
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (* a (* 3.0 c)))) (t_1 (* (+ b t_0) (- b t_0))))
(if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -0.12)
(/ (/ (- (pow b 2.0) t_1) (- (- b) (sqrt t_1))) (* 3.0 a))
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(+
(* -0.5 (/ c b))
(+
(* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))
(*
(/ (pow (* a c) 4.0) (/ a 6.328125))
(/ -0.16666666666666666 (pow b 7.0)))))))))
double code(double a, double b, double c) {
double t_0 = sqrt((a * (3.0 * c)));
double t_1 = (b + t_0) * (b - t_0);
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -0.12) {
tmp = ((pow(b, 2.0) - t_1) / (-b - sqrt(t_1))) / (3.0 * a);
} else {
tmp = (-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0))) + ((pow((a * c), 4.0) / (a / 6.328125)) * (-0.16666666666666666 / pow(b, 7.0)))));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sqrt((a * (3.0d0 * c)))
t_1 = (b + t_0) * (b - t_0)
if (((sqrt(((b * b) - ((3.0d0 * a) * c))) - b) / (3.0d0 * a)) <= (-0.12d0)) then
tmp = (((b ** 2.0d0) - t_1) / (-b - sqrt(t_1))) / (3.0d0 * a)
else
tmp = ((-0.5625d0) * (((a ** 2.0d0) * (c ** 3.0d0)) / (b ** 5.0d0))) + (((-0.5d0) * (c / b)) + (((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0))) + ((((a * c) ** 4.0d0) / (a / 6.328125d0)) * ((-0.16666666666666666d0) / (b ** 7.0d0)))))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt((a * (3.0 * c)));
double t_1 = (b + t_0) * (b - t_0);
double tmp;
if (((Math.sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -0.12) {
tmp = ((Math.pow(b, 2.0) - t_1) / (-b - Math.sqrt(t_1))) / (3.0 * a);
} else {
tmp = (-0.5625 * ((Math.pow(a, 2.0) * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0))) + ((Math.pow((a * c), 4.0) / (a / 6.328125)) * (-0.16666666666666666 / Math.pow(b, 7.0)))));
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt((a * (3.0 * c))) t_1 = (b + t_0) * (b - t_0) tmp = 0 if ((math.sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -0.12: tmp = ((math.pow(b, 2.0) - t_1) / (-b - math.sqrt(t_1))) / (3.0 * a) else: tmp = (-0.5625 * ((math.pow(a, 2.0) * math.pow(c, 3.0)) / math.pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0))) + ((math.pow((a * c), 4.0) / (a / 6.328125)) * (-0.16666666666666666 / math.pow(b, 7.0))))) return tmp
function code(a, b, c) t_0 = sqrt(Float64(a * Float64(3.0 * c))) t_1 = Float64(Float64(b + t_0) * Float64(b - t_0)) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -0.12) tmp = Float64(Float64(Float64((b ^ 2.0) - t_1) / Float64(Float64(-b) - sqrt(t_1))) / Float64(3.0 * a)); else tmp = Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))) + Float64(Float64((Float64(a * c) ^ 4.0) / Float64(a / 6.328125)) * Float64(-0.16666666666666666 / (b ^ 7.0)))))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt((a * (3.0 * c))); t_1 = (b + t_0) * (b - t_0); tmp = 0.0; if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -0.12) tmp = (((b ^ 2.0) - t_1) / (-b - sqrt(t_1))) / (3.0 * a); else tmp = (-0.5625 * (((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0))) + ((((a * c) ^ 4.0) / (a / 6.328125)) * (-0.16666666666666666 / (b ^ 7.0))))); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(a * N[(3.0 * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(N[(b + t$95$0), $MachinePrecision] * N[(b - t$95$0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -0.12], N[(N[(N[(N[Power[b, 2.0], $MachinePrecision] - t$95$1), $MachinePrecision] / N[((-b) - N[Sqrt[t$95$1], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision] / N[(a / 6.328125), $MachinePrecision]), $MachinePrecision] * N[(-0.16666666666666666 / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{a \cdot \left(3 \cdot c\right)}\\
t_1 := \left(b + t_0\right) \cdot \left(b - t_0\right)\\
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -0.12:\\
\;\;\;\;\frac{\frac{{b}^{2} - t_1}{\left(-b\right) - \sqrt{t_1}}}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} + \frac{{\left(a \cdot c\right)}^{4}}{\frac{a}{6.328125}} \cdot \frac{-0.16666666666666666}{{b}^{7}}\right)\right)\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (* a (* 3.0 c)))) (t_1 (* (+ b t_0) (- b t_0))))
(if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -0.008)
(/ (/ (- (pow b 2.0) t_1) (- (- b) (sqrt t_1))) (* 3.0 a))
(+
(* -0.5625 (* (/ a (pow b 5.0)) (/ a (pow c -3.0))))
(+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0))))))))
double code(double a, double b, double c) {
double t_0 = sqrt((a * (3.0 * c)));
double t_1 = (b + t_0) * (b - t_0);
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -0.008) {
tmp = ((pow(b, 2.0) - t_1) / (-b - sqrt(t_1))) / (3.0 * a);
} else {
tmp = (-0.5625 * ((a / pow(b, 5.0)) * (a / pow(c, -3.0)))) + ((-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0))));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sqrt((a * (3.0d0 * c)))
t_1 = (b + t_0) * (b - t_0)
if (((sqrt(((b * b) - ((3.0d0 * a) * c))) - b) / (3.0d0 * a)) <= (-0.008d0)) then
tmp = (((b ** 2.0d0) - t_1) / (-b - sqrt(t_1))) / (3.0d0 * a)
else
tmp = ((-0.5625d0) * ((a / (b ** 5.0d0)) * (a / (c ** (-3.0d0))))) + (((-0.5d0) * (c / b)) + ((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0))))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt((a * (3.0 * c)));
double t_1 = (b + t_0) * (b - t_0);
double tmp;
if (((Math.sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -0.008) {
tmp = ((Math.pow(b, 2.0) - t_1) / (-b - Math.sqrt(t_1))) / (3.0 * a);
} else {
tmp = (-0.5625 * ((a / Math.pow(b, 5.0)) * (a / Math.pow(c, -3.0)))) + ((-0.5 * (c / b)) + (-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0))));
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt((a * (3.0 * c))) t_1 = (b + t_0) * (b - t_0) tmp = 0 if ((math.sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -0.008: tmp = ((math.pow(b, 2.0) - t_1) / (-b - math.sqrt(t_1))) / (3.0 * a) else: tmp = (-0.5625 * ((a / math.pow(b, 5.0)) * (a / math.pow(c, -3.0)))) + ((-0.5 * (c / b)) + (-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0)))) return tmp
function code(a, b, c) t_0 = sqrt(Float64(a * Float64(3.0 * c))) t_1 = Float64(Float64(b + t_0) * Float64(b - t_0)) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -0.008) tmp = Float64(Float64(Float64((b ^ 2.0) - t_1) / Float64(Float64(-b) - sqrt(t_1))) / Float64(3.0 * a)); else tmp = Float64(Float64(-0.5625 * Float64(Float64(a / (b ^ 5.0)) * Float64(a / (c ^ -3.0)))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))))); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt((a * (3.0 * c))); t_1 = (b + t_0) * (b - t_0); tmp = 0.0; if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -0.008) tmp = (((b ^ 2.0) - t_1) / (-b - sqrt(t_1))) / (3.0 * a); else tmp = (-0.5625 * ((a / (b ^ 5.0)) * (a / (c ^ -3.0)))) + ((-0.5 * (c / b)) + (-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0)))); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(a * N[(3.0 * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(N[(b + t$95$0), $MachinePrecision] * N[(b - t$95$0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -0.008], N[(N[(N[(N[Power[b, 2.0], $MachinePrecision] - t$95$1), $MachinePrecision] / N[((-b) - N[Sqrt[t$95$1], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5625 * N[(N[(a / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] * N[(a / N[Power[c, -3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{a \cdot \left(3 \cdot c\right)}\\
t_1 := \left(b + t_0\right) \cdot \left(b - t_0\right)\\
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -0.008:\\
\;\;\;\;\frac{\frac{{b}^{2} - t_1}{\left(-b\right) - \sqrt{t_1}}}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;-0.5625 \cdot \left(\frac{a}{{b}^{5}} \cdot \frac{a}{{c}^{-3}}\right) + \left(-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\right)\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -0.008)
(/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* 3.0 a))
(+
(* -0.5625 (* (/ a (pow b 5.0)) (/ a (pow c -3.0))))
(+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -0.008) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (3.0 * a);
} else {
tmp = (-0.5625 * ((a / pow(b, 5.0)) * (a / pow(c, -3.0)))) + ((-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0))));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -0.008) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(3.0 * a)); else tmp = Float64(Float64(-0.5625 * Float64(Float64(a / (b ^ 5.0)) * Float64(a / (c ^ -3.0)))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -0.008], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5625 * N[(N[(a / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] * N[(a / N[Power[c, -3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -0.008:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;-0.5625 \cdot \left(\frac{a}{{b}^{5}} \cdot \frac{a}{{c}^{-3}}\right) + \left(-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\right)\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -0.008) (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* 3.0 a)) (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0))))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -0.008) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (3.0 * a);
} else {
tmp = (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -0.008) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(3.0 * a)); else tmp = Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -0.008], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -0.008:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -4e-6) (/ (- (sqrt (fma b b (* a (* c -3.0)))) b) (* 3.0 a)) (* -0.5 (/ c b))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -4e-6) {
tmp = (sqrt(fma(b, b, (a * (c * -3.0)))) - b) / (3.0 * a);
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -4e-6) tmp = Float64(Float64(sqrt(fma(b, b, Float64(a * Float64(c * -3.0)))) - b) / Float64(3.0 * a)); else tmp = Float64(-0.5 * Float64(c / b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -4e-6], N[(N[(N[Sqrt[N[(b * b + N[(a * N[(c * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -4 \cdot 10^{-6}:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -3\right)\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (let* ((t_0 (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)))) (if (<= t_0 -4e-6) t_0 (* -0.5 (/ c b)))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a);
double tmp;
if (t_0 <= -4e-6) {
tmp = t_0;
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - ((3.0d0 * a) * c))) - b) / (3.0d0 * a)
if (t_0 <= (-4d-6)) then
tmp = t_0
else
tmp = (-0.5d0) * (c / b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a);
double tmp;
if (t_0 <= -4e-6) {
tmp = t_0;
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a) tmp = 0 if t_0 <= -4e-6: tmp = t_0 else: tmp = -0.5 * (c / b) return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) tmp = 0.0 if (t_0 <= -4e-6) tmp = t_0; else tmp = Float64(-0.5 * Float64(c / b)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a); tmp = 0.0; if (t_0 <= -4e-6) tmp = t_0; else tmp = -0.5 * (c / b); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -4e-6], t$95$0, N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a}\\
\mathbf{if}\;t_0 \leq -4 \cdot 10^{-6}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* (* 3.0 a) c))) b) (* 3.0 a)) -4e-6) (/ (- (sqrt (- (* b b) (* 3.0 (* a c)))) b) (* 3.0 a)) (* -0.5 (/ c b))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -4e-6) {
tmp = (sqrt(((b * b) - (3.0 * (a * c)))) - b) / (3.0 * a);
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (((sqrt(((b * b) - ((3.0d0 * a) * c))) - b) / (3.0d0 * a)) <= (-4d-6)) then
tmp = (sqrt(((b * b) - (3.0d0 * (a * c)))) - b) / (3.0d0 * a)
else
tmp = (-0.5d0) * (c / b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (((Math.sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -4e-6) {
tmp = (Math.sqrt(((b * b) - (3.0 * (a * c)))) - b) / (3.0 * a);
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
def code(a, b, c): tmp = 0 if ((math.sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -4e-6: tmp = (math.sqrt(((b * b) - (3.0 * (a * c)))) - b) / (3.0 * a) else: tmp = -0.5 * (c / b) return tmp
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c))) - b) / Float64(3.0 * a)) <= -4e-6) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(3.0 * Float64(a * c)))) - b) / Float64(3.0 * a)); else tmp = Float64(-0.5 * Float64(c / b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (((sqrt(((b * b) - ((3.0 * a) * c))) - b) / (3.0 * a)) <= -4e-6) tmp = (sqrt(((b * b) - (3.0 * (a * c)))) - b) / (3.0 * a); else tmp = -0.5 * (c / b); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -4e-6], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(3.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c} - b}{3 \cdot a} \leq -4 \cdot 10^{-6}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - 3 \cdot \left(a \cdot c\right)} - b}{3 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (* -0.5 (/ c b)))
double code(double a, double b, double c) {
return -0.5 * (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-0.5d0) * (c / b)
end function
public static double code(double a, double b, double c) {
return -0.5 * (c / b);
}
def code(a, b, c): return -0.5 * (c / b)
function code(a, b, c) return Float64(-0.5 * Float64(c / b)) end
function tmp = code(a, b, c) tmp = -0.5 * (c / b); end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b}
\end{array}
(FPCore (a b c) :precision binary64 (/ 0.0 a))
double code(double a, double b, double c) {
return 0.0 / a;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 0.0d0 / a
end function
public static double code(double a, double b, double c) {
return 0.0 / a;
}
def code(a, b, c): return 0.0 / a
function code(a, b, c) return Float64(0.0 / a) end
function tmp = code(a, b, c) tmp = 0.0 / a; end
code[a_, b_, c_] := N[(0.0 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{0}{a}
\end{array}
herbie shell --seed 2023364
(FPCore (a b c)
:name "Cubic critical, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))