
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (fma c (* a -4.0) (* b b)))))
(if (or (<= b -4.5e+141) (not (<= b 3e+123)))
(if (>= b 0.0) (/ (- b) a) (/ (- c) b))
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (* c (/ 2.0 (- t_0 b)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(fma(c, (a * -4.0), (b * b)));
double tmp_1;
if ((b <= -4.5e+141) || !(b <= 3e+123)) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -b / a;
} else {
tmp_2 = -c / b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (-b - t_0) / (a * 2.0);
} else {
tmp_1 = c * (2.0 / (t_0 - b));
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(fma(c, Float64(a * -4.0), Float64(b * b))) tmp_1 = 0.0 if ((b <= -4.5e+141) || !(b <= 3e+123)) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-b) / a); else tmp_2 = Float64(Float64(-c) / b); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_1 = Float64(c * Float64(2.0 / Float64(t_0 - b))); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Or[LessEqual[b, -4.5e+141], N[Not[LessEqual[b, 3e+123]], $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[((-c) / b), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(c * N[(2.0 / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\mathsf{fma}\left(c, a \cdot -4, b \cdot b\right)}\\
\mathbf{if}\;b \leq -4.5 \cdot 10^{+141} \lor \neg \left(b \leq 3 \cdot 10^{+123}\right):\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{t_0 - b}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (or (<= b -5.25e+101) (not (<= b 1.2e+123)))
(if (>= b 0.0) (/ (- b) a) (/ (- c) b))
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ (* c 2.0) (- t_0 b))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if ((b <= -5.25e+101) || !(b <= 1.2e+123)) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -b / a;
} else {
tmp_2 = -c / b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (-b - t_0) / (a * 2.0);
} else {
tmp_1 = (c * 2.0) / (t_0 - b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
if ((b <= (-5.25d+101)) .or. (.not. (b <= 1.2d+123))) then
if (b >= 0.0d0) then
tmp_2 = -b / a
else
tmp_2 = -c / b
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (-b - t_0) / (a * 2.0d0)
else
tmp_1 = (c * 2.0d0) / (t_0 - b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if ((b <= -5.25e+101) || !(b <= 1.2e+123)) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -b / a;
} else {
tmp_2 = -c / b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (-b - t_0) / (a * 2.0);
} else {
tmp_1 = (c * 2.0) / (t_0 - b);
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if (b <= -5.25e+101) or not (b <= 1.2e+123): tmp_2 = 0 if b >= 0.0: tmp_2 = -b / a else: tmp_2 = -c / b tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (-b - t_0) / (a * 2.0) else: tmp_1 = (c * 2.0) / (t_0 - b) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if ((b <= -5.25e+101) || !(b <= 1.2e+123)) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-b) / a); else tmp_2 = Float64(Float64(-c) / b); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_1 = Float64(Float64(c * 2.0) / Float64(t_0 - b)); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if ((b <= -5.25e+101) || ~((b <= 1.2e+123))) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -b / a; else tmp_3 = -c / b; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (-b - t_0) / (a * 2.0); else tmp_2 = (c * 2.0) / (t_0 - b); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Or[LessEqual[b, -5.25e+101], N[Not[LessEqual[b, 1.2e+123]], $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[((-c) / b), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -5.25 \cdot 10^{+101} \lor \neg \left(b \leq 1.2 \cdot 10^{+123}\right):\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t_0 - b}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* 4.0 (* a c))))))
(if (<= b -9.6e+83)
(if (>= b 0.0)
(* -0.5 (/ (fma -2.0 (/ a (/ b c)) (* b 2.0)) a))
(* c (/ 2.0 (fma b -2.0 (/ (* a 2.0) (/ b c))))))
(if (<= b 1e+119)
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ 2.0 (/ (- t_0 b) c)))
(if (>= b 0.0) (/ (- b) a) (/ (- c) b))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (4.0 * (a * c))));
double tmp_1;
if (b <= -9.6e+83) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * (fma(-2.0, (a / (b / c)), (b * 2.0)) / a);
} else {
tmp_2 = c * (2.0 / fma(b, -2.0, ((a * 2.0) / (b / c))));
}
tmp_1 = tmp_2;
} else if (b <= 1e+119) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = 2.0 / ((t_0 - b) / c);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -b / a;
} else {
tmp_1 = -c / b;
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) tmp_1 = 0.0 if (b <= -9.6e+83) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-0.5 * Float64(fma(-2.0, Float64(a / Float64(b / c)), Float64(b * 2.0)) / a)); else tmp_2 = Float64(c * Float64(2.0 / fma(b, -2.0, Float64(Float64(a * 2.0) / Float64(b / c))))); end tmp_1 = tmp_2; elseif (b <= 1e+119) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_3 = Float64(2.0 / Float64(Float64(t_0 - b) / c)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(-b) / a); else tmp_1 = Float64(Float64(-c) / b); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -9.6e+83], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(-2.0 * N[(a / N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(b * 2.0), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(c * N[(2.0 / N[(b * -2.0 + N[(N[(a * 2.0), $MachinePrecision] / N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1e+119], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(t$95$0 - b), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[((-c) / b), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}\\
\mathbf{if}\;b \leq -9.6 \cdot 10^{+83}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{\mathsf{fma}\left(-2, \frac{a}{\frac{b}{c}}, b \cdot 2\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{2}{\mathsf{fma}\left(b, -2, \frac{a \cdot 2}{\frac{b}{c}}\right)}\\
\end{array}\\
\mathbf{elif}\;b \leq 10^{+119}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{t_0 - b}{c}}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= b 3e+123)
(if (>= b 0.0)
(/ (- (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* a 2.0))
(/ 2.0 (* -2.0 (/ b c))))
(if (>= b 0.0) (/ (- b) a) (/ (- c) b))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= 3e+123) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (-b - sqrt(((b * b) - (4.0 * (a * c))))) / (a * 2.0);
} else {
tmp_2 = 2.0 / (-2.0 * (b / c));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = -b / a;
} else {
tmp_1 = -c / b;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= 3d+123) then
if (b >= 0.0d0) then
tmp_2 = (-b - sqrt(((b * b) - (4.0d0 * (a * c))))) / (a * 2.0d0)
else
tmp_2 = 2.0d0 / ((-2.0d0) * (b / c))
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = -b / a
else
tmp_1 = -c / b
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= 3e+123) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (-b - Math.sqrt(((b * b) - (4.0 * (a * c))))) / (a * 2.0);
} else {
tmp_2 = 2.0 / (-2.0 * (b / c));
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = -b / a;
} else {
tmp_1 = -c / b;
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= 3e+123: tmp_2 = 0 if b >= 0.0: tmp_2 = (-b - math.sqrt(((b * b) - (4.0 * (a * c))))) / (a * 2.0) else: tmp_2 = 2.0 / (-2.0 * (b / c)) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = -b / a else: tmp_1 = -c / b return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= 3e+123) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(Float64(-b) - sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c))))) / Float64(a * 2.0)); else tmp_2 = Float64(2.0 / Float64(-2.0 * Float64(b / c))); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(-b) / a); else tmp_1 = Float64(Float64(-c) / b); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= 3e+123) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (-b - sqrt(((b * b) - (4.0 * (a * c))))) / (a * 2.0); else tmp_3 = 2.0 / (-2.0 * (b / c)); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = -b / a; else tmp_2 = -c / b; end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, 3e+123], If[GreaterEqual[b, 0.0], N[(N[((-b) - N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[((-c) / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 3 \cdot 10^{+123}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{-2 \cdot \frac{b}{c}}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (<= b 5.5e-32) (if (>= b 0.0) (* -0.5 (/ (+ b (sqrt (* c (* a -4.0)))) a)) (/ (- c) b)) (if (>= b 0.0) (- (/ c b) (/ b a)) (/ 2.0 (* -2.0 (/ b c))))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= 5.5e-32) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * ((b + sqrt((c * (a * -4.0)))) / a);
} else {
tmp_2 = -c / b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = 2.0 / (-2.0 * (b / c));
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= 5.5d-32) then
if (b >= 0.0d0) then
tmp_2 = (-0.5d0) * ((b + sqrt((c * (a * (-4.0d0))))) / a)
else
tmp_2 = -c / b
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (c / b) - (b / a)
else
tmp_1 = 2.0d0 / ((-2.0d0) * (b / c))
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= 5.5e-32) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * ((b + Math.sqrt((c * (a * -4.0)))) / a);
} else {
tmp_2 = -c / b;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = 2.0 / (-2.0 * (b / c));
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= 5.5e-32: tmp_2 = 0 if b >= 0.0: tmp_2 = -0.5 * ((b + math.sqrt((c * (a * -4.0)))) / a) else: tmp_2 = -c / b tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (c / b) - (b / a) else: tmp_1 = 2.0 / (-2.0 * (b / c)) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= 5.5e-32) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-0.5 * Float64(Float64(b + sqrt(Float64(c * Float64(a * -4.0)))) / a)); else tmp_2 = Float64(Float64(-c) / b); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(c / b) - Float64(b / a)); else tmp_1 = Float64(2.0 / Float64(-2.0 * Float64(b / c))); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= 5.5e-32) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -0.5 * ((b + sqrt((c * (a * -4.0)))) / a); else tmp_3 = -c / b; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (c / b) - (b / a); else tmp_2 = 2.0 / (-2.0 * (b / c)); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, 5.5e-32], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(b + N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 5.5 \cdot 10^{-32}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{b + \sqrt{c \cdot \left(a \cdot -4\right)}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{-2 \cdot \frac{b}{c}}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -0.5 (/ (+ b (+ b (* -2.0 (* c (/ a b))))) a)) (/ (- c) b)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 * ((b + (b + (-2.0 * (c * (a / b))))) / a);
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-0.5d0) * ((b + (b + ((-2.0d0) * (c * (a / b))))) / a)
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 * ((b + (b + (-2.0 * (c * (a / b))))) / a);
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -0.5 * ((b + (b + (-2.0 * (c * (a / b))))) / a) else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-0.5 * Float64(Float64(b + Float64(b + Float64(-2.0 * Float64(c * Float64(a / b))))) / a)); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -0.5 * ((b + (b + (-2.0 * (c * (a / b))))) / a); else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(b + N[(b + N[(-2.0 * N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{b + \left(b + -2 \cdot \left(c \cdot \frac{a}{b}\right)\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -0.5 (/ (+ b (+ b (* -2.0 (/ a (/ b c))))) a)) (/ (- c) b)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 * ((b + (b + (-2.0 * (a / (b / c))))) / a);
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-0.5d0) * ((b + (b + ((-2.0d0) * (a / (b / c))))) / a)
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 * ((b + (b + (-2.0 * (a / (b / c))))) / a);
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -0.5 * ((b + (b + (-2.0 * (a / (b / c))))) / a) else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-0.5 * Float64(Float64(b + Float64(b + Float64(-2.0 * Float64(a / Float64(b / c))))) / a)); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -0.5 * ((b + (b + (-2.0 * (a / (b / c))))) / a); else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(b + N[(b + N[(-2.0 * N[(a / N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{b + \left(b + -2 \cdot \frac{a}{\frac{b}{c}}\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- b) a) (/ (- c) b)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -b / a
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -b / a else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-b) / a); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -b / a; else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[((-c) / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
herbie shell --seed 2024006
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))