
(FPCore (x) :precision binary64 (acos (- 1.0 x)))
double code(double x) {
return acos((1.0 - x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = acos((1.0d0 - x))
end function
public static double code(double x) {
return Math.acos((1.0 - x));
}
def code(x): return math.acos((1.0 - x))
function code(x) return acos(Float64(1.0 - x)) end
function tmp = code(x) tmp = acos((1.0 - x)); end
code[x_] := N[ArcCos[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} \left(1 - x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (acos (- 1.0 x)))
double code(double x) {
return acos((1.0 - x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = acos((1.0d0 - x))
end function
public static double code(double x) {
return Math.acos((1.0 - x));
}
def code(x): return math.acos((1.0 - x))
function code(x) return acos(Float64(1.0 - x)) end
function tmp = code(x) tmp = acos((1.0 - x)); end
code[x_] := N[ArcCos[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} \left(1 - x\right)
\end{array}
(FPCore (x) :precision binary64 (fma (* (sqrt PI) (sqrt 0.5)) (sqrt (* PI 0.5)) (- (asin (- 1.0 x)))))
double code(double x) {
return fma((sqrt(((double) M_PI)) * sqrt(0.5)), sqrt((((double) M_PI) * 0.5)), -asin((1.0 - x)));
}
function code(x) return fma(Float64(sqrt(pi) * sqrt(0.5)), sqrt(Float64(pi * 0.5)), Float64(-asin(Float64(1.0 - x)))) end
code[x_] := N[(N[(N[Sqrt[Pi], $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(Pi * 0.5), $MachinePrecision]], $MachinePrecision] + (-N[ArcSin[N[(1.0 - x), $MachinePrecision]], $MachinePrecision])), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\sqrt{\pi} \cdot \sqrt{0.5}, \sqrt{\pi \cdot 0.5}, -\sin^{-1} \left(1 - x\right)\right)
\end{array}
(FPCore (x) :precision binary64 (log (exp (- (* PI 0.5) (pow (sqrt (asin (- 1.0 x))) 2.0)))))
double code(double x) {
return log(exp(((((double) M_PI) * 0.5) - pow(sqrt(asin((1.0 - x))), 2.0))));
}
public static double code(double x) {
return Math.log(Math.exp(((Math.PI * 0.5) - Math.pow(Math.sqrt(Math.asin((1.0 - x))), 2.0))));
}
def code(x): return math.log(math.exp(((math.pi * 0.5) - math.pow(math.sqrt(math.asin((1.0 - x))), 2.0))))
function code(x) return log(exp(Float64(Float64(pi * 0.5) - (sqrt(asin(Float64(1.0 - x))) ^ 2.0)))) end
function tmp = code(x) tmp = log(exp(((pi * 0.5) - (sqrt(asin((1.0 - x))) ^ 2.0)))); end
code[x_] := N[Log[N[Exp[N[(N[(Pi * 0.5), $MachinePrecision] - N[Power[N[Sqrt[N[ArcSin[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\log \left(e^{\pi \cdot 0.5 - {\left(\sqrt{\sin^{-1} \left(1 - x\right)}\right)}^{2}}\right)
\end{array}
(FPCore (x) :precision binary64 (- (* PI (pow (sqrt 0.5) 2.0)) (- (* PI 0.5) (acos (- 1.0 x)))))
double code(double x) {
return (((double) M_PI) * pow(sqrt(0.5), 2.0)) - ((((double) M_PI) * 0.5) - acos((1.0 - x)));
}
public static double code(double x) {
return (Math.PI * Math.pow(Math.sqrt(0.5), 2.0)) - ((Math.PI * 0.5) - Math.acos((1.0 - x)));
}
def code(x): return (math.pi * math.pow(math.sqrt(0.5), 2.0)) - ((math.pi * 0.5) - math.acos((1.0 - x)))
function code(x) return Float64(Float64(pi * (sqrt(0.5) ^ 2.0)) - Float64(Float64(pi * 0.5) - acos(Float64(1.0 - x)))) end
function tmp = code(x) tmp = (pi * (sqrt(0.5) ^ 2.0)) - ((pi * 0.5) - acos((1.0 - x))); end
code[x_] := N[(N[(Pi * N[Power[N[Sqrt[0.5], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] - N[(N[(Pi * 0.5), $MachinePrecision] - N[ArcCos[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\pi \cdot {\left(\sqrt{0.5}\right)}^{2} - \left(\pi \cdot 0.5 - \cos^{-1} \left(1 - x\right)\right)
\end{array}
(FPCore (x) :precision binary64 (- (* PI (pow (sqrt 0.5) 2.0)) (asin (- 1.0 x))))
double code(double x) {
return (((double) M_PI) * pow(sqrt(0.5), 2.0)) - asin((1.0 - x));
}
public static double code(double x) {
return (Math.PI * Math.pow(Math.sqrt(0.5), 2.0)) - Math.asin((1.0 - x));
}
def code(x): return (math.pi * math.pow(math.sqrt(0.5), 2.0)) - math.asin((1.0 - x))
function code(x) return Float64(Float64(pi * (sqrt(0.5) ^ 2.0)) - asin(Float64(1.0 - x))) end
function tmp = code(x) tmp = (pi * (sqrt(0.5) ^ 2.0)) - asin((1.0 - x)); end
code[x_] := N[(N[(Pi * N[Power[N[Sqrt[0.5], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] - N[ArcSin[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\pi \cdot {\left(\sqrt{0.5}\right)}^{2} - \sin^{-1} \left(1 - x\right)
\end{array}
(FPCore (x) :precision binary64 (if (<= (- 1.0 x) 1.0) (+ 1.0 (+ (acos (- 1.0 x)) -1.0)) (+ (* PI 0.5) (asin (- 1.0 x)))))
double code(double x) {
double tmp;
if ((1.0 - x) <= 1.0) {
tmp = 1.0 + (acos((1.0 - x)) + -1.0);
} else {
tmp = (((double) M_PI) * 0.5) + asin((1.0 - x));
}
return tmp;
}
public static double code(double x) {
double tmp;
if ((1.0 - x) <= 1.0) {
tmp = 1.0 + (Math.acos((1.0 - x)) + -1.0);
} else {
tmp = (Math.PI * 0.5) + Math.asin((1.0 - x));
}
return tmp;
}
def code(x): tmp = 0 if (1.0 - x) <= 1.0: tmp = 1.0 + (math.acos((1.0 - x)) + -1.0) else: tmp = (math.pi * 0.5) + math.asin((1.0 - x)) return tmp
function code(x) tmp = 0.0 if (Float64(1.0 - x) <= 1.0) tmp = Float64(1.0 + Float64(acos(Float64(1.0 - x)) + -1.0)); else tmp = Float64(Float64(pi * 0.5) + asin(Float64(1.0 - x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((1.0 - x) <= 1.0) tmp = 1.0 + (acos((1.0 - x)) + -1.0); else tmp = (pi * 0.5) + asin((1.0 - x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[(1.0 - x), $MachinePrecision], 1.0], N[(1.0 + N[(N[ArcCos[N[(1.0 - x), $MachinePrecision]], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], N[(N[(Pi * 0.5), $MachinePrecision] + N[ArcSin[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 - x \leq 1:\\
\;\;\;\;1 + \left(\cos^{-1} \left(1 - x\right) + -1\right)\\
\mathbf{else}:\\
\;\;\;\;\pi \cdot 0.5 + \sin^{-1} \left(1 - x\right)\\
\end{array}
\end{array}
(FPCore (x) :precision binary64 (+ 1.0 (+ (acos (- 1.0 x)) -1.0)))
double code(double x) {
return 1.0 + (acos((1.0 - x)) + -1.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 + (acos((1.0d0 - x)) + (-1.0d0))
end function
public static double code(double x) {
return 1.0 + (Math.acos((1.0 - x)) + -1.0);
}
def code(x): return 1.0 + (math.acos((1.0 - x)) + -1.0)
function code(x) return Float64(1.0 + Float64(acos(Float64(1.0 - x)) + -1.0)) end
function tmp = code(x) tmp = 1.0 + (acos((1.0 - x)) + -1.0); end
code[x_] := N[(1.0 + N[(N[ArcCos[N[(1.0 - x), $MachinePrecision]], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \left(\cos^{-1} \left(1 - x\right) + -1\right)
\end{array}
(FPCore (x) :precision binary64 (acos (- 1.0 x)))
double code(double x) {
return acos((1.0 - x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = acos((1.0d0 - x))
end function
public static double code(double x) {
return Math.acos((1.0 - x));
}
def code(x): return math.acos((1.0 - x))
function code(x) return acos(Float64(1.0 - x)) end
function tmp = code(x) tmp = acos((1.0 - x)); end
code[x_] := N[ArcCos[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\cos^{-1} \left(1 - x\right)
\end{array}
(FPCore (x) :precision binary64 (* 2.0 (asin (sqrt (/ x 2.0)))))
double code(double x) {
return 2.0 * asin(sqrt((x / 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 * asin(sqrt((x / 2.0d0)))
end function
public static double code(double x) {
return 2.0 * Math.asin(Math.sqrt((x / 2.0)));
}
def code(x): return 2.0 * math.asin(math.sqrt((x / 2.0)))
function code(x) return Float64(2.0 * asin(sqrt(Float64(x / 2.0)))) end
function tmp = code(x) tmp = 2.0 * asin(sqrt((x / 2.0))); end
code[x_] := N[(2.0 * N[ArcSin[N[Sqrt[N[(x / 2.0), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sin^{-1} \left(\sqrt{\frac{x}{2}}\right)
\end{array}
herbie shell --seed 2023364
(FPCore (x)
:name "bug323 (missed optimization)"
:precision binary64
:pre (and (<= 0.0 x) (<= x 0.5))
:herbie-target
(* 2.0 (asin (sqrt (/ x 2.0))))
(acos (- 1.0 x)))