
(FPCore (x) :precision binary64 (/ x (+ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return x / (1.0 + sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / (1.0d0 + sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return x / (1.0 + Math.sqrt((x + 1.0)));
}
def code(x): return x / (1.0 + math.sqrt((x + 1.0)))
function code(x) return Float64(x / Float64(1.0 + sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = x / (1.0 + sqrt((x + 1.0))); end
code[x_] := N[(x / N[(1.0 + N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + \sqrt{x + 1}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ x (+ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return x / (1.0 + sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / (1.0d0 + sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return x / (1.0 + Math.sqrt((x + 1.0)));
}
def code(x): return x / (1.0 + math.sqrt((x + 1.0)))
function code(x) return Float64(x / Float64(1.0 + sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = x / (1.0 + sqrt((x + 1.0))); end
code[x_] := N[(x / N[(1.0 + N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + \sqrt{x + 1}}
\end{array}
(FPCore (x) :precision binary64 (if (<= x 1.25e-5) (/ x (+ 1.0 (+ 1.0 (* x 0.5)))) (+ (sqrt (+ x 1.0)) -1.0)))
double code(double x) {
double tmp;
if (x <= 1.25e-5) {
tmp = x / (1.0 + (1.0 + (x * 0.5)));
} else {
tmp = sqrt((x + 1.0)) + -1.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.25d-5) then
tmp = x / (1.0d0 + (1.0d0 + (x * 0.5d0)))
else
tmp = sqrt((x + 1.0d0)) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.25e-5) {
tmp = x / (1.0 + (1.0 + (x * 0.5)));
} else {
tmp = Math.sqrt((x + 1.0)) + -1.0;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.25e-5: tmp = x / (1.0 + (1.0 + (x * 0.5))) else: tmp = math.sqrt((x + 1.0)) + -1.0 return tmp
function code(x) tmp = 0.0 if (x <= 1.25e-5) tmp = Float64(x / Float64(1.0 + Float64(1.0 + Float64(x * 0.5)))); else tmp = Float64(sqrt(Float64(x + 1.0)) + -1.0); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.25e-5) tmp = x / (1.0 + (1.0 + (x * 0.5))); else tmp = sqrt((x + 1.0)) + -1.0; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.25e-5], N[(x / N[(1.0 + N[(1.0 + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.25 \cdot 10^{-5}:\\
\;\;\;\;\frac{x}{1 + \left(1 + x \cdot 0.5\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x + 1} + -1\\
\end{array}
\end{array}
(FPCore (x) :precision binary64 (/ x (+ 1.0 (sqrt (+ x 1.0)))))
double code(double x) {
return x / (1.0 + sqrt((x + 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / (1.0d0 + sqrt((x + 1.0d0)))
end function
public static double code(double x) {
return x / (1.0 + Math.sqrt((x + 1.0)));
}
def code(x): return x / (1.0 + math.sqrt((x + 1.0)))
function code(x) return Float64(x / Float64(1.0 + sqrt(Float64(x + 1.0)))) end
function tmp = code(x) tmp = x / (1.0 + sqrt((x + 1.0))); end
code[x_] := N[(x / N[(1.0 + N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + \sqrt{x + 1}}
\end{array}
(FPCore (x) :precision binary64 (/ x (+ 1.0 (+ 1.0 (* x 0.5)))))
double code(double x) {
return x / (1.0 + (1.0 + (x * 0.5)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / (1.0d0 + (1.0d0 + (x * 0.5d0)))
end function
public static double code(double x) {
return x / (1.0 + (1.0 + (x * 0.5)));
}
def code(x): return x / (1.0 + (1.0 + (x * 0.5)))
function code(x) return Float64(x / Float64(1.0 + Float64(1.0 + Float64(x * 0.5)))) end
function tmp = code(x) tmp = x / (1.0 + (1.0 + (x * 0.5))); end
code[x_] := N[(x / N[(1.0 + N[(1.0 + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + \left(1 + x \cdot 0.5\right)}
\end{array}
(FPCore (x) :precision binary64 (/ x (+ (* x 0.5) 2.0)))
double code(double x) {
return x / ((x * 0.5) + 2.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / ((x * 0.5d0) + 2.0d0)
end function
public static double code(double x) {
return x / ((x * 0.5) + 2.0);
}
def code(x): return x / ((x * 0.5) + 2.0)
function code(x) return Float64(x / Float64(Float64(x * 0.5) + 2.0)) end
function tmp = code(x) tmp = x / ((x * 0.5) + 2.0); end
code[x_] := N[(x / N[(N[(x * 0.5), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x \cdot 0.5 + 2}
\end{array}
(FPCore (x) :precision binary64 (/ x 2.0))
double code(double x) {
return x / 2.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = x / 2.0d0
end function
public static double code(double x) {
return x / 2.0;
}
def code(x): return x / 2.0
function code(x) return Float64(x / 2.0) end
function tmp = code(x) tmp = x / 2.0; end
code[x_] := N[(x / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{2}
\end{array}
herbie shell --seed 2024003
(FPCore (x)
:name "Numeric.Log:$clog1p from log-domain-0.10.2.1, B"
:precision binary64
(/ x (+ 1.0 (sqrt (+ x 1.0)))))