
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(exp
(+
(+
(-
(- (/ (* cosTheta_i cosTheta_O) v) (/ (* sinTheta_i sinTheta_O) v))
(/ 1.0 v))
0.6931)
(log (/ 1.0 (* 2.0 v))))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return expf(((((((cosTheta_i * cosTheta_O) / v) - ((sinTheta_i * sinTheta_O) / v)) - (1.0f / v)) + 0.6931f) + logf((1.0f / (2.0f * v)))));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = exp(((((((costheta_i * costheta_o) / v) - ((sintheta_i * sintheta_o) / v)) - (1.0e0 / v)) + 0.6931e0) + log((1.0e0 / (2.0e0 * v)))))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return exp(Float32(Float32(Float32(Float32(Float32(Float32(cosTheta_i * cosTheta_O) / v) - Float32(Float32(sinTheta_i * sinTheta_O) / v)) - Float32(Float32(1.0) / v)) + Float32(0.6931)) + log(Float32(Float32(1.0) / Float32(Float32(2.0) * v))))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = exp(((((((cosTheta_i * cosTheta_O) / v) - ((sinTheta_i * sinTheta_O) / v)) - (single(1.0) / v)) + single(0.6931)) + log((single(1.0) / (single(2.0) * v))))); end
\begin{array}{l}
\\
e^{\left(\left(\left(\frac{cosTheta_i \cdot cosTheta_O}{v} - \frac{sinTheta_i \cdot sinTheta_O}{v}\right) - \frac{1}{v}\right) + 0.6931\right) + \log \left(\frac{1}{2 \cdot v}\right)}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(exp
(+
(+
(-
(- (/ (* cosTheta_i cosTheta_O) v) (/ (* sinTheta_i sinTheta_O) v))
(/ 1.0 v))
0.6931)
(log (/ 1.0 (* 2.0 v))))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return expf(((((((cosTheta_i * cosTheta_O) / v) - ((sinTheta_i * sinTheta_O) / v)) - (1.0f / v)) + 0.6931f) + logf((1.0f / (2.0f * v)))));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = exp(((((((costheta_i * costheta_o) / v) - ((sintheta_i * sintheta_o) / v)) - (1.0e0 / v)) + 0.6931e0) + log((1.0e0 / (2.0e0 * v)))))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return exp(Float32(Float32(Float32(Float32(Float32(Float32(cosTheta_i * cosTheta_O) / v) - Float32(Float32(sinTheta_i * sinTheta_O) / v)) - Float32(Float32(1.0) / v)) + Float32(0.6931)) + log(Float32(Float32(1.0) / Float32(Float32(2.0) * v))))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = exp(((((((cosTheta_i * cosTheta_O) / v) - ((sinTheta_i * sinTheta_O) / v)) - (single(1.0) / v)) + single(0.6931)) + log((single(1.0) / (single(2.0) * v))))); end
\begin{array}{l}
\\
e^{\left(\left(\left(\frac{cosTheta_i \cdot cosTheta_O}{v} - \frac{sinTheta_i \cdot sinTheta_O}{v}\right) - \frac{1}{v}\right) + 0.6931\right) + \log \left(\frac{1}{2 \cdot v}\right)}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(exp
(+
(+
(+
(- (/ (* cosTheta_i cosTheta_O) v) (/ (* sinTheta_i sinTheta_O) v))
(/ -1.0 v))
0.6931)
(log (/ 1.0 (* v 2.0))))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return expf(((((((cosTheta_i * cosTheta_O) / v) - ((sinTheta_i * sinTheta_O) / v)) + (-1.0f / v)) + 0.6931f) + logf((1.0f / (v * 2.0f)))));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = exp(((((((costheta_i * costheta_o) / v) - ((sintheta_i * sintheta_o) / v)) + ((-1.0e0) / v)) + 0.6931e0) + log((1.0e0 / (v * 2.0e0)))))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return exp(Float32(Float32(Float32(Float32(Float32(Float32(cosTheta_i * cosTheta_O) / v) - Float32(Float32(sinTheta_i * sinTheta_O) / v)) + Float32(Float32(-1.0) / v)) + Float32(0.6931)) + log(Float32(Float32(1.0) / Float32(v * Float32(2.0)))))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = exp(((((((cosTheta_i * cosTheta_O) / v) - ((sinTheta_i * sinTheta_O) / v)) + (single(-1.0) / v)) + single(0.6931)) + log((single(1.0) / (v * single(2.0)))))); end
\begin{array}{l}
\\
e^{\left(\left(\left(\frac{cosTheta_i \cdot cosTheta_O}{v} - \frac{sinTheta_i \cdot sinTheta_O}{v}\right) + \frac{-1}{v}\right) + 0.6931\right) + \log \left(\frac{1}{v \cdot 2}\right)}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(exp
(+
(+
(/ cosTheta_i (/ v cosTheta_O))
(- (/ -1.0 v) (/ sinTheta_i (/ v sinTheta_O))))
(+ 0.6931 (log (/ 0.5 v))))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return expf((((cosTheta_i / (v / cosTheta_O)) + ((-1.0f / v) - (sinTheta_i / (v / sinTheta_O)))) + (0.6931f + logf((0.5f / v)))));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = exp((((costheta_i / (v / costheta_o)) + (((-1.0e0) / v) - (sintheta_i / (v / sintheta_o)))) + (0.6931e0 + log((0.5e0 / v)))))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return exp(Float32(Float32(Float32(cosTheta_i / Float32(v / cosTheta_O)) + Float32(Float32(Float32(-1.0) / v) - Float32(sinTheta_i / Float32(v / sinTheta_O)))) + Float32(Float32(0.6931) + log(Float32(Float32(0.5) / v))))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = exp((((cosTheta_i / (v / cosTheta_O)) + ((single(-1.0) / v) - (sinTheta_i / (v / sinTheta_O)))) + (single(0.6931) + log((single(0.5) / v))))); end
\begin{array}{l}
\\
e^{\left(\frac{cosTheta_i}{\frac{v}{cosTheta_O}} + \left(\frac{-1}{v} - \frac{sinTheta_i}{\frac{v}{sinTheta_O}}\right)\right) + \left(0.6931 + \log \left(\frac{0.5}{v}\right)\right)}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ 0.5 v) (exp (- 0.6931 (+ (/ (* sinTheta_i sinTheta_O) v) (/ 1.0 v))))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (0.5f / v) * expf((0.6931f - (((sinTheta_i * sinTheta_O) / v) + (1.0f / v))));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (0.5e0 / v) * exp((0.6931e0 - (((sintheta_i * sintheta_o) / v) + (1.0e0 / v))))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(0.5) / v) * exp(Float32(Float32(0.6931) - Float32(Float32(Float32(sinTheta_i * sinTheta_O) / v) + Float32(Float32(1.0) / v))))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (single(0.5) / v) * exp((single(0.6931) - (((sinTheta_i * sinTheta_O) / v) + (single(1.0) / v)))); end
\begin{array}{l}
\\
\frac{0.5}{v} \cdot e^{0.6931 - \left(\frac{sinTheta_i \cdot sinTheta_O}{v} + \frac{1}{v}\right)}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ 0.5 v) (exp (+ 0.6931 (/ -1.0 v)))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (0.5f / v) * expf((0.6931f + (-1.0f / v)));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (0.5e0 / v) * exp((0.6931e0 + ((-1.0e0) / v)))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(0.5) / v) * exp(Float32(Float32(0.6931) + Float32(Float32(-1.0) / v)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (single(0.5) / v) * exp((single(0.6931) + (single(-1.0) / v))); end
\begin{array}{l}
\\
\frac{0.5}{v} \cdot e^{0.6931 + \frac{-1}{v}}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (/ 0.5 v) (exp (+ (/ 1.0 v) -0.6931))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (0.5f / v) / expf(((1.0f / v) + -0.6931f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (0.5e0 / v) / exp(((1.0e0 / v) + (-0.6931e0)))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(0.5) / v) / exp(Float32(Float32(Float32(1.0) / v) + Float32(-0.6931)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (single(0.5) / v) / exp(((single(1.0) / v) + single(-0.6931))); end
\begin{array}{l}
\\
\frac{\frac{0.5}{v}}{e^{\frac{1}{v} + -0.6931}}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* 0.5 (/ (exp (/ -1.0 v)) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 0.5f * (expf((-1.0f / v)) / v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 0.5e0 * (exp(((-1.0e0) / v)) / v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(0.5) * Float32(exp(Float32(Float32(-1.0) / v)) / v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(0.5) * (exp((single(-1.0) / v)) / v); end
\begin{array}{l}
\\
0.5 \cdot \frac{e^{\frac{-1}{v}}}{v}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (exp (/ -1.0 v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return expf((-1.0f / v));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = exp(((-1.0e0) / v))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return exp(Float32(Float32(-1.0) / v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = exp((single(-1.0) / v)); end
\begin{array}{l}
\\
e^{\frac{-1}{v}}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* sinTheta_i (/ sinTheta_O v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return sinTheta_i * (sinTheta_O / v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = sintheta_i * (sintheta_o / v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(sinTheta_i * Float32(sinTheta_O / v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = sinTheta_i * (sinTheta_O / v); end
\begin{array}{l}
\\
sinTheta_i \cdot \frac{sinTheta_O}{v}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* sinTheta_i sinTheta_O) v))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (sinTheta_i * sinTheta_O) / v;
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (sintheta_i * sintheta_o) / v
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(sinTheta_i * sinTheta_O) / v) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (sinTheta_i * sinTheta_O) / v; end
\begin{array}{l}
\\
\frac{sinTheta_i \cdot sinTheta_O}{v}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 1.0)
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 1.0f;
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 1.0e0
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(1.0) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(1.0); end
\begin{array}{l}
\\
1
\end{array}
herbie shell --seed 2024003
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:name "HairBSDF, Mp, lower"
:precision binary32
:pre (and (and (and (and (and (<= -1.0 cosTheta_i) (<= cosTheta_i 1.0)) (and (<= -1.0 cosTheta_O) (<= cosTheta_O 1.0))) (and (<= -1.0 sinTheta_i) (<= sinTheta_i 1.0))) (and (<= -1.0 sinTheta_O) (<= sinTheta_O 1.0))) (and (<= -1.5707964 v) (<= v 0.1)))
(exp (+ (+ (- (- (/ (* cosTheta_i cosTheta_O) v) (/ (* sinTheta_i sinTheta_O) v)) (/ 1.0 v)) 0.6931) (log (/ 1.0 (* 2.0 v))))))