
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (- y x) (* 6.0 z) x))
double code(double x, double y, double z) {
return fma((y - x), (6.0 * z), x);
}
function code(x, y, z) return fma(Float64(y - x), Float64(6.0 * z), x) end
code[x_, y_, z_] := N[(N[(y - x), $MachinePrecision] * N[(6.0 * z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, 6 \cdot z, x\right)
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* 6.0 (* y z))) (t_1 (* -6.0 (* x z))))
(if (<= z -7.5e+152)
t_0
(if (<= z -9e+95)
t_1
(if (<= z -6.3e-165)
t_0
(if (<= z 1.16e-6) x (if (<= z 1.75e+56) t_0 t_1)))))))
double code(double x, double y, double z) {
double t_0 = 6.0 * (y * z);
double t_1 = -6.0 * (x * z);
double tmp;
if (z <= -7.5e+152) {
tmp = t_0;
} else if (z <= -9e+95) {
tmp = t_1;
} else if (z <= -6.3e-165) {
tmp = t_0;
} else if (z <= 1.16e-6) {
tmp = x;
} else if (z <= 1.75e+56) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 6.0d0 * (y * z)
t_1 = (-6.0d0) * (x * z)
if (z <= (-7.5d+152)) then
tmp = t_0
else if (z <= (-9d+95)) then
tmp = t_1
else if (z <= (-6.3d-165)) then
tmp = t_0
else if (z <= 1.16d-6) then
tmp = x
else if (z <= 1.75d+56) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 6.0 * (y * z);
double t_1 = -6.0 * (x * z);
double tmp;
if (z <= -7.5e+152) {
tmp = t_0;
} else if (z <= -9e+95) {
tmp = t_1;
} else if (z <= -6.3e-165) {
tmp = t_0;
} else if (z <= 1.16e-6) {
tmp = x;
} else if (z <= 1.75e+56) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = 6.0 * (y * z) t_1 = -6.0 * (x * z) tmp = 0 if z <= -7.5e+152: tmp = t_0 elif z <= -9e+95: tmp = t_1 elif z <= -6.3e-165: tmp = t_0 elif z <= 1.16e-6: tmp = x elif z <= 1.75e+56: tmp = t_0 else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(6.0 * Float64(y * z)) t_1 = Float64(-6.0 * Float64(x * z)) tmp = 0.0 if (z <= -7.5e+152) tmp = t_0; elseif (z <= -9e+95) tmp = t_1; elseif (z <= -6.3e-165) tmp = t_0; elseif (z <= 1.16e-6) tmp = x; elseif (z <= 1.75e+56) tmp = t_0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = 6.0 * (y * z); t_1 = -6.0 * (x * z); tmp = 0.0; if (z <= -7.5e+152) tmp = t_0; elseif (z <= -9e+95) tmp = t_1; elseif (z <= -6.3e-165) tmp = t_0; elseif (z <= 1.16e-6) tmp = x; elseif (z <= 1.75e+56) tmp = t_0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(-6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -7.5e+152], t$95$0, If[LessEqual[z, -9e+95], t$95$1, If[LessEqual[z, -6.3e-165], t$95$0, If[LessEqual[z, 1.16e-6], x, If[LessEqual[z, 1.75e+56], t$95$0, t$95$1]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 6 \cdot \left(y \cdot z\right)\\
t_1 := -6 \cdot \left(x \cdot z\right)\\
\mathbf{if}\;z \leq -7.5 \cdot 10^{+152}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq -9 \cdot 10^{+95}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq -6.3 \cdot 10^{-165}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq 1.16 \cdot 10^{-6}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 1.75 \cdot 10^{+56}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* 6.0 (* y z))))
(if (<= z -3.35e+153)
t_0
(if (<= z -3.8e+100)
(* x (* z -6.0))
(if (<= z -6.7e-165)
t_0
(if (<= z 1.16e-6) x (if (<= z 3.2e+57) t_0 (* -6.0 (* x z)))))))))
double code(double x, double y, double z) {
double t_0 = 6.0 * (y * z);
double tmp;
if (z <= -3.35e+153) {
tmp = t_0;
} else if (z <= -3.8e+100) {
tmp = x * (z * -6.0);
} else if (z <= -6.7e-165) {
tmp = t_0;
} else if (z <= 1.16e-6) {
tmp = x;
} else if (z <= 3.2e+57) {
tmp = t_0;
} else {
tmp = -6.0 * (x * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 6.0d0 * (y * z)
if (z <= (-3.35d+153)) then
tmp = t_0
else if (z <= (-3.8d+100)) then
tmp = x * (z * (-6.0d0))
else if (z <= (-6.7d-165)) then
tmp = t_0
else if (z <= 1.16d-6) then
tmp = x
else if (z <= 3.2d+57) then
tmp = t_0
else
tmp = (-6.0d0) * (x * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 6.0 * (y * z);
double tmp;
if (z <= -3.35e+153) {
tmp = t_0;
} else if (z <= -3.8e+100) {
tmp = x * (z * -6.0);
} else if (z <= -6.7e-165) {
tmp = t_0;
} else if (z <= 1.16e-6) {
tmp = x;
} else if (z <= 3.2e+57) {
tmp = t_0;
} else {
tmp = -6.0 * (x * z);
}
return tmp;
}
def code(x, y, z): t_0 = 6.0 * (y * z) tmp = 0 if z <= -3.35e+153: tmp = t_0 elif z <= -3.8e+100: tmp = x * (z * -6.0) elif z <= -6.7e-165: tmp = t_0 elif z <= 1.16e-6: tmp = x elif z <= 3.2e+57: tmp = t_0 else: tmp = -6.0 * (x * z) return tmp
function code(x, y, z) t_0 = Float64(6.0 * Float64(y * z)) tmp = 0.0 if (z <= -3.35e+153) tmp = t_0; elseif (z <= -3.8e+100) tmp = Float64(x * Float64(z * -6.0)); elseif (z <= -6.7e-165) tmp = t_0; elseif (z <= 1.16e-6) tmp = x; elseif (z <= 3.2e+57) tmp = t_0; else tmp = Float64(-6.0 * Float64(x * z)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = 6.0 * (y * z); tmp = 0.0; if (z <= -3.35e+153) tmp = t_0; elseif (z <= -3.8e+100) tmp = x * (z * -6.0); elseif (z <= -6.7e-165) tmp = t_0; elseif (z <= 1.16e-6) tmp = x; elseif (z <= 3.2e+57) tmp = t_0; else tmp = -6.0 * (x * z); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -3.35e+153], t$95$0, If[LessEqual[z, -3.8e+100], N[(x * N[(z * -6.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -6.7e-165], t$95$0, If[LessEqual[z, 1.16e-6], x, If[LessEqual[z, 3.2e+57], t$95$0, N[(-6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 6 \cdot \left(y \cdot z\right)\\
\mathbf{if}\;z \leq -3.35 \cdot 10^{+153}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq -3.8 \cdot 10^{+100}:\\
\;\;\;\;x \cdot \left(z \cdot -6\right)\\
\mathbf{elif}\;z \leq -6.7 \cdot 10^{-165}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq 1.16 \cdot 10^{-6}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 3.2 \cdot 10^{+57}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;-6 \cdot \left(x \cdot z\right)\\
\end{array}
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* 6.0 (* y z))))
(if (<= z -6.8e+152)
t_0
(if (<= z -4.5e+101)
(* x (* z -6.0))
(if (<= z -6.7e-165)
(* y (* 6.0 z))
(if (<= z 1.2e-6) x (if (<= z 2.22e+55) t_0 (* -6.0 (* x z)))))))))
double code(double x, double y, double z) {
double t_0 = 6.0 * (y * z);
double tmp;
if (z <= -6.8e+152) {
tmp = t_0;
} else if (z <= -4.5e+101) {
tmp = x * (z * -6.0);
} else if (z <= -6.7e-165) {
tmp = y * (6.0 * z);
} else if (z <= 1.2e-6) {
tmp = x;
} else if (z <= 2.22e+55) {
tmp = t_0;
} else {
tmp = -6.0 * (x * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 6.0d0 * (y * z)
if (z <= (-6.8d+152)) then
tmp = t_0
else if (z <= (-4.5d+101)) then
tmp = x * (z * (-6.0d0))
else if (z <= (-6.7d-165)) then
tmp = y * (6.0d0 * z)
else if (z <= 1.2d-6) then
tmp = x
else if (z <= 2.22d+55) then
tmp = t_0
else
tmp = (-6.0d0) * (x * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 6.0 * (y * z);
double tmp;
if (z <= -6.8e+152) {
tmp = t_0;
} else if (z <= -4.5e+101) {
tmp = x * (z * -6.0);
} else if (z <= -6.7e-165) {
tmp = y * (6.0 * z);
} else if (z <= 1.2e-6) {
tmp = x;
} else if (z <= 2.22e+55) {
tmp = t_0;
} else {
tmp = -6.0 * (x * z);
}
return tmp;
}
def code(x, y, z): t_0 = 6.0 * (y * z) tmp = 0 if z <= -6.8e+152: tmp = t_0 elif z <= -4.5e+101: tmp = x * (z * -6.0) elif z <= -6.7e-165: tmp = y * (6.0 * z) elif z <= 1.2e-6: tmp = x elif z <= 2.22e+55: tmp = t_0 else: tmp = -6.0 * (x * z) return tmp
function code(x, y, z) t_0 = Float64(6.0 * Float64(y * z)) tmp = 0.0 if (z <= -6.8e+152) tmp = t_0; elseif (z <= -4.5e+101) tmp = Float64(x * Float64(z * -6.0)); elseif (z <= -6.7e-165) tmp = Float64(y * Float64(6.0 * z)); elseif (z <= 1.2e-6) tmp = x; elseif (z <= 2.22e+55) tmp = t_0; else tmp = Float64(-6.0 * Float64(x * z)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = 6.0 * (y * z); tmp = 0.0; if (z <= -6.8e+152) tmp = t_0; elseif (z <= -4.5e+101) tmp = x * (z * -6.0); elseif (z <= -6.7e-165) tmp = y * (6.0 * z); elseif (z <= 1.2e-6) tmp = x; elseif (z <= 2.22e+55) tmp = t_0; else tmp = -6.0 * (x * z); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -6.8e+152], t$95$0, If[LessEqual[z, -4.5e+101], N[(x * N[(z * -6.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -6.7e-165], N[(y * N[(6.0 * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.2e-6], x, If[LessEqual[z, 2.22e+55], t$95$0, N[(-6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 6 \cdot \left(y \cdot z\right)\\
\mathbf{if}\;z \leq -6.8 \cdot 10^{+152}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq -4.5 \cdot 10^{+101}:\\
\;\;\;\;x \cdot \left(z \cdot -6\right)\\
\mathbf{elif}\;z \leq -6.7 \cdot 10^{-165}:\\
\;\;\;\;y \cdot \left(6 \cdot z\right)\\
\mathbf{elif}\;z \leq 1.2 \cdot 10^{-6}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 2.22 \cdot 10^{+55}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;-6 \cdot \left(x \cdot z\right)\\
\end{array}
\end{array}
(FPCore (x y z)
:precision binary64
(if (<= z -3.2e+153)
(* z (* y 6.0))
(if (<= z -3.7e+102)
(* x (* z -6.0))
(if (<= z -6.7e-165)
(* y (* 6.0 z))
(if (<= z 1.16e-6)
x
(if (<= z 5.7e+54) (* 6.0 (* y z)) (* -6.0 (* x z))))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -3.2e+153) {
tmp = z * (y * 6.0);
} else if (z <= -3.7e+102) {
tmp = x * (z * -6.0);
} else if (z <= -6.7e-165) {
tmp = y * (6.0 * z);
} else if (z <= 1.16e-6) {
tmp = x;
} else if (z <= 5.7e+54) {
tmp = 6.0 * (y * z);
} else {
tmp = -6.0 * (x * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-3.2d+153)) then
tmp = z * (y * 6.0d0)
else if (z <= (-3.7d+102)) then
tmp = x * (z * (-6.0d0))
else if (z <= (-6.7d-165)) then
tmp = y * (6.0d0 * z)
else if (z <= 1.16d-6) then
tmp = x
else if (z <= 5.7d+54) then
tmp = 6.0d0 * (y * z)
else
tmp = (-6.0d0) * (x * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -3.2e+153) {
tmp = z * (y * 6.0);
} else if (z <= -3.7e+102) {
tmp = x * (z * -6.0);
} else if (z <= -6.7e-165) {
tmp = y * (6.0 * z);
} else if (z <= 1.16e-6) {
tmp = x;
} else if (z <= 5.7e+54) {
tmp = 6.0 * (y * z);
} else {
tmp = -6.0 * (x * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -3.2e+153: tmp = z * (y * 6.0) elif z <= -3.7e+102: tmp = x * (z * -6.0) elif z <= -6.7e-165: tmp = y * (6.0 * z) elif z <= 1.16e-6: tmp = x elif z <= 5.7e+54: tmp = 6.0 * (y * z) else: tmp = -6.0 * (x * z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -3.2e+153) tmp = Float64(z * Float64(y * 6.0)); elseif (z <= -3.7e+102) tmp = Float64(x * Float64(z * -6.0)); elseif (z <= -6.7e-165) tmp = Float64(y * Float64(6.0 * z)); elseif (z <= 1.16e-6) tmp = x; elseif (z <= 5.7e+54) tmp = Float64(6.0 * Float64(y * z)); else tmp = Float64(-6.0 * Float64(x * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -3.2e+153) tmp = z * (y * 6.0); elseif (z <= -3.7e+102) tmp = x * (z * -6.0); elseif (z <= -6.7e-165) tmp = y * (6.0 * z); elseif (z <= 1.16e-6) tmp = x; elseif (z <= 5.7e+54) tmp = 6.0 * (y * z); else tmp = -6.0 * (x * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -3.2e+153], N[(z * N[(y * 6.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -3.7e+102], N[(x * N[(z * -6.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -6.7e-165], N[(y * N[(6.0 * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.16e-6], x, If[LessEqual[z, 5.7e+54], N[(6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision], N[(-6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.2 \cdot 10^{+153}:\\
\;\;\;\;z \cdot \left(y \cdot 6\right)\\
\mathbf{elif}\;z \leq -3.7 \cdot 10^{+102}:\\
\;\;\;\;x \cdot \left(z \cdot -6\right)\\
\mathbf{elif}\;z \leq -6.7 \cdot 10^{-165}:\\
\;\;\;\;y \cdot \left(6 \cdot z\right)\\
\mathbf{elif}\;z \leq 1.16 \cdot 10^{-6}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 5.7 \cdot 10^{+54}:\\
\;\;\;\;6 \cdot \left(y \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;-6 \cdot \left(x \cdot z\right)\\
\end{array}
\end{array}
(FPCore (x y z)
:precision binary64
(if (<= z -1.4e+152)
(* z (* y 6.0))
(if (<= z -2.2e+103)
(* x (* z -6.0))
(if (<= z -6.7e-165)
(* y (* 6.0 z))
(if (<= z 1.16e-6)
x
(if (<= z 1.05e+56) (* 6.0 (* y z)) (* z (* x -6.0))))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1.4e+152) {
tmp = z * (y * 6.0);
} else if (z <= -2.2e+103) {
tmp = x * (z * -6.0);
} else if (z <= -6.7e-165) {
tmp = y * (6.0 * z);
} else if (z <= 1.16e-6) {
tmp = x;
} else if (z <= 1.05e+56) {
tmp = 6.0 * (y * z);
} else {
tmp = z * (x * -6.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.4d+152)) then
tmp = z * (y * 6.0d0)
else if (z <= (-2.2d+103)) then
tmp = x * (z * (-6.0d0))
else if (z <= (-6.7d-165)) then
tmp = y * (6.0d0 * z)
else if (z <= 1.16d-6) then
tmp = x
else if (z <= 1.05d+56) then
tmp = 6.0d0 * (y * z)
else
tmp = z * (x * (-6.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1.4e+152) {
tmp = z * (y * 6.0);
} else if (z <= -2.2e+103) {
tmp = x * (z * -6.0);
} else if (z <= -6.7e-165) {
tmp = y * (6.0 * z);
} else if (z <= 1.16e-6) {
tmp = x;
} else if (z <= 1.05e+56) {
tmp = 6.0 * (y * z);
} else {
tmp = z * (x * -6.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1.4e+152: tmp = z * (y * 6.0) elif z <= -2.2e+103: tmp = x * (z * -6.0) elif z <= -6.7e-165: tmp = y * (6.0 * z) elif z <= 1.16e-6: tmp = x elif z <= 1.05e+56: tmp = 6.0 * (y * z) else: tmp = z * (x * -6.0) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1.4e+152) tmp = Float64(z * Float64(y * 6.0)); elseif (z <= -2.2e+103) tmp = Float64(x * Float64(z * -6.0)); elseif (z <= -6.7e-165) tmp = Float64(y * Float64(6.0 * z)); elseif (z <= 1.16e-6) tmp = x; elseif (z <= 1.05e+56) tmp = Float64(6.0 * Float64(y * z)); else tmp = Float64(z * Float64(x * -6.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1.4e+152) tmp = z * (y * 6.0); elseif (z <= -2.2e+103) tmp = x * (z * -6.0); elseif (z <= -6.7e-165) tmp = y * (6.0 * z); elseif (z <= 1.16e-6) tmp = x; elseif (z <= 1.05e+56) tmp = 6.0 * (y * z); else tmp = z * (x * -6.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1.4e+152], N[(z * N[(y * 6.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -2.2e+103], N[(x * N[(z * -6.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -6.7e-165], N[(y * N[(6.0 * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.16e-6], x, If[LessEqual[z, 1.05e+56], N[(6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision], N[(z * N[(x * -6.0), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.4 \cdot 10^{+152}:\\
\;\;\;\;z \cdot \left(y \cdot 6\right)\\
\mathbf{elif}\;z \leq -2.2 \cdot 10^{+103}:\\
\;\;\;\;x \cdot \left(z \cdot -6\right)\\
\mathbf{elif}\;z \leq -6.7 \cdot 10^{-165}:\\
\;\;\;\;y \cdot \left(6 \cdot z\right)\\
\mathbf{elif}\;z \leq 1.16 \cdot 10^{-6}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 1.05 \cdot 10^{+56}:\\
\;\;\;\;6 \cdot \left(y \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot -6\right)\\
\end{array}
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= z -2.65e-166) (not (<= z 1.25e-6))) (* 6.0 (* (- y x) z)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -2.65e-166) || !(z <= 1.25e-6)) {
tmp = 6.0 * ((y - x) * z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-2.65d-166)) .or. (.not. (z <= 1.25d-6))) then
tmp = 6.0d0 * ((y - x) * z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -2.65e-166) || !(z <= 1.25e-6)) {
tmp = 6.0 * ((y - x) * z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -2.65e-166) or not (z <= 1.25e-6): tmp = 6.0 * ((y - x) * z) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -2.65e-166) || !(z <= 1.25e-6)) tmp = Float64(6.0 * Float64(Float64(y - x) * z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -2.65e-166) || ~((z <= 1.25e-6))) tmp = 6.0 * ((y - x) * z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -2.65e-166], N[Not[LessEqual[z, 1.25e-6]], $MachinePrecision]], N[(6.0 * N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.65 \cdot 10^{-166} \lor \neg \left(z \leq 1.25 \cdot 10^{-6}\right):\\
\;\;\;\;6 \cdot \left(\left(y - x\right) \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
(FPCore (x y z) :precision binary64 (if (<= z -2.65e-166) (* (- y x) (* 6.0 z)) (if (<= z 1.16e-6) x (* 6.0 (* (- y x) z)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.65e-166) {
tmp = (y - x) * (6.0 * z);
} else if (z <= 1.16e-6) {
tmp = x;
} else {
tmp = 6.0 * ((y - x) * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.65d-166)) then
tmp = (y - x) * (6.0d0 * z)
else if (z <= 1.16d-6) then
tmp = x
else
tmp = 6.0d0 * ((y - x) * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.65e-166) {
tmp = (y - x) * (6.0 * z);
} else if (z <= 1.16e-6) {
tmp = x;
} else {
tmp = 6.0 * ((y - x) * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.65e-166: tmp = (y - x) * (6.0 * z) elif z <= 1.16e-6: tmp = x else: tmp = 6.0 * ((y - x) * z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.65e-166) tmp = Float64(Float64(y - x) * Float64(6.0 * z)); elseif (z <= 1.16e-6) tmp = x; else tmp = Float64(6.0 * Float64(Float64(y - x) * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.65e-166) tmp = (y - x) * (6.0 * z); elseif (z <= 1.16e-6) tmp = x; else tmp = 6.0 * ((y - x) * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.65e-166], N[(N[(y - x), $MachinePrecision] * N[(6.0 * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.16e-6], x, N[(6.0 * N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.65 \cdot 10^{-166}:\\
\;\;\;\;\left(y - x\right) \cdot \left(6 \cdot z\right)\\
\mathbf{elif}\;z \leq 1.16 \cdot 10^{-6}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;6 \cdot \left(\left(y - x\right) \cdot z\right)\\
\end{array}
\end{array}
(FPCore (x y z) :precision binary64 (if (<= z -2.3e-166) (* (- y x) (* 6.0 z)) (if (<= z 1.16e-6) (+ x (* -6.0 (* x z))) (* 6.0 (* (- y x) z)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.3e-166) {
tmp = (y - x) * (6.0 * z);
} else if (z <= 1.16e-6) {
tmp = x + (-6.0 * (x * z));
} else {
tmp = 6.0 * ((y - x) * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.3d-166)) then
tmp = (y - x) * (6.0d0 * z)
else if (z <= 1.16d-6) then
tmp = x + ((-6.0d0) * (x * z))
else
tmp = 6.0d0 * ((y - x) * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.3e-166) {
tmp = (y - x) * (6.0 * z);
} else if (z <= 1.16e-6) {
tmp = x + (-6.0 * (x * z));
} else {
tmp = 6.0 * ((y - x) * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.3e-166: tmp = (y - x) * (6.0 * z) elif z <= 1.16e-6: tmp = x + (-6.0 * (x * z)) else: tmp = 6.0 * ((y - x) * z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.3e-166) tmp = Float64(Float64(y - x) * Float64(6.0 * z)); elseif (z <= 1.16e-6) tmp = Float64(x + Float64(-6.0 * Float64(x * z))); else tmp = Float64(6.0 * Float64(Float64(y - x) * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.3e-166) tmp = (y - x) * (6.0 * z); elseif (z <= 1.16e-6) tmp = x + (-6.0 * (x * z)); else tmp = 6.0 * ((y - x) * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.3e-166], N[(N[(y - x), $MachinePrecision] * N[(6.0 * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.16e-6], N[(x + N[(-6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 * N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.3 \cdot 10^{-166}:\\
\;\;\;\;\left(y - x\right) \cdot \left(6 \cdot z\right)\\
\mathbf{elif}\;z \leq 1.16 \cdot 10^{-6}:\\
\;\;\;\;x + -6 \cdot \left(x \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;6 \cdot \left(\left(y - x\right) \cdot z\right)\\
\end{array}
\end{array}
(FPCore (x y z) :precision binary64 (if (<= z -0.182) (* (- y x) (* 6.0 z)) (if (<= z 1.3e-6) (+ x (* 6.0 (* y z))) (* 6.0 (* (- y x) z)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -0.182) {
tmp = (y - x) * (6.0 * z);
} else if (z <= 1.3e-6) {
tmp = x + (6.0 * (y * z));
} else {
tmp = 6.0 * ((y - x) * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-0.182d0)) then
tmp = (y - x) * (6.0d0 * z)
else if (z <= 1.3d-6) then
tmp = x + (6.0d0 * (y * z))
else
tmp = 6.0d0 * ((y - x) * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -0.182) {
tmp = (y - x) * (6.0 * z);
} else if (z <= 1.3e-6) {
tmp = x + (6.0 * (y * z));
} else {
tmp = 6.0 * ((y - x) * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -0.182: tmp = (y - x) * (6.0 * z) elif z <= 1.3e-6: tmp = x + (6.0 * (y * z)) else: tmp = 6.0 * ((y - x) * z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -0.182) tmp = Float64(Float64(y - x) * Float64(6.0 * z)); elseif (z <= 1.3e-6) tmp = Float64(x + Float64(6.0 * Float64(y * z))); else tmp = Float64(6.0 * Float64(Float64(y - x) * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -0.182) tmp = (y - x) * (6.0 * z); elseif (z <= 1.3e-6) tmp = x + (6.0 * (y * z)); else tmp = 6.0 * ((y - x) * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -0.182], N[(N[(y - x), $MachinePrecision] * N[(6.0 * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.3e-6], N[(x + N[(6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 * N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.182:\\
\;\;\;\;\left(y - x\right) \cdot \left(6 \cdot z\right)\\
\mathbf{elif}\;z \leq 1.3 \cdot 10^{-6}:\\
\;\;\;\;x + 6 \cdot \left(y \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;6 \cdot \left(\left(y - x\right) \cdot z\right)\\
\end{array}
\end{array}
(FPCore (x y z) :precision binary64 (if (<= z -1e+18) (* (- y x) (* 6.0 z)) (if (<= z 3.2e-5) (+ x (* z (* y 6.0))) (* 6.0 (* (- y x) z)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -1e+18) {
tmp = (y - x) * (6.0 * z);
} else if (z <= 3.2e-5) {
tmp = x + (z * (y * 6.0));
} else {
tmp = 6.0 * ((y - x) * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1d+18)) then
tmp = (y - x) * (6.0d0 * z)
else if (z <= 3.2d-5) then
tmp = x + (z * (y * 6.0d0))
else
tmp = 6.0d0 * ((y - x) * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -1e+18) {
tmp = (y - x) * (6.0 * z);
} else if (z <= 3.2e-5) {
tmp = x + (z * (y * 6.0));
} else {
tmp = 6.0 * ((y - x) * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -1e+18: tmp = (y - x) * (6.0 * z) elif z <= 3.2e-5: tmp = x + (z * (y * 6.0)) else: tmp = 6.0 * ((y - x) * z) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -1e+18) tmp = Float64(Float64(y - x) * Float64(6.0 * z)); elseif (z <= 3.2e-5) tmp = Float64(x + Float64(z * Float64(y * 6.0))); else tmp = Float64(6.0 * Float64(Float64(y - x) * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -1e+18) tmp = (y - x) * (6.0 * z); elseif (z <= 3.2e-5) tmp = x + (z * (y * 6.0)); else tmp = 6.0 * ((y - x) * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -1e+18], N[(N[(y - x), $MachinePrecision] * N[(6.0 * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 3.2e-5], N[(x + N[(z * N[(y * 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 * N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \cdot 10^{+18}:\\
\;\;\;\;\left(y - x\right) \cdot \left(6 \cdot z\right)\\
\mathbf{elif}\;z \leq 3.2 \cdot 10^{-5}:\\
\;\;\;\;x + z \cdot \left(y \cdot 6\right)\\
\mathbf{else}:\\
\;\;\;\;6 \cdot \left(\left(y - x\right) \cdot z\right)\\
\end{array}
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= z -0.38) (not (<= z 0.165))) (* -6.0 (* x z)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.38) || !(z <= 0.165)) {
tmp = -6.0 * (x * z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.38d0)) .or. (.not. (z <= 0.165d0))) then
tmp = (-6.0d0) * (x * z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.38) || !(z <= 0.165)) {
tmp = -6.0 * (x * z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.38) or not (z <= 0.165): tmp = -6.0 * (x * z) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.38) || !(z <= 0.165)) tmp = Float64(-6.0 * Float64(x * z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.38) || ~((z <= 0.165))) tmp = -6.0 * (x * z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.38], N[Not[LessEqual[z, 0.165]], $MachinePrecision]], N[(-6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.38 \lor \neg \left(z \leq 0.165\right):\\
\;\;\;\;-6 \cdot \left(x \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
(FPCore (x y z) :precision binary64 (+ x (* 6.0 (* (- y x) z))))
double code(double x, double y, double z) {
return x + (6.0 * ((y - x) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (6.0d0 * ((y - x) * z))
end function
public static double code(double x, double y, double z) {
return x + (6.0 * ((y - x) * z));
}
def code(x, y, z): return x + (6.0 * ((y - x) * z))
function code(x, y, z) return Float64(x + Float64(6.0 * Float64(Float64(y - x) * z))) end
function tmp = code(x, y, z) tmp = x + (6.0 * ((y - x) * z)); end
code[x_, y_, z_] := N[(x + N[(6.0 * N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + 6 \cdot \left(\left(y - x\right) \cdot z\right)
\end{array}
(FPCore (x y z) :precision binary64 (+ x (* (- y x) (* 6.0 z))))
double code(double x, double y, double z) {
return x + ((y - x) * (6.0 * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) * (6.0d0 * z))
end function
public static double code(double x, double y, double z) {
return x + ((y - x) * (6.0 * z));
}
def code(x, y, z): return x + ((y - x) * (6.0 * z))
function code(x, y, z) return Float64(x + Float64(Float64(y - x) * Float64(6.0 * z))) end
function tmp = code(x, y, z) tmp = x + ((y - x) * (6.0 * z)); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(6.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \left(6 \cdot z\right)
\end{array}
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
(FPCore (x y z) :precision binary64 (- x (* (* 6.0 z) (- x y))))
double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - ((6.0d0 * z) * (x - y))
end function
public static double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
def code(x, y, z): return x - ((6.0 * z) * (x - y))
function code(x, y, z) return Float64(x - Float64(Float64(6.0 * z) * Float64(x - y))) end
function tmp = code(x, y, z) tmp = x - ((6.0 * z) * (x - y)); end
code[x_, y_, z_] := N[(x - N[(N[(6.0 * z), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(6 \cdot z\right) \cdot \left(x - y\right)
\end{array}
herbie shell --seed 2023364
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, E"
:precision binary64
:herbie-target
(- x (* (* 6.0 z) (- x y)))
(+ x (* (* (- y x) 6.0) z)))