
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
(FPCore (x y)
:precision binary64
(if (<= (* -2.0 x) -0.1)
(exp
(*
(* 3.0 (log (expm1 (- (log 2.0) (log1p (pow (exp -2.0) x))))))
0.3333333333333333))
(if (<= (* -2.0 x) 0.0001)
(+ x (* -0.3333333333333333 (pow x 3.0)))
(+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0))))
double code(double x, double y) {
double tmp;
if ((-2.0 * x) <= -0.1) {
tmp = exp(((3.0 * log(expm1((log(2.0) - log1p(pow(exp(-2.0), x)))))) * 0.3333333333333333));
} else if ((-2.0 * x) <= 0.0001) {
tmp = x + (-0.3333333333333333 * pow(x, 3.0));
} else {
tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if ((-2.0 * x) <= -0.1) {
tmp = Math.exp(((3.0 * Math.log(Math.expm1((Math.log(2.0) - Math.log1p(Math.pow(Math.exp(-2.0), x)))))) * 0.3333333333333333));
} else if ((-2.0 * x) <= 0.0001) {
tmp = x + (-0.3333333333333333 * Math.pow(x, 3.0));
} else {
tmp = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (-2.0 * x) <= -0.1: tmp = math.exp(((3.0 * math.log(math.expm1((math.log(2.0) - math.log1p(math.pow(math.exp(-2.0), x)))))) * 0.3333333333333333)) elif (-2.0 * x) <= 0.0001: tmp = x + (-0.3333333333333333 * math.pow(x, 3.0)) else: tmp = (2.0 / (1.0 + math.exp((-2.0 * x)))) + -1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(-2.0 * x) <= -0.1) tmp = exp(Float64(Float64(3.0 * log(expm1(Float64(log(2.0) - log1p((exp(-2.0) ^ x)))))) * 0.3333333333333333)); elseif (Float64(-2.0 * x) <= 0.0001) tmp = Float64(x + Float64(-0.3333333333333333 * (x ^ 3.0))); else tmp = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0); end return tmp end
code[x_, y_] := If[LessEqual[N[(-2.0 * x), $MachinePrecision], -0.1], N[Exp[N[(N[(3.0 * N[Log[N[(Exp[N[(N[Log[2.0], $MachinePrecision] - N[Log[1 + N[Power[N[Exp[-2.0], $MachinePrecision], x], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * 0.3333333333333333), $MachinePrecision]], $MachinePrecision], If[LessEqual[N[(-2.0 * x), $MachinePrecision], 0.0001], N[(x + N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -0.1:\\
\;\;\;\;e^{\left(3 \cdot \log \left(\mathsf{expm1}\left(\log 2 - \mathsf{log1p}\left({\left(e^{-2}\right)}^{x}\right)\right)\right)\right) \cdot 0.3333333333333333}\\
\mathbf{elif}\;-2 \cdot x \leq 0.0001:\\
\;\;\;\;x + -0.3333333333333333 \cdot {x}^{3}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{1 + e^{-2 \cdot x}} + -1\\
\end{array}
\end{array}
(FPCore (x y)
:precision binary64
(if (<= (* -2.0 x) -0.1)
(pow (cbrt (expm1 (- (log 2.0) (log1p (pow (exp -2.0) x))))) 3.0)
(if (<= (* -2.0 x) 0.0001)
(+ x (* -0.3333333333333333 (pow x 3.0)))
(+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0))))
double code(double x, double y) {
double tmp;
if ((-2.0 * x) <= -0.1) {
tmp = pow(cbrt(expm1((log(2.0) - log1p(pow(exp(-2.0), x))))), 3.0);
} else if ((-2.0 * x) <= 0.0001) {
tmp = x + (-0.3333333333333333 * pow(x, 3.0));
} else {
tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if ((-2.0 * x) <= -0.1) {
tmp = Math.pow(Math.cbrt(Math.expm1((Math.log(2.0) - Math.log1p(Math.pow(Math.exp(-2.0), x))))), 3.0);
} else if ((-2.0 * x) <= 0.0001) {
tmp = x + (-0.3333333333333333 * Math.pow(x, 3.0));
} else {
tmp = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(-2.0 * x) <= -0.1) tmp = cbrt(expm1(Float64(log(2.0) - log1p((exp(-2.0) ^ x))))) ^ 3.0; elseif (Float64(-2.0 * x) <= 0.0001) tmp = Float64(x + Float64(-0.3333333333333333 * (x ^ 3.0))); else tmp = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0); end return tmp end
code[x_, y_] := If[LessEqual[N[(-2.0 * x), $MachinePrecision], -0.1], N[Power[N[Power[N[(Exp[N[(N[Log[2.0], $MachinePrecision] - N[Log[1 + N[Power[N[Exp[-2.0], $MachinePrecision], x], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]] - 1), $MachinePrecision], 1/3], $MachinePrecision], 3.0], $MachinePrecision], If[LessEqual[N[(-2.0 * x), $MachinePrecision], 0.0001], N[(x + N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -0.1:\\
\;\;\;\;{\left(\sqrt[3]{\mathsf{expm1}\left(\log 2 - \mathsf{log1p}\left({\left(e^{-2}\right)}^{x}\right)\right)}\right)}^{3}\\
\mathbf{elif}\;-2 \cdot x \leq 0.0001:\\
\;\;\;\;x + -0.3333333333333333 \cdot {x}^{3}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{1 + e^{-2 \cdot x}} + -1\\
\end{array}
\end{array}
(FPCore (x y)
:precision binary64
(if (<= (* -2.0 x) -0.1)
(expm1 (- (log 2.0) (log1p (pow (exp x) -2.0))))
(if (<= (* -2.0 x) 0.0001)
(+ x (* -0.3333333333333333 (pow x 3.0)))
(+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0))))
double code(double x, double y) {
double tmp;
if ((-2.0 * x) <= -0.1) {
tmp = expm1((log(2.0) - log1p(pow(exp(x), -2.0))));
} else if ((-2.0 * x) <= 0.0001) {
tmp = x + (-0.3333333333333333 * pow(x, 3.0));
} else {
tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if ((-2.0 * x) <= -0.1) {
tmp = Math.expm1((Math.log(2.0) - Math.log1p(Math.pow(Math.exp(x), -2.0))));
} else if ((-2.0 * x) <= 0.0001) {
tmp = x + (-0.3333333333333333 * Math.pow(x, 3.0));
} else {
tmp = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (-2.0 * x) <= -0.1: tmp = math.expm1((math.log(2.0) - math.log1p(math.pow(math.exp(x), -2.0)))) elif (-2.0 * x) <= 0.0001: tmp = x + (-0.3333333333333333 * math.pow(x, 3.0)) else: tmp = (2.0 / (1.0 + math.exp((-2.0 * x)))) + -1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(-2.0 * x) <= -0.1) tmp = expm1(Float64(log(2.0) - log1p((exp(x) ^ -2.0)))); elseif (Float64(-2.0 * x) <= 0.0001) tmp = Float64(x + Float64(-0.3333333333333333 * (x ^ 3.0))); else tmp = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0); end return tmp end
code[x_, y_] := If[LessEqual[N[(-2.0 * x), $MachinePrecision], -0.1], N[(Exp[N[(N[Log[2.0], $MachinePrecision] - N[Log[1 + N[Power[N[Exp[x], $MachinePrecision], -2.0], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]] - 1), $MachinePrecision], If[LessEqual[N[(-2.0 * x), $MachinePrecision], 0.0001], N[(x + N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -0.1:\\
\;\;\;\;\mathsf{expm1}\left(\log 2 - \mathsf{log1p}\left({\left(e^{x}\right)}^{-2}\right)\right)\\
\mathbf{elif}\;-2 \cdot x \leq 0.0001:\\
\;\;\;\;x + -0.3333333333333333 \cdot {x}^{3}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{1 + e^{-2 \cdot x}} + -1\\
\end{array}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0)))
(if (<= (* -2.0 x) -0.1)
(exp (log t_0))
(if (<= (* -2.0 x) 0.0001)
(+ x (* -0.3333333333333333 (pow x 3.0)))
t_0))))
double code(double x, double y) {
double t_0 = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
double tmp;
if ((-2.0 * x) <= -0.1) {
tmp = exp(log(t_0));
} else if ((-2.0 * x) <= 0.0001) {
tmp = x + (-0.3333333333333333 * pow(x, 3.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) + (-1.0d0)
if (((-2.0d0) * x) <= (-0.1d0)) then
tmp = exp(log(t_0))
else if (((-2.0d0) * x) <= 0.0001d0) then
tmp = x + ((-0.3333333333333333d0) * (x ** 3.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
double tmp;
if ((-2.0 * x) <= -0.1) {
tmp = Math.exp(Math.log(t_0));
} else if ((-2.0 * x) <= 0.0001) {
tmp = x + (-0.3333333333333333 * Math.pow(x, 3.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (2.0 / (1.0 + math.exp((-2.0 * x)))) + -1.0 tmp = 0 if (-2.0 * x) <= -0.1: tmp = math.exp(math.log(t_0)) elif (-2.0 * x) <= 0.0001: tmp = x + (-0.3333333333333333 * math.pow(x, 3.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0) tmp = 0.0 if (Float64(-2.0 * x) <= -0.1) tmp = exp(log(t_0)); elseif (Float64(-2.0 * x) <= 0.0001) tmp = Float64(x + Float64(-0.3333333333333333 * (x ^ 3.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0; tmp = 0.0; if ((-2.0 * x) <= -0.1) tmp = exp(log(t_0)); elseif ((-2.0 * x) <= 0.0001) tmp = x + (-0.3333333333333333 * (x ^ 3.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]}, If[LessEqual[N[(-2.0 * x), $MachinePrecision], -0.1], N[Exp[N[Log[t$95$0], $MachinePrecision]], $MachinePrecision], If[LessEqual[N[(-2.0 * x), $MachinePrecision], 0.0001], N[(x + N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{if}\;-2 \cdot x \leq -0.1:\\
\;\;\;\;e^{\log t_0}\\
\mathbf{elif}\;-2 \cdot x \leq 0.0001:\\
\;\;\;\;x + -0.3333333333333333 \cdot {x}^{3}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= (* -2.0 x) -0.1) (not (<= (* -2.0 x) 0.0001))) (+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0) (+ x (* -0.3333333333333333 (pow x 3.0)))))
double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -0.1) || !((-2.0 * x) <= 0.0001)) {
tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
} else {
tmp = x + (-0.3333333333333333 * pow(x, 3.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((((-2.0d0) * x) <= (-0.1d0)) .or. (.not. (((-2.0d0) * x) <= 0.0001d0))) then
tmp = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) + (-1.0d0)
else
tmp = x + ((-0.3333333333333333d0) * (x ** 3.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -0.1) || !((-2.0 * x) <= 0.0001)) {
tmp = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
} else {
tmp = x + (-0.3333333333333333 * Math.pow(x, 3.0));
}
return tmp;
}
def code(x, y): tmp = 0 if ((-2.0 * x) <= -0.1) or not ((-2.0 * x) <= 0.0001): tmp = (2.0 / (1.0 + math.exp((-2.0 * x)))) + -1.0 else: tmp = x + (-0.3333333333333333 * math.pow(x, 3.0)) return tmp
function code(x, y) tmp = 0.0 if ((Float64(-2.0 * x) <= -0.1) || !(Float64(-2.0 * x) <= 0.0001)) tmp = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0); else tmp = Float64(x + Float64(-0.3333333333333333 * (x ^ 3.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((-2.0 * x) <= -0.1) || ~(((-2.0 * x) <= 0.0001))) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0; else tmp = x + (-0.3333333333333333 * (x ^ 3.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(-2.0 * x), $MachinePrecision], -0.1], N[Not[LessEqual[N[(-2.0 * x), $MachinePrecision], 0.0001]], $MachinePrecision]], N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(x + N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -0.1 \lor \neg \left(-2 \cdot x \leq 0.0001\right):\\
\;\;\;\;\frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{else}:\\
\;\;\;\;x + -0.3333333333333333 \cdot {x}^{3}\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (<= x -1.0) -1.0 (if (<= x 2.5) x (- 2.0 (/ 4.0 x)))))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else if (x <= 2.5) {
tmp = x;
} else {
tmp = 2.0 - (4.0 / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -1.0d0
else if (x <= 2.5d0) then
tmp = x
else
tmp = 2.0d0 - (4.0d0 / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else if (x <= 2.5) {
tmp = x;
} else {
tmp = 2.0 - (4.0 / x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -1.0 elif x <= 2.5: tmp = x else: tmp = 2.0 - (4.0 / x) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = -1.0; elseif (x <= 2.5) tmp = x; else tmp = Float64(2.0 - Float64(4.0 / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -1.0; elseif (x <= 2.5) tmp = x; else tmp = 2.0 - (4.0 / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], -1.0, If[LessEqual[x, 2.5], x, N[(2.0 - N[(4.0 / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 2.5:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;2 - \frac{4}{x}\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (<= x -0.66) -1.0 (* x (/ 2.0 (+ x 2.0)))))
double code(double x, double y) {
double tmp;
if (x <= -0.66) {
tmp = -1.0;
} else {
tmp = x * (2.0 / (x + 2.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.66d0)) then
tmp = -1.0d0
else
tmp = x * (2.0d0 / (x + 2.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.66) {
tmp = -1.0;
} else {
tmp = x * (2.0 / (x + 2.0));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.66: tmp = -1.0 else: tmp = x * (2.0 / (x + 2.0)) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.66) tmp = -1.0; else tmp = Float64(x * Float64(2.0 / Float64(x + 2.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.66) tmp = -1.0; else tmp = x * (2.0 / (x + 2.0)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.66], -1.0, N[(x * N[(2.0 / N[(x + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.66:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{2}{x + 2}\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (<= x -1.0) -1.0 (if (<= x 2.0) x 2.0)))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else if (x <= 2.0) {
tmp = x;
} else {
tmp = 2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -1.0d0
else if (x <= 2.0d0) then
tmp = x
else
tmp = 2.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else if (x <= 2.0) {
tmp = x;
} else {
tmp = 2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -1.0 elif x <= 2.0: tmp = x else: tmp = 2.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = -1.0; elseif (x <= 2.0) tmp = x; else tmp = 2.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -1.0; elseif (x <= 2.0) tmp = x; else tmp = 2.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], -1.0, If[LessEqual[x, 2.0], x, 2.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 2:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;2\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (<= x 1.1e-308) -1.0 2.0))
double code(double x, double y) {
double tmp;
if (x <= 1.1e-308) {
tmp = -1.0;
} else {
tmp = 2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 1.1d-308) then
tmp = -1.0d0
else
tmp = 2.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 1.1e-308) {
tmp = -1.0;
} else {
tmp = 2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 1.1e-308: tmp = -1.0 else: tmp = 2.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 1.1e-308) tmp = -1.0; else tmp = 2.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 1.1e-308) tmp = -1.0; else tmp = 2.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 1.1e-308], -1.0, 2.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.1 \cdot 10^{-308}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;2\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
herbie shell --seed 2023364
(FPCore (x y)
:name "Logistic function from Lakshay Garg"
:precision binary64
(- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))