
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(if (<= (* V l) -2e+203)
(* (sqrt (/ A V)) (* c0 (pow l -0.5)))
(if (<= (* V l) -2e-203)
(* c0 (/ (sqrt (- A)) (sqrt (* V (- l)))))
(if (<= (* V l) 0.0)
(/ c0 (* (sqrt l) (sqrt (/ V A))))
(if (<= (* V l) 4e+296)
(* c0 (/ (sqrt A) (sqrt (* V l))))
(/ c0 (sqrt (* l (/ V A)))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -2e+203) {
tmp = sqrt((A / V)) * (c0 * pow(l, -0.5));
} else if ((V * l) <= -2e-203) {
tmp = c0 * (sqrt(-A) / sqrt((V * -l)));
} else if ((V * l) <= 0.0) {
tmp = c0 / (sqrt(l) * sqrt((V / A)));
} else if ((V * l) <= 4e+296) {
tmp = c0 * (sqrt(A) / sqrt((V * l)));
} else {
tmp = c0 / sqrt((l * (V / A)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if ((v * l) <= (-2d+203)) then
tmp = sqrt((a / v)) * (c0 * (l ** (-0.5d0)))
else if ((v * l) <= (-2d-203)) then
tmp = c0 * (sqrt(-a) / sqrt((v * -l)))
else if ((v * l) <= 0.0d0) then
tmp = c0 / (sqrt(l) * sqrt((v / a)))
else if ((v * l) <= 4d+296) then
tmp = c0 * (sqrt(a) / sqrt((v * l)))
else
tmp = c0 / sqrt((l * (v / a)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if ((V * l) <= -2e+203) {
tmp = Math.sqrt((A / V)) * (c0 * Math.pow(l, -0.5));
} else if ((V * l) <= -2e-203) {
tmp = c0 * (Math.sqrt(-A) / Math.sqrt((V * -l)));
} else if ((V * l) <= 0.0) {
tmp = c0 / (Math.sqrt(l) * Math.sqrt((V / A)));
} else if ((V * l) <= 4e+296) {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((V * l)));
} else {
tmp = c0 / Math.sqrt((l * (V / A)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if (V * l) <= -2e+203: tmp = math.sqrt((A / V)) * (c0 * math.pow(l, -0.5)) elif (V * l) <= -2e-203: tmp = c0 * (math.sqrt(-A) / math.sqrt((V * -l))) elif (V * l) <= 0.0: tmp = c0 / (math.sqrt(l) * math.sqrt((V / A))) elif (V * l) <= 4e+296: tmp = c0 * (math.sqrt(A) / math.sqrt((V * l))) else: tmp = c0 / math.sqrt((l * (V / A))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (Float64(V * l) <= -2e+203) tmp = Float64(sqrt(Float64(A / V)) * Float64(c0 * (l ^ -0.5))); elseif (Float64(V * l) <= -2e-203) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) / sqrt(Float64(V * Float64(-l))))); elseif (Float64(V * l) <= 0.0) tmp = Float64(c0 / Float64(sqrt(l) * sqrt(Float64(V / A)))); elseif (Float64(V * l) <= 4e+296) tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(V * l)))); else tmp = Float64(c0 / sqrt(Float64(l * Float64(V / A)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if ((V * l) <= -2e+203)
tmp = sqrt((A / V)) * (c0 * (l ^ -0.5));
elseif ((V * l) <= -2e-203)
tmp = c0 * (sqrt(-A) / sqrt((V * -l)));
elseif ((V * l) <= 0.0)
tmp = c0 / (sqrt(l) * sqrt((V / A)));
elseif ((V * l) <= 4e+296)
tmp = c0 * (sqrt(A) / sqrt((V * l)));
else
tmp = c0 / sqrt((l * (V / A)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[N[(V * l), $MachinePrecision], -2e+203], N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] * N[(c0 * N[Power[l, -0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -2e-203], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[(V * (-l)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(c0 / N[(N[Sqrt[l], $MachinePrecision] * N[Sqrt[N[(V / A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 4e+296], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 / N[Sqrt[N[(l * N[(V / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \cdot \ell \leq -2 \cdot 10^{+203}:\\
\;\;\;\;\sqrt{\frac{A}{V}} \cdot \left(c0 \cdot {\ell}^{-0.5}\right)\\
\mathbf{elif}\;V \cdot \ell \leq -2 \cdot 10^{-203}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{-A}}{\sqrt{V \cdot \left(-\ell\right)}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;\frac{c0}{\sqrt{\ell} \cdot \sqrt{\frac{V}{A}}}\\
\mathbf{elif}\;V \cdot \ell \leq 4 \cdot 10^{+296}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{V \cdot \ell}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\ell \cdot \frac{V}{A}}}\\
\end{array}
\end{array}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* c0 (sqrt (/ A (* V l))))))
(if (<= t_0 5e-237)
(* c0 (sqrt (/ (/ 1.0 V) (/ l A))))
(if (<= t_0 2e+295) t_0 (/ 1.0 (/ (sqrt (* l (/ V A))) c0))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 * sqrt((A / (V * l)));
double tmp;
if (t_0 <= 5e-237) {
tmp = c0 * sqrt(((1.0 / V) / (l / A)));
} else if (t_0 <= 2e+295) {
tmp = t_0;
} else {
tmp = 1.0 / (sqrt((l * (V / A))) / c0);
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = c0 * sqrt((a / (v * l)))
if (t_0 <= 5d-237) then
tmp = c0 * sqrt(((1.0d0 / v) / (l / a)))
else if (t_0 <= 2d+295) then
tmp = t_0
else
tmp = 1.0d0 / (sqrt((l * (v / a))) / c0)
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 * Math.sqrt((A / (V * l)));
double tmp;
if (t_0 <= 5e-237) {
tmp = c0 * Math.sqrt(((1.0 / V) / (l / A)));
} else if (t_0 <= 2e+295) {
tmp = t_0;
} else {
tmp = 1.0 / (Math.sqrt((l * (V / A))) / c0);
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 * math.sqrt((A / (V * l))) tmp = 0 if t_0 <= 5e-237: tmp = c0 * math.sqrt(((1.0 / V) / (l / A))) elif t_0 <= 2e+295: tmp = t_0 else: tmp = 1.0 / (math.sqrt((l * (V / A))) / c0) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 * sqrt(Float64(A / Float64(V * l)))) tmp = 0.0 if (t_0 <= 5e-237) tmp = Float64(c0 * sqrt(Float64(Float64(1.0 / V) / Float64(l / A)))); elseif (t_0 <= 2e+295) tmp = t_0; else tmp = Float64(1.0 / Float64(sqrt(Float64(l * Float64(V / A))) / c0)); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 * sqrt((A / (V * l)));
tmp = 0.0;
if (t_0 <= 5e-237)
tmp = c0 * sqrt(((1.0 / V) / (l / A)));
elseif (t_0 <= 2e+295)
tmp = t_0;
else
tmp = 1.0 / (sqrt((l * (V / A))) / c0);
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 5e-237], N[(c0 * N[Sqrt[N[(N[(1.0 / V), $MachinePrecision] / N[(l / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e+295], t$95$0, N[(1.0 / N[(N[Sqrt[N[(l * N[(V / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / c0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}\\
\mathbf{if}\;t_0 \leq 5 \cdot 10^{-237}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{1}{V}}{\frac{\ell}{A}}}\\
\mathbf{elif}\;t_0 \leq 2 \cdot 10^{+295}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{\sqrt{\ell \cdot \frac{V}{A}}}{c0}}\\
\end{array}
\end{array}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* c0 (sqrt (/ A (* V l))))))
(if (<= t_0 0.0)
(* c0 (sqrt (/ (/ A V) l)))
(if (<= t_0 5e+262) t_0 (/ c0 (sqrt (/ l (/ A V))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 * sqrt((A / (V * l)));
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * sqrt(((A / V) / l));
} else if (t_0 <= 5e+262) {
tmp = t_0;
} else {
tmp = c0 / sqrt((l / (A / V)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = c0 * sqrt((a / (v * l)))
if (t_0 <= 0.0d0) then
tmp = c0 * sqrt(((a / v) / l))
else if (t_0 <= 5d+262) then
tmp = t_0
else
tmp = c0 / sqrt((l / (a / v)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 * Math.sqrt((A / (V * l)));
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * Math.sqrt(((A / V) / l));
} else if (t_0 <= 5e+262) {
tmp = t_0;
} else {
tmp = c0 / Math.sqrt((l / (A / V)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 * math.sqrt((A / (V * l))) tmp = 0 if t_0 <= 0.0: tmp = c0 * math.sqrt(((A / V) / l)) elif t_0 <= 5e+262: tmp = t_0 else: tmp = c0 / math.sqrt((l / (A / V))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 * sqrt(Float64(A / Float64(V * l)))) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); elseif (t_0 <= 5e+262) tmp = t_0; else tmp = Float64(c0 / sqrt(Float64(l / Float64(A / V)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 * sqrt((A / (V * l)));
tmp = 0.0;
if (t_0 <= 0.0)
tmp = c0 * sqrt(((A / V) / l));
elseif (t_0 <= 5e+262)
tmp = t_0;
else
tmp = c0 / sqrt((l / (A / V)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e+262], t$95$0, N[(c0 / N[Sqrt[N[(l / N[(A / V), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}\\
\mathbf{if}\;t_0 \leq 0:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\mathbf{elif}\;t_0 \leq 5 \cdot 10^{+262}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{\ell}{\frac{A}{V}}}}\\
\end{array}
\end{array}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* c0 (sqrt (/ A (* V l))))))
(if (<= t_0 5e-237)
(* c0 (sqrt (/ (/ 1.0 V) (/ l A))))
(if (<= t_0 5e+262) t_0 (/ c0 (sqrt (/ l (/ A V))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 * sqrt((A / (V * l)));
double tmp;
if (t_0 <= 5e-237) {
tmp = c0 * sqrt(((1.0 / V) / (l / A)));
} else if (t_0 <= 5e+262) {
tmp = t_0;
} else {
tmp = c0 / sqrt((l / (A / V)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = c0 * sqrt((a / (v * l)))
if (t_0 <= 5d-237) then
tmp = c0 * sqrt(((1.0d0 / v) / (l / a)))
else if (t_0 <= 5d+262) then
tmp = t_0
else
tmp = c0 / sqrt((l / (a / v)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 * Math.sqrt((A / (V * l)));
double tmp;
if (t_0 <= 5e-237) {
tmp = c0 * Math.sqrt(((1.0 / V) / (l / A)));
} else if (t_0 <= 5e+262) {
tmp = t_0;
} else {
tmp = c0 / Math.sqrt((l / (A / V)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 * math.sqrt((A / (V * l))) tmp = 0 if t_0 <= 5e-237: tmp = c0 * math.sqrt(((1.0 / V) / (l / A))) elif t_0 <= 5e+262: tmp = t_0 else: tmp = c0 / math.sqrt((l / (A / V))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 * sqrt(Float64(A / Float64(V * l)))) tmp = 0.0 if (t_0 <= 5e-237) tmp = Float64(c0 * sqrt(Float64(Float64(1.0 / V) / Float64(l / A)))); elseif (t_0 <= 5e+262) tmp = t_0; else tmp = Float64(c0 / sqrt(Float64(l / Float64(A / V)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 * sqrt((A / (V * l)));
tmp = 0.0;
if (t_0 <= 5e-237)
tmp = c0 * sqrt(((1.0 / V) / (l / A)));
elseif (t_0 <= 5e+262)
tmp = t_0;
else
tmp = c0 / sqrt((l / (A / V)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 5e-237], N[(c0 * N[Sqrt[N[(N[(1.0 / V), $MachinePrecision] / N[(l / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e+262], t$95$0, N[(c0 / N[Sqrt[N[(l / N[(A / V), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}\\
\mathbf{if}\;t_0 \leq 5 \cdot 10^{-237}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{1}{V}}{\frac{\ell}{A}}}\\
\mathbf{elif}\;t_0 \leq 5 \cdot 10^{+262}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\frac{\ell}{\frac{A}{V}}}}\\
\end{array}
\end{array}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= V -2e-310) (* c0 (/ (sqrt (/ (- A) l)) (sqrt (- V)))) (/ c0 (* (/ (sqrt l) (sqrt A)) (sqrt V)))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if (V <= -2e-310) {
tmp = c0 * (sqrt((-A / l)) / sqrt(-V));
} else {
tmp = c0 / ((sqrt(l) / sqrt(A)) * sqrt(V));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (v <= (-2d-310)) then
tmp = c0 * (sqrt((-a / l)) / sqrt(-v))
else
tmp = c0 / ((sqrt(l) / sqrt(a)) * sqrt(v))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if (V <= -2e-310) {
tmp = c0 * (Math.sqrt((-A / l)) / Math.sqrt(-V));
} else {
tmp = c0 / ((Math.sqrt(l) / Math.sqrt(A)) * Math.sqrt(V));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if V <= -2e-310: tmp = c0 * (math.sqrt((-A / l)) / math.sqrt(-V)) else: tmp = c0 / ((math.sqrt(l) / math.sqrt(A)) * math.sqrt(V)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (V <= -2e-310) tmp = Float64(c0 * Float64(sqrt(Float64(Float64(-A) / l)) / sqrt(Float64(-V)))); else tmp = Float64(c0 / Float64(Float64(sqrt(l) / sqrt(A)) * sqrt(V))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if (V <= -2e-310)
tmp = c0 * (sqrt((-A / l)) / sqrt(-V));
else
tmp = c0 / ((sqrt(l) / sqrt(A)) * sqrt(V));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[V, -2e-310], N[(c0 * N[(N[Sqrt[N[((-A) / l), $MachinePrecision]], $MachinePrecision] / N[Sqrt[(-V)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 / N[(N[(N[Sqrt[l], $MachinePrecision] / N[Sqrt[A], $MachinePrecision]), $MachinePrecision] * N[Sqrt[V], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \leq -2 \cdot 10^{-310}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{\frac{-A}{\ell}}}{\sqrt{-V}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\frac{\sqrt{\ell}}{\sqrt{A}} \cdot \sqrt{V}}\\
\end{array}
\end{array}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (sqrt (* l (/ V A)))))
(if (<= (* V l) (- INFINITY))
(* c0 (sqrt (/ (/ A V) l)))
(if (<= (* V l) -2e-191)
(* c0 (sqrt (/ A (* V l))))
(if (<= (* V l) 0.0)
(/ 1.0 (/ t_0 c0))
(if (<= (* V l) 4e+296)
(* c0 (/ (sqrt A) (sqrt (* V l))))
(/ c0 t_0)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = sqrt((l * (V / A)));
double tmp;
if ((V * l) <= -((double) INFINITY)) {
tmp = c0 * sqrt(((A / V) / l));
} else if ((V * l) <= -2e-191) {
tmp = c0 * sqrt((A / (V * l)));
} else if ((V * l) <= 0.0) {
tmp = 1.0 / (t_0 / c0);
} else if ((V * l) <= 4e+296) {
tmp = c0 * (sqrt(A) / sqrt((V * l)));
} else {
tmp = c0 / t_0;
}
return tmp;
}
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = Math.sqrt((l * (V / A)));
double tmp;
if ((V * l) <= -Double.POSITIVE_INFINITY) {
tmp = c0 * Math.sqrt(((A / V) / l));
} else if ((V * l) <= -2e-191) {
tmp = c0 * Math.sqrt((A / (V * l)));
} else if ((V * l) <= 0.0) {
tmp = 1.0 / (t_0 / c0);
} else if ((V * l) <= 4e+296) {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((V * l)));
} else {
tmp = c0 / t_0;
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = math.sqrt((l * (V / A))) tmp = 0 if (V * l) <= -math.inf: tmp = c0 * math.sqrt(((A / V) / l)) elif (V * l) <= -2e-191: tmp = c0 * math.sqrt((A / (V * l))) elif (V * l) <= 0.0: tmp = 1.0 / (t_0 / c0) elif (V * l) <= 4e+296: tmp = c0 * (math.sqrt(A) / math.sqrt((V * l))) else: tmp = c0 / t_0 return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = sqrt(Float64(l * Float64(V / A))) tmp = 0.0 if (Float64(V * l) <= Float64(-Inf)) tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); elseif (Float64(V * l) <= -2e-191) tmp = Float64(c0 * sqrt(Float64(A / Float64(V * l)))); elseif (Float64(V * l) <= 0.0) tmp = Float64(1.0 / Float64(t_0 / c0)); elseif (Float64(V * l) <= 4e+296) tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(V * l)))); else tmp = Float64(c0 / t_0); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = sqrt((l * (V / A)));
tmp = 0.0;
if ((V * l) <= -Inf)
tmp = c0 * sqrt(((A / V) / l));
elseif ((V * l) <= -2e-191)
tmp = c0 * sqrt((A / (V * l)));
elseif ((V * l) <= 0.0)
tmp = 1.0 / (t_0 / c0);
elseif ((V * l) <= 4e+296)
tmp = c0 * (sqrt(A) / sqrt((V * l)));
else
tmp = c0 / t_0;
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[Sqrt[N[(l * N[(V / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(V * l), $MachinePrecision], (-Infinity)], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -2e-191], N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], N[(1.0 / N[(t$95$0 / c0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 4e+296], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 / t$95$0), $MachinePrecision]]]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \sqrt{\ell \cdot \frac{V}{A}}\\
\mathbf{if}\;V \cdot \ell \leq -\infty:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\mathbf{elif}\;V \cdot \ell \leq -2 \cdot 10^{-191}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;\frac{1}{\frac{t_0}{c0}}\\
\mathbf{elif}\;V \cdot \ell \leq 4 \cdot 10^{+296}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{V \cdot \ell}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{t_0}\\
\end{array}
\end{array}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (* c0 (/ (sqrt (/ A V)) (sqrt l)))))
(if (<= (* V l) -4e+82)
t_0
(if (<= (* V l) -2e-191)
(* c0 (sqrt (/ A (* V l))))
(if (<= (* V l) 0.0)
t_0
(if (<= (* V l) 4e+296)
(* c0 (/ (sqrt A) (sqrt (* V l))))
(/ c0 (sqrt (* l (/ V A))))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = c0 * (sqrt((A / V)) / sqrt(l));
double tmp;
if ((V * l) <= -4e+82) {
tmp = t_0;
} else if ((V * l) <= -2e-191) {
tmp = c0 * sqrt((A / (V * l)));
} else if ((V * l) <= 0.0) {
tmp = t_0;
} else if ((V * l) <= 4e+296) {
tmp = c0 * (sqrt(A) / sqrt((V * l)));
} else {
tmp = c0 / sqrt((l * (V / A)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = c0 * (sqrt((a / v)) / sqrt(l))
if ((v * l) <= (-4d+82)) then
tmp = t_0
else if ((v * l) <= (-2d-191)) then
tmp = c0 * sqrt((a / (v * l)))
else if ((v * l) <= 0.0d0) then
tmp = t_0
else if ((v * l) <= 4d+296) then
tmp = c0 * (sqrt(a) / sqrt((v * l)))
else
tmp = c0 / sqrt((l * (v / a)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = c0 * (Math.sqrt((A / V)) / Math.sqrt(l));
double tmp;
if ((V * l) <= -4e+82) {
tmp = t_0;
} else if ((V * l) <= -2e-191) {
tmp = c0 * Math.sqrt((A / (V * l)));
} else if ((V * l) <= 0.0) {
tmp = t_0;
} else if ((V * l) <= 4e+296) {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((V * l)));
} else {
tmp = c0 / Math.sqrt((l * (V / A)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = c0 * (math.sqrt((A / V)) / math.sqrt(l)) tmp = 0 if (V * l) <= -4e+82: tmp = t_0 elif (V * l) <= -2e-191: tmp = c0 * math.sqrt((A / (V * l))) elif (V * l) <= 0.0: tmp = t_0 elif (V * l) <= 4e+296: tmp = c0 * (math.sqrt(A) / math.sqrt((V * l))) else: tmp = c0 / math.sqrt((l * (V / A))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(c0 * Float64(sqrt(Float64(A / V)) / sqrt(l))) tmp = 0.0 if (Float64(V * l) <= -4e+82) tmp = t_0; elseif (Float64(V * l) <= -2e-191) tmp = Float64(c0 * sqrt(Float64(A / Float64(V * l)))); elseif (Float64(V * l) <= 0.0) tmp = t_0; elseif (Float64(V * l) <= 4e+296) tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(V * l)))); else tmp = Float64(c0 / sqrt(Float64(l * Float64(V / A)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = c0 * (sqrt((A / V)) / sqrt(l));
tmp = 0.0;
if ((V * l) <= -4e+82)
tmp = t_0;
elseif ((V * l) <= -2e-191)
tmp = c0 * sqrt((A / (V * l)));
elseif ((V * l) <= 0.0)
tmp = t_0;
elseif ((V * l) <= 4e+296)
tmp = c0 * (sqrt(A) / sqrt((V * l)));
else
tmp = c0 / sqrt((l * (V / A)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(c0 * N[(N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(V * l), $MachinePrecision], -4e+82], t$95$0, If[LessEqual[N[(V * l), $MachinePrecision], -2e-191], N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 0.0], t$95$0, If[LessEqual[N[(V * l), $MachinePrecision], 4e+296], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 / N[Sqrt[N[(l * N[(V / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := c0 \cdot \frac{\sqrt{\frac{A}{V}}}{\sqrt{\ell}}\\
\mathbf{if}\;V \cdot \ell \leq -4 \cdot 10^{+82}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;V \cdot \ell \leq -2 \cdot 10^{-191}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}\\
\mathbf{elif}\;V \cdot \ell \leq 0:\\
\;\;\;\;t_0\\
\mathbf{elif}\;V \cdot \ell \leq 4 \cdot 10^{+296}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{V \cdot \ell}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\ell \cdot \frac{V}{A}}}\\
\end{array}
\end{array}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= l -2e-310) (* c0 (/ (sqrt (/ (- A) V)) (sqrt (- l)))) (/ c0 (* (sqrt l) (sqrt (/ V A))))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if (l <= -2e-310) {
tmp = c0 * (sqrt((-A / V)) / sqrt(-l));
} else {
tmp = c0 / (sqrt(l) * sqrt((V / A)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (l <= (-2d-310)) then
tmp = c0 * (sqrt((-a / v)) / sqrt(-l))
else
tmp = c0 / (sqrt(l) * sqrt((v / a)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if (l <= -2e-310) {
tmp = c0 * (Math.sqrt((-A / V)) / Math.sqrt(-l));
} else {
tmp = c0 / (Math.sqrt(l) * Math.sqrt((V / A)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if l <= -2e-310: tmp = c0 * (math.sqrt((-A / V)) / math.sqrt(-l)) else: tmp = c0 / (math.sqrt(l) * math.sqrt((V / A))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (l <= -2e-310) tmp = Float64(c0 * Float64(sqrt(Float64(Float64(-A) / V)) / sqrt(Float64(-l)))); else tmp = Float64(c0 / Float64(sqrt(l) * sqrt(Float64(V / A)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if (l <= -2e-310)
tmp = c0 * (sqrt((-A / V)) / sqrt(-l));
else
tmp = c0 / (sqrt(l) * sqrt((V / A)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[l, -2e-310], N[(c0 * N[(N[Sqrt[N[((-A) / V), $MachinePrecision]], $MachinePrecision] / N[Sqrt[(-l)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 / N[(N[Sqrt[l], $MachinePrecision] * N[Sqrt[N[(V / A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;\ell \leq -2 \cdot 10^{-310}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{\frac{-A}{V}}}{\sqrt{-\ell}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\ell} \cdot \sqrt{\frac{V}{A}}}\\
\end{array}
\end{array}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= V -2e-310) (* c0 (/ (sqrt (/ (- A) l)) (sqrt (- V)))) (* c0 (/ (sqrt (/ A l)) (sqrt V)))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if (V <= -2e-310) {
tmp = c0 * (sqrt((-A / l)) / sqrt(-V));
} else {
tmp = c0 * (sqrt((A / l)) / sqrt(V));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (v <= (-2d-310)) then
tmp = c0 * (sqrt((-a / l)) / sqrt(-v))
else
tmp = c0 * (sqrt((a / l)) / sqrt(v))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if (V <= -2e-310) {
tmp = c0 * (Math.sqrt((-A / l)) / Math.sqrt(-V));
} else {
tmp = c0 * (Math.sqrt((A / l)) / Math.sqrt(V));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if V <= -2e-310: tmp = c0 * (math.sqrt((-A / l)) / math.sqrt(-V)) else: tmp = c0 * (math.sqrt((A / l)) / math.sqrt(V)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (V <= -2e-310) tmp = Float64(c0 * Float64(sqrt(Float64(Float64(-A) / l)) / sqrt(Float64(-V)))); else tmp = Float64(c0 * Float64(sqrt(Float64(A / l)) / sqrt(V))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if (V <= -2e-310)
tmp = c0 * (sqrt((-A / l)) / sqrt(-V));
else
tmp = c0 * (sqrt((A / l)) / sqrt(V));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[V, -2e-310], N[(c0 * N[(N[Sqrt[N[((-A) / l), $MachinePrecision]], $MachinePrecision] / N[Sqrt[(-V)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[N[(A / l), $MachinePrecision]], $MachinePrecision] / N[Sqrt[V], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;V \leq -2 \cdot 10^{-310}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{\frac{-A}{\ell}}}{\sqrt{-V}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{\frac{A}{\ell}}}{\sqrt{V}}\\
\end{array}
\end{array}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (if (<= l -2e-310) (* c0 (/ (sqrt A) (sqrt (* V l)))) (/ c0 (* (sqrt l) (sqrt (/ V A))))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double tmp;
if (l <= -2e-310) {
tmp = c0 * (sqrt(A) / sqrt((V * l)));
} else {
tmp = c0 / (sqrt(l) * sqrt((V / A)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: tmp
if (l <= (-2d-310)) then
tmp = c0 * (sqrt(a) / sqrt((v * l)))
else
tmp = c0 / (sqrt(l) * sqrt((v / a)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double tmp;
if (l <= -2e-310) {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((V * l)));
} else {
tmp = c0 / (Math.sqrt(l) * Math.sqrt((V / A)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): tmp = 0 if l <= -2e-310: tmp = c0 * (math.sqrt(A) / math.sqrt((V * l))) else: tmp = c0 / (math.sqrt(l) * math.sqrt((V / A))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) tmp = 0.0 if (l <= -2e-310) tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(V * l)))); else tmp = Float64(c0 / Float64(sqrt(l) * sqrt(Float64(V / A)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
tmp = 0.0;
if (l <= -2e-310)
tmp = c0 * (sqrt(A) / sqrt((V * l)));
else
tmp = c0 / (sqrt(l) * sqrt((V / A)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := If[LessEqual[l, -2e-310], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 / N[(N[Sqrt[l], $MachinePrecision] * N[Sqrt[N[(V / A), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
\mathbf{if}\;\ell \leq -2 \cdot 10^{-310}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{V \cdot \ell}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\ell} \cdot \sqrt{\frac{V}{A}}}\\
\end{array}
\end{array}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* V l))))
(if (or (<= t_0 0.0) (not (<= t_0 2e+294)))
(* c0 (sqrt (/ (/ A V) l)))
(* c0 (sqrt t_0)))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if ((t_0 <= 0.0) || !(t_0 <= 2e+294)) {
tmp = c0 * sqrt(((A / V) / l));
} else {
tmp = c0 * sqrt(t_0);
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = a / (v * l)
if ((t_0 <= 0.0d0) .or. (.not. (t_0 <= 2d+294))) then
tmp = c0 * sqrt(((a / v) / l))
else
tmp = c0 * sqrt(t_0)
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if ((t_0 <= 0.0) || !(t_0 <= 2e+294)) {
tmp = c0 * Math.sqrt(((A / V) / l));
} else {
tmp = c0 * Math.sqrt(t_0);
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = A / (V * l) tmp = 0 if (t_0 <= 0.0) or not (t_0 <= 2e+294): tmp = c0 * math.sqrt(((A / V) / l)) else: tmp = c0 * math.sqrt(t_0) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(V * l)) tmp = 0.0 if ((t_0 <= 0.0) || !(t_0 <= 2e+294)) tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); else tmp = Float64(c0 * sqrt(t_0)); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (V * l);
tmp = 0.0;
if ((t_0 <= 0.0) || ~((t_0 <= 2e+294)))
tmp = c0 * sqrt(((A / V) / l));
else
tmp = c0 * sqrt(t_0);
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 0.0], N[Not[LessEqual[t$95$0, 2e+294]], $MachinePrecision]], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(c0 * N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{V \cdot \ell}\\
\mathbf{if}\;t_0 \leq 0 \lor \neg \left(t_0 \leq 2 \cdot 10^{+294}\right):\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \sqrt{t_0}\\
\end{array}
\end{array}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* V l))))
(if (<= t_0 0.0)
(* c0 (sqrt (/ (/ A V) l)))
(if (<= t_0 1e+287) (* c0 (sqrt t_0)) (* c0 (sqrt (/ (/ A l) V)))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * sqrt(((A / V) / l));
} else if (t_0 <= 1e+287) {
tmp = c0 * sqrt(t_0);
} else {
tmp = c0 * sqrt(((A / l) / V));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = a / (v * l)
if (t_0 <= 0.0d0) then
tmp = c0 * sqrt(((a / v) / l))
else if (t_0 <= 1d+287) then
tmp = c0 * sqrt(t_0)
else
tmp = c0 * sqrt(((a / l) / v))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * Math.sqrt(((A / V) / l));
} else if (t_0 <= 1e+287) {
tmp = c0 * Math.sqrt(t_0);
} else {
tmp = c0 * Math.sqrt(((A / l) / V));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = A / (V * l) tmp = 0 if t_0 <= 0.0: tmp = c0 * math.sqrt(((A / V) / l)) elif t_0 <= 1e+287: tmp = c0 * math.sqrt(t_0) else: tmp = c0 * math.sqrt(((A / l) / V)) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(V * l)) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); elseif (t_0 <= 1e+287) tmp = Float64(c0 * sqrt(t_0)); else tmp = Float64(c0 * sqrt(Float64(Float64(A / l) / V))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (V * l);
tmp = 0.0;
if (t_0 <= 0.0)
tmp = c0 * sqrt(((A / V) / l));
elseif (t_0 <= 1e+287)
tmp = c0 * sqrt(t_0);
else
tmp = c0 * sqrt(((A / l) / V));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1e+287], N[(c0 * N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision], N[(c0 * N[Sqrt[N[(N[(A / l), $MachinePrecision] / V), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{V \cdot \ell}\\
\mathbf{if}\;t_0 \leq 0:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\mathbf{elif}\;t_0 \leq 10^{+287}:\\
\;\;\;\;c0 \cdot \sqrt{t_0}\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{\ell}}{V}}\\
\end{array}
\end{array}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* V l))))
(if (<= t_0 0.0)
(* c0 (sqrt (/ (/ A V) l)))
(if (<= t_0 1e+287) (* c0 (sqrt t_0)) (/ c0 (sqrt (* V (/ l A))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * sqrt(((A / V) / l));
} else if (t_0 <= 1e+287) {
tmp = c0 * sqrt(t_0);
} else {
tmp = c0 / sqrt((V * (l / A)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = a / (v * l)
if (t_0 <= 0.0d0) then
tmp = c0 * sqrt(((a / v) / l))
else if (t_0 <= 1d+287) then
tmp = c0 * sqrt(t_0)
else
tmp = c0 / sqrt((v * (l / a)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * Math.sqrt(((A / V) / l));
} else if (t_0 <= 1e+287) {
tmp = c0 * Math.sqrt(t_0);
} else {
tmp = c0 / Math.sqrt((V * (l / A)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = A / (V * l) tmp = 0 if t_0 <= 0.0: tmp = c0 * math.sqrt(((A / V) / l)) elif t_0 <= 1e+287: tmp = c0 * math.sqrt(t_0) else: tmp = c0 / math.sqrt((V * (l / A))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(V * l)) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); elseif (t_0 <= 1e+287) tmp = Float64(c0 * sqrt(t_0)); else tmp = Float64(c0 / sqrt(Float64(V * Float64(l / A)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (V * l);
tmp = 0.0;
if (t_0 <= 0.0)
tmp = c0 * sqrt(((A / V) / l));
elseif (t_0 <= 1e+287)
tmp = c0 * sqrt(t_0);
else
tmp = c0 / sqrt((V * (l / A)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1e+287], N[(c0 * N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision], N[(c0 / N[Sqrt[N[(V * N[(l / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{V \cdot \ell}\\
\mathbf{if}\;t_0 \leq 0:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\mathbf{elif}\;t_0 \leq 10^{+287}:\\
\;\;\;\;c0 \cdot \sqrt{t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{V \cdot \frac{\ell}{A}}}\\
\end{array}
\end{array}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (/ A (* V l))))
(if (<= t_0 0.0)
(* c0 (sqrt (/ (/ A V) l)))
(if (<= t_0 2e+294) (* c0 (sqrt t_0)) (/ c0 (sqrt (* l (/ V A))))))))assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * sqrt(((A / V) / l));
} else if (t_0 <= 2e+294) {
tmp = c0 * sqrt(t_0);
} else {
tmp = c0 / sqrt((l * (V / A)));
}
return tmp;
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
real(8) :: t_0
real(8) :: tmp
t_0 = a / (v * l)
if (t_0 <= 0.0d0) then
tmp = c0 * sqrt(((a / v) / l))
else if (t_0 <= 2d+294) then
tmp = c0 * sqrt(t_0)
else
tmp = c0 / sqrt((l * (v / a)))
end if
code = tmp
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
double t_0 = A / (V * l);
double tmp;
if (t_0 <= 0.0) {
tmp = c0 * Math.sqrt(((A / V) / l));
} else if (t_0 <= 2e+294) {
tmp = c0 * Math.sqrt(t_0);
} else {
tmp = c0 / Math.sqrt((l * (V / A)));
}
return tmp;
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): t_0 = A / (V * l) tmp = 0 if t_0 <= 0.0: tmp = c0 * math.sqrt(((A / V) / l)) elif t_0 <= 2e+294: tmp = c0 * math.sqrt(t_0) else: tmp = c0 / math.sqrt((l * (V / A))) return tmp
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) t_0 = Float64(A / Float64(V * l)) tmp = 0.0 if (t_0 <= 0.0) tmp = Float64(c0 * sqrt(Float64(Float64(A / V) / l))); elseif (t_0 <= 2e+294) tmp = Float64(c0 * sqrt(t_0)); else tmp = Float64(c0 / sqrt(Float64(l * Float64(V / A)))); end return tmp end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp_2 = code(c0, A, V, l)
t_0 = A / (V * l);
tmp = 0.0;
if (t_0 <= 0.0)
tmp = c0 * sqrt(((A / V) / l));
elseif (t_0 <= 2e+294)
tmp = c0 * sqrt(t_0);
else
tmp = c0 / sqrt((l * (V / A)));
end
tmp_2 = tmp;
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(c0 * N[Sqrt[N[(N[(A / V), $MachinePrecision] / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e+294], N[(c0 * N[Sqrt[t$95$0], $MachinePrecision]), $MachinePrecision], N[(c0 / N[Sqrt[N[(l * N[(V / A), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
\begin{array}{l}
t_0 := \frac{A}{V \cdot \ell}\\
\mathbf{if}\;t_0 \leq 0:\\
\;\;\;\;c0 \cdot \sqrt{\frac{\frac{A}{V}}{\ell}}\\
\mathbf{elif}\;t_0 \leq 2 \cdot 10^{+294}:\\
\;\;\;\;c0 \cdot \sqrt{t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{\sqrt{\ell \cdot \frac{V}{A}}}\\
\end{array}
\end{array}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. (FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
assert(c0 < A && A < V && V < l);
double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function.
real(8) function code(c0, a, v, l)
real(8), intent (in) :: c0
real(8), intent (in) :: a
real(8), intent (in) :: v
real(8), intent (in) :: l
code = c0 * sqrt((a / (v * l)))
end function
assert c0 < A && A < V && V < l;
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
[c0, A, V, l] = sort([c0, A, V, l]) def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
c0, A, V, l = sort([c0, A, V, l]) function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
c0, A, V, l = num2cell(sort([c0, A, V, l])){:}
function tmp = code(c0, A, V, l)
tmp = c0 * sqrt((A / (V * l)));
end
NOTE: c0, A, V, and l should be sorted in increasing order before calling this function. code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[c0, A, V, l] = \mathsf{sort}([c0, A, V, l])\\
\\
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\end{array}
herbie shell --seed 2024003
(FPCore (c0 A V l)
:name "Henrywood and Agarwal, Equation (3)"
:precision binary64
(* c0 (sqrt (/ A (* V l)))))