
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)
\end{array}
im_m = (fabs.f64 im)
im_s = (copysign.f64 1 im)
(FPCore (im_s re im_m)
:precision binary64
(let* ((t_0 (exp (- im_m))) (t_1 (* (cos re) -0.5)))
(*
im_s
(if (<= (- t_0 (exp im_m)) -1000000000.0)
(* (- (exp im_m) t_0) t_1)
(*
t_1
(+
(* 0.016666666666666666 (pow im_m 5.0))
(+ (* 0.3333333333333333 (pow im_m 3.0)) (* im_m 2.0))))))))im_m = fabs(im);
im_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double t_0 = exp(-im_m);
double t_1 = cos(re) * -0.5;
double tmp;
if ((t_0 - exp(im_m)) <= -1000000000.0) {
tmp = (exp(im_m) - t_0) * t_1;
} else {
tmp = t_1 * ((0.016666666666666666 * pow(im_m, 5.0)) + ((0.3333333333333333 * pow(im_m, 3.0)) + (im_m * 2.0)));
}
return im_s * tmp;
}
im_m = abs(im)
im_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = exp(-im_m)
t_1 = cos(re) * (-0.5d0)
if ((t_0 - exp(im_m)) <= (-1000000000.0d0)) then
tmp = (exp(im_m) - t_0) * t_1
else
tmp = t_1 * ((0.016666666666666666d0 * (im_m ** 5.0d0)) + ((0.3333333333333333d0 * (im_m ** 3.0d0)) + (im_m * 2.0d0)))
end if
code = im_s * tmp
end function
im_m = Math.abs(im);
im_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double t_0 = Math.exp(-im_m);
double t_1 = Math.cos(re) * -0.5;
double tmp;
if ((t_0 - Math.exp(im_m)) <= -1000000000.0) {
tmp = (Math.exp(im_m) - t_0) * t_1;
} else {
tmp = t_1 * ((0.016666666666666666 * Math.pow(im_m, 5.0)) + ((0.3333333333333333 * Math.pow(im_m, 3.0)) + (im_m * 2.0)));
}
return im_s * tmp;
}
im_m = math.fabs(im) im_s = math.copysign(1.0, im) def code(im_s, re, im_m): t_0 = math.exp(-im_m) t_1 = math.cos(re) * -0.5 tmp = 0 if (t_0 - math.exp(im_m)) <= -1000000000.0: tmp = (math.exp(im_m) - t_0) * t_1 else: tmp = t_1 * ((0.016666666666666666 * math.pow(im_m, 5.0)) + ((0.3333333333333333 * math.pow(im_m, 3.0)) + (im_m * 2.0))) return im_s * tmp
im_m = abs(im) im_s = copysign(1.0, im) function code(im_s, re, im_m) t_0 = exp(Float64(-im_m)) t_1 = Float64(cos(re) * -0.5) tmp = 0.0 if (Float64(t_0 - exp(im_m)) <= -1000000000.0) tmp = Float64(Float64(exp(im_m) - t_0) * t_1); else tmp = Float64(t_1 * Float64(Float64(0.016666666666666666 * (im_m ^ 5.0)) + Float64(Float64(0.3333333333333333 * (im_m ^ 3.0)) + Float64(im_m * 2.0)))); end return Float64(im_s * tmp) end
im_m = abs(im); im_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) t_0 = exp(-im_m); t_1 = cos(re) * -0.5; tmp = 0.0; if ((t_0 - exp(im_m)) <= -1000000000.0) tmp = (exp(im_m) - t_0) * t_1; else tmp = t_1 * ((0.016666666666666666 * (im_m ^ 5.0)) + ((0.3333333333333333 * (im_m ^ 3.0)) + (im_m * 2.0))); end tmp_2 = im_s * tmp; end
im_m = N[Abs[im], $MachinePrecision]
im_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := Block[{t$95$0 = N[Exp[(-im$95$m)], $MachinePrecision]}, Block[{t$95$1 = N[(N[Cos[re], $MachinePrecision] * -0.5), $MachinePrecision]}, N[(im$95$s * If[LessEqual[N[(t$95$0 - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision], -1000000000.0], N[(N[(N[Exp[im$95$m], $MachinePrecision] - t$95$0), $MachinePrecision] * t$95$1), $MachinePrecision], N[(t$95$1 * N[(N[(0.016666666666666666 * N[Power[im$95$m, 5.0], $MachinePrecision]), $MachinePrecision] + N[(N[(0.3333333333333333 * N[Power[im$95$m, 3.0], $MachinePrecision]), $MachinePrecision] + N[(im$95$m * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]]
\begin{array}{l}
im_m = \left|im\right|
\\
im_s = \mathsf{copysign}\left(1, im\right)
\\
\begin{array}{l}
t_0 := e^{-im_m}\\
t_1 := \cos re \cdot -0.5\\
im_s \cdot \begin{array}{l}
\mathbf{if}\;t_0 - e^{im_m} \leq -1000000000:\\
\;\;\;\;\left(e^{im_m} - t_0\right) \cdot t_1\\
\mathbf{else}:\\
\;\;\;\;t_1 \cdot \left(0.016666666666666666 \cdot {im_m}^{5} + \left(0.3333333333333333 \cdot {im_m}^{3} + im_m \cdot 2\right)\right)\\
\end{array}
\end{array}
\end{array}
im_m = (fabs.f64 im)
im_s = (copysign.f64 1 im)
(FPCore (im_s re im_m)
:precision binary64
(let* ((t_0 (exp (- im_m))))
(*
im_s
(if (<= (- t_0 (exp im_m)) -0.01)
(* (- (exp im_m) t_0) (* (cos re) -0.5))
(* (cos re) (- (* (pow im_m 3.0) -0.16666666666666666) im_m))))))im_m = fabs(im);
im_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double t_0 = exp(-im_m);
double tmp;
if ((t_0 - exp(im_m)) <= -0.01) {
tmp = (exp(im_m) - t_0) * (cos(re) * -0.5);
} else {
tmp = cos(re) * ((pow(im_m, 3.0) * -0.16666666666666666) - im_m);
}
return im_s * tmp;
}
im_m = abs(im)
im_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: t_0
real(8) :: tmp
t_0 = exp(-im_m)
if ((t_0 - exp(im_m)) <= (-0.01d0)) then
tmp = (exp(im_m) - t_0) * (cos(re) * (-0.5d0))
else
tmp = cos(re) * (((im_m ** 3.0d0) * (-0.16666666666666666d0)) - im_m)
end if
code = im_s * tmp
end function
im_m = Math.abs(im);
im_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double t_0 = Math.exp(-im_m);
double tmp;
if ((t_0 - Math.exp(im_m)) <= -0.01) {
tmp = (Math.exp(im_m) - t_0) * (Math.cos(re) * -0.5);
} else {
tmp = Math.cos(re) * ((Math.pow(im_m, 3.0) * -0.16666666666666666) - im_m);
}
return im_s * tmp;
}
im_m = math.fabs(im) im_s = math.copysign(1.0, im) def code(im_s, re, im_m): t_0 = math.exp(-im_m) tmp = 0 if (t_0 - math.exp(im_m)) <= -0.01: tmp = (math.exp(im_m) - t_0) * (math.cos(re) * -0.5) else: tmp = math.cos(re) * ((math.pow(im_m, 3.0) * -0.16666666666666666) - im_m) return im_s * tmp
im_m = abs(im) im_s = copysign(1.0, im) function code(im_s, re, im_m) t_0 = exp(Float64(-im_m)) tmp = 0.0 if (Float64(t_0 - exp(im_m)) <= -0.01) tmp = Float64(Float64(exp(im_m) - t_0) * Float64(cos(re) * -0.5)); else tmp = Float64(cos(re) * Float64(Float64((im_m ^ 3.0) * -0.16666666666666666) - im_m)); end return Float64(im_s * tmp) end
im_m = abs(im); im_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) t_0 = exp(-im_m); tmp = 0.0; if ((t_0 - exp(im_m)) <= -0.01) tmp = (exp(im_m) - t_0) * (cos(re) * -0.5); else tmp = cos(re) * (((im_m ^ 3.0) * -0.16666666666666666) - im_m); end tmp_2 = im_s * tmp; end
im_m = N[Abs[im], $MachinePrecision]
im_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := Block[{t$95$0 = N[Exp[(-im$95$m)], $MachinePrecision]}, N[(im$95$s * If[LessEqual[N[(t$95$0 - N[Exp[im$95$m], $MachinePrecision]), $MachinePrecision], -0.01], N[(N[(N[Exp[im$95$m], $MachinePrecision] - t$95$0), $MachinePrecision] * N[(N[Cos[re], $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision], N[(N[Cos[re], $MachinePrecision] * N[(N[(N[Power[im$95$m, 3.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision] - im$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
im_m = \left|im\right|
\\
im_s = \mathsf{copysign}\left(1, im\right)
\\
\begin{array}{l}
t_0 := e^{-im_m}\\
im_s \cdot \begin{array}{l}
\mathbf{if}\;t_0 - e^{im_m} \leq -0.01:\\
\;\;\;\;\left(e^{im_m} - t_0\right) \cdot \left(\cos re \cdot -0.5\right)\\
\mathbf{else}:\\
\;\;\;\;\cos re \cdot \left({im_m}^{3} \cdot -0.16666666666666666 - im_m\right)\\
\end{array}
\end{array}
\end{array}
im_m = (fabs.f64 im)
im_s = (copysign.f64 1 im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 5e-5)
(* im_m (- (cos re)))
(if (<= im_m 4.5e+61)
(* (- (exp im_m) (exp (- im_m))) -0.5)
(* -0.008333333333333333 (* (cos re) (pow im_m 5.0)))))))im_m = fabs(im);
im_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 5e-5) {
tmp = im_m * -cos(re);
} else if (im_m <= 4.5e+61) {
tmp = (exp(im_m) - exp(-im_m)) * -0.5;
} else {
tmp = -0.008333333333333333 * (cos(re) * pow(im_m, 5.0));
}
return im_s * tmp;
}
im_m = abs(im)
im_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 5d-5) then
tmp = im_m * -cos(re)
else if (im_m <= 4.5d+61) then
tmp = (exp(im_m) - exp(-im_m)) * (-0.5d0)
else
tmp = (-0.008333333333333333d0) * (cos(re) * (im_m ** 5.0d0))
end if
code = im_s * tmp
end function
im_m = Math.abs(im);
im_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 5e-5) {
tmp = im_m * -Math.cos(re);
} else if (im_m <= 4.5e+61) {
tmp = (Math.exp(im_m) - Math.exp(-im_m)) * -0.5;
} else {
tmp = -0.008333333333333333 * (Math.cos(re) * Math.pow(im_m, 5.0));
}
return im_s * tmp;
}
im_m = math.fabs(im) im_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 5e-5: tmp = im_m * -math.cos(re) elif im_m <= 4.5e+61: tmp = (math.exp(im_m) - math.exp(-im_m)) * -0.5 else: tmp = -0.008333333333333333 * (math.cos(re) * math.pow(im_m, 5.0)) return im_s * tmp
im_m = abs(im) im_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 5e-5) tmp = Float64(im_m * Float64(-cos(re))); elseif (im_m <= 4.5e+61) tmp = Float64(Float64(exp(im_m) - exp(Float64(-im_m))) * -0.5); else tmp = Float64(-0.008333333333333333 * Float64(cos(re) * (im_m ^ 5.0))); end return Float64(im_s * tmp) end
im_m = abs(im); im_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 5e-5) tmp = im_m * -cos(re); elseif (im_m <= 4.5e+61) tmp = (exp(im_m) - exp(-im_m)) * -0.5; else tmp = -0.008333333333333333 * (cos(re) * (im_m ^ 5.0)); end tmp_2 = im_s * tmp; end
im_m = N[Abs[im], $MachinePrecision]
im_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 5e-5], N[(im$95$m * (-N[Cos[re], $MachinePrecision])), $MachinePrecision], If[LessEqual[im$95$m, 4.5e+61], N[(N[(N[Exp[im$95$m], $MachinePrecision] - N[Exp[(-im$95$m)], $MachinePrecision]), $MachinePrecision] * -0.5), $MachinePrecision], N[(-0.008333333333333333 * N[(N[Cos[re], $MachinePrecision] * N[Power[im$95$m, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
im_m = \left|im\right|
\\
im_s = \mathsf{copysign}\left(1, im\right)
\\
im_s \cdot \begin{array}{l}
\mathbf{if}\;im_m \leq 5 \cdot 10^{-5}:\\
\;\;\;\;im_m \cdot \left(-\cos re\right)\\
\mathbf{elif}\;im_m \leq 4.5 \cdot 10^{+61}:\\
\;\;\;\;\left(e^{im_m} - e^{-im_m}\right) \cdot -0.5\\
\mathbf{else}:\\
\;\;\;\;-0.008333333333333333 \cdot \left(\cos re \cdot {im_m}^{5}\right)\\
\end{array}
\end{array}
im_m = (fabs.f64 im)
im_s = (copysign.f64 1 im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 0.0076)
(* (cos re) (- (* (pow im_m 3.0) -0.16666666666666666) im_m))
(if (<= im_m 5e+61)
(* (- (exp im_m) (exp (- im_m))) -0.5)
(* -0.008333333333333333 (* (cos re) (pow im_m 5.0)))))))im_m = fabs(im);
im_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 0.0076) {
tmp = cos(re) * ((pow(im_m, 3.0) * -0.16666666666666666) - im_m);
} else if (im_m <= 5e+61) {
tmp = (exp(im_m) - exp(-im_m)) * -0.5;
} else {
tmp = -0.008333333333333333 * (cos(re) * pow(im_m, 5.0));
}
return im_s * tmp;
}
im_m = abs(im)
im_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 0.0076d0) then
tmp = cos(re) * (((im_m ** 3.0d0) * (-0.16666666666666666d0)) - im_m)
else if (im_m <= 5d+61) then
tmp = (exp(im_m) - exp(-im_m)) * (-0.5d0)
else
tmp = (-0.008333333333333333d0) * (cos(re) * (im_m ** 5.0d0))
end if
code = im_s * tmp
end function
im_m = Math.abs(im);
im_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 0.0076) {
tmp = Math.cos(re) * ((Math.pow(im_m, 3.0) * -0.16666666666666666) - im_m);
} else if (im_m <= 5e+61) {
tmp = (Math.exp(im_m) - Math.exp(-im_m)) * -0.5;
} else {
tmp = -0.008333333333333333 * (Math.cos(re) * Math.pow(im_m, 5.0));
}
return im_s * tmp;
}
im_m = math.fabs(im) im_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 0.0076: tmp = math.cos(re) * ((math.pow(im_m, 3.0) * -0.16666666666666666) - im_m) elif im_m <= 5e+61: tmp = (math.exp(im_m) - math.exp(-im_m)) * -0.5 else: tmp = -0.008333333333333333 * (math.cos(re) * math.pow(im_m, 5.0)) return im_s * tmp
im_m = abs(im) im_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 0.0076) tmp = Float64(cos(re) * Float64(Float64((im_m ^ 3.0) * -0.16666666666666666) - im_m)); elseif (im_m <= 5e+61) tmp = Float64(Float64(exp(im_m) - exp(Float64(-im_m))) * -0.5); else tmp = Float64(-0.008333333333333333 * Float64(cos(re) * (im_m ^ 5.0))); end return Float64(im_s * tmp) end
im_m = abs(im); im_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 0.0076) tmp = cos(re) * (((im_m ^ 3.0) * -0.16666666666666666) - im_m); elseif (im_m <= 5e+61) tmp = (exp(im_m) - exp(-im_m)) * -0.5; else tmp = -0.008333333333333333 * (cos(re) * (im_m ^ 5.0)); end tmp_2 = im_s * tmp; end
im_m = N[Abs[im], $MachinePrecision]
im_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 0.0076], N[(N[Cos[re], $MachinePrecision] * N[(N[(N[Power[im$95$m, 3.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision] - im$95$m), $MachinePrecision]), $MachinePrecision], If[LessEqual[im$95$m, 5e+61], N[(N[(N[Exp[im$95$m], $MachinePrecision] - N[Exp[(-im$95$m)], $MachinePrecision]), $MachinePrecision] * -0.5), $MachinePrecision], N[(-0.008333333333333333 * N[(N[Cos[re], $MachinePrecision] * N[Power[im$95$m, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
im_m = \left|im\right|
\\
im_s = \mathsf{copysign}\left(1, im\right)
\\
im_s \cdot \begin{array}{l}
\mathbf{if}\;im_m \leq 0.0076:\\
\;\;\;\;\cos re \cdot \left({im_m}^{3} \cdot -0.16666666666666666 - im_m\right)\\
\mathbf{elif}\;im_m \leq 5 \cdot 10^{+61}:\\
\;\;\;\;\left(e^{im_m} - e^{-im_m}\right) \cdot -0.5\\
\mathbf{else}:\\
\;\;\;\;-0.008333333333333333 \cdot \left(\cos re \cdot {im_m}^{5}\right)\\
\end{array}
\end{array}
im_m = (fabs.f64 im)
im_s = (copysign.f64 1 im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 0.00018)
(* im_m (- (cos re)))
(* (- (exp im_m) (exp (- im_m))) -0.5))))im_m = fabs(im);
im_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 0.00018) {
tmp = im_m * -cos(re);
} else {
tmp = (exp(im_m) - exp(-im_m)) * -0.5;
}
return im_s * tmp;
}
im_m = abs(im)
im_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 0.00018d0) then
tmp = im_m * -cos(re)
else
tmp = (exp(im_m) - exp(-im_m)) * (-0.5d0)
end if
code = im_s * tmp
end function
im_m = Math.abs(im);
im_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 0.00018) {
tmp = im_m * -Math.cos(re);
} else {
tmp = (Math.exp(im_m) - Math.exp(-im_m)) * -0.5;
}
return im_s * tmp;
}
im_m = math.fabs(im) im_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 0.00018: tmp = im_m * -math.cos(re) else: tmp = (math.exp(im_m) - math.exp(-im_m)) * -0.5 return im_s * tmp
im_m = abs(im) im_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 0.00018) tmp = Float64(im_m * Float64(-cos(re))); else tmp = Float64(Float64(exp(im_m) - exp(Float64(-im_m))) * -0.5); end return Float64(im_s * tmp) end
im_m = abs(im); im_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 0.00018) tmp = im_m * -cos(re); else tmp = (exp(im_m) - exp(-im_m)) * -0.5; end tmp_2 = im_s * tmp; end
im_m = N[Abs[im], $MachinePrecision]
im_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 0.00018], N[(im$95$m * (-N[Cos[re], $MachinePrecision])), $MachinePrecision], N[(N[(N[Exp[im$95$m], $MachinePrecision] - N[Exp[(-im$95$m)], $MachinePrecision]), $MachinePrecision] * -0.5), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
im_m = \left|im\right|
\\
im_s = \mathsf{copysign}\left(1, im\right)
\\
im_s \cdot \begin{array}{l}
\mathbf{if}\;im_m \leq 0.00018:\\
\;\;\;\;im_m \cdot \left(-\cos re\right)\\
\mathbf{else}:\\
\;\;\;\;\left(e^{im_m} - e^{-im_m}\right) \cdot -0.5\\
\end{array}
\end{array}
im_m = (fabs.f64 im)
im_s = (copysign.f64 1 im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 540.0)
(* im_m (- (cos re)))
(if (<= im_m 2.9e+59)
(- (* 0.5 (* im_m (pow re 2.0))) im_m)
(- (* (pow im_m 5.0) -0.008333333333333333) im_m)))))im_m = fabs(im);
im_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 540.0) {
tmp = im_m * -cos(re);
} else if (im_m <= 2.9e+59) {
tmp = (0.5 * (im_m * pow(re, 2.0))) - im_m;
} else {
tmp = (pow(im_m, 5.0) * -0.008333333333333333) - im_m;
}
return im_s * tmp;
}
im_m = abs(im)
im_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 540.0d0) then
tmp = im_m * -cos(re)
else if (im_m <= 2.9d+59) then
tmp = (0.5d0 * (im_m * (re ** 2.0d0))) - im_m
else
tmp = ((im_m ** 5.0d0) * (-0.008333333333333333d0)) - im_m
end if
code = im_s * tmp
end function
im_m = Math.abs(im);
im_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 540.0) {
tmp = im_m * -Math.cos(re);
} else if (im_m <= 2.9e+59) {
tmp = (0.5 * (im_m * Math.pow(re, 2.0))) - im_m;
} else {
tmp = (Math.pow(im_m, 5.0) * -0.008333333333333333) - im_m;
}
return im_s * tmp;
}
im_m = math.fabs(im) im_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 540.0: tmp = im_m * -math.cos(re) elif im_m <= 2.9e+59: tmp = (0.5 * (im_m * math.pow(re, 2.0))) - im_m else: tmp = (math.pow(im_m, 5.0) * -0.008333333333333333) - im_m return im_s * tmp
im_m = abs(im) im_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 540.0) tmp = Float64(im_m * Float64(-cos(re))); elseif (im_m <= 2.9e+59) tmp = Float64(Float64(0.5 * Float64(im_m * (re ^ 2.0))) - im_m); else tmp = Float64(Float64((im_m ^ 5.0) * -0.008333333333333333) - im_m); end return Float64(im_s * tmp) end
im_m = abs(im); im_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 540.0) tmp = im_m * -cos(re); elseif (im_m <= 2.9e+59) tmp = (0.5 * (im_m * (re ^ 2.0))) - im_m; else tmp = ((im_m ^ 5.0) * -0.008333333333333333) - im_m; end tmp_2 = im_s * tmp; end
im_m = N[Abs[im], $MachinePrecision]
im_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 540.0], N[(im$95$m * (-N[Cos[re], $MachinePrecision])), $MachinePrecision], If[LessEqual[im$95$m, 2.9e+59], N[(N[(0.5 * N[(im$95$m * N[Power[re, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - im$95$m), $MachinePrecision], N[(N[(N[Power[im$95$m, 5.0], $MachinePrecision] * -0.008333333333333333), $MachinePrecision] - im$95$m), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
im_m = \left|im\right|
\\
im_s = \mathsf{copysign}\left(1, im\right)
\\
im_s \cdot \begin{array}{l}
\mathbf{if}\;im_m \leq 540:\\
\;\;\;\;im_m \cdot \left(-\cos re\right)\\
\mathbf{elif}\;im_m \leq 2.9 \cdot 10^{+59}:\\
\;\;\;\;0.5 \cdot \left(im_m \cdot {re}^{2}\right) - im_m\\
\mathbf{else}:\\
\;\;\;\;{im_m}^{5} \cdot -0.008333333333333333 - im_m\\
\end{array}
\end{array}
im_m = (fabs.f64 im)
im_s = (copysign.f64 1 im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 3.85e+55)
(* im_m (- (cos re)))
(* -0.5 (* 0.016666666666666666 (pow im_m 5.0))))))im_m = fabs(im);
im_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 3.85e+55) {
tmp = im_m * -cos(re);
} else {
tmp = -0.5 * (0.016666666666666666 * pow(im_m, 5.0));
}
return im_s * tmp;
}
im_m = abs(im)
im_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 3.85d+55) then
tmp = im_m * -cos(re)
else
tmp = (-0.5d0) * (0.016666666666666666d0 * (im_m ** 5.0d0))
end if
code = im_s * tmp
end function
im_m = Math.abs(im);
im_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 3.85e+55) {
tmp = im_m * -Math.cos(re);
} else {
tmp = -0.5 * (0.016666666666666666 * Math.pow(im_m, 5.0));
}
return im_s * tmp;
}
im_m = math.fabs(im) im_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 3.85e+55: tmp = im_m * -math.cos(re) else: tmp = -0.5 * (0.016666666666666666 * math.pow(im_m, 5.0)) return im_s * tmp
im_m = abs(im) im_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 3.85e+55) tmp = Float64(im_m * Float64(-cos(re))); else tmp = Float64(-0.5 * Float64(0.016666666666666666 * (im_m ^ 5.0))); end return Float64(im_s * tmp) end
im_m = abs(im); im_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 3.85e+55) tmp = im_m * -cos(re); else tmp = -0.5 * (0.016666666666666666 * (im_m ^ 5.0)); end tmp_2 = im_s * tmp; end
im_m = N[Abs[im], $MachinePrecision]
im_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 3.85e+55], N[(im$95$m * (-N[Cos[re], $MachinePrecision])), $MachinePrecision], N[(-0.5 * N[(0.016666666666666666 * N[Power[im$95$m, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
im_m = \left|im\right|
\\
im_s = \mathsf{copysign}\left(1, im\right)
\\
im_s \cdot \begin{array}{l}
\mathbf{if}\;im_m \leq 3.85 \cdot 10^{+55}:\\
\;\;\;\;im_m \cdot \left(-\cos re\right)\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \left(0.016666666666666666 \cdot {im_m}^{5}\right)\\
\end{array}
\end{array}
im_m = (fabs.f64 im)
im_s = (copysign.f64 1 im)
(FPCore (im_s re im_m)
:precision binary64
(*
im_s
(if (<= im_m 3.85e+55)
(* im_m (- (cos re)))
(- (* (pow im_m 5.0) -0.008333333333333333) im_m))))im_m = fabs(im);
im_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 3.85e+55) {
tmp = im_m * -cos(re);
} else {
tmp = (pow(im_m, 5.0) * -0.008333333333333333) - im_m;
}
return im_s * tmp;
}
im_m = abs(im)
im_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
real(8) :: tmp
if (im_m <= 3.85d+55) then
tmp = im_m * -cos(re)
else
tmp = ((im_m ** 5.0d0) * (-0.008333333333333333d0)) - im_m
end if
code = im_s * tmp
end function
im_m = Math.abs(im);
im_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
double tmp;
if (im_m <= 3.85e+55) {
tmp = im_m * -Math.cos(re);
} else {
tmp = (Math.pow(im_m, 5.0) * -0.008333333333333333) - im_m;
}
return im_s * tmp;
}
im_m = math.fabs(im) im_s = math.copysign(1.0, im) def code(im_s, re, im_m): tmp = 0 if im_m <= 3.85e+55: tmp = im_m * -math.cos(re) else: tmp = (math.pow(im_m, 5.0) * -0.008333333333333333) - im_m return im_s * tmp
im_m = abs(im) im_s = copysign(1.0, im) function code(im_s, re, im_m) tmp = 0.0 if (im_m <= 3.85e+55) tmp = Float64(im_m * Float64(-cos(re))); else tmp = Float64(Float64((im_m ^ 5.0) * -0.008333333333333333) - im_m); end return Float64(im_s * tmp) end
im_m = abs(im); im_s = sign(im) * abs(1.0); function tmp_2 = code(im_s, re, im_m) tmp = 0.0; if (im_m <= 3.85e+55) tmp = im_m * -cos(re); else tmp = ((im_m ^ 5.0) * -0.008333333333333333) - im_m; end tmp_2 = im_s * tmp; end
im_m = N[Abs[im], $MachinePrecision]
im_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * If[LessEqual[im$95$m, 3.85e+55], N[(im$95$m * (-N[Cos[re], $MachinePrecision])), $MachinePrecision], N[(N[(N[Power[im$95$m, 5.0], $MachinePrecision] * -0.008333333333333333), $MachinePrecision] - im$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
im_m = \left|im\right|
\\
im_s = \mathsf{copysign}\left(1, im\right)
\\
im_s \cdot \begin{array}{l}
\mathbf{if}\;im_m \leq 3.85 \cdot 10^{+55}:\\
\;\;\;\;im_m \cdot \left(-\cos re\right)\\
\mathbf{else}:\\
\;\;\;\;{im_m}^{5} \cdot -0.008333333333333333 - im_m\\
\end{array}
\end{array}
im_m = (fabs.f64 im) im_s = (copysign.f64 1 im) (FPCore (im_s re im_m) :precision binary64 (* im_s (* im_m (- (cos re)))))
im_m = fabs(im);
im_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
return im_s * (im_m * -cos(re));
}
im_m = abs(im)
im_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
code = im_s * (im_m * -cos(re))
end function
im_m = Math.abs(im);
im_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
return im_s * (im_m * -Math.cos(re));
}
im_m = math.fabs(im) im_s = math.copysign(1.0, im) def code(im_s, re, im_m): return im_s * (im_m * -math.cos(re))
im_m = abs(im) im_s = copysign(1.0, im) function code(im_s, re, im_m) return Float64(im_s * Float64(im_m * Float64(-cos(re)))) end
im_m = abs(im); im_s = sign(im) * abs(1.0); function tmp = code(im_s, re, im_m) tmp = im_s * (im_m * -cos(re)); end
im_m = N[Abs[im], $MachinePrecision]
im_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * N[(im$95$m * (-N[Cos[re], $MachinePrecision])), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
im_m = \left|im\right|
\\
im_s = \mathsf{copysign}\left(1, im\right)
\\
im_s \cdot \left(im_m \cdot \left(-\cos re\right)\right)
\end{array}
im_m = (fabs.f64 im) im_s = (copysign.f64 1 im) (FPCore (im_s re im_m) :precision binary64 (* im_s (* -0.5 (* im_m 2.0))))
im_m = fabs(im);
im_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
return im_s * (-0.5 * (im_m * 2.0));
}
im_m = abs(im)
im_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
code = im_s * ((-0.5d0) * (im_m * 2.0d0))
end function
im_m = Math.abs(im);
im_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
return im_s * (-0.5 * (im_m * 2.0));
}
im_m = math.fabs(im) im_s = math.copysign(1.0, im) def code(im_s, re, im_m): return im_s * (-0.5 * (im_m * 2.0))
im_m = abs(im) im_s = copysign(1.0, im) function code(im_s, re, im_m) return Float64(im_s * Float64(-0.5 * Float64(im_m * 2.0))) end
im_m = abs(im); im_s = sign(im) * abs(1.0); function tmp = code(im_s, re, im_m) tmp = im_s * (-0.5 * (im_m * 2.0)); end
im_m = N[Abs[im], $MachinePrecision]
im_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * N[(-0.5 * N[(im$95$m * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
im_m = \left|im\right|
\\
im_s = \mathsf{copysign}\left(1, im\right)
\\
im_s \cdot \left(-0.5 \cdot \left(im_m \cdot 2\right)\right)
\end{array}
im_m = (fabs.f64 im) im_s = (copysign.f64 1 im) (FPCore (im_s re im_m) :precision binary64 (* im_s 1.0))
im_m = fabs(im);
im_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
return im_s * 1.0;
}
im_m = abs(im)
im_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
code = im_s * 1.0d0
end function
im_m = Math.abs(im);
im_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
return im_s * 1.0;
}
im_m = math.fabs(im) im_s = math.copysign(1.0, im) def code(im_s, re, im_m): return im_s * 1.0
im_m = abs(im) im_s = copysign(1.0, im) function code(im_s, re, im_m) return Float64(im_s * 1.0) end
im_m = abs(im); im_s = sign(im) * abs(1.0); function tmp = code(im_s, re, im_m) tmp = im_s * 1.0; end
im_m = N[Abs[im], $MachinePrecision]
im_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * 1.0), $MachinePrecision]
\begin{array}{l}
im_m = \left|im\right|
\\
im_s = \mathsf{copysign}\left(1, im\right)
\\
im_s \cdot 1
\end{array}
im_m = (fabs.f64 im) im_s = (copysign.f64 1 im) (FPCore (im_s re im_m) :precision binary64 (* im_s 0.0))
im_m = fabs(im);
im_s = copysign(1.0, im);
double code(double im_s, double re, double im_m) {
return im_s * 0.0;
}
im_m = abs(im)
im_s = copysign(1.0d0, im)
real(8) function code(im_s, re, im_m)
real(8), intent (in) :: im_s
real(8), intent (in) :: re
real(8), intent (in) :: im_m
code = im_s * 0.0d0
end function
im_m = Math.abs(im);
im_s = Math.copySign(1.0, im);
public static double code(double im_s, double re, double im_m) {
return im_s * 0.0;
}
im_m = math.fabs(im) im_s = math.copysign(1.0, im) def code(im_s, re, im_m): return im_s * 0.0
im_m = abs(im) im_s = copysign(1.0, im) function code(im_s, re, im_m) return Float64(im_s * 0.0) end
im_m = abs(im); im_s = sign(im) * abs(1.0); function tmp = code(im_s, re, im_m) tmp = im_s * 0.0; end
im_m = N[Abs[im], $MachinePrecision]
im_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[im]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[im$95$s_, re_, im$95$m_] := N[(im$95$s * 0.0), $MachinePrecision]
\begin{array}{l}
im_m = \left|im\right|
\\
im_s = \mathsf{copysign}\left(1, im\right)
\\
im_s \cdot 0
\end{array}
(FPCore (re im)
:precision binary64
(if (< (fabs im) 1.0)
(-
(*
(cos re)
(+
(+ im (* (* (* 0.16666666666666666 im) im) im))
(* (* (* (* (* 0.008333333333333333 im) im) im) im) im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im)))))
double code(double re, double im) {
double tmp;
if (fabs(im) < 1.0) {
tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (abs(im) < 1.0d0) then
tmp = -(cos(re) * ((im + (((0.16666666666666666d0 * im) * im) * im)) + (((((0.008333333333333333d0 * im) * im) * im) * im) * im)))
else
tmp = (0.5d0 * cos(re)) * (exp((0.0d0 - im)) - exp(im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (Math.abs(im) < 1.0) {
tmp = -(Math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * Math.cos(re)) * (Math.exp((0.0 - im)) - Math.exp(im));
}
return tmp;
}
def code(re, im): tmp = 0 if math.fabs(im) < 1.0: tmp = -(math.cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))) else: tmp = (0.5 * math.cos(re)) * (math.exp((0.0 - im)) - math.exp(im)) return tmp
function code(re, im) tmp = 0.0 if (abs(im) < 1.0) tmp = Float64(-Float64(cos(re) * Float64(Float64(im + Float64(Float64(Float64(0.16666666666666666 * im) * im) * im)) + Float64(Float64(Float64(Float64(Float64(0.008333333333333333 * im) * im) * im) * im) * im)))); else tmp = Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(0.0 - im)) - exp(im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (abs(im) < 1.0) tmp = -(cos(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))); else tmp = (0.5 * cos(re)) * (exp((0.0 - im)) - exp(im)); end tmp_2 = tmp; end
code[re_, im_] := If[Less[N[Abs[im], $MachinePrecision], 1.0], (-N[(N[Cos[re], $MachinePrecision] * N[(N[(im + N[(N[(N[(0.16666666666666666 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[(N[(0.008333333333333333 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[N[(0.0 - im), $MachinePrecision]], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left|im\right| < 1:\\
\;\;\;\;-\cos re \cdot \left(\left(im + \left(\left(0.16666666666666666 \cdot im\right) \cdot im\right) \cdot im\right) + \left(\left(\left(\left(0.008333333333333333 \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(e^{0 - im} - e^{im}\right)\\
\end{array}
\end{array}
herbie shell --seed 2024006
(FPCore (re im)
:name "math.sin on complex, imaginary part"
:precision binary64
:herbie-target
(if (< (fabs im) 1.0) (- (* (cos re) (+ (+ im (* (* (* 0.16666666666666666 im) im) im)) (* (* (* (* (* 0.008333333333333333 im) im) im) im) im)))) (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))