
(FPCore (p x) :precision binary64 (sqrt (* 0.5 (+ 1.0 (/ x (sqrt (+ (* (* 4.0 p) p) (* x x))))))))
double code(double p, double x) {
return sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x)))))));
}
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
code = sqrt((0.5d0 * (1.0d0 + (x / sqrt((((4.0d0 * p) * p) + (x * x)))))))
end function
public static double code(double p, double x) {
return Math.sqrt((0.5 * (1.0 + (x / Math.sqrt((((4.0 * p) * p) + (x * x)))))));
}
def code(p, x): return math.sqrt((0.5 * (1.0 + (x / math.sqrt((((4.0 * p) * p) + (x * x)))))))
function code(p, x) return sqrt(Float64(0.5 * Float64(1.0 + Float64(x / sqrt(Float64(Float64(Float64(4.0 * p) * p) + Float64(x * x))))))) end
function tmp = code(p, x) tmp = sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x))))))); end
code[p_, x_] := N[Sqrt[N[(0.5 * N[(1.0 + N[(x / N[Sqrt[N[(N[(N[(4.0 * p), $MachinePrecision] * p), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5 \cdot \left(1 + \frac{x}{\sqrt{\left(4 \cdot p\right) \cdot p + x \cdot x}}\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (p x) :precision binary64 (sqrt (* 0.5 (+ 1.0 (/ x (sqrt (+ (* (* 4.0 p) p) (* x x))))))))
double code(double p, double x) {
return sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x)))))));
}
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
code = sqrt((0.5d0 * (1.0d0 + (x / sqrt((((4.0d0 * p) * p) + (x * x)))))))
end function
public static double code(double p, double x) {
return Math.sqrt((0.5 * (1.0 + (x / Math.sqrt((((4.0 * p) * p) + (x * x)))))));
}
def code(p, x): return math.sqrt((0.5 * (1.0 + (x / math.sqrt((((4.0 * p) * p) + (x * x)))))))
function code(p, x) return sqrt(Float64(0.5 * Float64(1.0 + Float64(x / sqrt(Float64(Float64(Float64(4.0 * p) * p) + Float64(x * x))))))) end
function tmp = code(p, x) tmp = sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x))))))); end
code[p_, x_] := N[Sqrt[N[(0.5 * N[(1.0 + N[(x / N[Sqrt[N[(N[(N[(4.0 * p), $MachinePrecision] * p), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5 \cdot \left(1 + \frac{x}{\sqrt{\left(4 \cdot p\right) \cdot p + x \cdot x}}\right)}
\end{array}
p_m = (fabs.f64 p) (FPCore (p_m x) :precision binary64 (if (<= (/ x (sqrt (+ (* p_m (* 4.0 p_m)) (* x x)))) -1.0) (/ (- p_m) x) (sqrt (+ 0.5 (/ (* x 0.5) (hypot x (* p_m 2.0)))))))
p_m = fabs(p);
double code(double p_m, double x) {
double tmp;
if ((x / sqrt(((p_m * (4.0 * p_m)) + (x * x)))) <= -1.0) {
tmp = -p_m / x;
} else {
tmp = sqrt((0.5 + ((x * 0.5) / hypot(x, (p_m * 2.0)))));
}
return tmp;
}
p_m = Math.abs(p);
public static double code(double p_m, double x) {
double tmp;
if ((x / Math.sqrt(((p_m * (4.0 * p_m)) + (x * x)))) <= -1.0) {
tmp = -p_m / x;
} else {
tmp = Math.sqrt((0.5 + ((x * 0.5) / Math.hypot(x, (p_m * 2.0)))));
}
return tmp;
}
p_m = math.fabs(p) def code(p_m, x): tmp = 0 if (x / math.sqrt(((p_m * (4.0 * p_m)) + (x * x)))) <= -1.0: tmp = -p_m / x else: tmp = math.sqrt((0.5 + ((x * 0.5) / math.hypot(x, (p_m * 2.0))))) return tmp
p_m = abs(p) function code(p_m, x) tmp = 0.0 if (Float64(x / sqrt(Float64(Float64(p_m * Float64(4.0 * p_m)) + Float64(x * x)))) <= -1.0) tmp = Float64(Float64(-p_m) / x); else tmp = sqrt(Float64(0.5 + Float64(Float64(x * 0.5) / hypot(x, Float64(p_m * 2.0))))); end return tmp end
p_m = abs(p); function tmp_2 = code(p_m, x) tmp = 0.0; if ((x / sqrt(((p_m * (4.0 * p_m)) + (x * x)))) <= -1.0) tmp = -p_m / x; else tmp = sqrt((0.5 + ((x * 0.5) / hypot(x, (p_m * 2.0))))); end tmp_2 = tmp; end
p_m = N[Abs[p], $MachinePrecision] code[p$95$m_, x_] := If[LessEqual[N[(x / N[Sqrt[N[(N[(p$95$m * N[(4.0 * p$95$m), $MachinePrecision]), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], -1.0], N[((-p$95$m) / x), $MachinePrecision], N[Sqrt[N[(0.5 + N[(N[(x * 0.5), $MachinePrecision] / N[Sqrt[x ^ 2 + N[(p$95$m * 2.0), $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
p_m = \left|p\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{\sqrt{p_m \cdot \left(4 \cdot p_m\right) + x \cdot x}} \leq -1:\\
\;\;\;\;\frac{-p_m}{x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5 + \frac{x \cdot 0.5}{\mathsf{hypot}\left(x, p_m \cdot 2\right)}}\\
\end{array}
\end{array}
p_m = (fabs.f64 p)
(FPCore (p_m x)
:precision binary64
(let* ((t_0 (/ (- p_m) x)))
(if (<= p_m 3.8e-178)
t_0
(if (<= p_m 2.9e-118)
1.0
(if (<= p_m 2.1e-46)
t_0
(if (<= p_m 210.0)
(sqrt 0.5)
(if (<= p_m 6.5e+28) t_0 (sqrt (+ 0.5 (/ (* x 0.25) p_m))))))))))p_m = fabs(p);
double code(double p_m, double x) {
double t_0 = -p_m / x;
double tmp;
if (p_m <= 3.8e-178) {
tmp = t_0;
} else if (p_m <= 2.9e-118) {
tmp = 1.0;
} else if (p_m <= 2.1e-46) {
tmp = t_0;
} else if (p_m <= 210.0) {
tmp = sqrt(0.5);
} else if (p_m <= 6.5e+28) {
tmp = t_0;
} else {
tmp = sqrt((0.5 + ((x * 0.25) / p_m)));
}
return tmp;
}
p_m = abs(p)
real(8) function code(p_m, x)
real(8), intent (in) :: p_m
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = -p_m / x
if (p_m <= 3.8d-178) then
tmp = t_0
else if (p_m <= 2.9d-118) then
tmp = 1.0d0
else if (p_m <= 2.1d-46) then
tmp = t_0
else if (p_m <= 210.0d0) then
tmp = sqrt(0.5d0)
else if (p_m <= 6.5d+28) then
tmp = t_0
else
tmp = sqrt((0.5d0 + ((x * 0.25d0) / p_m)))
end if
code = tmp
end function
p_m = Math.abs(p);
public static double code(double p_m, double x) {
double t_0 = -p_m / x;
double tmp;
if (p_m <= 3.8e-178) {
tmp = t_0;
} else if (p_m <= 2.9e-118) {
tmp = 1.0;
} else if (p_m <= 2.1e-46) {
tmp = t_0;
} else if (p_m <= 210.0) {
tmp = Math.sqrt(0.5);
} else if (p_m <= 6.5e+28) {
tmp = t_0;
} else {
tmp = Math.sqrt((0.5 + ((x * 0.25) / p_m)));
}
return tmp;
}
p_m = math.fabs(p) def code(p_m, x): t_0 = -p_m / x tmp = 0 if p_m <= 3.8e-178: tmp = t_0 elif p_m <= 2.9e-118: tmp = 1.0 elif p_m <= 2.1e-46: tmp = t_0 elif p_m <= 210.0: tmp = math.sqrt(0.5) elif p_m <= 6.5e+28: tmp = t_0 else: tmp = math.sqrt((0.5 + ((x * 0.25) / p_m))) return tmp
p_m = abs(p) function code(p_m, x) t_0 = Float64(Float64(-p_m) / x) tmp = 0.0 if (p_m <= 3.8e-178) tmp = t_0; elseif (p_m <= 2.9e-118) tmp = 1.0; elseif (p_m <= 2.1e-46) tmp = t_0; elseif (p_m <= 210.0) tmp = sqrt(0.5); elseif (p_m <= 6.5e+28) tmp = t_0; else tmp = sqrt(Float64(0.5 + Float64(Float64(x * 0.25) / p_m))); end return tmp end
p_m = abs(p); function tmp_2 = code(p_m, x) t_0 = -p_m / x; tmp = 0.0; if (p_m <= 3.8e-178) tmp = t_0; elseif (p_m <= 2.9e-118) tmp = 1.0; elseif (p_m <= 2.1e-46) tmp = t_0; elseif (p_m <= 210.0) tmp = sqrt(0.5); elseif (p_m <= 6.5e+28) tmp = t_0; else tmp = sqrt((0.5 + ((x * 0.25) / p_m))); end tmp_2 = tmp; end
p_m = N[Abs[p], $MachinePrecision]
code[p$95$m_, x_] := Block[{t$95$0 = N[((-p$95$m) / x), $MachinePrecision]}, If[LessEqual[p$95$m, 3.8e-178], t$95$0, If[LessEqual[p$95$m, 2.9e-118], 1.0, If[LessEqual[p$95$m, 2.1e-46], t$95$0, If[LessEqual[p$95$m, 210.0], N[Sqrt[0.5], $MachinePrecision], If[LessEqual[p$95$m, 6.5e+28], t$95$0, N[Sqrt[N[(0.5 + N[(N[(x * 0.25), $MachinePrecision] / p$95$m), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]]]]]]
\begin{array}{l}
p_m = \left|p\right|
\\
\begin{array}{l}
t_0 := \frac{-p_m}{x}\\
\mathbf{if}\;p_m \leq 3.8 \cdot 10^{-178}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;p_m \leq 2.9 \cdot 10^{-118}:\\
\;\;\;\;1\\
\mathbf{elif}\;p_m \leq 2.1 \cdot 10^{-46}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;p_m \leq 210:\\
\;\;\;\;\sqrt{0.5}\\
\mathbf{elif}\;p_m \leq 6.5 \cdot 10^{+28}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5 + \frac{x \cdot 0.25}{p_m}}\\
\end{array}
\end{array}
p_m = (fabs.f64 p)
(FPCore (p_m x)
:precision binary64
(let* ((t_0 (/ (- p_m) x)))
(if (<= p_m 1.56e-177)
t_0
(if (<= p_m 3e-114)
1.0
(if (or (<= p_m 2.6e-48) (and (not (<= p_m 400.0)) (<= p_m 7e+20)))
t_0
(sqrt 0.5))))))p_m = fabs(p);
double code(double p_m, double x) {
double t_0 = -p_m / x;
double tmp;
if (p_m <= 1.56e-177) {
tmp = t_0;
} else if (p_m <= 3e-114) {
tmp = 1.0;
} else if ((p_m <= 2.6e-48) || (!(p_m <= 400.0) && (p_m <= 7e+20))) {
tmp = t_0;
} else {
tmp = sqrt(0.5);
}
return tmp;
}
p_m = abs(p)
real(8) function code(p_m, x)
real(8), intent (in) :: p_m
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = -p_m / x
if (p_m <= 1.56d-177) then
tmp = t_0
else if (p_m <= 3d-114) then
tmp = 1.0d0
else if ((p_m <= 2.6d-48) .or. (.not. (p_m <= 400.0d0)) .and. (p_m <= 7d+20)) then
tmp = t_0
else
tmp = sqrt(0.5d0)
end if
code = tmp
end function
p_m = Math.abs(p);
public static double code(double p_m, double x) {
double t_0 = -p_m / x;
double tmp;
if (p_m <= 1.56e-177) {
tmp = t_0;
} else if (p_m <= 3e-114) {
tmp = 1.0;
} else if ((p_m <= 2.6e-48) || (!(p_m <= 400.0) && (p_m <= 7e+20))) {
tmp = t_0;
} else {
tmp = Math.sqrt(0.5);
}
return tmp;
}
p_m = math.fabs(p) def code(p_m, x): t_0 = -p_m / x tmp = 0 if p_m <= 1.56e-177: tmp = t_0 elif p_m <= 3e-114: tmp = 1.0 elif (p_m <= 2.6e-48) or (not (p_m <= 400.0) and (p_m <= 7e+20)): tmp = t_0 else: tmp = math.sqrt(0.5) return tmp
p_m = abs(p) function code(p_m, x) t_0 = Float64(Float64(-p_m) / x) tmp = 0.0 if (p_m <= 1.56e-177) tmp = t_0; elseif (p_m <= 3e-114) tmp = 1.0; elseif ((p_m <= 2.6e-48) || (!(p_m <= 400.0) && (p_m <= 7e+20))) tmp = t_0; else tmp = sqrt(0.5); end return tmp end
p_m = abs(p); function tmp_2 = code(p_m, x) t_0 = -p_m / x; tmp = 0.0; if (p_m <= 1.56e-177) tmp = t_0; elseif (p_m <= 3e-114) tmp = 1.0; elseif ((p_m <= 2.6e-48) || (~((p_m <= 400.0)) && (p_m <= 7e+20))) tmp = t_0; else tmp = sqrt(0.5); end tmp_2 = tmp; end
p_m = N[Abs[p], $MachinePrecision]
code[p$95$m_, x_] := Block[{t$95$0 = N[((-p$95$m) / x), $MachinePrecision]}, If[LessEqual[p$95$m, 1.56e-177], t$95$0, If[LessEqual[p$95$m, 3e-114], 1.0, If[Or[LessEqual[p$95$m, 2.6e-48], And[N[Not[LessEqual[p$95$m, 400.0]], $MachinePrecision], LessEqual[p$95$m, 7e+20]]], t$95$0, N[Sqrt[0.5], $MachinePrecision]]]]]
\begin{array}{l}
p_m = \left|p\right|
\\
\begin{array}{l}
t_0 := \frac{-p_m}{x}\\
\mathbf{if}\;p_m \leq 1.56 \cdot 10^{-177}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;p_m \leq 3 \cdot 10^{-114}:\\
\;\;\;\;1\\
\mathbf{elif}\;p_m \leq 2.6 \cdot 10^{-48} \lor \neg \left(p_m \leq 400\right) \land p_m \leq 7 \cdot 10^{+20}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5}\\
\end{array}
\end{array}
p_m = (fabs.f64 p) (FPCore (p_m x) :precision binary64 (if (<= x -1.85e-97) (/ (- p_m) x) 1.0))
p_m = fabs(p);
double code(double p_m, double x) {
double tmp;
if (x <= -1.85e-97) {
tmp = -p_m / x;
} else {
tmp = 1.0;
}
return tmp;
}
p_m = abs(p)
real(8) function code(p_m, x)
real(8), intent (in) :: p_m
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.85d-97)) then
tmp = -p_m / x
else
tmp = 1.0d0
end if
code = tmp
end function
p_m = Math.abs(p);
public static double code(double p_m, double x) {
double tmp;
if (x <= -1.85e-97) {
tmp = -p_m / x;
} else {
tmp = 1.0;
}
return tmp;
}
p_m = math.fabs(p) def code(p_m, x): tmp = 0 if x <= -1.85e-97: tmp = -p_m / x else: tmp = 1.0 return tmp
p_m = abs(p) function code(p_m, x) tmp = 0.0 if (x <= -1.85e-97) tmp = Float64(Float64(-p_m) / x); else tmp = 1.0; end return tmp end
p_m = abs(p); function tmp_2 = code(p_m, x) tmp = 0.0; if (x <= -1.85e-97) tmp = -p_m / x; else tmp = 1.0; end tmp_2 = tmp; end
p_m = N[Abs[p], $MachinePrecision] code[p$95$m_, x_] := If[LessEqual[x, -1.85e-97], N[((-p$95$m) / x), $MachinePrecision], 1.0]
\begin{array}{l}
p_m = \left|p\right|
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.85 \cdot 10^{-97}:\\
\;\;\;\;\frac{-p_m}{x}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
p_m = (fabs.f64 p) (FPCore (p_m x) :precision binary64 1.0)
p_m = fabs(p);
double code(double p_m, double x) {
return 1.0;
}
p_m = abs(p)
real(8) function code(p_m, x)
real(8), intent (in) :: p_m
real(8), intent (in) :: x
code = 1.0d0
end function
p_m = Math.abs(p);
public static double code(double p_m, double x) {
return 1.0;
}
p_m = math.fabs(p) def code(p_m, x): return 1.0
p_m = abs(p) function code(p_m, x) return 1.0 end
p_m = abs(p); function tmp = code(p_m, x) tmp = 1.0; end
p_m = N[Abs[p], $MachinePrecision] code[p$95$m_, x_] := 1.0
\begin{array}{l}
p_m = \left|p\right|
\\
1
\end{array}
(FPCore (p x) :precision binary64 (sqrt (+ 0.5 (/ (copysign 0.5 x) (hypot 1.0 (/ (* 2.0 p) x))))))
double code(double p, double x) {
return sqrt((0.5 + (copysign(0.5, x) / hypot(1.0, ((2.0 * p) / x)))));
}
public static double code(double p, double x) {
return Math.sqrt((0.5 + (Math.copySign(0.5, x) / Math.hypot(1.0, ((2.0 * p) / x)))));
}
def code(p, x): return math.sqrt((0.5 + (math.copysign(0.5, x) / math.hypot(1.0, ((2.0 * p) / x)))))
function code(p, x) return sqrt(Float64(0.5 + Float64(copysign(0.5, x) / hypot(1.0, Float64(Float64(2.0 * p) / x))))) end
function tmp = code(p, x) tmp = sqrt((0.5 + ((sign(x) * abs(0.5)) / hypot(1.0, ((2.0 * p) / x))))); end
code[p_, x_] := N[Sqrt[N[(0.5 + N[(N[With[{TMP1 = Abs[0.5], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision] / N[Sqrt[1.0 ^ 2 + N[(N[(2.0 * p), $MachinePrecision] / x), $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5 + \frac{\mathsf{copysign}\left(0.5, x\right)}{\mathsf{hypot}\left(1, \frac{2 \cdot p}{x}\right)}}
\end{array}
herbie shell --seed 2024003
(FPCore (p x)
:name "Given's Rotation SVD example"
:precision binary64
:pre (and (< 1e-150 (fabs x)) (< (fabs x) 1e+150))
:herbie-target
(sqrt (+ 0.5 (/ (copysign 0.5 x) (hypot 1.0 (/ (* 2.0 p) x)))))
(sqrt (* 0.5 (+ 1.0 (/ x (sqrt (+ (* (* 4.0 p) p) (* x x))))))))