
(FPCore (x tau) :precision binary32 (let* ((t_1 (* (* x PI) tau))) (* (/ (sin t_1) t_1) (/ (sin (* x PI)) (* x PI)))))
float code(float x, float tau) {
float t_1 = (x * ((float) M_PI)) * tau;
return (sinf(t_1) / t_1) * (sinf((x * ((float) M_PI))) / (x * ((float) M_PI)));
}
function code(x, tau) t_1 = Float32(Float32(x * Float32(pi)) * tau) return Float32(Float32(sin(t_1) / t_1) * Float32(sin(Float32(x * Float32(pi))) / Float32(x * Float32(pi)))) end
function tmp = code(x, tau) t_1 = (x * single(pi)) * tau; tmp = (sin(t_1) / t_1) * (sin((x * single(pi))) / (x * single(pi))); end
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(x \cdot \pi\right) \cdot tau\\
\frac{\sin t_1}{t_1} \cdot \frac{\sin \left(x \cdot \pi\right)}{x \cdot \pi}
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x tau) :precision binary32 (let* ((t_1 (* (* x PI) tau))) (* (/ (sin t_1) t_1) (/ (sin (* x PI)) (* x PI)))))
float code(float x, float tau) {
float t_1 = (x * ((float) M_PI)) * tau;
return (sinf(t_1) / t_1) * (sinf((x * ((float) M_PI))) / (x * ((float) M_PI)));
}
function code(x, tau) t_1 = Float32(Float32(x * Float32(pi)) * tau) return Float32(Float32(sin(t_1) / t_1) * Float32(sin(Float32(x * Float32(pi))) / Float32(x * Float32(pi)))) end
function tmp = code(x, tau) t_1 = (x * single(pi)) * tau; tmp = (sin(t_1) / t_1) * (sin((x * single(pi))) / (x * single(pi))); end
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(x \cdot \pi\right) \cdot tau\\
\frac{\sin t_1}{t_1} \cdot \frac{\sin \left(x \cdot \pi\right)}{x \cdot \pi}
\end{array}
\end{array}
(FPCore (x tau) :precision binary32 (let* ((t_1 (* tau (* x PI))) (t_2 (pow (sqrt (* x PI)) 2.0))) (* (/ (sin t_1) t_1) (/ (sin t_2) t_2))))
float code(float x, float tau) {
float t_1 = tau * (x * ((float) M_PI));
float t_2 = powf(sqrtf((x * ((float) M_PI))), 2.0f);
return (sinf(t_1) / t_1) * (sinf(t_2) / t_2);
}
function code(x, tau) t_1 = Float32(tau * Float32(x * Float32(pi))) t_2 = sqrt(Float32(x * Float32(pi))) ^ Float32(2.0) return Float32(Float32(sin(t_1) / t_1) * Float32(sin(t_2) / t_2)) end
function tmp = code(x, tau) t_1 = tau * (x * single(pi)); t_2 = sqrt((x * single(pi))) ^ single(2.0); tmp = (sin(t_1) / t_1) * (sin(t_2) / t_2); end
\begin{array}{l}
\\
\begin{array}{l}
t_1 := tau \cdot \left(x \cdot \pi\right)\\
t_2 := {\left(\sqrt{x \cdot \pi}\right)}^{2}\\
\frac{\sin t_1}{t_1} \cdot \frac{\sin t_2}{t_2}
\end{array}
\end{array}
(FPCore (x tau) :precision binary32 (let* ((t_1 (* tau (* x PI)))) (* (/ (sin t_1) t_1) (/ 1.0 (/ (* x PI) (sin (* x PI)))))))
float code(float x, float tau) {
float t_1 = tau * (x * ((float) M_PI));
return (sinf(t_1) / t_1) * (1.0f / ((x * ((float) M_PI)) / sinf((x * ((float) M_PI)))));
}
function code(x, tau) t_1 = Float32(tau * Float32(x * Float32(pi))) return Float32(Float32(sin(t_1) / t_1) * Float32(Float32(1.0) / Float32(Float32(x * Float32(pi)) / sin(Float32(x * Float32(pi)))))) end
function tmp = code(x, tau) t_1 = tau * (x * single(pi)); tmp = (sin(t_1) / t_1) * (single(1.0) / ((x * single(pi)) / sin((x * single(pi))))); end
\begin{array}{l}
\\
\begin{array}{l}
t_1 := tau \cdot \left(x \cdot \pi\right)\\
\frac{\sin t_1}{t_1} \cdot \frac{1}{\frac{x \cdot \pi}{\sin \left(x \cdot \pi\right)}}
\end{array}
\end{array}
(FPCore (x tau) :precision binary32 (* (/ (sin (* x PI)) (* x PI)) (/ (sin (* tau (* x PI))) (* PI (* x tau)))))
float code(float x, float tau) {
return (sinf((x * ((float) M_PI))) / (x * ((float) M_PI))) * (sinf((tau * (x * ((float) M_PI)))) / (((float) M_PI) * (x * tau)));
}
function code(x, tau) return Float32(Float32(sin(Float32(x * Float32(pi))) / Float32(x * Float32(pi))) * Float32(sin(Float32(tau * Float32(x * Float32(pi)))) / Float32(Float32(pi) * Float32(x * tau)))) end
function tmp = code(x, tau) tmp = (sin((x * single(pi))) / (x * single(pi))) * (sin((tau * (x * single(pi)))) / (single(pi) * (x * tau))); end
\begin{array}{l}
\\
\frac{\sin \left(x \cdot \pi\right)}{x \cdot \pi} \cdot \frac{\sin \left(tau \cdot \left(x \cdot \pi\right)\right)}{\pi \cdot \left(x \cdot tau\right)}
\end{array}
(FPCore (x tau) :precision binary32 (let* ((t_1 (* PI (* x tau)))) (* (/ (sin (* x PI)) (* x PI)) (/ (sin t_1) t_1))))
float code(float x, float tau) {
float t_1 = ((float) M_PI) * (x * tau);
return (sinf((x * ((float) M_PI))) / (x * ((float) M_PI))) * (sinf(t_1) / t_1);
}
function code(x, tau) t_1 = Float32(Float32(pi) * Float32(x * tau)) return Float32(Float32(sin(Float32(x * Float32(pi))) / Float32(x * Float32(pi))) * Float32(sin(t_1) / t_1)) end
function tmp = code(x, tau) t_1 = single(pi) * (x * tau); tmp = (sin((x * single(pi))) / (x * single(pi))) * (sin(t_1) / t_1); end
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \pi \cdot \left(x \cdot tau\right)\\
\frac{\sin \left(x \cdot \pi\right)}{x \cdot \pi} \cdot \frac{\sin t_1}{t_1}
\end{array}
\end{array}
(FPCore (x tau) :precision binary32 (let* ((t_1 (* tau (* x PI)))) (* (/ (sin t_1) t_1) (/ (sin (* x PI)) (* x PI)))))
float code(float x, float tau) {
float t_1 = tau * (x * ((float) M_PI));
return (sinf(t_1) / t_1) * (sinf((x * ((float) M_PI))) / (x * ((float) M_PI)));
}
function code(x, tau) t_1 = Float32(tau * Float32(x * Float32(pi))) return Float32(Float32(sin(t_1) / t_1) * Float32(sin(Float32(x * Float32(pi))) / Float32(x * Float32(pi)))) end
function tmp = code(x, tau) t_1 = tau * (x * single(pi)); tmp = (sin(t_1) / t_1) * (sin((x * single(pi))) / (x * single(pi))); end
\begin{array}{l}
\\
\begin{array}{l}
t_1 := tau \cdot \left(x \cdot \pi\right)\\
\frac{\sin t_1}{t_1} \cdot \frac{\sin \left(x \cdot \pi\right)}{x \cdot \pi}
\end{array}
\end{array}
(FPCore (x tau) :precision binary32 (* (+ 1.0 (* -0.16666666666666666 (* x (* PI (* x PI))))) (/ (sin (* x (* PI tau))) (* tau (* x PI)))))
float code(float x, float tau) {
return (1.0f + (-0.16666666666666666f * (x * (((float) M_PI) * (x * ((float) M_PI)))))) * (sinf((x * (((float) M_PI) * tau))) / (tau * (x * ((float) M_PI))));
}
function code(x, tau) return Float32(Float32(Float32(1.0) + Float32(Float32(-0.16666666666666666) * Float32(x * Float32(Float32(pi) * Float32(x * Float32(pi)))))) * Float32(sin(Float32(x * Float32(Float32(pi) * tau))) / Float32(tau * Float32(x * Float32(pi))))) end
function tmp = code(x, tau) tmp = (single(1.0) + (single(-0.16666666666666666) * (x * (single(pi) * (x * single(pi)))))) * (sin((x * (single(pi) * tau))) / (tau * (x * single(pi)))); end
\begin{array}{l}
\\
\left(1 + -0.16666666666666666 \cdot \left(x \cdot \left(\pi \cdot \left(x \cdot \pi\right)\right)\right)\right) \cdot \frac{\sin \left(x \cdot \left(\pi \cdot tau\right)\right)}{tau \cdot \left(x \cdot \pi\right)}
\end{array}
(FPCore (x tau)
:precision binary32
(let* ((t_1 (* PI (* x tau))))
(*
(/ (sin t_1) t_1)
(+ 1.0 (* -0.16666666666666666 (* x (* PI (* x PI))))))))
float code(float x, float tau) {
float t_1 = ((float) M_PI) * (x * tau);
return (sinf(t_1) / t_1) * (1.0f + (-0.16666666666666666f * (x * (((float) M_PI) * (x * ((float) M_PI))))));
}
function code(x, tau) t_1 = Float32(Float32(pi) * Float32(x * tau)) return Float32(Float32(sin(t_1) / t_1) * Float32(Float32(1.0) + Float32(Float32(-0.16666666666666666) * Float32(x * Float32(Float32(pi) * Float32(x * Float32(pi))))))) end
function tmp = code(x, tau) t_1 = single(pi) * (x * tau); tmp = (sin(t_1) / t_1) * (single(1.0) + (single(-0.16666666666666666) * (x * (single(pi) * (x * single(pi)))))); end
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \pi \cdot \left(x \cdot tau\right)\\
\frac{\sin t_1}{t_1} \cdot \left(1 + -0.16666666666666666 \cdot \left(x \cdot \left(\pi \cdot \left(x \cdot \pi\right)\right)\right)\right)
\end{array}
\end{array}
(FPCore (x tau)
:precision binary32
(let* ((t_1 (* tau (* x PI))))
(*
(/ (sin t_1) t_1)
(+ 1.0 (* -0.16666666666666666 (* PI (* x (* x PI))))))))
float code(float x, float tau) {
float t_1 = tau * (x * ((float) M_PI));
return (sinf(t_1) / t_1) * (1.0f + (-0.16666666666666666f * (((float) M_PI) * (x * (x * ((float) M_PI))))));
}
function code(x, tau) t_1 = Float32(tau * Float32(x * Float32(pi))) return Float32(Float32(sin(t_1) / t_1) * Float32(Float32(1.0) + Float32(Float32(-0.16666666666666666) * Float32(Float32(pi) * Float32(x * Float32(x * Float32(pi))))))) end
function tmp = code(x, tau) t_1 = tau * (x * single(pi)); tmp = (sin(t_1) / t_1) * (single(1.0) + (single(-0.16666666666666666) * (single(pi) * (x * (x * single(pi)))))); end
\begin{array}{l}
\\
\begin{array}{l}
t_1 := tau \cdot \left(x \cdot \pi\right)\\
\frac{\sin t_1}{t_1} \cdot \left(1 + -0.16666666666666666 \cdot \left(\pi \cdot \left(x \cdot \left(x \cdot \pi\right)\right)\right)\right)
\end{array}
\end{array}
(FPCore (x tau)
:precision binary32
(let* ((t_1 (* tau (* x PI))))
(*
(/ (sin t_1) t_1)
(+ 1.0 (* -0.16666666666666666 (* x (* PI (* x PI))))))))
float code(float x, float tau) {
float t_1 = tau * (x * ((float) M_PI));
return (sinf(t_1) / t_1) * (1.0f + (-0.16666666666666666f * (x * (((float) M_PI) * (x * ((float) M_PI))))));
}
function code(x, tau) t_1 = Float32(tau * Float32(x * Float32(pi))) return Float32(Float32(sin(t_1) / t_1) * Float32(Float32(1.0) + Float32(Float32(-0.16666666666666666) * Float32(x * Float32(Float32(pi) * Float32(x * Float32(pi))))))) end
function tmp = code(x, tau) t_1 = tau * (x * single(pi)); tmp = (sin(t_1) / t_1) * (single(1.0) + (single(-0.16666666666666666) * (x * (single(pi) * (x * single(pi)))))); end
\begin{array}{l}
\\
\begin{array}{l}
t_1 := tau \cdot \left(x \cdot \pi\right)\\
\frac{\sin t_1}{t_1} \cdot \left(1 + -0.16666666666666666 \cdot \left(x \cdot \left(\pi \cdot \left(x \cdot \pi\right)\right)\right)\right)
\end{array}
\end{array}
(FPCore (x tau) :precision binary32 (* (+ 1.0 (* -0.16666666666666666 (* x (* PI (* x PI))))) (+ 1.0 (* -0.16666666666666666 (pow (* x (* PI tau)) 2.0)))))
float code(float x, float tau) {
return (1.0f + (-0.16666666666666666f * (x * (((float) M_PI) * (x * ((float) M_PI)))))) * (1.0f + (-0.16666666666666666f * powf((x * (((float) M_PI) * tau)), 2.0f)));
}
function code(x, tau) return Float32(Float32(Float32(1.0) + Float32(Float32(-0.16666666666666666) * Float32(x * Float32(Float32(pi) * Float32(x * Float32(pi)))))) * Float32(Float32(1.0) + Float32(Float32(-0.16666666666666666) * (Float32(x * Float32(Float32(pi) * tau)) ^ Float32(2.0))))) end
function tmp = code(x, tau) tmp = (single(1.0) + (single(-0.16666666666666666) * (x * (single(pi) * (x * single(pi)))))) * (single(1.0) + (single(-0.16666666666666666) * ((x * (single(pi) * tau)) ^ single(2.0)))); end
\begin{array}{l}
\\
\left(1 + -0.16666666666666666 \cdot \left(x \cdot \left(\pi \cdot \left(x \cdot \pi\right)\right)\right)\right) \cdot \left(1 + -0.16666666666666666 \cdot {\left(x \cdot \left(\pi \cdot tau\right)\right)}^{2}\right)
\end{array}
(FPCore (x tau) :precision binary32 (let* ((t_1 (* tau (* x PI)))) (/ (sin t_1) t_1)))
float code(float x, float tau) {
float t_1 = tau * (x * ((float) M_PI));
return sinf(t_1) / t_1;
}
function code(x, tau) t_1 = Float32(tau * Float32(x * Float32(pi))) return Float32(sin(t_1) / t_1) end
function tmp = code(x, tau) t_1 = tau * (x * single(pi)); tmp = sin(t_1) / t_1; end
\begin{array}{l}
\\
\begin{array}{l}
t_1 := tau \cdot \left(x \cdot \pi\right)\\
\frac{\sin t_1}{t_1}
\end{array}
\end{array}
(FPCore (x tau) :precision binary32 (+ 1.0 (* -0.16666666666666666 (pow (* x PI) 2.0))))
float code(float x, float tau) {
return 1.0f + (-0.16666666666666666f * powf((x * ((float) M_PI)), 2.0f));
}
function code(x, tau) return Float32(Float32(1.0) + Float32(Float32(-0.16666666666666666) * (Float32(x * Float32(pi)) ^ Float32(2.0)))) end
function tmp = code(x, tau) tmp = single(1.0) + (single(-0.16666666666666666) * ((x * single(pi)) ^ single(2.0))); end
\begin{array}{l}
\\
1 + -0.16666666666666666 \cdot {\left(x \cdot \pi\right)}^{2}
\end{array}
(FPCore (x tau) :precision binary32 (let* ((t_1 (* tau (* x PI)))) (* (+ 1.0 (* -0.16666666666666666 (* x (* PI (* x PI))))) (/ t_1 t_1))))
float code(float x, float tau) {
float t_1 = tau * (x * ((float) M_PI));
return (1.0f + (-0.16666666666666666f * (x * (((float) M_PI) * (x * ((float) M_PI)))))) * (t_1 / t_1);
}
function code(x, tau) t_1 = Float32(tau * Float32(x * Float32(pi))) return Float32(Float32(Float32(1.0) + Float32(Float32(-0.16666666666666666) * Float32(x * Float32(Float32(pi) * Float32(x * Float32(pi)))))) * Float32(t_1 / t_1)) end
function tmp = code(x, tau) t_1 = tau * (x * single(pi)); tmp = (single(1.0) + (single(-0.16666666666666666) * (x * (single(pi) * (x * single(pi)))))) * (t_1 / t_1); end
\begin{array}{l}
\\
\begin{array}{l}
t_1 := tau \cdot \left(x \cdot \pi\right)\\
\left(1 + -0.16666666666666666 \cdot \left(x \cdot \left(\pi \cdot \left(x \cdot \pi\right)\right)\right)\right) \cdot \frac{t_1}{t_1}
\end{array}
\end{array}
(FPCore (x tau) :precision binary32 (/ PI PI))
float code(float x, float tau) {
return ((float) M_PI) / ((float) M_PI);
}
function code(x, tau) return Float32(Float32(pi) / Float32(pi)) end
function tmp = code(x, tau) tmp = single(pi) / single(pi); end
\begin{array}{l}
\\
\frac{\pi}{\pi}
\end{array}
herbie shell --seed 2024006
(FPCore (x tau)
:name "Lanczos kernel"
:precision binary32
:pre (and (and (<= 1e-5 x) (<= x 1.0)) (and (<= 1.0 tau) (<= tau 5.0)))
(* (/ (sin (* (* x PI) tau)) (* (* x PI) tau)) (/ (sin (* x PI)) (* x PI))))