
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
(FPCore (re im)
:precision binary64
(if (<= im 415.0)
(* (* 0.5 (cos re)) (fma im im 2.0))
(if (<= im 5e+22)
(log1p (expm1 (* (pow im 6.0) 0.001388888888888889)))
(* (cos re) (sqrt (* (pow im 12.0) 1.9290123456790124e-6))))))
double code(double re, double im) {
double tmp;
if (im <= 415.0) {
tmp = (0.5 * cos(re)) * fma(im, im, 2.0);
} else if (im <= 5e+22) {
tmp = log1p(expm1((pow(im, 6.0) * 0.001388888888888889)));
} else {
tmp = cos(re) * sqrt((pow(im, 12.0) * 1.9290123456790124e-6));
}
return tmp;
}
function code(re, im) tmp = 0.0 if (im <= 415.0) tmp = Float64(Float64(0.5 * cos(re)) * fma(im, im, 2.0)); elseif (im <= 5e+22) tmp = log1p(expm1(Float64((im ^ 6.0) * 0.001388888888888889))); else tmp = Float64(cos(re) * sqrt(Float64((im ^ 12.0) * 1.9290123456790124e-6))); end return tmp end
code[re_, im_] := If[LessEqual[im, 415.0], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(im * im + 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 5e+22], N[Log[1 + N[(Exp[N[(N[Power[im, 6.0], $MachinePrecision] * 0.001388888888888889), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision], N[(N[Cos[re], $MachinePrecision] * N[Sqrt[N[(N[Power[im, 12.0], $MachinePrecision] * 1.9290123456790124e-6), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 415:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \mathsf{fma}\left(im, im, 2\right)\\
\mathbf{elif}\;im \leq 5 \cdot 10^{+22}:\\
\;\;\;\;\mathsf{log1p}\left(\mathsf{expm1}\left({im}^{6} \cdot 0.001388888888888889\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\cos re \cdot \sqrt{{im}^{12} \cdot 1.9290123456790124 \cdot 10^{-6}}\\
\end{array}
\end{array}
(FPCore (re im)
:precision binary64
(let* ((t_0 (* 0.5 (cos re))))
(if (<= im 415.0)
(* t_0 (fma im im 2.0))
(if (<= im 1.5e+50)
(log1p (expm1 (* (pow im 6.0) 0.001388888888888889)))
(* t_0 (+ 2.0 (* (pow im 6.0) 0.002777777777777778)))))))
double code(double re, double im) {
double t_0 = 0.5 * cos(re);
double tmp;
if (im <= 415.0) {
tmp = t_0 * fma(im, im, 2.0);
} else if (im <= 1.5e+50) {
tmp = log1p(expm1((pow(im, 6.0) * 0.001388888888888889)));
} else {
tmp = t_0 * (2.0 + (pow(im, 6.0) * 0.002777777777777778));
}
return tmp;
}
function code(re, im) t_0 = Float64(0.5 * cos(re)) tmp = 0.0 if (im <= 415.0) tmp = Float64(t_0 * fma(im, im, 2.0)); elseif (im <= 1.5e+50) tmp = log1p(expm1(Float64((im ^ 6.0) * 0.001388888888888889))); else tmp = Float64(t_0 * Float64(2.0 + Float64((im ^ 6.0) * 0.002777777777777778))); end return tmp end
code[re_, im_] := Block[{t$95$0 = N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[im, 415.0], N[(t$95$0 * N[(im * im + 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1.5e+50], N[Log[1 + N[(Exp[N[(N[Power[im, 6.0], $MachinePrecision] * 0.001388888888888889), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision], N[(t$95$0 * N[(2.0 + N[(N[Power[im, 6.0], $MachinePrecision] * 0.002777777777777778), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \cos re\\
\mathbf{if}\;im \leq 415:\\
\;\;\;\;t_0 \cdot \mathsf{fma}\left(im, im, 2\right)\\
\mathbf{elif}\;im \leq 1.5 \cdot 10^{+50}:\\
\;\;\;\;\mathsf{log1p}\left(\mathsf{expm1}\left({im}^{6} \cdot 0.001388888888888889\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t_0 \cdot \left(2 + {im}^{6} \cdot 0.002777777777777778\right)\\
\end{array}
\end{array}
(FPCore (re im)
:precision binary64
(if (<= im 2.8e+17)
(cos re)
(if (<= im 1.5e+50)
(sqrt (* (pow im 12.0) 1.9290123456790124e-6))
(* 0.001388888888888889 (* (cos re) (pow im 6.0))))))
double code(double re, double im) {
double tmp;
if (im <= 2.8e+17) {
tmp = cos(re);
} else if (im <= 1.5e+50) {
tmp = sqrt((pow(im, 12.0) * 1.9290123456790124e-6));
} else {
tmp = 0.001388888888888889 * (cos(re) * pow(im, 6.0));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 2.8d+17) then
tmp = cos(re)
else if (im <= 1.5d+50) then
tmp = sqrt(((im ** 12.0d0) * 1.9290123456790124d-6))
else
tmp = 0.001388888888888889d0 * (cos(re) * (im ** 6.0d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 2.8e+17) {
tmp = Math.cos(re);
} else if (im <= 1.5e+50) {
tmp = Math.sqrt((Math.pow(im, 12.0) * 1.9290123456790124e-6));
} else {
tmp = 0.001388888888888889 * (Math.cos(re) * Math.pow(im, 6.0));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 2.8e+17: tmp = math.cos(re) elif im <= 1.5e+50: tmp = math.sqrt((math.pow(im, 12.0) * 1.9290123456790124e-6)) else: tmp = 0.001388888888888889 * (math.cos(re) * math.pow(im, 6.0)) return tmp
function code(re, im) tmp = 0.0 if (im <= 2.8e+17) tmp = cos(re); elseif (im <= 1.5e+50) tmp = sqrt(Float64((im ^ 12.0) * 1.9290123456790124e-6)); else tmp = Float64(0.001388888888888889 * Float64(cos(re) * (im ^ 6.0))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 2.8e+17) tmp = cos(re); elseif (im <= 1.5e+50) tmp = sqrt(((im ^ 12.0) * 1.9290123456790124e-6)); else tmp = 0.001388888888888889 * (cos(re) * (im ^ 6.0)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 2.8e+17], N[Cos[re], $MachinePrecision], If[LessEqual[im, 1.5e+50], N[Sqrt[N[(N[Power[im, 12.0], $MachinePrecision] * 1.9290123456790124e-6), $MachinePrecision]], $MachinePrecision], N[(0.001388888888888889 * N[(N[Cos[re], $MachinePrecision] * N[Power[im, 6.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 2.8 \cdot 10^{+17}:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 1.5 \cdot 10^{+50}:\\
\;\;\;\;\sqrt{{im}^{12} \cdot 1.9290123456790124 \cdot 10^{-6}}\\
\mathbf{else}:\\
\;\;\;\;0.001388888888888889 \cdot \left(\cos re \cdot {im}^{6}\right)\\
\end{array}
\end{array}
(FPCore (re im)
:precision binary64
(if (<= im 2.1e+17)
(cos re)
(if (<= im 1.5e+50)
(+ (sqrt (* (pow im 12.0) 1.9290123456790124e-6)) 1.0)
(* 0.001388888888888889 (* (cos re) (pow im 6.0))))))
double code(double re, double im) {
double tmp;
if (im <= 2.1e+17) {
tmp = cos(re);
} else if (im <= 1.5e+50) {
tmp = sqrt((pow(im, 12.0) * 1.9290123456790124e-6)) + 1.0;
} else {
tmp = 0.001388888888888889 * (cos(re) * pow(im, 6.0));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 2.1d+17) then
tmp = cos(re)
else if (im <= 1.5d+50) then
tmp = sqrt(((im ** 12.0d0) * 1.9290123456790124d-6)) + 1.0d0
else
tmp = 0.001388888888888889d0 * (cos(re) * (im ** 6.0d0))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 2.1e+17) {
tmp = Math.cos(re);
} else if (im <= 1.5e+50) {
tmp = Math.sqrt((Math.pow(im, 12.0) * 1.9290123456790124e-6)) + 1.0;
} else {
tmp = 0.001388888888888889 * (Math.cos(re) * Math.pow(im, 6.0));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 2.1e+17: tmp = math.cos(re) elif im <= 1.5e+50: tmp = math.sqrt((math.pow(im, 12.0) * 1.9290123456790124e-6)) + 1.0 else: tmp = 0.001388888888888889 * (math.cos(re) * math.pow(im, 6.0)) return tmp
function code(re, im) tmp = 0.0 if (im <= 2.1e+17) tmp = cos(re); elseif (im <= 1.5e+50) tmp = Float64(sqrt(Float64((im ^ 12.0) * 1.9290123456790124e-6)) + 1.0); else tmp = Float64(0.001388888888888889 * Float64(cos(re) * (im ^ 6.0))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 2.1e+17) tmp = cos(re); elseif (im <= 1.5e+50) tmp = sqrt(((im ^ 12.0) * 1.9290123456790124e-6)) + 1.0; else tmp = 0.001388888888888889 * (cos(re) * (im ^ 6.0)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 2.1e+17], N[Cos[re], $MachinePrecision], If[LessEqual[im, 1.5e+50], N[(N[Sqrt[N[(N[Power[im, 12.0], $MachinePrecision] * 1.9290123456790124e-6), $MachinePrecision]], $MachinePrecision] + 1.0), $MachinePrecision], N[(0.001388888888888889 * N[(N[Cos[re], $MachinePrecision] * N[Power[im, 6.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 2.1 \cdot 10^{+17}:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 1.5 \cdot 10^{+50}:\\
\;\;\;\;\sqrt{{im}^{12} \cdot 1.9290123456790124 \cdot 10^{-6}} + 1\\
\mathbf{else}:\\
\;\;\;\;0.001388888888888889 \cdot \left(\cos re \cdot {im}^{6}\right)\\
\end{array}
\end{array}
(FPCore (re im)
:precision binary64
(if (<= im 3.5e+17)
(* (* 0.5 (cos re)) (fma im im 2.0))
(if (<= im 1.5e+50)
(+ (sqrt (* (pow im 12.0) 1.9290123456790124e-6)) 1.0)
(* 0.001388888888888889 (* (cos re) (pow im 6.0))))))
double code(double re, double im) {
double tmp;
if (im <= 3.5e+17) {
tmp = (0.5 * cos(re)) * fma(im, im, 2.0);
} else if (im <= 1.5e+50) {
tmp = sqrt((pow(im, 12.0) * 1.9290123456790124e-6)) + 1.0;
} else {
tmp = 0.001388888888888889 * (cos(re) * pow(im, 6.0));
}
return tmp;
}
function code(re, im) tmp = 0.0 if (im <= 3.5e+17) tmp = Float64(Float64(0.5 * cos(re)) * fma(im, im, 2.0)); elseif (im <= 1.5e+50) tmp = Float64(sqrt(Float64((im ^ 12.0) * 1.9290123456790124e-6)) + 1.0); else tmp = Float64(0.001388888888888889 * Float64(cos(re) * (im ^ 6.0))); end return tmp end
code[re_, im_] := If[LessEqual[im, 3.5e+17], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(im * im + 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1.5e+50], N[(N[Sqrt[N[(N[Power[im, 12.0], $MachinePrecision] * 1.9290123456790124e-6), $MachinePrecision]], $MachinePrecision] + 1.0), $MachinePrecision], N[(0.001388888888888889 * N[(N[Cos[re], $MachinePrecision] * N[Power[im, 6.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 3.5 \cdot 10^{+17}:\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \mathsf{fma}\left(im, im, 2\right)\\
\mathbf{elif}\;im \leq 1.5 \cdot 10^{+50}:\\
\;\;\;\;\sqrt{{im}^{12} \cdot 1.9290123456790124 \cdot 10^{-6}} + 1\\
\mathbf{else}:\\
\;\;\;\;0.001388888888888889 \cdot \left(\cos re \cdot {im}^{6}\right)\\
\end{array}
\end{array}
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ 2.0 (* (pow im 6.0) 0.002777777777777778))))
double code(double re, double im) {
return (0.5 * cos(re)) * (2.0 + (pow(im, 6.0) * 0.002777777777777778));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (2.0d0 + ((im ** 6.0d0) * 0.002777777777777778d0))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (2.0 + (Math.pow(im, 6.0) * 0.002777777777777778));
}
def code(re, im): return (0.5 * math.cos(re)) * (2.0 + (math.pow(im, 6.0) * 0.002777777777777778))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(2.0 + Float64((im ^ 6.0) * 0.002777777777777778))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (2.0 + ((im ^ 6.0) * 0.002777777777777778)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(2.0 + N[(N[Power[im, 6.0], $MachinePrecision] * 0.002777777777777778), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(2 + {im}^{6} \cdot 0.002777777777777778\right)
\end{array}
(FPCore (re im) :precision binary64 (if (<= im 9e+16) (cos re) (sqrt (* (pow im 12.0) 1.9290123456790124e-6))))
double code(double re, double im) {
double tmp;
if (im <= 9e+16) {
tmp = cos(re);
} else {
tmp = sqrt((pow(im, 12.0) * 1.9290123456790124e-6));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 9d+16) then
tmp = cos(re)
else
tmp = sqrt(((im ** 12.0d0) * 1.9290123456790124d-6))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 9e+16) {
tmp = Math.cos(re);
} else {
tmp = Math.sqrt((Math.pow(im, 12.0) * 1.9290123456790124e-6));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 9e+16: tmp = math.cos(re) else: tmp = math.sqrt((math.pow(im, 12.0) * 1.9290123456790124e-6)) return tmp
function code(re, im) tmp = 0.0 if (im <= 9e+16) tmp = cos(re); else tmp = sqrt(Float64((im ^ 12.0) * 1.9290123456790124e-6)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 9e+16) tmp = cos(re); else tmp = sqrt(((im ^ 12.0) * 1.9290123456790124e-6)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 9e+16], N[Cos[re], $MachinePrecision], N[Sqrt[N[(N[Power[im, 12.0], $MachinePrecision] * 1.9290123456790124e-6), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 9 \cdot 10^{+16}:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;\sqrt{{im}^{12} \cdot 1.9290123456790124 \cdot 10^{-6}}\\
\end{array}
\end{array}
(FPCore (re im)
:precision binary64
(if (<= im 0.0076)
(cos re)
(if (<= im 3.85e+55)
(+ 1.0 (* (pow re 2.0) -0.5))
(+ (* (pow im 6.0) 0.001388888888888889) 1.0))))
double code(double re, double im) {
double tmp;
if (im <= 0.0076) {
tmp = cos(re);
} else if (im <= 3.85e+55) {
tmp = 1.0 + (pow(re, 2.0) * -0.5);
} else {
tmp = (pow(im, 6.0) * 0.001388888888888889) + 1.0;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 0.0076d0) then
tmp = cos(re)
else if (im <= 3.85d+55) then
tmp = 1.0d0 + ((re ** 2.0d0) * (-0.5d0))
else
tmp = ((im ** 6.0d0) * 0.001388888888888889d0) + 1.0d0
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 0.0076) {
tmp = Math.cos(re);
} else if (im <= 3.85e+55) {
tmp = 1.0 + (Math.pow(re, 2.0) * -0.5);
} else {
tmp = (Math.pow(im, 6.0) * 0.001388888888888889) + 1.0;
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 0.0076: tmp = math.cos(re) elif im <= 3.85e+55: tmp = 1.0 + (math.pow(re, 2.0) * -0.5) else: tmp = (math.pow(im, 6.0) * 0.001388888888888889) + 1.0 return tmp
function code(re, im) tmp = 0.0 if (im <= 0.0076) tmp = cos(re); elseif (im <= 3.85e+55) tmp = Float64(1.0 + Float64((re ^ 2.0) * -0.5)); else tmp = Float64(Float64((im ^ 6.0) * 0.001388888888888889) + 1.0); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 0.0076) tmp = cos(re); elseif (im <= 3.85e+55) tmp = 1.0 + ((re ^ 2.0) * -0.5); else tmp = ((im ^ 6.0) * 0.001388888888888889) + 1.0; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 0.0076], N[Cos[re], $MachinePrecision], If[LessEqual[im, 3.85e+55], N[(1.0 + N[(N[Power[re, 2.0], $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision], N[(N[(N[Power[im, 6.0], $MachinePrecision] * 0.001388888888888889), $MachinePrecision] + 1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.0076:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 3.85 \cdot 10^{+55}:\\
\;\;\;\;1 + {re}^{2} \cdot -0.5\\
\mathbf{else}:\\
\;\;\;\;{im}^{6} \cdot 0.001388888888888889 + 1\\
\end{array}
\end{array}
(FPCore (re im) :precision binary64 (if (<= im 7.8e+16) (cos re) (+ (* (pow im 6.0) 0.001388888888888889) 1.0)))
double code(double re, double im) {
double tmp;
if (im <= 7.8e+16) {
tmp = cos(re);
} else {
tmp = (pow(im, 6.0) * 0.001388888888888889) + 1.0;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 7.8d+16) then
tmp = cos(re)
else
tmp = ((im ** 6.0d0) * 0.001388888888888889d0) + 1.0d0
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 7.8e+16) {
tmp = Math.cos(re);
} else {
tmp = (Math.pow(im, 6.0) * 0.001388888888888889) + 1.0;
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 7.8e+16: tmp = math.cos(re) else: tmp = (math.pow(im, 6.0) * 0.001388888888888889) + 1.0 return tmp
function code(re, im) tmp = 0.0 if (im <= 7.8e+16) tmp = cos(re); else tmp = Float64(Float64((im ^ 6.0) * 0.001388888888888889) + 1.0); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 7.8e+16) tmp = cos(re); else tmp = ((im ^ 6.0) * 0.001388888888888889) + 1.0; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 7.8e+16], N[Cos[re], $MachinePrecision], N[(N[(N[Power[im, 6.0], $MachinePrecision] * 0.001388888888888889), $MachinePrecision] + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 7.8 \cdot 10^{+16}:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;{im}^{6} \cdot 0.001388888888888889 + 1\\
\end{array}
\end{array}
(FPCore (re im) :precision binary64 (if (<= im 1.5e+17) (cos re) (* (pow im 6.0) 0.001388888888888889)))
double code(double re, double im) {
double tmp;
if (im <= 1.5e+17) {
tmp = cos(re);
} else {
tmp = pow(im, 6.0) * 0.001388888888888889;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.5d+17) then
tmp = cos(re)
else
tmp = (im ** 6.0d0) * 0.001388888888888889d0
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.5e+17) {
tmp = Math.cos(re);
} else {
tmp = Math.pow(im, 6.0) * 0.001388888888888889;
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.5e+17: tmp = math.cos(re) else: tmp = math.pow(im, 6.0) * 0.001388888888888889 return tmp
function code(re, im) tmp = 0.0 if (im <= 1.5e+17) tmp = cos(re); else tmp = Float64((im ^ 6.0) * 0.001388888888888889); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.5e+17) tmp = cos(re); else tmp = (im ^ 6.0) * 0.001388888888888889; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.5e+17], N[Cos[re], $MachinePrecision], N[(N[Power[im, 6.0], $MachinePrecision] * 0.001388888888888889), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.5 \cdot 10^{+17}:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;{im}^{6} \cdot 0.001388888888888889\\
\end{array}
\end{array}
(FPCore (re im) :precision binary64 (cos re))
double code(double re, double im) {
return cos(re);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = cos(re)
end function
public static double code(double re, double im) {
return Math.cos(re);
}
def code(re, im): return math.cos(re)
function code(re, im) return cos(re) end
function tmp = code(re, im) tmp = cos(re); end
code[re_, im_] := N[Cos[re], $MachinePrecision]
\begin{array}{l}
\\
\cos re
\end{array}
herbie shell --seed 2024006
(FPCore (re im)
:name "math.cos on complex, real part"
:precision binary64
(* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))