
(FPCore (p x) :precision binary64 (sqrt (* 0.5 (+ 1.0 (/ x (sqrt (+ (* (* 4.0 p) p) (* x x))))))))
double code(double p, double x) {
return sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x)))))));
}
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
code = sqrt((0.5d0 * (1.0d0 + (x / sqrt((((4.0d0 * p) * p) + (x * x)))))))
end function
public static double code(double p, double x) {
return Math.sqrt((0.5 * (1.0 + (x / Math.sqrt((((4.0 * p) * p) + (x * x)))))));
}
def code(p, x): return math.sqrt((0.5 * (1.0 + (x / math.sqrt((((4.0 * p) * p) + (x * x)))))))
function code(p, x) return sqrt(Float64(0.5 * Float64(1.0 + Float64(x / sqrt(Float64(Float64(Float64(4.0 * p) * p) + Float64(x * x))))))) end
function tmp = code(p, x) tmp = sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x))))))); end
code[p_, x_] := N[Sqrt[N[(0.5 * N[(1.0 + N[(x / N[Sqrt[N[(N[(N[(4.0 * p), $MachinePrecision] * p), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5 \cdot \left(1 + \frac{x}{\sqrt{\left(4 \cdot p\right) \cdot p + x \cdot x}}\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (p x) :precision binary64 (sqrt (* 0.5 (+ 1.0 (/ x (sqrt (+ (* (* 4.0 p) p) (* x x))))))))
double code(double p, double x) {
return sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x)))))));
}
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
code = sqrt((0.5d0 * (1.0d0 + (x / sqrt((((4.0d0 * p) * p) + (x * x)))))))
end function
public static double code(double p, double x) {
return Math.sqrt((0.5 * (1.0 + (x / Math.sqrt((((4.0 * p) * p) + (x * x)))))));
}
def code(p, x): return math.sqrt((0.5 * (1.0 + (x / math.sqrt((((4.0 * p) * p) + (x * x)))))))
function code(p, x) return sqrt(Float64(0.5 * Float64(1.0 + Float64(x / sqrt(Float64(Float64(Float64(4.0 * p) * p) + Float64(x * x))))))) end
function tmp = code(p, x) tmp = sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x))))))); end
code[p_, x_] := N[Sqrt[N[(0.5 * N[(1.0 + N[(x / N[Sqrt[N[(N[(N[(4.0 * p), $MachinePrecision] * p), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5 \cdot \left(1 + \frac{x}{\sqrt{\left(4 \cdot p\right) \cdot p + x \cdot x}}\right)}
\end{array}
p_m = (fabs.f64 p) (FPCore (p_m x) :precision binary64 (if (<= (/ x (sqrt (+ (* p_m (* 4.0 p_m)) (* x x)))) -0.5) (/ (- p_m) x) (sqrt (* 0.5 (+ 1.0 (/ x (hypot (* p_m 2.0) x)))))))
p_m = fabs(p);
double code(double p_m, double x) {
double tmp;
if ((x / sqrt(((p_m * (4.0 * p_m)) + (x * x)))) <= -0.5) {
tmp = -p_m / x;
} else {
tmp = sqrt((0.5 * (1.0 + (x / hypot((p_m * 2.0), x)))));
}
return tmp;
}
p_m = Math.abs(p);
public static double code(double p_m, double x) {
double tmp;
if ((x / Math.sqrt(((p_m * (4.0 * p_m)) + (x * x)))) <= -0.5) {
tmp = -p_m / x;
} else {
tmp = Math.sqrt((0.5 * (1.0 + (x / Math.hypot((p_m * 2.0), x)))));
}
return tmp;
}
p_m = math.fabs(p) def code(p_m, x): tmp = 0 if (x / math.sqrt(((p_m * (4.0 * p_m)) + (x * x)))) <= -0.5: tmp = -p_m / x else: tmp = math.sqrt((0.5 * (1.0 + (x / math.hypot((p_m * 2.0), x))))) return tmp
p_m = abs(p) function code(p_m, x) tmp = 0.0 if (Float64(x / sqrt(Float64(Float64(p_m * Float64(4.0 * p_m)) + Float64(x * x)))) <= -0.5) tmp = Float64(Float64(-p_m) / x); else tmp = sqrt(Float64(0.5 * Float64(1.0 + Float64(x / hypot(Float64(p_m * 2.0), x))))); end return tmp end
p_m = abs(p); function tmp_2 = code(p_m, x) tmp = 0.0; if ((x / sqrt(((p_m * (4.0 * p_m)) + (x * x)))) <= -0.5) tmp = -p_m / x; else tmp = sqrt((0.5 * (1.0 + (x / hypot((p_m * 2.0), x))))); end tmp_2 = tmp; end
p_m = N[Abs[p], $MachinePrecision] code[p$95$m_, x_] := If[LessEqual[N[(x / N[Sqrt[N[(N[(p$95$m * N[(4.0 * p$95$m), $MachinePrecision]), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], -0.5], N[((-p$95$m) / x), $MachinePrecision], N[Sqrt[N[(0.5 * N[(1.0 + N[(x / N[Sqrt[N[(p$95$m * 2.0), $MachinePrecision] ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
p_m = \left|p\right|
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{\sqrt{p_m \cdot \left(4 \cdot p_m\right) + x \cdot x}} \leq -0.5:\\
\;\;\;\;\frac{-p_m}{x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5 \cdot \left(1 + \frac{x}{\mathsf{hypot}\left(p_m \cdot 2, x\right)}\right)}\\
\end{array}
\end{array}
p_m = (fabs.f64 p) (FPCore (p_m x) :precision binary64 (if (<= p_m 1.26e-203) 1.0 (if (<= p_m 1.62e-136) (/ (- p_m) x) (if (<= p_m 2.9e-21) 1.0 (sqrt 0.5)))))
p_m = fabs(p);
double code(double p_m, double x) {
double tmp;
if (p_m <= 1.26e-203) {
tmp = 1.0;
} else if (p_m <= 1.62e-136) {
tmp = -p_m / x;
} else if (p_m <= 2.9e-21) {
tmp = 1.0;
} else {
tmp = sqrt(0.5);
}
return tmp;
}
p_m = abs(p)
real(8) function code(p_m, x)
real(8), intent (in) :: p_m
real(8), intent (in) :: x
real(8) :: tmp
if (p_m <= 1.26d-203) then
tmp = 1.0d0
else if (p_m <= 1.62d-136) then
tmp = -p_m / x
else if (p_m <= 2.9d-21) then
tmp = 1.0d0
else
tmp = sqrt(0.5d0)
end if
code = tmp
end function
p_m = Math.abs(p);
public static double code(double p_m, double x) {
double tmp;
if (p_m <= 1.26e-203) {
tmp = 1.0;
} else if (p_m <= 1.62e-136) {
tmp = -p_m / x;
} else if (p_m <= 2.9e-21) {
tmp = 1.0;
} else {
tmp = Math.sqrt(0.5);
}
return tmp;
}
p_m = math.fabs(p) def code(p_m, x): tmp = 0 if p_m <= 1.26e-203: tmp = 1.0 elif p_m <= 1.62e-136: tmp = -p_m / x elif p_m <= 2.9e-21: tmp = 1.0 else: tmp = math.sqrt(0.5) return tmp
p_m = abs(p) function code(p_m, x) tmp = 0.0 if (p_m <= 1.26e-203) tmp = 1.0; elseif (p_m <= 1.62e-136) tmp = Float64(Float64(-p_m) / x); elseif (p_m <= 2.9e-21) tmp = 1.0; else tmp = sqrt(0.5); end return tmp end
p_m = abs(p); function tmp_2 = code(p_m, x) tmp = 0.0; if (p_m <= 1.26e-203) tmp = 1.0; elseif (p_m <= 1.62e-136) tmp = -p_m / x; elseif (p_m <= 2.9e-21) tmp = 1.0; else tmp = sqrt(0.5); end tmp_2 = tmp; end
p_m = N[Abs[p], $MachinePrecision] code[p$95$m_, x_] := If[LessEqual[p$95$m, 1.26e-203], 1.0, If[LessEqual[p$95$m, 1.62e-136], N[((-p$95$m) / x), $MachinePrecision], If[LessEqual[p$95$m, 2.9e-21], 1.0, N[Sqrt[0.5], $MachinePrecision]]]]
\begin{array}{l}
p_m = \left|p\right|
\\
\begin{array}{l}
\mathbf{if}\;p_m \leq 1.26 \cdot 10^{-203}:\\
\;\;\;\;1\\
\mathbf{elif}\;p_m \leq 1.62 \cdot 10^{-136}:\\
\;\;\;\;\frac{-p_m}{x}\\
\mathbf{elif}\;p_m \leq 2.9 \cdot 10^{-21}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5}\\
\end{array}
\end{array}
p_m = (fabs.f64 p) (FPCore (p_m x) :precision binary64 (if (<= p_m 1.35e-46) (/ (- p_m) x) (sqrt 0.5)))
p_m = fabs(p);
double code(double p_m, double x) {
double tmp;
if (p_m <= 1.35e-46) {
tmp = -p_m / x;
} else {
tmp = sqrt(0.5);
}
return tmp;
}
p_m = abs(p)
real(8) function code(p_m, x)
real(8), intent (in) :: p_m
real(8), intent (in) :: x
real(8) :: tmp
if (p_m <= 1.35d-46) then
tmp = -p_m / x
else
tmp = sqrt(0.5d0)
end if
code = tmp
end function
p_m = Math.abs(p);
public static double code(double p_m, double x) {
double tmp;
if (p_m <= 1.35e-46) {
tmp = -p_m / x;
} else {
tmp = Math.sqrt(0.5);
}
return tmp;
}
p_m = math.fabs(p) def code(p_m, x): tmp = 0 if p_m <= 1.35e-46: tmp = -p_m / x else: tmp = math.sqrt(0.5) return tmp
p_m = abs(p) function code(p_m, x) tmp = 0.0 if (p_m <= 1.35e-46) tmp = Float64(Float64(-p_m) / x); else tmp = sqrt(0.5); end return tmp end
p_m = abs(p); function tmp_2 = code(p_m, x) tmp = 0.0; if (p_m <= 1.35e-46) tmp = -p_m / x; else tmp = sqrt(0.5); end tmp_2 = tmp; end
p_m = N[Abs[p], $MachinePrecision] code[p$95$m_, x_] := If[LessEqual[p$95$m, 1.35e-46], N[((-p$95$m) / x), $MachinePrecision], N[Sqrt[0.5], $MachinePrecision]]
\begin{array}{l}
p_m = \left|p\right|
\\
\begin{array}{l}
\mathbf{if}\;p_m \leq 1.35 \cdot 10^{-46}:\\
\;\;\;\;\frac{-p_m}{x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5}\\
\end{array}
\end{array}
p_m = (fabs.f64 p) (FPCore (p_m x) :precision binary64 (/ (- p_m) x))
p_m = fabs(p);
double code(double p_m, double x) {
return -p_m / x;
}
p_m = abs(p)
real(8) function code(p_m, x)
real(8), intent (in) :: p_m
real(8), intent (in) :: x
code = -p_m / x
end function
p_m = Math.abs(p);
public static double code(double p_m, double x) {
return -p_m / x;
}
p_m = math.fabs(p) def code(p_m, x): return -p_m / x
p_m = abs(p) function code(p_m, x) return Float64(Float64(-p_m) / x) end
p_m = abs(p); function tmp = code(p_m, x) tmp = -p_m / x; end
p_m = N[Abs[p], $MachinePrecision] code[p$95$m_, x_] := N[((-p$95$m) / x), $MachinePrecision]
\begin{array}{l}
p_m = \left|p\right|
\\
\frac{-p_m}{x}
\end{array}
(FPCore (p x) :precision binary64 (sqrt (+ 0.5 (/ (copysign 0.5 x) (hypot 1.0 (/ (* 2.0 p) x))))))
double code(double p, double x) {
return sqrt((0.5 + (copysign(0.5, x) / hypot(1.0, ((2.0 * p) / x)))));
}
public static double code(double p, double x) {
return Math.sqrt((0.5 + (Math.copySign(0.5, x) / Math.hypot(1.0, ((2.0 * p) / x)))));
}
def code(p, x): return math.sqrt((0.5 + (math.copysign(0.5, x) / math.hypot(1.0, ((2.0 * p) / x)))))
function code(p, x) return sqrt(Float64(0.5 + Float64(copysign(0.5, x) / hypot(1.0, Float64(Float64(2.0 * p) / x))))) end
function tmp = code(p, x) tmp = sqrt((0.5 + ((sign(x) * abs(0.5)) / hypot(1.0, ((2.0 * p) / x))))); end
code[p_, x_] := N[Sqrt[N[(0.5 + N[(N[With[{TMP1 = Abs[0.5], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision] / N[Sqrt[1.0 ^ 2 + N[(N[(2.0 * p), $MachinePrecision] / x), $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5 + \frac{\mathsf{copysign}\left(0.5, x\right)}{\mathsf{hypot}\left(1, \frac{2 \cdot p}{x}\right)}}
\end{array}
herbie shell --seed 2023364
(FPCore (p x)
:name "Given's Rotation SVD example"
:precision binary64
:pre (and (< 1e-150 (fabs x)) (< (fabs x) 1e+150))
:herbie-target
(sqrt (+ 0.5 (/ (copysign 0.5 x) (hypot 1.0 (/ (* 2.0 p) x)))))
(sqrt (* 0.5 (+ 1.0 (/ x (sqrt (+ (* (* 4.0 p) p) (* x x))))))))