
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(exp
(+
(+
(-
(- (/ (* cosTheta_i cosTheta_O) v) (/ (* sinTheta_i sinTheta_O) v))
(/ 1.0 v))
0.6931)
(log (/ 1.0 (* 2.0 v))))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return expf(((((((cosTheta_i * cosTheta_O) / v) - ((sinTheta_i * sinTheta_O) / v)) - (1.0f / v)) + 0.6931f) + logf((1.0f / (2.0f * v)))));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = exp(((((((costheta_i * costheta_o) / v) - ((sintheta_i * sintheta_o) / v)) - (1.0e0 / v)) + 0.6931e0) + log((1.0e0 / (2.0e0 * v)))))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return exp(Float32(Float32(Float32(Float32(Float32(Float32(cosTheta_i * cosTheta_O) / v) - Float32(Float32(sinTheta_i * sinTheta_O) / v)) - Float32(Float32(1.0) / v)) + Float32(0.6931)) + log(Float32(Float32(1.0) / Float32(Float32(2.0) * v))))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = exp(((((((cosTheta_i * cosTheta_O) / v) - ((sinTheta_i * sinTheta_O) / v)) - (single(1.0) / v)) + single(0.6931)) + log((single(1.0) / (single(2.0) * v))))); end
\begin{array}{l}
\\
e^{\left(\left(\left(\frac{cosTheta_i \cdot cosTheta_O}{v} - \frac{sinTheta_i \cdot sinTheta_O}{v}\right) - \frac{1}{v}\right) + 0.6931\right) + \log \left(\frac{1}{2 \cdot v}\right)}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(exp
(+
(+
(-
(- (/ (* cosTheta_i cosTheta_O) v) (/ (* sinTheta_i sinTheta_O) v))
(/ 1.0 v))
0.6931)
(log (/ 1.0 (* 2.0 v))))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return expf(((((((cosTheta_i * cosTheta_O) / v) - ((sinTheta_i * sinTheta_O) / v)) - (1.0f / v)) + 0.6931f) + logf((1.0f / (2.0f * v)))));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = exp(((((((costheta_i * costheta_o) / v) - ((sintheta_i * sintheta_o) / v)) - (1.0e0 / v)) + 0.6931e0) + log((1.0e0 / (2.0e0 * v)))))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return exp(Float32(Float32(Float32(Float32(Float32(Float32(cosTheta_i * cosTheta_O) / v) - Float32(Float32(sinTheta_i * sinTheta_O) / v)) - Float32(Float32(1.0) / v)) + Float32(0.6931)) + log(Float32(Float32(1.0) / Float32(Float32(2.0) * v))))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = exp(((((((cosTheta_i * cosTheta_O) / v) - ((sinTheta_i * sinTheta_O) / v)) - (single(1.0) / v)) + single(0.6931)) + log((single(1.0) / (single(2.0) * v))))); end
\begin{array}{l}
\\
e^{\left(\left(\left(\frac{cosTheta_i \cdot cosTheta_O}{v} - \frac{sinTheta_i \cdot sinTheta_O}{v}\right) - \frac{1}{v}\right) + 0.6931\right) + \log \left(\frac{1}{2 \cdot v}\right)}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (pow E (fma cosTheta_O (/ cosTheta_i v) (/ (fma sinTheta_O sinTheta_i -1.0) v))) (exp (+ 0.6931 (log (/ 0.5 v))))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return powf(((float) M_E), fmaf(cosTheta_O, (cosTheta_i / v), (fmaf(sinTheta_O, sinTheta_i, -1.0f) / v))) * expf((0.6931f + logf((0.5f / v))));
}
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32((Float32(exp(1)) ^ fma(cosTheta_O, Float32(cosTheta_i / v), Float32(fma(sinTheta_O, sinTheta_i, Float32(-1.0)) / v))) * exp(Float32(Float32(0.6931) + log(Float32(Float32(0.5) / v))))) end
\begin{array}{l}
\\
{e}^{\left(\mathsf{fma}\left(cosTheta_O, \frac{cosTheta_i}{v}, \frac{\mathsf{fma}\left(sinTheta_O, sinTheta_i, -1\right)}{v}\right)\right)} \cdot e^{0.6931 + \log \left(\frac{0.5}{v}\right)}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(if (<= sinTheta_O -3.999999999279835e-23)
(exp (* (/ sinTheta_O v) (- sinTheta_i)))
(if (<= sinTheta_O 4.99999991225835e-14)
(/ 1.0 (/ v (* sinTheta_O sinTheta_i)))
(exp (/ sinTheta_O (/ v sinTheta_i))))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
float tmp;
if (sinTheta_O <= -3.999999999279835e-23f) {
tmp = expf(((sinTheta_O / v) * -sinTheta_i));
} else if (sinTheta_O <= 4.99999991225835e-14f) {
tmp = 1.0f / (v / (sinTheta_O * sinTheta_i));
} else {
tmp = expf((sinTheta_O / (v / sinTheta_i)));
}
return tmp;
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
real(4) :: tmp
if (sintheta_o <= (-3.999999999279835e-23)) then
tmp = exp(((sintheta_o / v) * -sintheta_i))
else if (sintheta_o <= 4.99999991225835e-14) then
tmp = 1.0e0 / (v / (sintheta_o * sintheta_i))
else
tmp = exp((sintheta_o / (v / sintheta_i)))
end if
code = tmp
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = Float32(0.0) if (sinTheta_O <= Float32(-3.999999999279835e-23)) tmp = exp(Float32(Float32(sinTheta_O / v) * Float32(-sinTheta_i))); elseif (sinTheta_O <= Float32(4.99999991225835e-14)) tmp = Float32(Float32(1.0) / Float32(v / Float32(sinTheta_O * sinTheta_i))); else tmp = exp(Float32(sinTheta_O / Float32(v / sinTheta_i))); end return tmp end
function tmp_2 = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(0.0); if (sinTheta_O <= single(-3.999999999279835e-23)) tmp = exp(((sinTheta_O / v) * -sinTheta_i)); elseif (sinTheta_O <= single(4.99999991225835e-14)) tmp = single(1.0) / (v / (sinTheta_O * sinTheta_i)); else tmp = exp((sinTheta_O / (v / sinTheta_i))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;sinTheta_O \leq -3.999999999279835 \cdot 10^{-23}:\\
\;\;\;\;e^{\frac{sinTheta_O}{v} \cdot \left(-sinTheta_i\right)}\\
\mathbf{elif}\;sinTheta_O \leq 4.99999991225835 \cdot 10^{-14}:\\
\;\;\;\;\frac{1}{\frac{v}{sinTheta_O \cdot sinTheta_i}}\\
\mathbf{else}:\\
\;\;\;\;e^{\frac{sinTheta_O}{\frac{v}{sinTheta_i}}}\\
\end{array}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (if (<= sinTheta_O 4.99999991225835e-14) (/ 1.0 (/ v (* sinTheta_O sinTheta_i))) (exp (* sinTheta_O (/ sinTheta_i v)))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
float tmp;
if (sinTheta_O <= 4.99999991225835e-14f) {
tmp = 1.0f / (v / (sinTheta_O * sinTheta_i));
} else {
tmp = expf((sinTheta_O * (sinTheta_i / v)));
}
return tmp;
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
real(4) :: tmp
if (sintheta_o <= 4.99999991225835e-14) then
tmp = 1.0e0 / (v / (sintheta_o * sintheta_i))
else
tmp = exp((sintheta_o * (sintheta_i / v)))
end if
code = tmp
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = Float32(0.0) if (sinTheta_O <= Float32(4.99999991225835e-14)) tmp = Float32(Float32(1.0) / Float32(v / Float32(sinTheta_O * sinTheta_i))); else tmp = exp(Float32(sinTheta_O * Float32(sinTheta_i / v))); end return tmp end
function tmp_2 = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(0.0); if (sinTheta_O <= single(4.99999991225835e-14)) tmp = single(1.0) / (v / (sinTheta_O * sinTheta_i)); else tmp = exp((sinTheta_O * (sinTheta_i / v))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;sinTheta_O \leq 4.99999991225835 \cdot 10^{-14}:\\
\;\;\;\;\frac{1}{\frac{v}{sinTheta_O \cdot sinTheta_i}}\\
\mathbf{else}:\\
\;\;\;\;e^{sinTheta_O \cdot \frac{sinTheta_i}{v}}\\
\end{array}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (if (<= sinTheta_O 4.99999991225835e-14) (/ 1.0 (/ v (* sinTheta_O sinTheta_i))) (exp (/ sinTheta_O (/ v sinTheta_i)))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
float tmp;
if (sinTheta_O <= 4.99999991225835e-14f) {
tmp = 1.0f / (v / (sinTheta_O * sinTheta_i));
} else {
tmp = expf((sinTheta_O / (v / sinTheta_i)));
}
return tmp;
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
real(4) :: tmp
if (sintheta_o <= 4.99999991225835e-14) then
tmp = 1.0e0 / (v / (sintheta_o * sintheta_i))
else
tmp = exp((sintheta_o / (v / sintheta_i)))
end if
code = tmp
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = Float32(0.0) if (sinTheta_O <= Float32(4.99999991225835e-14)) tmp = Float32(Float32(1.0) / Float32(v / Float32(sinTheta_O * sinTheta_i))); else tmp = exp(Float32(sinTheta_O / Float32(v / sinTheta_i))); end return tmp end
function tmp_2 = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(0.0); if (sinTheta_O <= single(4.99999991225835e-14)) tmp = single(1.0) / (v / (sinTheta_O * sinTheta_i)); else tmp = exp((sinTheta_O / (v / sinTheta_i))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;sinTheta_O \leq 4.99999991225835 \cdot 10^{-14}:\\
\;\;\;\;\frac{1}{\frac{v}{sinTheta_O \cdot sinTheta_i}}\\
\mathbf{else}:\\
\;\;\;\;e^{\frac{sinTheta_O}{\frac{v}{sinTheta_i}}}\\
\end{array}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ 0.5 v) (pow E (- 0.6931 (/ 1.0 v)))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (0.5f / v) * powf(((float) M_E), (0.6931f - (1.0f / v)));
}
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(0.5) / v) * (Float32(exp(1)) ^ Float32(Float32(0.6931) - Float32(Float32(1.0) / v)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (single(0.5) / v) * (single(2.71828182845904523536) ^ (single(0.6931) - (single(1.0) / v))); end
\begin{array}{l}
\\
\frac{0.5}{v} \cdot {e}^{\left(0.6931 - \frac{1}{v}\right)}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ 0.5 v) (exp (- 0.6931 (/ 1.0 v)))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (0.5f / v) * expf((0.6931f - (1.0f / v)));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (0.5e0 / v) * exp((0.6931e0 - (1.0e0 / v)))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(0.5) / v) * exp(Float32(Float32(0.6931) - Float32(Float32(1.0) / v)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (single(0.5) / v) * exp((single(0.6931) - (single(1.0) / v))); end
\begin{array}{l}
\\
\frac{0.5}{v} \cdot e^{0.6931 - \frac{1}{v}}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ 0.5 v) (exp (/ -1.0 v))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (0.5f / v) * expf((-1.0f / v));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (0.5e0 / v) * exp(((-1.0e0) / v))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(0.5) / v) * exp(Float32(Float32(-1.0) / v))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (single(0.5) / v) * exp((single(-1.0) / v)); end
\begin{array}{l}
\\
\frac{0.5}{v} \cdot e^{\frac{-1}{v}}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ 1.0 (/ v (* sinTheta_O sinTheta_i))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 1.0f / (v / (sinTheta_O * sinTheta_i));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 1.0e0 / (v / (sintheta_o * sintheta_i))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(1.0) / Float32(v / Float32(sinTheta_O * sinTheta_i))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(1.0) / (v / (sinTheta_O * sinTheta_i)); end
\begin{array}{l}
\\
\frac{1}{\frac{v}{sinTheta_O \cdot sinTheta_i}}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* sinTheta_O (- sinTheta_i)) v))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (sinTheta_O * -sinTheta_i) / v;
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (sintheta_o * -sintheta_i) / v
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(sinTheta_O * Float32(-sinTheta_i)) / v) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (sinTheta_O * -sinTheta_i) / v; end
\begin{array}{l}
\\
\frac{sinTheta_O \cdot \left(-sinTheta_i\right)}{v}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* sinTheta_O (/ sinTheta_i v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return sinTheta_O * (sinTheta_i / v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = sintheta_o * (sintheta_i / v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(sinTheta_O * Float32(sinTheta_i / v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = sinTheta_O * (sinTheta_i / v); end
\begin{array}{l}
\\
sinTheta_O \cdot \frac{sinTheta_i}{v}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ sinTheta_O (/ v sinTheta_i)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return sinTheta_O / (v / sinTheta_i);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = sintheta_o / (v / sintheta_i)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(sinTheta_O / Float32(v / sinTheta_i)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = sinTheta_O / (v / sinTheta_i); end
\begin{array}{l}
\\
\frac{sinTheta_O}{\frac{v}{sinTheta_i}}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* sinTheta_O sinTheta_i) v))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (sinTheta_O * sinTheta_i) / v;
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (sintheta_o * sintheta_i) / v
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(sinTheta_O * sinTheta_i) / v) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (sinTheta_O * sinTheta_i) / v; end
\begin{array}{l}
\\
\frac{sinTheta_O \cdot sinTheta_i}{v}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 1.0)
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 1.0f;
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 1.0e0
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(1.0) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(1.0); end
\begin{array}{l}
\\
1
\end{array}
herbie shell --seed 2024006
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:name "HairBSDF, Mp, lower"
:precision binary32
:pre (and (and (and (and (and (<= -1.0 cosTheta_i) (<= cosTheta_i 1.0)) (and (<= -1.0 cosTheta_O) (<= cosTheta_O 1.0))) (and (<= -1.0 sinTheta_i) (<= sinTheta_i 1.0))) (and (<= -1.0 sinTheta_O) (<= sinTheta_O 1.0))) (and (<= -1.5707964 v) (<= v 0.1)))
(exp (+ (+ (- (- (/ (* cosTheta_i cosTheta_O) v) (/ (* sinTheta_i sinTheta_O) v)) (/ 1.0 v)) 0.6931) (log (/ 1.0 (* 2.0 v))))))