
(FPCore (a b) :precision binary64 (- (* (* (* a a) b) b)))
double code(double a, double b) {
return -(((a * a) * b) * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -(((a * a) * b) * b)
end function
public static double code(double a, double b) {
return -(((a * a) * b) * b);
}
def code(a, b): return -(((a * a) * b) * b)
function code(a, b) return Float64(-Float64(Float64(Float64(a * a) * b) * b)) end
function tmp = code(a, b) tmp = -(((a * a) * b) * b); end
code[a_, b_] := (-N[(N[(N[(a * a), $MachinePrecision] * b), $MachinePrecision] * b), $MachinePrecision])
\begin{array}{l}
\\
-\left(\left(a \cdot a\right) \cdot b\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 2 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (* (* (* a a) b) b)))
double code(double a, double b) {
return -(((a * a) * b) * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -(((a * a) * b) * b)
end function
public static double code(double a, double b) {
return -(((a * a) * b) * b);
}
def code(a, b): return -(((a * a) * b) * b)
function code(a, b) return Float64(-Float64(Float64(Float64(a * a) * b) * b)) end
function tmp = code(a, b) tmp = -(((a * a) * b) * b); end
code[a_, b_] := (-N[(N[(N[(a * a), $MachinePrecision] * b), $MachinePrecision] * b), $MachinePrecision])
\begin{array}{l}
\\
-\left(\left(a \cdot a\right) \cdot b\right) \cdot b
\end{array}
a_m = (fabs.f64 a) b_m = (fabs.f64 b) (FPCore (a_m b_m) :precision binary64 (* (pow (* a_m b_m) 1.5) (* (sqrt b_m) (- (sqrt a_m)))))
a_m = fabs(a);
b_m = fabs(b);
double code(double a_m, double b_m) {
return pow((a_m * b_m), 1.5) * (sqrt(b_m) * -sqrt(a_m));
}
a_m = abs(a)
b_m = abs(b)
real(8) function code(a_m, b_m)
real(8), intent (in) :: a_m
real(8), intent (in) :: b_m
code = ((a_m * b_m) ** 1.5d0) * (sqrt(b_m) * -sqrt(a_m))
end function
a_m = Math.abs(a);
b_m = Math.abs(b);
public static double code(double a_m, double b_m) {
return Math.pow((a_m * b_m), 1.5) * (Math.sqrt(b_m) * -Math.sqrt(a_m));
}
a_m = math.fabs(a) b_m = math.fabs(b) def code(a_m, b_m): return math.pow((a_m * b_m), 1.5) * (math.sqrt(b_m) * -math.sqrt(a_m))
a_m = abs(a) b_m = abs(b) function code(a_m, b_m) return Float64((Float64(a_m * b_m) ^ 1.5) * Float64(sqrt(b_m) * Float64(-sqrt(a_m)))) end
a_m = abs(a); b_m = abs(b); function tmp = code(a_m, b_m) tmp = ((a_m * b_m) ^ 1.5) * (sqrt(b_m) * -sqrt(a_m)); end
a_m = N[Abs[a], $MachinePrecision] b_m = N[Abs[b], $MachinePrecision] code[a$95$m_, b$95$m_] := N[(N[Power[N[(a$95$m * b$95$m), $MachinePrecision], 1.5], $MachinePrecision] * N[(N[Sqrt[b$95$m], $MachinePrecision] * (-N[Sqrt[a$95$m], $MachinePrecision])), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
{\left(a_m \cdot b_m\right)}^{1.5} \cdot \left(\sqrt{b_m} \cdot \left(-\sqrt{a_m}\right)\right)
\end{array}
a_m = (fabs.f64 a) b_m = (fabs.f64 b) (FPCore (a_m b_m) :precision binary64 (* (* a_m b_m) (* a_m (- b_m))))
a_m = fabs(a);
b_m = fabs(b);
double code(double a_m, double b_m) {
return (a_m * b_m) * (a_m * -b_m);
}
a_m = abs(a)
b_m = abs(b)
real(8) function code(a_m, b_m)
real(8), intent (in) :: a_m
real(8), intent (in) :: b_m
code = (a_m * b_m) * (a_m * -b_m)
end function
a_m = Math.abs(a);
b_m = Math.abs(b);
public static double code(double a_m, double b_m) {
return (a_m * b_m) * (a_m * -b_m);
}
a_m = math.fabs(a) b_m = math.fabs(b) def code(a_m, b_m): return (a_m * b_m) * (a_m * -b_m)
a_m = abs(a) b_m = abs(b) function code(a_m, b_m) return Float64(Float64(a_m * b_m) * Float64(a_m * Float64(-b_m))) end
a_m = abs(a); b_m = abs(b); function tmp = code(a_m, b_m) tmp = (a_m * b_m) * (a_m * -b_m); end
a_m = N[Abs[a], $MachinePrecision] b_m = N[Abs[b], $MachinePrecision] code[a$95$m_, b$95$m_] := N[(N[(a$95$m * b$95$m), $MachinePrecision] * N[(a$95$m * (-b$95$m)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
\left(a_m \cdot b_m\right) \cdot \left(a_m \cdot \left(-b_m\right)\right)
\end{array}
herbie shell --seed 2023364
(FPCore (a b)
:name "ab-angle->ABCF D"
:precision binary64
(- (* (* (* a a) b) b)))