
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * sinf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * sin(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * sinf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * sin(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (sin (cbrt (* (pow (* 2.0 PI) 3.0) (pow u2 3.0))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * sinf(cbrtf((powf((2.0f * ((float) M_PI)), 3.0f) * powf(u2, 3.0f))));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * sin(cbrt(Float32((Float32(Float32(2.0) * Float32(pi)) ^ Float32(3.0)) * (u2 ^ Float32(3.0)))))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \sin \left(\sqrt[3]{{\left(2 \cdot \pi\right)}^{3} \cdot {u2}^{3}}\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (expm1 (log1p (sin (* PI (* 2.0 u2)))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * expm1f(log1pf(sinf((((float) M_PI) * (2.0f * u2)))));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * expm1(log1p(sin(Float32(Float32(pi) * Float32(Float32(2.0) * u2)))))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \mathsf{expm1}\left(\mathsf{log1p}\left(\sin \left(\pi \cdot \left(2 \cdot u2\right)\right)\right)\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (sin (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * sinf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sin (* (* 2.0 PI) u2)) (sqrt (* u1 (- (- -1.0) (* u1 -0.5))))))
float code(float cosTheta_i, float u1, float u2) {
return sinf(((2.0f * ((float) M_PI)) * u2)) * sqrtf((u1 * (-(-1.0f) - (u1 * -0.5f))));
}
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) * sqrt(Float32(u1 * Float32(Float32(-Float32(-1.0)) - Float32(u1 * Float32(-0.5)))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin(((single(2.0) * single(pi)) * u2)) * sqrt((u1 * (-single(-1.0) - (u1 * single(-0.5))))); end
\begin{array}{l}
\\
\sin \left(\left(2 \cdot \pi\right) \cdot u2\right) \cdot \sqrt{u1 \cdot \left(\left(--1\right) - u1 \cdot -0.5\right)}
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sin (* (* 2.0 PI) u2)) (sqrt u1)))
float code(float cosTheta_i, float u1, float u2) {
return sinf(((2.0f * ((float) M_PI)) * u2)) * sqrtf(u1);
}
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2)) * sqrt(u1)) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin(((single(2.0) * single(pi)) * u2)) * sqrt(u1); end
\begin{array}{l}
\\
\sin \left(\left(2 \cdot \pi\right) \cdot u2\right) \cdot \sqrt{u1}
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 2.0 (* u2 (* PI (sqrt u1)))))
float code(float cosTheta_i, float u1, float u2) {
return 2.0f * (u2 * (((float) M_PI) * sqrtf(u1)));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(2.0) * Float32(u2 * Float32(Float32(pi) * sqrt(u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(2.0) * (u2 * (single(pi) * sqrt(u1))); end
\begin{array}{l}
\\
2 \cdot \left(u2 \cdot \left(\pi \cdot \sqrt{u1}\right)\right)
\end{array}
herbie shell --seed 2024003
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))