
(FPCore (ux uy maxCos) :precision binary32 (let* ((t_0 (+ (- 1.0 ux) (* ux maxCos)))) (* (sin (* (* uy 2.0) PI)) (sqrt (- 1.0 (* t_0 t_0))))))
float code(float ux, float uy, float maxCos) {
float t_0 = (1.0f - ux) + (ux * maxCos);
return sinf(((uy * 2.0f) * ((float) M_PI))) * sqrtf((1.0f - (t_0 * t_0)));
}
function code(ux, uy, maxCos) t_0 = Float32(Float32(Float32(1.0) - ux) + Float32(ux * maxCos)) return Float32(sin(Float32(Float32(uy * Float32(2.0)) * Float32(pi))) * sqrt(Float32(Float32(1.0) - Float32(t_0 * t_0)))) end
function tmp = code(ux, uy, maxCos) t_0 = (single(1.0) - ux) + (ux * maxCos); tmp = sin(((uy * single(2.0)) * single(pi))) * sqrt((single(1.0) - (t_0 * t_0))); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(1 - ux\right) + ux \cdot maxCos\\
\sin \left(\left(uy \cdot 2\right) \cdot \pi\right) \cdot \sqrt{1 - t_0 \cdot t_0}
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (ux uy maxCos) :precision binary32 (let* ((t_0 (+ (- 1.0 ux) (* ux maxCos)))) (* (sin (* (* uy 2.0) PI)) (sqrt (- 1.0 (* t_0 t_0))))))
float code(float ux, float uy, float maxCos) {
float t_0 = (1.0f - ux) + (ux * maxCos);
return sinf(((uy * 2.0f) * ((float) M_PI))) * sqrtf((1.0f - (t_0 * t_0)));
}
function code(ux, uy, maxCos) t_0 = Float32(Float32(Float32(1.0) - ux) + Float32(ux * maxCos)) return Float32(sin(Float32(Float32(uy * Float32(2.0)) * Float32(pi))) * sqrt(Float32(Float32(1.0) - Float32(t_0 * t_0)))) end
function tmp = code(ux, uy, maxCos) t_0 = (single(1.0) - ux) + (ux * maxCos); tmp = sin(((uy * single(2.0)) * single(pi))) * sqrt((single(1.0) - (t_0 * t_0))); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(1 - ux\right) + ux \cdot maxCos\\
\sin \left(\left(uy \cdot 2\right) \cdot \pi\right) \cdot \sqrt{1 - t_0 \cdot t_0}
\end{array}
\end{array}
(FPCore (ux uy maxCos)
:precision binary32
(cbrt
(*
(pow (sin (* PI (* 2.0 uy))) 3.0)
(pow
(fma
(pow ux 2.0)
(* (- 1.0 maxCos) (+ maxCos -1.0))
(* ux (+ 2.0 (* maxCos -2.0))))
1.5))))
float code(float ux, float uy, float maxCos) {
return cbrtf((powf(sinf((((float) M_PI) * (2.0f * uy))), 3.0f) * powf(fmaf(powf(ux, 2.0f), ((1.0f - maxCos) * (maxCos + -1.0f)), (ux * (2.0f + (maxCos * -2.0f)))), 1.5f)));
}
function code(ux, uy, maxCos) return cbrt(Float32((sin(Float32(Float32(pi) * Float32(Float32(2.0) * uy))) ^ Float32(3.0)) * (fma((ux ^ Float32(2.0)), Float32(Float32(Float32(1.0) - maxCos) * Float32(maxCos + Float32(-1.0))), Float32(ux * Float32(Float32(2.0) + Float32(maxCos * Float32(-2.0))))) ^ Float32(1.5)))) end
\begin{array}{l}
\\
\sqrt[3]{{\sin \left(\pi \cdot \left(2 \cdot uy\right)\right)}^{3} \cdot {\left(\mathsf{fma}\left({ux}^{2}, \left(1 - maxCos\right) \cdot \left(maxCos + -1\right), ux \cdot \left(2 + maxCos \cdot -2\right)\right)\right)}^{1.5}}
\end{array}
(FPCore (ux uy maxCos)
:precision binary32
(*
(sqrt
(-
(* (pow ux 2.0) (* (- 1.0 maxCos) (+ maxCos -1.0)))
(* ux (+ -1.0 (+ maxCos (+ maxCos -1.0))))))
(expm1 (log1p (sin (* uy (* PI 2.0)))))))
float code(float ux, float uy, float maxCos) {
return sqrtf(((powf(ux, 2.0f) * ((1.0f - maxCos) * (maxCos + -1.0f))) - (ux * (-1.0f + (maxCos + (maxCos + -1.0f)))))) * expm1f(log1pf(sinf((uy * (((float) M_PI) * 2.0f)))));
}
function code(ux, uy, maxCos) return Float32(sqrt(Float32(Float32((ux ^ Float32(2.0)) * Float32(Float32(Float32(1.0) - maxCos) * Float32(maxCos + Float32(-1.0)))) - Float32(ux * Float32(Float32(-1.0) + Float32(maxCos + Float32(maxCos + Float32(-1.0))))))) * expm1(log1p(sin(Float32(uy * Float32(Float32(pi) * Float32(2.0))))))) end
\begin{array}{l}
\\
\sqrt{{ux}^{2} \cdot \left(\left(1 - maxCos\right) \cdot \left(maxCos + -1\right)\right) - ux \cdot \left(-1 + \left(maxCos + \left(maxCos + -1\right)\right)\right)} \cdot \mathsf{expm1}\left(\mathsf{log1p}\left(\sin \left(uy \cdot \left(\pi \cdot 2\right)\right)\right)\right)
\end{array}
(FPCore (ux uy maxCos)
:precision binary32
(*
(log1p (expm1 (sin (* uy (* PI 2.0)))))
(sqrt
(-
(* (pow ux 2.0) (* (- 1.0 maxCos) (+ maxCos -1.0)))
(* ux (+ -1.0 (+ maxCos (+ maxCos -1.0))))))))
float code(float ux, float uy, float maxCos) {
return log1pf(expm1f(sinf((uy * (((float) M_PI) * 2.0f))))) * sqrtf(((powf(ux, 2.0f) * ((1.0f - maxCos) * (maxCos + -1.0f))) - (ux * (-1.0f + (maxCos + (maxCos + -1.0f))))));
}
function code(ux, uy, maxCos) return Float32(log1p(expm1(sin(Float32(uy * Float32(Float32(pi) * Float32(2.0)))))) * sqrt(Float32(Float32((ux ^ Float32(2.0)) * Float32(Float32(Float32(1.0) - maxCos) * Float32(maxCos + Float32(-1.0)))) - Float32(ux * Float32(Float32(-1.0) + Float32(maxCos + Float32(maxCos + Float32(-1.0)))))))) end
\begin{array}{l}
\\
\mathsf{log1p}\left(\mathsf{expm1}\left(\sin \left(uy \cdot \left(\pi \cdot 2\right)\right)\right)\right) \cdot \sqrt{{ux}^{2} \cdot \left(\left(1 - maxCos\right) \cdot \left(maxCos + -1\right)\right) - ux \cdot \left(-1 + \left(maxCos + \left(maxCos + -1\right)\right)\right)}
\end{array}
(FPCore (ux uy maxCos)
:precision binary32
(*
(sin (* 2.0 (* PI uy)))
(sqrt
(+
(* (pow ux 2.0) (* (- 1.0 maxCos) (+ maxCos -1.0)))
(* ux (- 2.0 (* 2.0 maxCos)))))))
float code(float ux, float uy, float maxCos) {
return sinf((2.0f * (((float) M_PI) * uy))) * sqrtf(((powf(ux, 2.0f) * ((1.0f - maxCos) * (maxCos + -1.0f))) + (ux * (2.0f - (2.0f * maxCos)))));
}
function code(ux, uy, maxCos) return Float32(sin(Float32(Float32(2.0) * Float32(Float32(pi) * uy))) * sqrt(Float32(Float32((ux ^ Float32(2.0)) * Float32(Float32(Float32(1.0) - maxCos) * Float32(maxCos + Float32(-1.0)))) + Float32(ux * Float32(Float32(2.0) - Float32(Float32(2.0) * maxCos)))))) end
function tmp = code(ux, uy, maxCos) tmp = sin((single(2.0) * (single(pi) * uy))) * sqrt((((ux ^ single(2.0)) * ((single(1.0) - maxCos) * (maxCos + single(-1.0)))) + (ux * (single(2.0) - (single(2.0) * maxCos))))); end
\begin{array}{l}
\\
\sin \left(2 \cdot \left(\pi \cdot uy\right)\right) \cdot \sqrt{{ux}^{2} \cdot \left(\left(1 - maxCos\right) \cdot \left(maxCos + -1\right)\right) + ux \cdot \left(2 - 2 \cdot maxCos\right)}
\end{array}
(FPCore (ux uy maxCos)
:precision binary32
(if (<= (* 2.0 uy) 0.0006000000284984708)
(*
2.0
(*
(* PI uy)
(sqrt
(+
(* (pow ux 2.0) (* (- 1.0 maxCos) (+ maxCos -1.0)))
(* ux (- 2.0 (* 2.0 maxCos)))))))
(* (sin (* PI (* 2.0 uy))) (sqrt (* ux (- (- ux) -2.0))))))
float code(float ux, float uy, float maxCos) {
float tmp;
if ((2.0f * uy) <= 0.0006000000284984708f) {
tmp = 2.0f * ((((float) M_PI) * uy) * sqrtf(((powf(ux, 2.0f) * ((1.0f - maxCos) * (maxCos + -1.0f))) + (ux * (2.0f - (2.0f * maxCos))))));
} else {
tmp = sinf((((float) M_PI) * (2.0f * uy))) * sqrtf((ux * (-ux - -2.0f)));
}
return tmp;
}
function code(ux, uy, maxCos) tmp = Float32(0.0) if (Float32(Float32(2.0) * uy) <= Float32(0.0006000000284984708)) tmp = Float32(Float32(2.0) * Float32(Float32(Float32(pi) * uy) * sqrt(Float32(Float32((ux ^ Float32(2.0)) * Float32(Float32(Float32(1.0) - maxCos) * Float32(maxCos + Float32(-1.0)))) + Float32(ux * Float32(Float32(2.0) - Float32(Float32(2.0) * maxCos))))))); else tmp = Float32(sin(Float32(Float32(pi) * Float32(Float32(2.0) * uy))) * sqrt(Float32(ux * Float32(Float32(-ux) - Float32(-2.0))))); end return tmp end
function tmp_2 = code(ux, uy, maxCos) tmp = single(0.0); if ((single(2.0) * uy) <= single(0.0006000000284984708)) tmp = single(2.0) * ((single(pi) * uy) * sqrt((((ux ^ single(2.0)) * ((single(1.0) - maxCos) * (maxCos + single(-1.0)))) + (ux * (single(2.0) - (single(2.0) * maxCos)))))); else tmp = sin((single(pi) * (single(2.0) * uy))) * sqrt((ux * (-ux - single(-2.0)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;2 \cdot uy \leq 0.0006000000284984708:\\
\;\;\;\;2 \cdot \left(\left(\pi \cdot uy\right) \cdot \sqrt{{ux}^{2} \cdot \left(\left(1 - maxCos\right) \cdot \left(maxCos + -1\right)\right) + ux \cdot \left(2 - 2 \cdot maxCos\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;\sin \left(\pi \cdot \left(2 \cdot uy\right)\right) \cdot \sqrt{ux \cdot \left(\left(-ux\right) - -2\right)}\\
\end{array}
\end{array}
(FPCore (ux uy maxCos) :precision binary32 (* (sin (* PI (* 2.0 uy))) (sqrt (* ux (- (- ux) -2.0)))))
float code(float ux, float uy, float maxCos) {
return sinf((((float) M_PI) * (2.0f * uy))) * sqrtf((ux * (-ux - -2.0f)));
}
function code(ux, uy, maxCos) return Float32(sin(Float32(Float32(pi) * Float32(Float32(2.0) * uy))) * sqrt(Float32(ux * Float32(Float32(-ux) - Float32(-2.0))))) end
function tmp = code(ux, uy, maxCos) tmp = sin((single(pi) * (single(2.0) * uy))) * sqrt((ux * (-ux - single(-2.0)))); end
\begin{array}{l}
\\
\sin \left(\pi \cdot \left(2 \cdot uy\right)\right) \cdot \sqrt{ux \cdot \left(\left(-ux\right) - -2\right)}
\end{array}
(FPCore (ux uy maxCos)
:precision binary32
(if (<= ux 9.999999747378752e-5)
(* (sin (* PI (* 2.0 uy))) (sqrt (* 2.0 ux)))
(*
2.0
(*
(* PI uy)
(sqrt
(+
1.0
(* (+ 1.0 (* ux (+ maxCos -1.0))) (+ ux (- -1.0 (* ux maxCos))))))))))
float code(float ux, float uy, float maxCos) {
float tmp;
if (ux <= 9.999999747378752e-5f) {
tmp = sinf((((float) M_PI) * (2.0f * uy))) * sqrtf((2.0f * ux));
} else {
tmp = 2.0f * ((((float) M_PI) * uy) * sqrtf((1.0f + ((1.0f + (ux * (maxCos + -1.0f))) * (ux + (-1.0f - (ux * maxCos)))))));
}
return tmp;
}
function code(ux, uy, maxCos) tmp = Float32(0.0) if (ux <= Float32(9.999999747378752e-5)) tmp = Float32(sin(Float32(Float32(pi) * Float32(Float32(2.0) * uy))) * sqrt(Float32(Float32(2.0) * ux))); else tmp = Float32(Float32(2.0) * Float32(Float32(Float32(pi) * uy) * sqrt(Float32(Float32(1.0) + Float32(Float32(Float32(1.0) + Float32(ux * Float32(maxCos + Float32(-1.0)))) * Float32(ux + Float32(Float32(-1.0) - Float32(ux * maxCos)))))))); end return tmp end
function tmp_2 = code(ux, uy, maxCos) tmp = single(0.0); if (ux <= single(9.999999747378752e-5)) tmp = sin((single(pi) * (single(2.0) * uy))) * sqrt((single(2.0) * ux)); else tmp = single(2.0) * ((single(pi) * uy) * sqrt((single(1.0) + ((single(1.0) + (ux * (maxCos + single(-1.0)))) * (ux + (single(-1.0) - (ux * maxCos))))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;ux \leq 9.999999747378752 \cdot 10^{-5}:\\
\;\;\;\;\sin \left(\pi \cdot \left(2 \cdot uy\right)\right) \cdot \sqrt{2 \cdot ux}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\left(\pi \cdot uy\right) \cdot \sqrt{1 + \left(1 + ux \cdot \left(maxCos + -1\right)\right) \cdot \left(ux + \left(-1 - ux \cdot maxCos\right)\right)}\right)\\
\end{array}
\end{array}
(FPCore (ux uy maxCos)
:precision binary32
(if (<= ux 0.00019999999494757503)
(* 2.0 (* (* PI uy) (sqrt (- (* ux (- -2.0)) (* 2.0 (* ux maxCos))))))
(*
2.0
(*
(* PI uy)
(sqrt
(+
1.0
(* (+ 1.0 (* ux (+ maxCos -1.0))) (+ ux (- -1.0 (* ux maxCos))))))))))
float code(float ux, float uy, float maxCos) {
float tmp;
if (ux <= 0.00019999999494757503f) {
tmp = 2.0f * ((((float) M_PI) * uy) * sqrtf(((ux * -(-2.0f)) - (2.0f * (ux * maxCos)))));
} else {
tmp = 2.0f * ((((float) M_PI) * uy) * sqrtf((1.0f + ((1.0f + (ux * (maxCos + -1.0f))) * (ux + (-1.0f - (ux * maxCos)))))));
}
return tmp;
}
function code(ux, uy, maxCos) tmp = Float32(0.0) if (ux <= Float32(0.00019999999494757503)) tmp = Float32(Float32(2.0) * Float32(Float32(Float32(pi) * uy) * sqrt(Float32(Float32(ux * Float32(-Float32(-2.0))) - Float32(Float32(2.0) * Float32(ux * maxCos)))))); else tmp = Float32(Float32(2.0) * Float32(Float32(Float32(pi) * uy) * sqrt(Float32(Float32(1.0) + Float32(Float32(Float32(1.0) + Float32(ux * Float32(maxCos + Float32(-1.0)))) * Float32(ux + Float32(Float32(-1.0) - Float32(ux * maxCos)))))))); end return tmp end
function tmp_2 = code(ux, uy, maxCos) tmp = single(0.0); if (ux <= single(0.00019999999494757503)) tmp = single(2.0) * ((single(pi) * uy) * sqrt(((ux * -single(-2.0)) - (single(2.0) * (ux * maxCos))))); else tmp = single(2.0) * ((single(pi) * uy) * sqrt((single(1.0) + ((single(1.0) + (ux * (maxCos + single(-1.0)))) * (ux + (single(-1.0) - (ux * maxCos))))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;ux \leq 0.00019999999494757503:\\
\;\;\;\;2 \cdot \left(\left(\pi \cdot uy\right) \cdot \sqrt{ux \cdot \left(--2\right) - 2 \cdot \left(ux \cdot maxCos\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\left(\pi \cdot uy\right) \cdot \sqrt{1 + \left(1 + ux \cdot \left(maxCos + -1\right)\right) \cdot \left(ux + \left(-1 - ux \cdot maxCos\right)\right)}\right)\\
\end{array}
\end{array}
(FPCore (ux uy maxCos) :precision binary32 (if (<= ux 0.00039999998989515007) (* 2.0 (* (* PI uy) (sqrt (- (* ux (- -2.0)) (* 2.0 (* ux maxCos)))))) (* 2.0 (* (* PI uy) (sqrt (+ 1.0 (* (- 1.0 ux) (+ ux -1.0))))))))
float code(float ux, float uy, float maxCos) {
float tmp;
if (ux <= 0.00039999998989515007f) {
tmp = 2.0f * ((((float) M_PI) * uy) * sqrtf(((ux * -(-2.0f)) - (2.0f * (ux * maxCos)))));
} else {
tmp = 2.0f * ((((float) M_PI) * uy) * sqrtf((1.0f + ((1.0f - ux) * (ux + -1.0f)))));
}
return tmp;
}
function code(ux, uy, maxCos) tmp = Float32(0.0) if (ux <= Float32(0.00039999998989515007)) tmp = Float32(Float32(2.0) * Float32(Float32(Float32(pi) * uy) * sqrt(Float32(Float32(ux * Float32(-Float32(-2.0))) - Float32(Float32(2.0) * Float32(ux * maxCos)))))); else tmp = Float32(Float32(2.0) * Float32(Float32(Float32(pi) * uy) * sqrt(Float32(Float32(1.0) + Float32(Float32(Float32(1.0) - ux) * Float32(ux + Float32(-1.0))))))); end return tmp end
function tmp_2 = code(ux, uy, maxCos) tmp = single(0.0); if (ux <= single(0.00039999998989515007)) tmp = single(2.0) * ((single(pi) * uy) * sqrt(((ux * -single(-2.0)) - (single(2.0) * (ux * maxCos))))); else tmp = single(2.0) * ((single(pi) * uy) * sqrt((single(1.0) + ((single(1.0) - ux) * (ux + single(-1.0)))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;ux \leq 0.00039999998989515007:\\
\;\;\;\;2 \cdot \left(\left(\pi \cdot uy\right) \cdot \sqrt{ux \cdot \left(--2\right) - 2 \cdot \left(ux \cdot maxCos\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\left(\pi \cdot uy\right) \cdot \sqrt{1 + \left(1 - ux\right) \cdot \left(ux + -1\right)}\right)\\
\end{array}
\end{array}
(FPCore (ux uy maxCos) :precision binary32 (* 2.0 (* (* PI uy) (sqrt (- (* ux (- -2.0)) (* 2.0 (* ux maxCos)))))))
float code(float ux, float uy, float maxCos) {
return 2.0f * ((((float) M_PI) * uy) * sqrtf(((ux * -(-2.0f)) - (2.0f * (ux * maxCos)))));
}
function code(ux, uy, maxCos) return Float32(Float32(2.0) * Float32(Float32(Float32(pi) * uy) * sqrt(Float32(Float32(ux * Float32(-Float32(-2.0))) - Float32(Float32(2.0) * Float32(ux * maxCos)))))) end
function tmp = code(ux, uy, maxCos) tmp = single(2.0) * ((single(pi) * uy) * sqrt(((ux * -single(-2.0)) - (single(2.0) * (ux * maxCos))))); end
\begin{array}{l}
\\
2 \cdot \left(\left(\pi \cdot uy\right) \cdot \sqrt{ux \cdot \left(--2\right) - 2 \cdot \left(ux \cdot maxCos\right)}\right)
\end{array}
(FPCore (ux uy maxCos) :precision binary32 (* 2.0 (* (* PI uy) (sqrt (* ux (- 2.0 (* 2.0 maxCos)))))))
float code(float ux, float uy, float maxCos) {
return 2.0f * ((((float) M_PI) * uy) * sqrtf((ux * (2.0f - (2.0f * maxCos)))));
}
function code(ux, uy, maxCos) return Float32(Float32(2.0) * Float32(Float32(Float32(pi) * uy) * sqrt(Float32(ux * Float32(Float32(2.0) - Float32(Float32(2.0) * maxCos)))))) end
function tmp = code(ux, uy, maxCos) tmp = single(2.0) * ((single(pi) * uy) * sqrt((ux * (single(2.0) - (single(2.0) * maxCos))))); end
\begin{array}{l}
\\
2 \cdot \left(\left(\pi \cdot uy\right) \cdot \sqrt{ux \cdot \left(2 - 2 \cdot maxCos\right)}\right)
\end{array}
(FPCore (ux uy maxCos) :precision binary32 (* 2.0 (* (* PI uy) (sqrt (* ux (- -2.0))))))
float code(float ux, float uy, float maxCos) {
return 2.0f * ((((float) M_PI) * uy) * sqrtf((ux * -(-2.0f))));
}
function code(ux, uy, maxCos) return Float32(Float32(2.0) * Float32(Float32(Float32(pi) * uy) * sqrt(Float32(ux * Float32(-Float32(-2.0)))))) end
function tmp = code(ux, uy, maxCos) tmp = single(2.0) * ((single(pi) * uy) * sqrt((ux * -single(-2.0)))); end
\begin{array}{l}
\\
2 \cdot \left(\left(\pi \cdot uy\right) \cdot \sqrt{ux \cdot \left(--2\right)}\right)
\end{array}
herbie shell --seed 2024003
(FPCore (ux uy maxCos)
:name "UniformSampleCone, y"
:precision binary32
:pre (and (and (and (<= 2.328306437e-10 ux) (<= ux 1.0)) (and (<= 2.328306437e-10 uy) (<= uy 1.0))) (and (<= 0.0 maxCos) (<= maxCos 1.0)))
(* (sin (* (* uy 2.0) PI)) (sqrt (- 1.0 (* (+ (- 1.0 ux) (* ux maxCos)) (+ (- 1.0 ux) (* ux maxCos)))))))