :precision binary64 (let* ((t_0 (pow (tan x) 2.0))) (/ (- 1.0 t_0) (+ 1.0 t_0))))
double code(double x) {
double t_0 = pow(tan(x), 2.0);
return (1.0 - t_0) / (1.0 + t_0);
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
t_0 = tan(x) ** 2.0d0
code = (1.0d0 - t_0) / (1.0d0 + t_0)
end function
public static double code(double x) {
double t_0 = Math.pow(Math.tan(x), 2.0);
return (1.0 - t_0) / (1.0 + t_0);
}
def code(x): t_0 = math.pow(math.tan(x), 2.0) return (1.0 - t_0) / (1.0 + t_0)
function code(x) t_0 = tan(x) ^ 2.0 return Float64(Float64(1.0 - t_0) / Float64(1.0 + t_0)) end
function tmp = code(x) t_0 = tan(x) ^ 2.0; tmp = (1.0 - t_0) / (1.0 + t_0); end
code[x_] := Block[{t$95$0 = N[Power[N[Tan[x], $MachinePrecision], 2.0], $MachinePrecision]}, N[(N[(1.0 - t$95$0), $MachinePrecision] / N[(1.0 + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\tan x}^{2}\\
\frac{1 - t_0}{1 + t_0}
\end{array}
\end{array}
(FPCore (x) :precision binary64 (expm1 (log (/ 2.0 (+ 1.0 (pow (tan x) 2.0))))))
double code(double x) {
return expm1(log((2.0 / (1.0 + pow(tan(x), 2.0)))));
}
public static double code(double x) {
return Math.expm1(Math.log((2.0 / (1.0 + Math.pow(Math.tan(x), 2.0)))));
}
def code(x): return math.expm1(math.log((2.0 / (1.0 + math.pow(math.tan(x), 2.0)))))
function code(x) return expm1(log(Float64(2.0 / Float64(1.0 + (tan(x) ^ 2.0))))) end
code[x_] := N[(Exp[N[Log[N[(2.0 / N[(1.0 + N[Power[N[Tan[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{expm1}\left(\log \left(\frac{2}{1 + {\tan x}^{2}}\right)\right)
\end{array}
(FPCore (x) :precision binary64 (+ -1.0 (/ 2.0 (+ 1.0 (pow (tan x) 2.0)))))
double code(double x) {
return -1.0 + (2.0 / (1.0 + pow(tan(x), 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-1.0d0) + (2.0d0 / (1.0d0 + (tan(x) ** 2.0d0)))
end function
public static double code(double x) {
return -1.0 + (2.0 / (1.0 + Math.pow(Math.tan(x), 2.0)));
}
def code(x): return -1.0 + (2.0 / (1.0 + math.pow(math.tan(x), 2.0)))
function code(x) return Float64(-1.0 + Float64(2.0 / Float64(1.0 + (tan(x) ^ 2.0)))) end
function tmp = code(x) tmp = -1.0 + (2.0 / (1.0 + (tan(x) ^ 2.0))); end
code[x_] := N[(-1.0 + N[(2.0 / N[(1.0 + N[Power[N[Tan[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-1 + \frac{2}{1 + {\tan x}^{2}}
\end{array}
(FPCore (x) :precision binary64 (- 1.0 (pow (tan x) 2.0)))
double code(double x) {
return 1.0 - pow(tan(x), 2.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 - (tan(x) ** 2.0d0)
end function
public static double code(double x) {
return 1.0 - Math.pow(Math.tan(x), 2.0);
}
def code(x): return 1.0 - math.pow(math.tan(x), 2.0)
function code(x) return Float64(1.0 - (tan(x) ^ 2.0)) end
function tmp = code(x) tmp = 1.0 - (tan(x) ^ 2.0); end
code[x_] := N[(1.0 - N[Power[N[Tan[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - {\tan x}^{2}
\end{array}
(FPCore (x) :precision binary64 (if (<= x 1.0) (+ 1.0 (* (pow x 2.0) -2.0)) -1.0))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 + (pow(x, 2.0) * -2.0);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = 1.0d0 + ((x ** 2.0d0) * (-2.0d0))
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = 1.0 + (Math.pow(x, 2.0) * -2.0);
} else {
tmp = -1.0;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = 1.0 + (math.pow(x, 2.0) * -2.0) else: tmp = -1.0 return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(1.0 + Float64((x ^ 2.0) * -2.0)); else tmp = -1.0; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = 1.0 + ((x ^ 2.0) * -2.0); else tmp = -1.0; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(1.0 + N[(N[Power[x, 2.0], $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;1 + {x}^{2} \cdot -2\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
(FPCore (x) :precision binary64 (if (<= x 0.78) 1.0 -1.0))
double code(double x) {
double tmp;
if (x <= 0.78) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.78d0) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.78) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.78: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x) tmp = 0.0 if (x <= 0.78) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.78) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.78], 1.0, -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.78:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
(FPCore (x) :precision binary64 -1.0)
double code(double x) {
return -1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = -1.0d0
end function
public static double code(double x) {
return -1.0;
}
def code(x): return -1.0
function code(x) return -1.0 end
function tmp = code(x) tmp = -1.0; end
code[x_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
herbie shell --seed 2024006
(FPCore (x)
:name "Trigonometry B"
:precision binary64
(/ (- 1.0 (* (tan x) (tan x))) (+ 1.0 (* (tan x) (tan x)))))