
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (fma c (* a -4.0) (* b b)))) (t_1 (* a (* c -4.0))))
(if (<= b -4e+152)
(if (>= b 0.0) (- (/ c b) (/ b a)) (/ (* c 2.0) (* b -2.0)))
(if (<= b 4.8e+127)
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (* 2.0 (/ c (- t_0 b))))
(if (>= b 0.0)
(fma -1.0 (/ b a) (/ c b))
(/
2.0
(/
(- (pow b 2.0) (fma b b t_1))
(* c (- b (hypot b (sqrt t_1)))))))))))
double code(double a, double b, double c) {
double t_0 = sqrt(fma(c, (a * -4.0), (b * b)));
double t_1 = a * (c * -4.0);
double tmp_1;
if (b <= -4e+152) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c / b) - (b / a);
} else {
tmp_2 = (c * 2.0) / (b * -2.0);
}
tmp_1 = tmp_2;
} else if (b <= 4.8e+127) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = 2.0 * (c / (t_0 - b));
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = fma(-1.0, (b / a), (c / b));
} else {
tmp_1 = 2.0 / ((pow(b, 2.0) - fma(b, b, t_1)) / (c * (b - hypot(b, sqrt(t_1)))));
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(fma(c, Float64(a * -4.0), Float64(b * b))) t_1 = Float64(a * Float64(c * -4.0)) tmp_1 = 0.0 if (b <= -4e+152) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(c / b) - Float64(b / a)); else tmp_2 = Float64(Float64(c * 2.0) / Float64(b * -2.0)); end tmp_1 = tmp_2; elseif (b <= 4.8e+127) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_3 = Float64(2.0 * Float64(c / Float64(t_0 - b))); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = fma(-1.0, Float64(b / a), Float64(c / b)); else tmp_1 = Float64(2.0 / Float64(Float64((b ^ 2.0) - fma(b, b, t_1)) / Float64(c * Float64(b - hypot(b, sqrt(t_1)))))); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -4e+152], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 4.8e+127], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(c / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(N[Power[b, 2.0], $MachinePrecision] - N[(b * b + t$95$1), $MachinePrecision]), $MachinePrecision] / N[(c * N[(b - N[Sqrt[b ^ 2 + N[Sqrt[t$95$1], $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\mathsf{fma}\left(c, a \cdot -4, b \cdot b\right)}\\
t_1 := a \cdot \left(c \cdot -4\right)\\
\mathbf{if}\;b \leq -4 \cdot 10^{+152}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{b \cdot -2}\\
\end{array}\\
\mathbf{elif}\;b \leq 4.8 \cdot 10^{+127}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{c}{t_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{{b}^{2} - \mathsf{fma}\left(b, b, t_1\right)}{c \cdot \left(b - \mathsf{hypot}\left(b, \sqrt{t_1}\right)\right)}}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (fma c (* a -4.0) (* b b)))))
(if (or (<= b -1e+152) (not (<= b 1.9e+128)))
(if (>= b 0.0) (- (/ c b) (/ b a)) (/ (* c 2.0) (* b -2.0)))
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (* 2.0 (/ c (- t_0 b)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(fma(c, (a * -4.0), (b * b)));
double tmp_1;
if ((b <= -1e+152) || !(b <= 1.9e+128)) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c / b) - (b / a);
} else {
tmp_2 = (c * 2.0) / (b * -2.0);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (-b - t_0) / (a * 2.0);
} else {
tmp_1 = 2.0 * (c / (t_0 - b));
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(fma(c, Float64(a * -4.0), Float64(b * b))) tmp_1 = 0.0 if ((b <= -1e+152) || !(b <= 1.9e+128)) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(c / b) - Float64(b / a)); else tmp_2 = Float64(Float64(c * 2.0) / Float64(b * -2.0)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_1 = Float64(2.0 * Float64(c / Float64(t_0 - b))); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Or[LessEqual[b, -1e+152], N[Not[LessEqual[b, 1.9e+128]], $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(c / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\mathsf{fma}\left(c, a \cdot -4, b \cdot b\right)}\\
\mathbf{if}\;b \leq -1 \cdot 10^{+152} \lor \neg \left(b \leq 1.9 \cdot 10^{+128}\right):\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{b \cdot -2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{c}{t_0 - b}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* 4.0 (* c a))))))
(if (or (<= b -3e+138) (not (<= b 2e+128)))
(if (>= b 0.0) (- (/ c b) (/ b a)) (/ (* c 2.0) (* b -2.0)))
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ 2.0 (/ (- t_0 b) c))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (4.0 * (c * a))));
double tmp_1;
if ((b <= -3e+138) || !(b <= 2e+128)) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c / b) - (b / a);
} else {
tmp_2 = (c * 2.0) / (b * -2.0);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (-b - t_0) / (a * 2.0);
} else {
tmp_1 = 2.0 / ((t_0 - b) / c);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = sqrt(((b * b) - (4.0d0 * (c * a))))
if ((b <= (-3d+138)) .or. (.not. (b <= 2d+128))) then
if (b >= 0.0d0) then
tmp_2 = (c / b) - (b / a)
else
tmp_2 = (c * 2.0d0) / (b * (-2.0d0))
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (-b - t_0) / (a * 2.0d0)
else
tmp_1 = 2.0d0 / ((t_0 - b) / c)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (4.0 * (c * a))));
double tmp_1;
if ((b <= -3e+138) || !(b <= 2e+128)) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c / b) - (b / a);
} else {
tmp_2 = (c * 2.0) / (b * -2.0);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (-b - t_0) / (a * 2.0);
} else {
tmp_1 = 2.0 / ((t_0 - b) / c);
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (4.0 * (c * a)))) tmp_1 = 0 if (b <= -3e+138) or not (b <= 2e+128): tmp_2 = 0 if b >= 0.0: tmp_2 = (c / b) - (b / a) else: tmp_2 = (c * 2.0) / (b * -2.0) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (-b - t_0) / (a * 2.0) else: tmp_1 = 2.0 / ((t_0 - b) / c) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(c * a)))) tmp_1 = 0.0 if ((b <= -3e+138) || !(b <= 2e+128)) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(c / b) - Float64(b / a)); else tmp_2 = Float64(Float64(c * 2.0) / Float64(b * -2.0)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_1 = Float64(2.0 / Float64(Float64(t_0 - b) / c)); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = sqrt(((b * b) - (4.0 * (c * a)))); tmp_2 = 0.0; if ((b <= -3e+138) || ~((b <= 2e+128))) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (c / b) - (b / a); else tmp_3 = (c * 2.0) / (b * -2.0); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (-b - t_0) / (a * 2.0); else tmp_2 = 2.0 / ((t_0 - b) / c); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Or[LessEqual[b, -3e+138], N[Not[LessEqual[b, 2e+128]], $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(t$95$0 - b), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - 4 \cdot \left(c \cdot a\right)}\\
\mathbf{if}\;b \leq -3 \cdot 10^{+138} \lor \neg \left(b \leq 2 \cdot 10^{+128}\right):\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{b \cdot -2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{t_0 - b}{c}}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (or (<= b -1.5e+150) (not (<= b 3.9e+127)))
(if (>= b 0.0) (- (/ c b) (/ b a)) (/ (* c 2.0) (* b -2.0)))
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ (* c 2.0) (- t_0 b))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if ((b <= -1.5e+150) || !(b <= 3.9e+127)) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c / b) - (b / a);
} else {
tmp_2 = (c * 2.0) / (b * -2.0);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (-b - t_0) / (a * 2.0);
} else {
tmp_1 = (c * 2.0) / (t_0 - b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
if ((b <= (-1.5d+150)) .or. (.not. (b <= 3.9d+127))) then
if (b >= 0.0d0) then
tmp_2 = (c / b) - (b / a)
else
tmp_2 = (c * 2.0d0) / (b * (-2.0d0))
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (-b - t_0) / (a * 2.0d0)
else
tmp_1 = (c * 2.0d0) / (t_0 - b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if ((b <= -1.5e+150) || !(b <= 3.9e+127)) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c / b) - (b / a);
} else {
tmp_2 = (c * 2.0) / (b * -2.0);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (-b - t_0) / (a * 2.0);
} else {
tmp_1 = (c * 2.0) / (t_0 - b);
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if (b <= -1.5e+150) or not (b <= 3.9e+127): tmp_2 = 0 if b >= 0.0: tmp_2 = (c / b) - (b / a) else: tmp_2 = (c * 2.0) / (b * -2.0) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (-b - t_0) / (a * 2.0) else: tmp_1 = (c * 2.0) / (t_0 - b) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if ((b <= -1.5e+150) || !(b <= 3.9e+127)) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(c / b) - Float64(b / a)); else tmp_2 = Float64(Float64(c * 2.0) / Float64(b * -2.0)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_1 = Float64(Float64(c * 2.0) / Float64(t_0 - b)); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if ((b <= -1.5e+150) || ~((b <= 3.9e+127))) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (c / b) - (b / a); else tmp_3 = (c * 2.0) / (b * -2.0); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (-b - t_0) / (a * 2.0); else tmp_2 = (c * 2.0) / (t_0 - b); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Or[LessEqual[b, -1.5e+150], N[Not[LessEqual[b, 3.9e+127]], $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -1.5 \cdot 10^{+150} \lor \neg \left(b \leq 3.9 \cdot 10^{+127}\right):\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{b \cdot -2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t_0 - b}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (if (>= b 0.0) (- (/ c b) (/ b a)) (/ (* c 2.0) (* b -2.0))))
(t_1 (- (+ b b))))
(if (<= b -1.2e+140)
t_0
(if (<= b -1e-310)
(if (>= b 0.0)
(/ t_1 (* a 2.0))
(/ 2.0 (/ (- (sqrt (- (* b b) (* 4.0 (* c a)))) b) c)))
(if (<= b 4e-53)
(if (>= b 0.0)
(/ (- (- b) (sqrt (* c (* a -4.0)))) (* a 2.0))
(/ 2.0 (/ t_1 c)))
t_0)))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = (c * 2.0) / (b * -2.0);
}
double t_0 = tmp;
double t_1 = -(b + b);
double tmp_1;
if (b <= -1.2e+140) {
tmp_1 = t_0;
} else if (b <= -1e-310) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1 / (a * 2.0);
} else {
tmp_2 = 2.0 / ((sqrt(((b * b) - (4.0 * (c * a)))) - b) / c);
}
tmp_1 = tmp_2;
} else if (b <= 4e-53) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - sqrt((c * (a * -4.0)))) / (a * 2.0);
} else {
tmp_3 = 2.0 / (t_1 / c);
}
tmp_1 = tmp_3;
} else {
tmp_1 = t_0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
if (b >= 0.0d0) then
tmp = (c / b) - (b / a)
else
tmp = (c * 2.0d0) / (b * (-2.0d0))
end if
t_0 = tmp
t_1 = -(b + b)
if (b <= (-1.2d+140)) then
tmp_1 = t_0
else if (b <= (-1d-310)) then
if (b >= 0.0d0) then
tmp_2 = t_1 / (a * 2.0d0)
else
tmp_2 = 2.0d0 / ((sqrt(((b * b) - (4.0d0 * (c * a)))) - b) / c)
end if
tmp_1 = tmp_2
else if (b <= 4d-53) then
if (b >= 0.0d0) then
tmp_3 = (-b - sqrt((c * (a * (-4.0d0))))) / (a * 2.0d0)
else
tmp_3 = 2.0d0 / (t_1 / c)
end if
tmp_1 = tmp_3
else
tmp_1 = t_0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = (c * 2.0) / (b * -2.0);
}
double t_0 = tmp;
double t_1 = -(b + b);
double tmp_1;
if (b <= -1.2e+140) {
tmp_1 = t_0;
} else if (b <= -1e-310) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_1 / (a * 2.0);
} else {
tmp_2 = 2.0 / ((Math.sqrt(((b * b) - (4.0 * (c * a)))) - b) / c);
}
tmp_1 = tmp_2;
} else if (b <= 4e-53) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - Math.sqrt((c * (a * -4.0)))) / (a * 2.0);
} else {
tmp_3 = 2.0 / (t_1 / c);
}
tmp_1 = tmp_3;
} else {
tmp_1 = t_0;
}
return tmp_1;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (c / b) - (b / a) else: tmp = (c * 2.0) / (b * -2.0) t_0 = tmp t_1 = -(b + b) tmp_1 = 0 if b <= -1.2e+140: tmp_1 = t_0 elif b <= -1e-310: tmp_2 = 0 if b >= 0.0: tmp_2 = t_1 / (a * 2.0) else: tmp_2 = 2.0 / ((math.sqrt(((b * b) - (4.0 * (c * a)))) - b) / c) tmp_1 = tmp_2 elif b <= 4e-53: tmp_3 = 0 if b >= 0.0: tmp_3 = (-b - math.sqrt((c * (a * -4.0)))) / (a * 2.0) else: tmp_3 = 2.0 / (t_1 / c) tmp_1 = tmp_3 else: tmp_1 = t_0 return tmp_1
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(c / b) - Float64(b / a)); else tmp = Float64(Float64(c * 2.0) / Float64(b * -2.0)); end t_0 = tmp t_1 = Float64(-Float64(b + b)) tmp_1 = 0.0 if (b <= -1.2e+140) tmp_1 = t_0; elseif (b <= -1e-310) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(t_1 / Float64(a * 2.0)); else tmp_2 = Float64(2.0 / Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(c * a)))) - b) / c)); end tmp_1 = tmp_2; elseif (b <= 4e-53) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - sqrt(Float64(c * Float64(a * -4.0)))) / Float64(a * 2.0)); else tmp_3 = Float64(2.0 / Float64(t_1 / c)); end tmp_1 = tmp_3; else tmp_1 = t_0; end return tmp_1 end
function tmp_5 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (c / b) - (b / a); else tmp = (c * 2.0) / (b * -2.0); end t_0 = tmp; t_1 = -(b + b); tmp_2 = 0.0; if (b <= -1.2e+140) tmp_2 = t_0; elseif (b <= -1e-310) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_1 / (a * 2.0); else tmp_3 = 2.0 / ((sqrt(((b * b) - (4.0 * (c * a)))) - b) / c); end tmp_2 = tmp_3; elseif (b <= 4e-53) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (-b - sqrt((c * (a * -4.0)))) / (a * 2.0); else tmp_4 = 2.0 / (t_1 / c); end tmp_2 = tmp_4; else tmp_2 = t_0; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]]}, Block[{t$95$1 = (-N[(b + b), $MachinePrecision])}, If[LessEqual[b, -1.2e+140], t$95$0, If[LessEqual[b, -1e-310], If[GreaterEqual[b, 0.0], N[(t$95$1 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(c * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 4e-53], If[GreaterEqual[b, 0.0], N[(N[((-b) - N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(t$95$1 / c), $MachinePrecision]), $MachinePrecision]], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{b \cdot -2}\\
\end{array}\\
t_1 := -\left(b + b\right)\\
\mathbf{if}\;b \leq -1.2 \cdot 10^{+140}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;b \leq -1 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{t_1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{\sqrt{b \cdot b - 4 \cdot \left(c \cdot a\right)} - b}{c}}\\
\end{array}\\
\mathbf{elif}\;b \leq 4 \cdot 10^{-53}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - \sqrt{c \cdot \left(a \cdot -4\right)}}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{t_1}{c}}\\
\end{array}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (if (>= b 0.0) (- (/ c b) (/ b a)) (/ (* c 2.0) (* b -2.0))))
(t_1 (sqrt (* c (* a -4.0)))))
(if (<= b -4100000000000.0)
t_0
(if (<= b -1e-310)
(if (>= b 0.0) (fma -1.0 (/ b a) (/ c b)) (/ 2.0 (/ (- t_1 b) c)))
(if (<= b 4.5e-67)
(if (>= b 0.0) (/ (- (- b) t_1) (* a 2.0)) (/ 2.0 (/ (- (+ b b)) c)))
t_0)))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = (c * 2.0) / (b * -2.0);
}
double t_0 = tmp;
double t_1 = sqrt((c * (a * -4.0)));
double tmp_1;
if (b <= -4100000000000.0) {
tmp_1 = t_0;
} else if (b <= -1e-310) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = fma(-1.0, (b / a), (c / b));
} else {
tmp_2 = 2.0 / ((t_1 - b) / c);
}
tmp_1 = tmp_2;
} else if (b <= 4.5e-67) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_1) / (a * 2.0);
} else {
tmp_3 = 2.0 / (-(b + b) / c);
}
tmp_1 = tmp_3;
} else {
tmp_1 = t_0;
}
return tmp_1;
}
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(c / b) - Float64(b / a)); else tmp = Float64(Float64(c * 2.0) / Float64(b * -2.0)); end t_0 = tmp t_1 = sqrt(Float64(c * Float64(a * -4.0))) tmp_1 = 0.0 if (b <= -4100000000000.0) tmp_1 = t_0; elseif (b <= -1e-310) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = fma(-1.0, Float64(b / a), Float64(c / b)); else tmp_2 = Float64(2.0 / Float64(Float64(t_1 - b) / c)); end tmp_1 = tmp_2; elseif (b <= 4.5e-67) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_1) / Float64(a * 2.0)); else tmp_3 = Float64(2.0 / Float64(Float64(-Float64(b + b)) / c)); end tmp_1 = tmp_3; else tmp_1 = t_0; end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]]}, Block[{t$95$1 = N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -4100000000000.0], t$95$0, If[LessEqual[b, -1e-310], If[GreaterEqual[b, 0.0], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(t$95$1 - b), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 4.5e-67], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$1), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[((-N[(b + b), $MachinePrecision]) / c), $MachinePrecision]), $MachinePrecision]], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{b \cdot -2}\\
\end{array}\\
t_1 := \sqrt{c \cdot \left(a \cdot -4\right)}\\
\mathbf{if}\;b \leq -4100000000000:\\
\;\;\;\;t_0\\
\mathbf{elif}\;b \leq -1 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{t_1 - b}{c}}\\
\end{array}\\
\mathbf{elif}\;b \leq 4.5 \cdot 10^{-67}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{-\left(b + b\right)}{c}}\\
\end{array}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= b 2.9e-53)
(if (>= b 0.0)
(/ (- (- b) (sqrt (* c (* a -4.0)))) (* a 2.0))
(/ 2.0 (/ (- (+ b b)) c)))
(if (>= b 0.0) (- (/ c b) (/ b a)) (/ (* c 2.0) (* b -2.0)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= 2.9e-53) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (-b - sqrt((c * (a * -4.0)))) / (a * 2.0);
} else {
tmp_2 = 2.0 / (-(b + b) / c);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = (c * 2.0) / (b * -2.0);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= 2.9d-53) then
if (b >= 0.0d0) then
tmp_2 = (-b - sqrt((c * (a * (-4.0d0))))) / (a * 2.0d0)
else
tmp_2 = 2.0d0 / (-(b + b) / c)
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (c / b) - (b / a)
else
tmp_1 = (c * 2.0d0) / (b * (-2.0d0))
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= 2.9e-53) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (-b - Math.sqrt((c * (a * -4.0)))) / (a * 2.0);
} else {
tmp_2 = 2.0 / (-(b + b) / c);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c / b) - (b / a);
} else {
tmp_1 = (c * 2.0) / (b * -2.0);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= 2.9e-53: tmp_2 = 0 if b >= 0.0: tmp_2 = (-b - math.sqrt((c * (a * -4.0)))) / (a * 2.0) else: tmp_2 = 2.0 / (-(b + b) / c) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (c / b) - (b / a) else: tmp_1 = (c * 2.0) / (b * -2.0) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= 2.9e-53) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(Float64(-b) - sqrt(Float64(c * Float64(a * -4.0)))) / Float64(a * 2.0)); else tmp_2 = Float64(2.0 / Float64(Float64(-Float64(b + b)) / c)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(c / b) - Float64(b / a)); else tmp_1 = Float64(Float64(c * 2.0) / Float64(b * -2.0)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= 2.9e-53) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = (-b - sqrt((c * (a * -4.0)))) / (a * 2.0); else tmp_3 = 2.0 / (-(b + b) / c); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (c / b) - (b / a); else tmp_2 = (c * 2.0) / (b * -2.0); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, 2.9e-53], If[GreaterEqual[b, 0.0], N[(N[((-b) - N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[((-N[(b + b), $MachinePrecision]) / c), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2.9 \cdot 10^{-53}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - \sqrt{c \cdot \left(a \cdot -4\right)}}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{-\left(b + b\right)}{c}}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{b \cdot -2}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (- (/ c b) (/ b a)) (/ (* c 2.0) (* b -2.0))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = (c * 2.0) / (b * -2.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (c / b) - (b / a)
else
tmp = (c * 2.0d0) / (b * (-2.0d0))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c / b) - (b / a);
} else {
tmp = (c * 2.0) / (b * -2.0);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (c / b) - (b / a) else: tmp = (c * 2.0) / (b * -2.0) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(c / b) - Float64(b / a)); else tmp = Float64(Float64(c * 2.0) / Float64(b * -2.0)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (c / b) - (b / a); else tmp = (c * 2.0) / (b * -2.0); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(b * -2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{b \cdot -2}\\
\end{array}
\end{array}
herbie shell --seed 2024003
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))