
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (* (tan y) (tan z))))
(+
x
(-
(* (/ (+ (tan y) (tan z)) (- 1.0 (pow t_0 2.0))) (+ 1.0 t_0))
(tan a)))))
double code(double x, double y, double z, double a) {
double t_0 = tan(y) * tan(z);
return x + ((((tan(y) + tan(z)) / (1.0 - pow(t_0, 2.0))) * (1.0 + t_0)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: t_0
t_0 = tan(y) * tan(z)
code = x + ((((tan(y) + tan(z)) / (1.0d0 - (t_0 ** 2.0d0))) * (1.0d0 + t_0)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
double t_0 = Math.tan(y) * Math.tan(z);
return x + ((((Math.tan(y) + Math.tan(z)) / (1.0 - Math.pow(t_0, 2.0))) * (1.0 + t_0)) - Math.tan(a));
}
def code(x, y, z, a): t_0 = math.tan(y) * math.tan(z) return x + ((((math.tan(y) + math.tan(z)) / (1.0 - math.pow(t_0, 2.0))) * (1.0 + t_0)) - math.tan(a))
function code(x, y, z, a) t_0 = Float64(tan(y) * tan(z)) return Float64(x + Float64(Float64(Float64(Float64(tan(y) + tan(z)) / Float64(1.0 - (t_0 ^ 2.0))) * Float64(1.0 + t_0)) - tan(a))) end
function tmp = code(x, y, z, a) t_0 = tan(y) * tan(z); tmp = x + ((((tan(y) + tan(z)) / (1.0 - (t_0 ^ 2.0))) * (1.0 + t_0)) - tan(a)); end
code[x_, y_, z_, a_] := Block[{t$95$0 = N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]}, N[(x + N[(N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[Power[t$95$0, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 + t$95$0), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \tan y \cdot \tan z\\
x + \left(\frac{\tan y + \tan z}{1 - {t_0}^{2}} \cdot \left(1 + t_0\right) - \tan a\right)
\end{array}
\end{array}
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (tan (+ y z))))
(if (<= (tan a) -5e-11)
(+ x (- t_0 (tan a)))
(if (<= (tan a) 2e-13)
(+ x (/ (+ (tan y) (tan z)) (- 1.0 (* (tan y) (tan z)))))
(+ t_0 (- x (tan a)))))))
double code(double x, double y, double z, double a) {
double t_0 = tan((y + z));
double tmp;
if (tan(a) <= -5e-11) {
tmp = x + (t_0 - tan(a));
} else if (tan(a) <= 2e-13) {
tmp = x + ((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z))));
} else {
tmp = t_0 + (x - tan(a));
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: t_0
real(8) :: tmp
t_0 = tan((y + z))
if (tan(a) <= (-5d-11)) then
tmp = x + (t_0 - tan(a))
else if (tan(a) <= 2d-13) then
tmp = x + ((tan(y) + tan(z)) / (1.0d0 - (tan(y) * tan(z))))
else
tmp = t_0 + (x - tan(a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double t_0 = Math.tan((y + z));
double tmp;
if (Math.tan(a) <= -5e-11) {
tmp = x + (t_0 - Math.tan(a));
} else if (Math.tan(a) <= 2e-13) {
tmp = x + ((Math.tan(y) + Math.tan(z)) / (1.0 - (Math.tan(y) * Math.tan(z))));
} else {
tmp = t_0 + (x - Math.tan(a));
}
return tmp;
}
def code(x, y, z, a): t_0 = math.tan((y + z)) tmp = 0 if math.tan(a) <= -5e-11: tmp = x + (t_0 - math.tan(a)) elif math.tan(a) <= 2e-13: tmp = x + ((math.tan(y) + math.tan(z)) / (1.0 - (math.tan(y) * math.tan(z)))) else: tmp = t_0 + (x - math.tan(a)) return tmp
function code(x, y, z, a) t_0 = tan(Float64(y + z)) tmp = 0.0 if (tan(a) <= -5e-11) tmp = Float64(x + Float64(t_0 - tan(a))); elseif (tan(a) <= 2e-13) tmp = Float64(x + Float64(Float64(tan(y) + tan(z)) / Float64(1.0 - Float64(tan(y) * tan(z))))); else tmp = Float64(t_0 + Float64(x - tan(a))); end return tmp end
function tmp_2 = code(x, y, z, a) t_0 = tan((y + z)); tmp = 0.0; if (tan(a) <= -5e-11) tmp = x + (t_0 - tan(a)); elseif (tan(a) <= 2e-13) tmp = x + ((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))); else tmp = t_0 + (x - tan(a)); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := Block[{t$95$0 = N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[Tan[a], $MachinePrecision], -5e-11], N[(x + N[(t$95$0 - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[Tan[a], $MachinePrecision], 2e-13], N[(x + N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 + N[(x - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \tan \left(y + z\right)\\
\mathbf{if}\;\tan a \leq -5 \cdot 10^{-11}:\\
\;\;\;\;x + \left(t_0 - \tan a\right)\\
\mathbf{elif}\;\tan a \leq 2 \cdot 10^{-13}:\\
\;\;\;\;x + \frac{\tan y + \tan z}{1 - \tan y \cdot \tan z}\\
\mathbf{else}:\\
\;\;\;\;t_0 + \left(x - \tan a\right)\\
\end{array}
\end{array}
(FPCore (x y z a)
:precision binary64
(if (<= (tan a) -5e-11)
(+ x (- (tan (+ y z)) (tan a)))
(if (<= (tan a) 2e-13)
(+ x (/ (+ (tan y) (tan z)) (- 1.0 (* (tan y) (tan z)))))
(fma (sin (+ y z)) (/ 1.0 (cos (+ y z))) (- x (tan a))))))
double code(double x, double y, double z, double a) {
double tmp;
if (tan(a) <= -5e-11) {
tmp = x + (tan((y + z)) - tan(a));
} else if (tan(a) <= 2e-13) {
tmp = x + ((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z))));
} else {
tmp = fma(sin((y + z)), (1.0 / cos((y + z))), (x - tan(a)));
}
return tmp;
}
function code(x, y, z, a) tmp = 0.0 if (tan(a) <= -5e-11) tmp = Float64(x + Float64(tan(Float64(y + z)) - tan(a))); elseif (tan(a) <= 2e-13) tmp = Float64(x + Float64(Float64(tan(y) + tan(z)) / Float64(1.0 - Float64(tan(y) * tan(z))))); else tmp = fma(sin(Float64(y + z)), Float64(1.0 / cos(Float64(y + z))), Float64(x - tan(a))); end return tmp end
code[x_, y_, z_, a_] := If[LessEqual[N[Tan[a], $MachinePrecision], -5e-11], N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[Tan[a], $MachinePrecision], 2e-13], N[(x + N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sin[N[(y + z), $MachinePrecision]], $MachinePrecision] * N[(1.0 / N[Cos[N[(y + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + N[(x - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\tan a \leq -5 \cdot 10^{-11}:\\
\;\;\;\;x + \left(\tan \left(y + z\right) - \tan a\right)\\
\mathbf{elif}\;\tan a \leq 2 \cdot 10^{-13}:\\
\;\;\;\;x + \frac{\tan y + \tan z}{1 - \tan y \cdot \tan z}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\sin \left(y + z\right), \frac{1}{\cos \left(y + z\right)}, x - \tan a\right)\\
\end{array}
\end{array}
(FPCore (x y z a) :precision binary64 (+ x (- (/ (+ (tan y) (tan z)) (- 1.0 (/ (sin z) (/ (cos z) (tan y))))) (tan a))))
double code(double x, double y, double z, double a) {
return x + (((tan(y) + tan(z)) / (1.0 - (sin(z) / (cos(z) / tan(y))))) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (((tan(y) + tan(z)) / (1.0d0 - (sin(z) / (cos(z) / tan(y))))) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (((Math.tan(y) + Math.tan(z)) / (1.0 - (Math.sin(z) / (Math.cos(z) / Math.tan(y))))) - Math.tan(a));
}
def code(x, y, z, a): return x + (((math.tan(y) + math.tan(z)) / (1.0 - (math.sin(z) / (math.cos(z) / math.tan(y))))) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(Float64(Float64(tan(y) + tan(z)) / Float64(1.0 - Float64(sin(z) / Float64(cos(z) / tan(y))))) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (((tan(y) + tan(z)) / (1.0 - (sin(z) / (cos(z) / tan(y))))) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(N[Sin[z], $MachinePrecision] / N[(N[Cos[z], $MachinePrecision] / N[Tan[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\frac{\tan y + \tan z}{1 - \frac{\sin z}{\frac{\cos z}{\tan y}}} - \tan a\right)
\end{array}
(FPCore (x y z a) :precision binary64 (+ x (- (/ (+ (tan y) (tan z)) (- 1.0 (* (tan y) (tan z)))) (tan a))))
double code(double x, double y, double z, double a) {
return x + (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (((tan(y) + tan(z)) / (1.0d0 - (tan(y) * tan(z)))) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (((Math.tan(y) + Math.tan(z)) / (1.0 - (Math.tan(y) * Math.tan(z)))) - Math.tan(a));
}
def code(x, y, z, a): return x + (((math.tan(y) + math.tan(z)) / (1.0 - (math.tan(y) * math.tan(z)))) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(Float64(Float64(tan(y) + tan(z)) / Float64(1.0 - Float64(tan(y) * tan(z)))) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\frac{\tan y + \tan z}{1 - \tan y \cdot \tan z} - \tan a\right)
\end{array}
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (tan (+ y z))))
(if (or (<= t_0 -5e-10) (not (<= t_0 0.04)))
(+ x t_0)
(+ z (- x (tan a))))))
double code(double x, double y, double z, double a) {
double t_0 = tan((y + z));
double tmp;
if ((t_0 <= -5e-10) || !(t_0 <= 0.04)) {
tmp = x + t_0;
} else {
tmp = z + (x - tan(a));
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: t_0
real(8) :: tmp
t_0 = tan((y + z))
if ((t_0 <= (-5d-10)) .or. (.not. (t_0 <= 0.04d0))) then
tmp = x + t_0
else
tmp = z + (x - tan(a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double t_0 = Math.tan((y + z));
double tmp;
if ((t_0 <= -5e-10) || !(t_0 <= 0.04)) {
tmp = x + t_0;
} else {
tmp = z + (x - Math.tan(a));
}
return tmp;
}
def code(x, y, z, a): t_0 = math.tan((y + z)) tmp = 0 if (t_0 <= -5e-10) or not (t_0 <= 0.04): tmp = x + t_0 else: tmp = z + (x - math.tan(a)) return tmp
function code(x, y, z, a) t_0 = tan(Float64(y + z)) tmp = 0.0 if ((t_0 <= -5e-10) || !(t_0 <= 0.04)) tmp = Float64(x + t_0); else tmp = Float64(z + Float64(x - tan(a))); end return tmp end
function tmp_2 = code(x, y, z, a) t_0 = tan((y + z)); tmp = 0.0; if ((t_0 <= -5e-10) || ~((t_0 <= 0.04))) tmp = x + t_0; else tmp = z + (x - tan(a)); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := Block[{t$95$0 = N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision]}, If[Or[LessEqual[t$95$0, -5e-10], N[Not[LessEqual[t$95$0, 0.04]], $MachinePrecision]], N[(x + t$95$0), $MachinePrecision], N[(z + N[(x - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \tan \left(y + z\right)\\
\mathbf{if}\;t_0 \leq -5 \cdot 10^{-10} \lor \neg \left(t_0 \leq 0.04\right):\\
\;\;\;\;x + t_0\\
\mathbf{else}:\\
\;\;\;\;z + \left(x - \tan a\right)\\
\end{array}
\end{array}
(FPCore (x y z a) :precision binary64 (if (<= (+ y z) -5e-10) (+ x (tan (+ y z))) (+ x (- (tan z) (tan a)))))
double code(double x, double y, double z, double a) {
double tmp;
if ((y + z) <= -5e-10) {
tmp = x + tan((y + z));
} else {
tmp = x + (tan(z) - tan(a));
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if ((y + z) <= (-5d-10)) then
tmp = x + tan((y + z))
else
tmp = x + (tan(z) - tan(a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if ((y + z) <= -5e-10) {
tmp = x + Math.tan((y + z));
} else {
tmp = x + (Math.tan(z) - Math.tan(a));
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if (y + z) <= -5e-10: tmp = x + math.tan((y + z)) else: tmp = x + (math.tan(z) - math.tan(a)) return tmp
function code(x, y, z, a) tmp = 0.0 if (Float64(y + z) <= -5e-10) tmp = Float64(x + tan(Float64(y + z))); else tmp = Float64(x + Float64(tan(z) - tan(a))); end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if ((y + z) <= -5e-10) tmp = x + tan((y + z)); else tmp = x + (tan(z) - tan(a)); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[N[(y + z), $MachinePrecision], -5e-10], N[(x + N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Tan[z], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y + z \leq -5 \cdot 10^{-10}:\\
\;\;\;\;x + \tan \left(y + z\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(\tan z - \tan a\right)\\
\end{array}
\end{array}
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
(FPCore (x y z a) :precision binary64 (+ x (tan (+ y z))))
double code(double x, double y, double z, double a) {
return x + tan((y + z));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + tan((y + z))
end function
public static double code(double x, double y, double z, double a) {
return x + Math.tan((y + z));
}
def code(x, y, z, a): return x + math.tan((y + z))
function code(x, y, z, a) return Float64(x + tan(Float64(y + z))) end
function tmp = code(x, y, z, a) tmp = x + tan((y + z)); end
code[x_, y_, z_, a_] := N[(x + N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \tan \left(y + z\right)
\end{array}
(FPCore (x y z a) :precision binary64 x)
double code(double x, double y, double z, double a) {
return x;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double a) {
return x;
}
def code(x, y, z, a): return x
function code(x, y, z, a) return x end
function tmp = code(x, y, z, a) tmp = x; end
code[x_, y_, z_, a_] := x
\begin{array}{l}
\\
x
\end{array}
herbie shell --seed 2023364
(FPCore (x y z a)
:name "tan-example (used to crash)"
:precision binary64
:pre (and (and (and (or (== x 0.0) (and (<= 0.5884142 x) (<= x 505.5909))) (or (and (<= -1.796658e+308 y) (<= y -9.425585e-310)) (and (<= 1.284938e-309 y) (<= y 1.751224e+308)))) (or (and (<= -1.776707e+308 z) (<= z -8.599796e-310)) (and (<= 3.293145e-311 z) (<= z 1.725154e+308)))) (or (and (<= -1.796658e+308 a) (<= a -9.425585e-310)) (and (<= 1.284938e-309 a) (<= a 1.751224e+308))))
(+ x (- (tan (+ y z)) (tan a))))