
(FPCore (x) :precision binary64 (- 1.0 (sqrt (* 0.5 (+ 1.0 (/ 1.0 (hypot 1.0 x)))))))
double code(double x) {
return 1.0 - sqrt((0.5 * (1.0 + (1.0 / hypot(1.0, x)))));
}
public static double code(double x) {
return 1.0 - Math.sqrt((0.5 * (1.0 + (1.0 / Math.hypot(1.0, x)))));
}
def code(x): return 1.0 - math.sqrt((0.5 * (1.0 + (1.0 / math.hypot(1.0, x)))))
function code(x) return Float64(1.0 - sqrt(Float64(0.5 * Float64(1.0 + Float64(1.0 / hypot(1.0, x)))))) end
function tmp = code(x) tmp = 1.0 - sqrt((0.5 * (1.0 + (1.0 / hypot(1.0, x))))); end
code[x_] := N[(1.0 - N[Sqrt[N[(0.5 * N[(1.0 + N[(1.0 / N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \sqrt{0.5 \cdot \left(1 + \frac{1}{\mathsf{hypot}\left(1, x\right)}\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- 1.0 (sqrt (* 0.5 (+ 1.0 (/ 1.0 (hypot 1.0 x)))))))
double code(double x) {
return 1.0 - sqrt((0.5 * (1.0 + (1.0 / hypot(1.0, x)))));
}
public static double code(double x) {
return 1.0 - Math.sqrt((0.5 * (1.0 + (1.0 / Math.hypot(1.0, x)))));
}
def code(x): return 1.0 - math.sqrt((0.5 * (1.0 + (1.0 / math.hypot(1.0, x)))))
function code(x) return Float64(1.0 - sqrt(Float64(0.5 * Float64(1.0 + Float64(1.0 / hypot(1.0, x)))))) end
function tmp = code(x) tmp = 1.0 - sqrt((0.5 * (1.0 + (1.0 / hypot(1.0, x))))); end
code[x_] := N[(1.0 - N[Sqrt[N[(0.5 * N[(1.0 + N[(1.0 / N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \sqrt{0.5 \cdot \left(1 + \frac{1}{\mathsf{hypot}\left(1, x\right)}\right)}
\end{array}
(FPCore (x)
:precision binary64
(let* ((t_0 (/ 0.5 (hypot 1.0 x))) (t_1 (+ 0.5 t_0)))
(if (<= (hypot 1.0 x) 1.005)
(/
(+ (* -0.1875 (pow x 4.0)) (* 0.25 (pow x 2.0)))
(+ 1.0 (+ 1.0 (* (pow x 2.0) -0.125))))
(/ (/ (exp (log1p (- (pow t_1 2.0)))) (+ t_0 1.5)) (+ 1.0 (sqrt t_1))))))
double code(double x) {
double t_0 = 0.5 / hypot(1.0, x);
double t_1 = 0.5 + t_0;
double tmp;
if (hypot(1.0, x) <= 1.005) {
tmp = ((-0.1875 * pow(x, 4.0)) + (0.25 * pow(x, 2.0))) / (1.0 + (1.0 + (pow(x, 2.0) * -0.125)));
} else {
tmp = (exp(log1p(-pow(t_1, 2.0))) / (t_0 + 1.5)) / (1.0 + sqrt(t_1));
}
return tmp;
}
public static double code(double x) {
double t_0 = 0.5 / Math.hypot(1.0, x);
double t_1 = 0.5 + t_0;
double tmp;
if (Math.hypot(1.0, x) <= 1.005) {
tmp = ((-0.1875 * Math.pow(x, 4.0)) + (0.25 * Math.pow(x, 2.0))) / (1.0 + (1.0 + (Math.pow(x, 2.0) * -0.125)));
} else {
tmp = (Math.exp(Math.log1p(-Math.pow(t_1, 2.0))) / (t_0 + 1.5)) / (1.0 + Math.sqrt(t_1));
}
return tmp;
}
def code(x): t_0 = 0.5 / math.hypot(1.0, x) t_1 = 0.5 + t_0 tmp = 0 if math.hypot(1.0, x) <= 1.005: tmp = ((-0.1875 * math.pow(x, 4.0)) + (0.25 * math.pow(x, 2.0))) / (1.0 + (1.0 + (math.pow(x, 2.0) * -0.125))) else: tmp = (math.exp(math.log1p(-math.pow(t_1, 2.0))) / (t_0 + 1.5)) / (1.0 + math.sqrt(t_1)) return tmp
function code(x) t_0 = Float64(0.5 / hypot(1.0, x)) t_1 = Float64(0.5 + t_0) tmp = 0.0 if (hypot(1.0, x) <= 1.005) tmp = Float64(Float64(Float64(-0.1875 * (x ^ 4.0)) + Float64(0.25 * (x ^ 2.0))) / Float64(1.0 + Float64(1.0 + Float64((x ^ 2.0) * -0.125)))); else tmp = Float64(Float64(exp(log1p(Float64(-(t_1 ^ 2.0)))) / Float64(t_0 + 1.5)) / Float64(1.0 + sqrt(t_1))); end return tmp end
code[x_] := Block[{t$95$0 = N[(0.5 / N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(0.5 + t$95$0), $MachinePrecision]}, If[LessEqual[N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision], 1.005], N[(N[(N[(-0.1875 * N[Power[x, 4.0], $MachinePrecision]), $MachinePrecision] + N[(0.25 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(1.0 + N[(N[Power[x, 2.0], $MachinePrecision] * -0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Exp[N[Log[1 + (-N[Power[t$95$1, 2.0], $MachinePrecision])], $MachinePrecision]], $MachinePrecision] / N[(t$95$0 + 1.5), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Sqrt[t$95$1], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{0.5}{\mathsf{hypot}\left(1, x\right)}\\
t_1 := 0.5 + t_0\\
\mathbf{if}\;\mathsf{hypot}\left(1, x\right) \leq 1.005:\\
\;\;\;\;\frac{-0.1875 \cdot {x}^{4} + 0.25 \cdot {x}^{2}}{1 + \left(1 + {x}^{2} \cdot -0.125\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{e^{\mathsf{log1p}\left(-{t_1}^{2}\right)}}{t_0 + 1.5}}{1 + \sqrt{t_1}}\\
\end{array}
\end{array}
(FPCore (x)
:precision binary64
(let* ((t_0 (/ 0.5 (hypot 1.0 x))) (t_1 (+ 0.5 t_0)))
(if (<= (hypot 1.0 x) 1.005)
(/
(+ (* -0.1875 (pow x 4.0)) (* 0.25 (pow x 2.0)))
(+ 1.0 (+ 1.0 (* (pow x 2.0) -0.125))))
(/ (/ (- 1.0 (pow t_1 2.0)) (+ t_0 1.5)) (+ 1.0 (sqrt t_1))))))
double code(double x) {
double t_0 = 0.5 / hypot(1.0, x);
double t_1 = 0.5 + t_0;
double tmp;
if (hypot(1.0, x) <= 1.005) {
tmp = ((-0.1875 * pow(x, 4.0)) + (0.25 * pow(x, 2.0))) / (1.0 + (1.0 + (pow(x, 2.0) * -0.125)));
} else {
tmp = ((1.0 - pow(t_1, 2.0)) / (t_0 + 1.5)) / (1.0 + sqrt(t_1));
}
return tmp;
}
public static double code(double x) {
double t_0 = 0.5 / Math.hypot(1.0, x);
double t_1 = 0.5 + t_0;
double tmp;
if (Math.hypot(1.0, x) <= 1.005) {
tmp = ((-0.1875 * Math.pow(x, 4.0)) + (0.25 * Math.pow(x, 2.0))) / (1.0 + (1.0 + (Math.pow(x, 2.0) * -0.125)));
} else {
tmp = ((1.0 - Math.pow(t_1, 2.0)) / (t_0 + 1.5)) / (1.0 + Math.sqrt(t_1));
}
return tmp;
}
def code(x): t_0 = 0.5 / math.hypot(1.0, x) t_1 = 0.5 + t_0 tmp = 0 if math.hypot(1.0, x) <= 1.005: tmp = ((-0.1875 * math.pow(x, 4.0)) + (0.25 * math.pow(x, 2.0))) / (1.0 + (1.0 + (math.pow(x, 2.0) * -0.125))) else: tmp = ((1.0 - math.pow(t_1, 2.0)) / (t_0 + 1.5)) / (1.0 + math.sqrt(t_1)) return tmp
function code(x) t_0 = Float64(0.5 / hypot(1.0, x)) t_1 = Float64(0.5 + t_0) tmp = 0.0 if (hypot(1.0, x) <= 1.005) tmp = Float64(Float64(Float64(-0.1875 * (x ^ 4.0)) + Float64(0.25 * (x ^ 2.0))) / Float64(1.0 + Float64(1.0 + Float64((x ^ 2.0) * -0.125)))); else tmp = Float64(Float64(Float64(1.0 - (t_1 ^ 2.0)) / Float64(t_0 + 1.5)) / Float64(1.0 + sqrt(t_1))); end return tmp end
function tmp_2 = code(x) t_0 = 0.5 / hypot(1.0, x); t_1 = 0.5 + t_0; tmp = 0.0; if (hypot(1.0, x) <= 1.005) tmp = ((-0.1875 * (x ^ 4.0)) + (0.25 * (x ^ 2.0))) / (1.0 + (1.0 + ((x ^ 2.0) * -0.125))); else tmp = ((1.0 - (t_1 ^ 2.0)) / (t_0 + 1.5)) / (1.0 + sqrt(t_1)); end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(0.5 / N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(0.5 + t$95$0), $MachinePrecision]}, If[LessEqual[N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision], 1.005], N[(N[(N[(-0.1875 * N[Power[x, 4.0], $MachinePrecision]), $MachinePrecision] + N[(0.25 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(1.0 + N[(N[Power[x, 2.0], $MachinePrecision] * -0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 - N[Power[t$95$1, 2.0], $MachinePrecision]), $MachinePrecision] / N[(t$95$0 + 1.5), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Sqrt[t$95$1], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{0.5}{\mathsf{hypot}\left(1, x\right)}\\
t_1 := 0.5 + t_0\\
\mathbf{if}\;\mathsf{hypot}\left(1, x\right) \leq 1.005:\\
\;\;\;\;\frac{-0.1875 \cdot {x}^{4} + 0.25 \cdot {x}^{2}}{1 + \left(1 + {x}^{2} \cdot -0.125\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 - {t_1}^{2}}{t_0 + 1.5}}{1 + \sqrt{t_1}}\\
\end{array}
\end{array}
(FPCore (x)
:precision binary64
(let* ((t_0 (/ 0.5 (hypot 1.0 x))))
(if (<= (hypot 1.0 x) 1.005)
(/
(+ (* -0.1875 (pow x 4.0)) (* 0.25 (pow x 2.0)))
(+ 1.0 (+ 1.0 (* (pow x 2.0) -0.125))))
(/ (- 0.5 t_0) (+ 1.0 (sqrt (+ 0.5 t_0)))))))
double code(double x) {
double t_0 = 0.5 / hypot(1.0, x);
double tmp;
if (hypot(1.0, x) <= 1.005) {
tmp = ((-0.1875 * pow(x, 4.0)) + (0.25 * pow(x, 2.0))) / (1.0 + (1.0 + (pow(x, 2.0) * -0.125)));
} else {
tmp = (0.5 - t_0) / (1.0 + sqrt((0.5 + t_0)));
}
return tmp;
}
public static double code(double x) {
double t_0 = 0.5 / Math.hypot(1.0, x);
double tmp;
if (Math.hypot(1.0, x) <= 1.005) {
tmp = ((-0.1875 * Math.pow(x, 4.0)) + (0.25 * Math.pow(x, 2.0))) / (1.0 + (1.0 + (Math.pow(x, 2.0) * -0.125)));
} else {
tmp = (0.5 - t_0) / (1.0 + Math.sqrt((0.5 + t_0)));
}
return tmp;
}
def code(x): t_0 = 0.5 / math.hypot(1.0, x) tmp = 0 if math.hypot(1.0, x) <= 1.005: tmp = ((-0.1875 * math.pow(x, 4.0)) + (0.25 * math.pow(x, 2.0))) / (1.0 + (1.0 + (math.pow(x, 2.0) * -0.125))) else: tmp = (0.5 - t_0) / (1.0 + math.sqrt((0.5 + t_0))) return tmp
function code(x) t_0 = Float64(0.5 / hypot(1.0, x)) tmp = 0.0 if (hypot(1.0, x) <= 1.005) tmp = Float64(Float64(Float64(-0.1875 * (x ^ 4.0)) + Float64(0.25 * (x ^ 2.0))) / Float64(1.0 + Float64(1.0 + Float64((x ^ 2.0) * -0.125)))); else tmp = Float64(Float64(0.5 - t_0) / Float64(1.0 + sqrt(Float64(0.5 + t_0)))); end return tmp end
function tmp_2 = code(x) t_0 = 0.5 / hypot(1.0, x); tmp = 0.0; if (hypot(1.0, x) <= 1.005) tmp = ((-0.1875 * (x ^ 4.0)) + (0.25 * (x ^ 2.0))) / (1.0 + (1.0 + ((x ^ 2.0) * -0.125))); else tmp = (0.5 - t_0) / (1.0 + sqrt((0.5 + t_0))); end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(0.5 / N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision], 1.005], N[(N[(N[(-0.1875 * N[Power[x, 4.0], $MachinePrecision]), $MachinePrecision] + N[(0.25 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(1.0 + N[(N[Power[x, 2.0], $MachinePrecision] * -0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 - t$95$0), $MachinePrecision] / N[(1.0 + N[Sqrt[N[(0.5 + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{0.5}{\mathsf{hypot}\left(1, x\right)}\\
\mathbf{if}\;\mathsf{hypot}\left(1, x\right) \leq 1.005:\\
\;\;\;\;\frac{-0.1875 \cdot {x}^{4} + 0.25 \cdot {x}^{2}}{1 + \left(1 + {x}^{2} \cdot -0.125\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5 - t_0}{1 + \sqrt{0.5 + t_0}}\\
\end{array}
\end{array}
(FPCore (x)
:precision binary64
(let* ((t_0 (/ 0.5 (hypot 1.0 x))))
(if (<= (hypot 1.0 x) 1.005)
(+ (* (pow x 4.0) -0.0859375) (* (pow x 2.0) 0.125))
(/ (- 0.5 t_0) (+ 1.0 (sqrt (+ 0.5 t_0)))))))
double code(double x) {
double t_0 = 0.5 / hypot(1.0, x);
double tmp;
if (hypot(1.0, x) <= 1.005) {
tmp = (pow(x, 4.0) * -0.0859375) + (pow(x, 2.0) * 0.125);
} else {
tmp = (0.5 - t_0) / (1.0 + sqrt((0.5 + t_0)));
}
return tmp;
}
public static double code(double x) {
double t_0 = 0.5 / Math.hypot(1.0, x);
double tmp;
if (Math.hypot(1.0, x) <= 1.005) {
tmp = (Math.pow(x, 4.0) * -0.0859375) + (Math.pow(x, 2.0) * 0.125);
} else {
tmp = (0.5 - t_0) / (1.0 + Math.sqrt((0.5 + t_0)));
}
return tmp;
}
def code(x): t_0 = 0.5 / math.hypot(1.0, x) tmp = 0 if math.hypot(1.0, x) <= 1.005: tmp = (math.pow(x, 4.0) * -0.0859375) + (math.pow(x, 2.0) * 0.125) else: tmp = (0.5 - t_0) / (1.0 + math.sqrt((0.5 + t_0))) return tmp
function code(x) t_0 = Float64(0.5 / hypot(1.0, x)) tmp = 0.0 if (hypot(1.0, x) <= 1.005) tmp = Float64(Float64((x ^ 4.0) * -0.0859375) + Float64((x ^ 2.0) * 0.125)); else tmp = Float64(Float64(0.5 - t_0) / Float64(1.0 + sqrt(Float64(0.5 + t_0)))); end return tmp end
function tmp_2 = code(x) t_0 = 0.5 / hypot(1.0, x); tmp = 0.0; if (hypot(1.0, x) <= 1.005) tmp = ((x ^ 4.0) * -0.0859375) + ((x ^ 2.0) * 0.125); else tmp = (0.5 - t_0) / (1.0 + sqrt((0.5 + t_0))); end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(0.5 / N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision], 1.005], N[(N[(N[Power[x, 4.0], $MachinePrecision] * -0.0859375), $MachinePrecision] + N[(N[Power[x, 2.0], $MachinePrecision] * 0.125), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 - t$95$0), $MachinePrecision] / N[(1.0 + N[Sqrt[N[(0.5 + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{0.5}{\mathsf{hypot}\left(1, x\right)}\\
\mathbf{if}\;\mathsf{hypot}\left(1, x\right) \leq 1.005:\\
\;\;\;\;{x}^{4} \cdot -0.0859375 + {x}^{2} \cdot 0.125\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5 - t_0}{1 + \sqrt{0.5 + t_0}}\\
\end{array}
\end{array}
(FPCore (x) :precision binary64 (if (<= (hypot 1.0 x) 2.0) (+ (* (pow x 4.0) -0.0859375) (* (pow x 2.0) 0.125)) (/ (- 0.5 (/ 0.5 (hypot 1.0 x))) (+ 1.0 (sqrt (+ 0.5 (/ 0.5 x)))))))
double code(double x) {
double tmp;
if (hypot(1.0, x) <= 2.0) {
tmp = (pow(x, 4.0) * -0.0859375) + (pow(x, 2.0) * 0.125);
} else {
tmp = (0.5 - (0.5 / hypot(1.0, x))) / (1.0 + sqrt((0.5 + (0.5 / x))));
}
return tmp;
}
public static double code(double x) {
double tmp;
if (Math.hypot(1.0, x) <= 2.0) {
tmp = (Math.pow(x, 4.0) * -0.0859375) + (Math.pow(x, 2.0) * 0.125);
} else {
tmp = (0.5 - (0.5 / Math.hypot(1.0, x))) / (1.0 + Math.sqrt((0.5 + (0.5 / x))));
}
return tmp;
}
def code(x): tmp = 0 if math.hypot(1.0, x) <= 2.0: tmp = (math.pow(x, 4.0) * -0.0859375) + (math.pow(x, 2.0) * 0.125) else: tmp = (0.5 - (0.5 / math.hypot(1.0, x))) / (1.0 + math.sqrt((0.5 + (0.5 / x)))) return tmp
function code(x) tmp = 0.0 if (hypot(1.0, x) <= 2.0) tmp = Float64(Float64((x ^ 4.0) * -0.0859375) + Float64((x ^ 2.0) * 0.125)); else tmp = Float64(Float64(0.5 - Float64(0.5 / hypot(1.0, x))) / Float64(1.0 + sqrt(Float64(0.5 + Float64(0.5 / x))))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (hypot(1.0, x) <= 2.0) tmp = ((x ^ 4.0) * -0.0859375) + ((x ^ 2.0) * 0.125); else tmp = (0.5 - (0.5 / hypot(1.0, x))) / (1.0 + sqrt((0.5 + (0.5 / x)))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision], 2.0], N[(N[(N[Power[x, 4.0], $MachinePrecision] * -0.0859375), $MachinePrecision] + N[(N[Power[x, 2.0], $MachinePrecision] * 0.125), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 - N[(0.5 / N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Sqrt[N[(0.5 + N[(0.5 / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\mathsf{hypot}\left(1, x\right) \leq 2:\\
\;\;\;\;{x}^{4} \cdot -0.0859375 + {x}^{2} \cdot 0.125\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5 - \frac{0.5}{\mathsf{hypot}\left(1, x\right)}}{1 + \sqrt{0.5 + \frac{0.5}{x}}}\\
\end{array}
\end{array}
(FPCore (x) :precision binary64 (if (<= (hypot 1.0 x) 2.0) (+ (* (pow x 4.0) -0.0859375) (* (pow x 2.0) 0.125)) (/ (- 0.5 (/ 0.5 x)) (+ 1.0 (sqrt (+ 0.5 (/ 0.5 x)))))))
double code(double x) {
double tmp;
if (hypot(1.0, x) <= 2.0) {
tmp = (pow(x, 4.0) * -0.0859375) + (pow(x, 2.0) * 0.125);
} else {
tmp = (0.5 - (0.5 / x)) / (1.0 + sqrt((0.5 + (0.5 / x))));
}
return tmp;
}
public static double code(double x) {
double tmp;
if (Math.hypot(1.0, x) <= 2.0) {
tmp = (Math.pow(x, 4.0) * -0.0859375) + (Math.pow(x, 2.0) * 0.125);
} else {
tmp = (0.5 - (0.5 / x)) / (1.0 + Math.sqrt((0.5 + (0.5 / x))));
}
return tmp;
}
def code(x): tmp = 0 if math.hypot(1.0, x) <= 2.0: tmp = (math.pow(x, 4.0) * -0.0859375) + (math.pow(x, 2.0) * 0.125) else: tmp = (0.5 - (0.5 / x)) / (1.0 + math.sqrt((0.5 + (0.5 / x)))) return tmp
function code(x) tmp = 0.0 if (hypot(1.0, x) <= 2.0) tmp = Float64(Float64((x ^ 4.0) * -0.0859375) + Float64((x ^ 2.0) * 0.125)); else tmp = Float64(Float64(0.5 - Float64(0.5 / x)) / Float64(1.0 + sqrt(Float64(0.5 + Float64(0.5 / x))))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (hypot(1.0, x) <= 2.0) tmp = ((x ^ 4.0) * -0.0859375) + ((x ^ 2.0) * 0.125); else tmp = (0.5 - (0.5 / x)) / (1.0 + sqrt((0.5 + (0.5 / x)))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision], 2.0], N[(N[(N[Power[x, 4.0], $MachinePrecision] * -0.0859375), $MachinePrecision] + N[(N[Power[x, 2.0], $MachinePrecision] * 0.125), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 - N[(0.5 / x), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Sqrt[N[(0.5 + N[(0.5 / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\mathsf{hypot}\left(1, x\right) \leq 2:\\
\;\;\;\;{x}^{4} \cdot -0.0859375 + {x}^{2} \cdot 0.125\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5 - \frac{0.5}{x}}{1 + \sqrt{0.5 + \frac{0.5}{x}}}\\
\end{array}
\end{array}
(FPCore (x) :precision binary64 (if (<= (hypot 1.0 x) 2.0) (* (pow x 2.0) 0.125) (/ (+ 0.5 (/ 0.5 x)) (+ 1.0 (sqrt (+ 0.5 (/ -0.5 x)))))))
double code(double x) {
double tmp;
if (hypot(1.0, x) <= 2.0) {
tmp = pow(x, 2.0) * 0.125;
} else {
tmp = (0.5 + (0.5 / x)) / (1.0 + sqrt((0.5 + (-0.5 / x))));
}
return tmp;
}
public static double code(double x) {
double tmp;
if (Math.hypot(1.0, x) <= 2.0) {
tmp = Math.pow(x, 2.0) * 0.125;
} else {
tmp = (0.5 + (0.5 / x)) / (1.0 + Math.sqrt((0.5 + (-0.5 / x))));
}
return tmp;
}
def code(x): tmp = 0 if math.hypot(1.0, x) <= 2.0: tmp = math.pow(x, 2.0) * 0.125 else: tmp = (0.5 + (0.5 / x)) / (1.0 + math.sqrt((0.5 + (-0.5 / x)))) return tmp
function code(x) tmp = 0.0 if (hypot(1.0, x) <= 2.0) tmp = Float64((x ^ 2.0) * 0.125); else tmp = Float64(Float64(0.5 + Float64(0.5 / x)) / Float64(1.0 + sqrt(Float64(0.5 + Float64(-0.5 / x))))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (hypot(1.0, x) <= 2.0) tmp = (x ^ 2.0) * 0.125; else tmp = (0.5 + (0.5 / x)) / (1.0 + sqrt((0.5 + (-0.5 / x)))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision], 2.0], N[(N[Power[x, 2.0], $MachinePrecision] * 0.125), $MachinePrecision], N[(N[(0.5 + N[(0.5 / x), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Sqrt[N[(0.5 + N[(-0.5 / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\mathsf{hypot}\left(1, x\right) \leq 2:\\
\;\;\;\;{x}^{2} \cdot 0.125\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5 + \frac{0.5}{x}}{1 + \sqrt{0.5 + \frac{-0.5}{x}}}\\
\end{array}
\end{array}
(FPCore (x) :precision binary64 (if (<= (hypot 1.0 x) 2.0) (* (pow x 2.0) 0.125) (/ (- 0.5 (/ 0.5 x)) (+ 1.0 (sqrt (+ 0.5 (/ 0.5 x)))))))
double code(double x) {
double tmp;
if (hypot(1.0, x) <= 2.0) {
tmp = pow(x, 2.0) * 0.125;
} else {
tmp = (0.5 - (0.5 / x)) / (1.0 + sqrt((0.5 + (0.5 / x))));
}
return tmp;
}
public static double code(double x) {
double tmp;
if (Math.hypot(1.0, x) <= 2.0) {
tmp = Math.pow(x, 2.0) * 0.125;
} else {
tmp = (0.5 - (0.5 / x)) / (1.0 + Math.sqrt((0.5 + (0.5 / x))));
}
return tmp;
}
def code(x): tmp = 0 if math.hypot(1.0, x) <= 2.0: tmp = math.pow(x, 2.0) * 0.125 else: tmp = (0.5 - (0.5 / x)) / (1.0 + math.sqrt((0.5 + (0.5 / x)))) return tmp
function code(x) tmp = 0.0 if (hypot(1.0, x) <= 2.0) tmp = Float64((x ^ 2.0) * 0.125); else tmp = Float64(Float64(0.5 - Float64(0.5 / x)) / Float64(1.0 + sqrt(Float64(0.5 + Float64(0.5 / x))))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (hypot(1.0, x) <= 2.0) tmp = (x ^ 2.0) * 0.125; else tmp = (0.5 - (0.5 / x)) / (1.0 + sqrt((0.5 + (0.5 / x)))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision], 2.0], N[(N[Power[x, 2.0], $MachinePrecision] * 0.125), $MachinePrecision], N[(N[(0.5 - N[(0.5 / x), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Sqrt[N[(0.5 + N[(0.5 / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\mathsf{hypot}\left(1, x\right) \leq 2:\\
\;\;\;\;{x}^{2} \cdot 0.125\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5 - \frac{0.5}{x}}{1 + \sqrt{0.5 + \frac{0.5}{x}}}\\
\end{array}
\end{array}
(FPCore (x) :precision binary64 (if (<= (hypot 1.0 x) 2.0) (* (pow x 2.0) 0.125) (/ 0.5 (+ 1.0 (sqrt 0.5)))))
double code(double x) {
double tmp;
if (hypot(1.0, x) <= 2.0) {
tmp = pow(x, 2.0) * 0.125;
} else {
tmp = 0.5 / (1.0 + sqrt(0.5));
}
return tmp;
}
public static double code(double x) {
double tmp;
if (Math.hypot(1.0, x) <= 2.0) {
tmp = Math.pow(x, 2.0) * 0.125;
} else {
tmp = 0.5 / (1.0 + Math.sqrt(0.5));
}
return tmp;
}
def code(x): tmp = 0 if math.hypot(1.0, x) <= 2.0: tmp = math.pow(x, 2.0) * 0.125 else: tmp = 0.5 / (1.0 + math.sqrt(0.5)) return tmp
function code(x) tmp = 0.0 if (hypot(1.0, x) <= 2.0) tmp = Float64((x ^ 2.0) * 0.125); else tmp = Float64(0.5 / Float64(1.0 + sqrt(0.5))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (hypot(1.0, x) <= 2.0) tmp = (x ^ 2.0) * 0.125; else tmp = 0.5 / (1.0 + sqrt(0.5)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision], 2.0], N[(N[Power[x, 2.0], $MachinePrecision] * 0.125), $MachinePrecision], N[(0.5 / N[(1.0 + N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\mathsf{hypot}\left(1, x\right) \leq 2:\\
\;\;\;\;{x}^{2} \cdot 0.125\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{1 + \sqrt{0.5}}\\
\end{array}
\end{array}
(FPCore (x) :precision binary64 (if (or (<= x -1.52) (not (<= x 1.55))) (- 1.0 (sqrt 0.5)) (* (pow x 2.0) 0.125)))
double code(double x) {
double tmp;
if ((x <= -1.52) || !(x <= 1.55)) {
tmp = 1.0 - sqrt(0.5);
} else {
tmp = pow(x, 2.0) * 0.125;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.52d0)) .or. (.not. (x <= 1.55d0))) then
tmp = 1.0d0 - sqrt(0.5d0)
else
tmp = (x ** 2.0d0) * 0.125d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.52) || !(x <= 1.55)) {
tmp = 1.0 - Math.sqrt(0.5);
} else {
tmp = Math.pow(x, 2.0) * 0.125;
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.52) or not (x <= 1.55): tmp = 1.0 - math.sqrt(0.5) else: tmp = math.pow(x, 2.0) * 0.125 return tmp
function code(x) tmp = 0.0 if ((x <= -1.52) || !(x <= 1.55)) tmp = Float64(1.0 - sqrt(0.5)); else tmp = Float64((x ^ 2.0) * 0.125); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.52) || ~((x <= 1.55))) tmp = 1.0 - sqrt(0.5); else tmp = (x ^ 2.0) * 0.125; end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.52], N[Not[LessEqual[x, 1.55]], $MachinePrecision]], N[(1.0 - N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision], N[(N[Power[x, 2.0], $MachinePrecision] * 0.125), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.52 \lor \neg \left(x \leq 1.55\right):\\
\;\;\;\;1 - \sqrt{0.5}\\
\mathbf{else}:\\
\;\;\;\;{x}^{2} \cdot 0.125\\
\end{array}
\end{array}
(FPCore (x) :precision binary64 (if (or (<= x -2.2e-77) (not (<= x 2.15e-77))) (- 1.0 (sqrt 0.5)) 0.0))
double code(double x) {
double tmp;
if ((x <= -2.2e-77) || !(x <= 2.15e-77)) {
tmp = 1.0 - sqrt(0.5);
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-2.2d-77)) .or. (.not. (x <= 2.15d-77))) then
tmp = 1.0d0 - sqrt(0.5d0)
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -2.2e-77) || !(x <= 2.15e-77)) {
tmp = 1.0 - Math.sqrt(0.5);
} else {
tmp = 0.0;
}
return tmp;
}
def code(x): tmp = 0 if (x <= -2.2e-77) or not (x <= 2.15e-77): tmp = 1.0 - math.sqrt(0.5) else: tmp = 0.0 return tmp
function code(x) tmp = 0.0 if ((x <= -2.2e-77) || !(x <= 2.15e-77)) tmp = Float64(1.0 - sqrt(0.5)); else tmp = 0.0; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -2.2e-77) || ~((x <= 2.15e-77))) tmp = 1.0 - sqrt(0.5); else tmp = 0.0; end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -2.2e-77], N[Not[LessEqual[x, 2.15e-77]], $MachinePrecision]], N[(1.0 - N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision], 0.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.2 \cdot 10^{-77} \lor \neg \left(x \leq 2.15 \cdot 10^{-77}\right):\\
\;\;\;\;1 - \sqrt{0.5}\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
(FPCore (x) :precision binary64 (if (<= x -2.15e-77) 0.25 (if (<= x 2.15e-77) 0.0 0.25)))
double code(double x) {
double tmp;
if (x <= -2.15e-77) {
tmp = 0.25;
} else if (x <= 2.15e-77) {
tmp = 0.0;
} else {
tmp = 0.25;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-2.15d-77)) then
tmp = 0.25d0
else if (x <= 2.15d-77) then
tmp = 0.0d0
else
tmp = 0.25d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -2.15e-77) {
tmp = 0.25;
} else if (x <= 2.15e-77) {
tmp = 0.0;
} else {
tmp = 0.25;
}
return tmp;
}
def code(x): tmp = 0 if x <= -2.15e-77: tmp = 0.25 elif x <= 2.15e-77: tmp = 0.0 else: tmp = 0.25 return tmp
function code(x) tmp = 0.0 if (x <= -2.15e-77) tmp = 0.25; elseif (x <= 2.15e-77) tmp = 0.0; else tmp = 0.25; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -2.15e-77) tmp = 0.25; elseif (x <= 2.15e-77) tmp = 0.0; else tmp = 0.25; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -2.15e-77], 0.25, If[LessEqual[x, 2.15e-77], 0.0, 0.25]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.15 \cdot 10^{-77}:\\
\;\;\;\;0.25\\
\mathbf{elif}\;x \leq 2.15 \cdot 10^{-77}:\\
\;\;\;\;0\\
\mathbf{else}:\\
\;\;\;\;0.25\\
\end{array}
\end{array}
(FPCore (x) :precision binary64 0.0)
double code(double x) {
return 0.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.0d0
end function
public static double code(double x) {
return 0.0;
}
def code(x): return 0.0
function code(x) return 0.0 end
function tmp = code(x) tmp = 0.0; end
code[x_] := 0.0
\begin{array}{l}
\\
0
\end{array}
herbie shell --seed 2023350
(FPCore (x)
:name "Given's Rotation SVD example, simplified"
:precision binary64
(- 1.0 (sqrt (* 0.5 (+ 1.0 (/ 1.0 (hypot 1.0 x)))))))