
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -4.8e+146)
(if (>= b 0.0) (/ (- c) b) (/ (- b) a))
(if (<= b 5e+127)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_0)) (/ (- t_0 b) (* a 2.0)))
(if (>= b 0.0)
(/ (* c -2.0) (fma -2.0 (* c (/ a b)) (* b 2.0)))
(/ (fma -2.0 b (* 2.0 (/ a (/ b c)))) (* a 2.0)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -4.8e+146) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -c / b;
} else {
tmp_2 = -b / a;
}
tmp_1 = tmp_2;
} else if (b <= 5e+127) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c * -2.0) / fma(-2.0, (c * (a / b)), (b * 2.0));
} else {
tmp_1 = fma(-2.0, b, (2.0 * (a / (b / c)))) / (a * 2.0);
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -4.8e+146) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-c) / b); else tmp_2 = Float64(Float64(-b) / a); end tmp_1 = tmp_2; elseif (b <= 5e+127) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_0)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * -2.0) / fma(-2.0, Float64(c * Float64(a / b)), Float64(b * 2.0))); else tmp_1 = Float64(fma(-2.0, b, Float64(2.0 * Float64(a / Float64(b / c)))) / Float64(a * 2.0)); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -4.8e+146], If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[((-b) / a), $MachinePrecision]], If[LessEqual[b, 5e+127], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c * -2.0), $MachinePrecision] / N[(-2.0 * N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision] + N[(b * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(-2.0 * b + N[(2.0 * N[(a / N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -4.8 \cdot 10^{+146}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}\\
\mathbf{elif}\;b \leq 5 \cdot 10^{+127}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_0 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot -2}{\mathsf{fma}\left(-2, c \cdot \frac{a}{b}, b \cdot 2\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-2, b, 2 \cdot \frac{a}{\frac{b}{c}}\right)}{a \cdot 2}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -4.6e+146)
(if (>= b 0.0) (/ (- c) b) (/ (- b) a))
(if (<= b 1.9e+129)
(if (>= b 0.0) (/ 2.0 (/ (- (- b) t_0) c)) (/ (- t_0 b) (* a 2.0)))
(if (>= b 0.0)
(/ (* c -2.0) (fma -2.0 (* c (/ a b)) (* b 2.0)))
(/ (fma -2.0 b (* 2.0 (/ a (/ b c)))) (* a 2.0)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -4.6e+146) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -c / b;
} else {
tmp_2 = -b / a;
}
tmp_1 = tmp_2;
} else if (b <= 1.9e+129) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = 2.0 / ((-b - t_0) / c);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c * -2.0) / fma(-2.0, (c * (a / b)), (b * 2.0));
} else {
tmp_1 = fma(-2.0, b, (2.0 * (a / (b / c)))) / (a * 2.0);
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -4.6e+146) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-c) / b); else tmp_2 = Float64(Float64(-b) / a); end tmp_1 = tmp_2; elseif (b <= 1.9e+129) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(2.0 / Float64(Float64(Float64(-b) - t_0) / c)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * -2.0) / fma(-2.0, Float64(c * Float64(a / b)), Float64(b * 2.0))); else tmp_1 = Float64(fma(-2.0, b, Float64(2.0 * Float64(a / Float64(b / c)))) / Float64(a * 2.0)); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -4.6e+146], If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[((-b) / a), $MachinePrecision]], If[LessEqual[b, 1.9e+129], If[GreaterEqual[b, 0.0], N[(2.0 / N[(N[((-b) - t$95$0), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c * -2.0), $MachinePrecision] / N[(-2.0 * N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision] + N[(b * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(-2.0 * b + N[(2.0 * N[(a / N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -4.6 \cdot 10^{+146}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.9 \cdot 10^{+129}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2}{\frac{\left(-b\right) - t_0}{c}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_0 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot -2}{\mathsf{fma}\left(-2, c \cdot \frac{a}{b}, b \cdot 2\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-2, b, 2 \cdot \frac{a}{\frac{b}{c}}\right)}{a \cdot 2}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= b -8.7e+145)
(if (>= b 0.0) (/ (- c) b) (/ (- b) a))
(if (>= b 0.0)
(/ 2.0 (* -2.0 (/ b c)))
(/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -8.7e+145) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -c / b;
} else {
tmp_2 = -b / a;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = 2.0 / (-2.0 * (b / c));
} else {
tmp_1 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= (-8.7d+145)) then
if (b >= 0.0d0) then
tmp_2 = -c / b
else
tmp_2 = -b / a
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = 2.0d0 / ((-2.0d0) * (b / c))
else
tmp_1 = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -8.7e+145) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -c / b;
} else {
tmp_2 = -b / a;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = 2.0 / (-2.0 * (b / c));
} else {
tmp_1 = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -8.7e+145: tmp_2 = 0 if b >= 0.0: tmp_2 = -c / b else: tmp_2 = -b / a tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = 2.0 / (-2.0 * (b / c)) else: tmp_1 = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -8.7e+145) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-c) / b); else tmp_2 = Float64(Float64(-b) / a); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(2.0 / Float64(-2.0 * Float64(b / c))); else tmp_1 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= -8.7e+145) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -c / b; else tmp_3 = -b / a; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = 2.0 / (-2.0 * (b / c)); else tmp_2 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -8.7e+145], If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[((-b) / a), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(2.0 / N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -8.7 \cdot 10^{+145}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{2}{-2 \cdot \frac{b}{c}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ 2.0 (* -2.0 (/ b c)))))
(if (<= b -2.25e-152)
(if (>= b 0.0) t_0 (- (/ c b) (/ b a)))
(if (>= b 0.0) t_0 (/ (- (sqrt (* (* c a) -4.0)) b) (* a 2.0))))))
double code(double a, double b, double c) {
double t_0 = 2.0 / (-2.0 * (b / c));
double tmp_1;
if (b <= -2.25e-152) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (sqrt(((c * a) * -4.0)) - b) / (a * 2.0);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = 2.0d0 / ((-2.0d0) * (b / c))
if (b <= (-2.25d-152)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = (c / b) - (b / a)
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = (sqrt(((c * a) * (-4.0d0))) - b) / (a * 2.0d0)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = 2.0 / (-2.0 * (b / c));
double tmp_1;
if (b <= -2.25e-152) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (Math.sqrt(((c * a) * -4.0)) - b) / (a * 2.0);
}
return tmp_1;
}
def code(a, b, c): t_0 = 2.0 / (-2.0 * (b / c)) tmp_1 = 0 if b <= -2.25e-152: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = (c / b) - (b / a) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = (math.sqrt(((c * a) * -4.0)) - b) / (a * 2.0) return tmp_1
function code(a, b, c) t_0 = Float64(2.0 / Float64(-2.0 * Float64(b / c))) tmp_1 = 0.0 if (b <= -2.25e-152) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(Float64(sqrt(Float64(Float64(c * a) * -4.0)) - b) / Float64(a * 2.0)); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = 2.0 / (-2.0 * (b / c)); tmp_2 = 0.0; if (b <= -2.25e-152) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = (c / b) - (b / a); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = (sqrt(((c * a) * -4.0)) - b) / (a * 2.0); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(2.0 / N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -2.25e-152], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(N[Sqrt[N[(N[(c * a), $MachinePrecision] * -4.0), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2}{-2 \cdot \frac{b}{c}}\\
\mathbf{if}\;b \leq -2.25 \cdot 10^{-152}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{\left(c \cdot a\right) \cdot -4} - b}{a \cdot 2}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ 2.0 (fma -2.0 (/ b c) (/ (* a 2.0) b))) (fma -1.0 (/ b a) (/ c b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = 2.0 / fma(-2.0, (b / c), ((a * 2.0) / b));
} else {
tmp = fma(-1.0, (b / a), (c / b));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(2.0 / fma(-2.0, Float64(b / c), Float64(Float64(a * 2.0) / b))); else tmp = fma(-1.0, Float64(b / a), Float64(c / b)); end return tmp end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(2.0 / N[(-2.0 * N[(b / c), $MachinePrecision] + N[(N[(a * 2.0), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2}{\mathsf{fma}\left(-2, \frac{b}{c}, \frac{a \cdot 2}{b}\right)}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ 2.0 (* -2.0 (/ b c))) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = 2.0 / (-2.0 * (b / c));
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = 2.0d0 / ((-2.0d0) * (b / c))
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = 2.0 / (-2.0 * (b / c));
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = 2.0 / (-2.0 * (b / c)) else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(2.0 / Float64(-2.0 * Float64(b / c))); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = 2.0 / (-2.0 * (b / c)); else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(2.0 / N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2}{-2 \cdot \frac{b}{c}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- c) b) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -c / b
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -c / b else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-c) / b); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -c / b; else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- c) b) (/ c b)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -c / b
else
tmp = c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -c / b else: tmp = c / b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-c) / b); else tmp = Float64(c / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -c / b; else tmp = c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(c / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- c) b) (/ (- b) a)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = -b / a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -c / b
else
tmp = -b / a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = -b / a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -c / b else: tmp = -b / a return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-c) / b); else tmp = Float64(Float64(-b) / a); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -c / b; else tmp = -b / a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[((-b) / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}
\end{array}
herbie shell --seed 2024006
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))