
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) - re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) - re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) - re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) - re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} - re\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) - re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) - re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) - re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) - re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} - re\right)}
\end{array}
(FPCore (re im) :precision binary64 (if (<= re 1.35e+41) (* 0.5 (sqrt (* 2.0 (- (hypot re im) re)))) (* 0.5 (/ im (sqrt re)))))
double code(double re, double im) {
double tmp;
if (re <= 1.35e+41) {
tmp = 0.5 * sqrt((2.0 * (hypot(re, im) - re)));
} else {
tmp = 0.5 * (im / sqrt(re));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (re <= 1.35e+41) {
tmp = 0.5 * Math.sqrt((2.0 * (Math.hypot(re, im) - re)));
} else {
tmp = 0.5 * (im / Math.sqrt(re));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 1.35e+41: tmp = 0.5 * math.sqrt((2.0 * (math.hypot(re, im) - re))) else: tmp = 0.5 * (im / math.sqrt(re)) return tmp
function code(re, im) tmp = 0.0 if (re <= 1.35e+41) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(hypot(re, im) - re)))); else tmp = Float64(0.5 * Float64(im / sqrt(re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 1.35e+41) tmp = 0.5 * sqrt((2.0 * (hypot(re, im) - re))); else tmp = 0.5 * (im / sqrt(re)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 1.35e+41], N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[re ^ 2 + im ^ 2], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(im / N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 1.35 \cdot 10^{+41}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(\mathsf{hypot}\left(re, im\right) - re\right)}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{im}{\sqrt{re}}\\
\end{array}
\end{array}
(FPCore (re im)
:precision binary64
(if (<= re -2.05e+90)
(* 0.5 (sqrt (* 2.0 (* re -2.0))))
(if (<= re 1.35e+41)
(* 0.5 (sqrt (* 2.0 (- im re))))
(* 0.5 (/ im (sqrt re))))))
double code(double re, double im) {
double tmp;
if (re <= -2.05e+90) {
tmp = 0.5 * sqrt((2.0 * (re * -2.0)));
} else if (re <= 1.35e+41) {
tmp = 0.5 * sqrt((2.0 * (im - re)));
} else {
tmp = 0.5 * (im / sqrt(re));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-2.05d+90)) then
tmp = 0.5d0 * sqrt((2.0d0 * (re * (-2.0d0))))
else if (re <= 1.35d+41) then
tmp = 0.5d0 * sqrt((2.0d0 * (im - re)))
else
tmp = 0.5d0 * (im / sqrt(re))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -2.05e+90) {
tmp = 0.5 * Math.sqrt((2.0 * (re * -2.0)));
} else if (re <= 1.35e+41) {
tmp = 0.5 * Math.sqrt((2.0 * (im - re)));
} else {
tmp = 0.5 * (im / Math.sqrt(re));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -2.05e+90: tmp = 0.5 * math.sqrt((2.0 * (re * -2.0))) elif re <= 1.35e+41: tmp = 0.5 * math.sqrt((2.0 * (im - re))) else: tmp = 0.5 * (im / math.sqrt(re)) return tmp
function code(re, im) tmp = 0.0 if (re <= -2.05e+90) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(re * -2.0)))); elseif (re <= 1.35e+41) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(im - re)))); else tmp = Float64(0.5 * Float64(im / sqrt(re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -2.05e+90) tmp = 0.5 * sqrt((2.0 * (re * -2.0))); elseif (re <= 1.35e+41) tmp = 0.5 * sqrt((2.0 * (im - re))); else tmp = 0.5 * (im / sqrt(re)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -2.05e+90], N[(0.5 * N[Sqrt[N[(2.0 * N[(re * -2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 1.35e+41], N[(0.5 * N[Sqrt[N[(2.0 * N[(im - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(im / N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -2.05 \cdot 10^{+90}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(re \cdot -2\right)}\\
\mathbf{elif}\;re \leq 1.35 \cdot 10^{+41}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(im - re\right)}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{im}{\sqrt{re}}\\
\end{array}
\end{array}
(FPCore (re im) :precision binary64 (if (<= re -2e+90) (* 0.5 (sqrt (* 2.0 (* re -2.0)))) (if (<= re 7.8e+40) (* 0.5 (sqrt (* 2.0 im))) (* 0.5 (/ im (sqrt re))))))
double code(double re, double im) {
double tmp;
if (re <= -2e+90) {
tmp = 0.5 * sqrt((2.0 * (re * -2.0)));
} else if (re <= 7.8e+40) {
tmp = 0.5 * sqrt((2.0 * im));
} else {
tmp = 0.5 * (im / sqrt(re));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-2d+90)) then
tmp = 0.5d0 * sqrt((2.0d0 * (re * (-2.0d0))))
else if (re <= 7.8d+40) then
tmp = 0.5d0 * sqrt((2.0d0 * im))
else
tmp = 0.5d0 * (im / sqrt(re))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -2e+90) {
tmp = 0.5 * Math.sqrt((2.0 * (re * -2.0)));
} else if (re <= 7.8e+40) {
tmp = 0.5 * Math.sqrt((2.0 * im));
} else {
tmp = 0.5 * (im / Math.sqrt(re));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -2e+90: tmp = 0.5 * math.sqrt((2.0 * (re * -2.0))) elif re <= 7.8e+40: tmp = 0.5 * math.sqrt((2.0 * im)) else: tmp = 0.5 * (im / math.sqrt(re)) return tmp
function code(re, im) tmp = 0.0 if (re <= -2e+90) tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(re * -2.0)))); elseif (re <= 7.8e+40) tmp = Float64(0.5 * sqrt(Float64(2.0 * im))); else tmp = Float64(0.5 * Float64(im / sqrt(re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -2e+90) tmp = 0.5 * sqrt((2.0 * (re * -2.0))); elseif (re <= 7.8e+40) tmp = 0.5 * sqrt((2.0 * im)); else tmp = 0.5 * (im / sqrt(re)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -2e+90], N[(0.5 * N[Sqrt[N[(2.0 * N[(re * -2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 7.8e+40], N[(0.5 * N[Sqrt[N[(2.0 * im), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(im / N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -2 \cdot 10^{+90}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(re \cdot -2\right)}\\
\mathbf{elif}\;re \leq 7.8 \cdot 10^{+40}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot im}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{im}{\sqrt{re}}\\
\end{array}
\end{array}
(FPCore (re im) :precision binary64 (if (<= re 7.2e+40) (* 0.5 (sqrt (* 2.0 im))) (* 0.5 (/ im (sqrt re)))))
double code(double re, double im) {
double tmp;
if (re <= 7.2e+40) {
tmp = 0.5 * sqrt((2.0 * im));
} else {
tmp = 0.5 * (im / sqrt(re));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 7.2d+40) then
tmp = 0.5d0 * sqrt((2.0d0 * im))
else
tmp = 0.5d0 * (im / sqrt(re))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= 7.2e+40) {
tmp = 0.5 * Math.sqrt((2.0 * im));
} else {
tmp = 0.5 * (im / Math.sqrt(re));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 7.2e+40: tmp = 0.5 * math.sqrt((2.0 * im)) else: tmp = 0.5 * (im / math.sqrt(re)) return tmp
function code(re, im) tmp = 0.0 if (re <= 7.2e+40) tmp = Float64(0.5 * sqrt(Float64(2.0 * im))); else tmp = Float64(0.5 * Float64(im / sqrt(re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 7.2e+40) tmp = 0.5 * sqrt((2.0 * im)); else tmp = 0.5 * (im / sqrt(re)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 7.2e+40], N[(0.5 * N[Sqrt[N[(2.0 * im), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(im / N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 7.2 \cdot 10^{+40}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot im}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{im}{\sqrt{re}}\\
\end{array}
\end{array}
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 im))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * im))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * im));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * im))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * im))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * im)); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * im), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot im}
\end{array}
herbie shell --seed 2024003
(FPCore (re im)
:name "math.sqrt on complex, imaginary part, im greater than 0 branch"
:precision binary64
:pre (> im 0.0)
(* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))