
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ x (tan B))))
double code(double B, double x) {
return (1.0 / sin(B)) - (x / tan(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - (x / tan(b))
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - (x / Math.tan(B));
}
def code(B, x): return (1.0 / math.sin(B)) - (x / math.tan(B))
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(x / tan(B))) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - (x / tan(B)); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{\tan B}
\end{array}
(FPCore (B x)
:precision binary64
(if (<= x -12.5)
(* (cos B) (/ (- x) (sin B)))
(if (<= x 1.7e+16)
(- (/ 1.0 (sin B)) (/ x B))
(/ (+ (/ 1.0 x) -1.0) (/ (tan B) x)))))
double code(double B, double x) {
double tmp;
if (x <= -12.5) {
tmp = cos(B) * (-x / sin(B));
} else if (x <= 1.7e+16) {
tmp = (1.0 / sin(B)) - (x / B);
} else {
tmp = ((1.0 / x) + -1.0) / (tan(B) / x);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-12.5d0)) then
tmp = cos(b) * (-x / sin(b))
else if (x <= 1.7d+16) then
tmp = (1.0d0 / sin(b)) - (x / b)
else
tmp = ((1.0d0 / x) + (-1.0d0)) / (tan(b) / x)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (x <= -12.5) {
tmp = Math.cos(B) * (-x / Math.sin(B));
} else if (x <= 1.7e+16) {
tmp = (1.0 / Math.sin(B)) - (x / B);
} else {
tmp = ((1.0 / x) + -1.0) / (Math.tan(B) / x);
}
return tmp;
}
def code(B, x): tmp = 0 if x <= -12.5: tmp = math.cos(B) * (-x / math.sin(B)) elif x <= 1.7e+16: tmp = (1.0 / math.sin(B)) - (x / B) else: tmp = ((1.0 / x) + -1.0) / (math.tan(B) / x) return tmp
function code(B, x) tmp = 0.0 if (x <= -12.5) tmp = Float64(cos(B) * Float64(Float64(-x) / sin(B))); elseif (x <= 1.7e+16) tmp = Float64(Float64(1.0 / sin(B)) - Float64(x / B)); else tmp = Float64(Float64(Float64(1.0 / x) + -1.0) / Float64(tan(B) / x)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (x <= -12.5) tmp = cos(B) * (-x / sin(B)); elseif (x <= 1.7e+16) tmp = (1.0 / sin(B)) - (x / B); else tmp = ((1.0 / x) + -1.0) / (tan(B) / x); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[x, -12.5], N[(N[Cos[B], $MachinePrecision] * N[((-x) / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.7e+16], N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 / x), $MachinePrecision] + -1.0), $MachinePrecision] / N[(N[Tan[B], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -12.5:\\
\;\;\;\;\cos B \cdot \frac{-x}{\sin B}\\
\mathbf{elif}\;x \leq 1.7 \cdot 10^{+16}:\\
\;\;\;\;\frac{1}{\sin B} - \frac{x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{x} + -1}{\frac{\tan B}{x}}\\
\end{array}
\end{array}
(FPCore (B x)
:precision binary64
(if (<= x -12.5)
(* x (/ (- (cos B)) (sin B)))
(if (<= x 1.7e+16)
(- (/ 1.0 (sin B)) (/ x B))
(/ (+ (/ 1.0 x) -1.0) (/ (tan B) x)))))
double code(double B, double x) {
double tmp;
if (x <= -12.5) {
tmp = x * (-cos(B) / sin(B));
} else if (x <= 1.7e+16) {
tmp = (1.0 / sin(B)) - (x / B);
} else {
tmp = ((1.0 / x) + -1.0) / (tan(B) / x);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-12.5d0)) then
tmp = x * (-cos(b) / sin(b))
else if (x <= 1.7d+16) then
tmp = (1.0d0 / sin(b)) - (x / b)
else
tmp = ((1.0d0 / x) + (-1.0d0)) / (tan(b) / x)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (x <= -12.5) {
tmp = x * (-Math.cos(B) / Math.sin(B));
} else if (x <= 1.7e+16) {
tmp = (1.0 / Math.sin(B)) - (x / B);
} else {
tmp = ((1.0 / x) + -1.0) / (Math.tan(B) / x);
}
return tmp;
}
def code(B, x): tmp = 0 if x <= -12.5: tmp = x * (-math.cos(B) / math.sin(B)) elif x <= 1.7e+16: tmp = (1.0 / math.sin(B)) - (x / B) else: tmp = ((1.0 / x) + -1.0) / (math.tan(B) / x) return tmp
function code(B, x) tmp = 0.0 if (x <= -12.5) tmp = Float64(x * Float64(Float64(-cos(B)) / sin(B))); elseif (x <= 1.7e+16) tmp = Float64(Float64(1.0 / sin(B)) - Float64(x / B)); else tmp = Float64(Float64(Float64(1.0 / x) + -1.0) / Float64(tan(B) / x)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (x <= -12.5) tmp = x * (-cos(B) / sin(B)); elseif (x <= 1.7e+16) tmp = (1.0 / sin(B)) - (x / B); else tmp = ((1.0 / x) + -1.0) / (tan(B) / x); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[x, -12.5], N[(x * N[((-N[Cos[B], $MachinePrecision]) / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.7e+16], N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 / x), $MachinePrecision] + -1.0), $MachinePrecision] / N[(N[Tan[B], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -12.5:\\
\;\;\;\;x \cdot \frac{-\cos B}{\sin B}\\
\mathbf{elif}\;x \leq 1.7 \cdot 10^{+16}:\\
\;\;\;\;\frac{1}{\sin B} - \frac{x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{x} + -1}{\frac{\tan B}{x}}\\
\end{array}
\end{array}
(FPCore (B x)
:precision binary64
(if (<= x -12.5)
(/ (- x) (/ (sin B) (cos B)))
(if (<= x 1.7e+16)
(- (/ 1.0 (sin B)) (/ x B))
(/ (+ (/ 1.0 x) -1.0) (/ (tan B) x)))))
double code(double B, double x) {
double tmp;
if (x <= -12.5) {
tmp = -x / (sin(B) / cos(B));
} else if (x <= 1.7e+16) {
tmp = (1.0 / sin(B)) - (x / B);
} else {
tmp = ((1.0 / x) + -1.0) / (tan(B) / x);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-12.5d0)) then
tmp = -x / (sin(b) / cos(b))
else if (x <= 1.7d+16) then
tmp = (1.0d0 / sin(b)) - (x / b)
else
tmp = ((1.0d0 / x) + (-1.0d0)) / (tan(b) / x)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (x <= -12.5) {
tmp = -x / (Math.sin(B) / Math.cos(B));
} else if (x <= 1.7e+16) {
tmp = (1.0 / Math.sin(B)) - (x / B);
} else {
tmp = ((1.0 / x) + -1.0) / (Math.tan(B) / x);
}
return tmp;
}
def code(B, x): tmp = 0 if x <= -12.5: tmp = -x / (math.sin(B) / math.cos(B)) elif x <= 1.7e+16: tmp = (1.0 / math.sin(B)) - (x / B) else: tmp = ((1.0 / x) + -1.0) / (math.tan(B) / x) return tmp
function code(B, x) tmp = 0.0 if (x <= -12.5) tmp = Float64(Float64(-x) / Float64(sin(B) / cos(B))); elseif (x <= 1.7e+16) tmp = Float64(Float64(1.0 / sin(B)) - Float64(x / B)); else tmp = Float64(Float64(Float64(1.0 / x) + -1.0) / Float64(tan(B) / x)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (x <= -12.5) tmp = -x / (sin(B) / cos(B)); elseif (x <= 1.7e+16) tmp = (1.0 / sin(B)) - (x / B); else tmp = ((1.0 / x) + -1.0) / (tan(B) / x); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[x, -12.5], N[((-x) / N[(N[Sin[B], $MachinePrecision] / N[Cos[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.7e+16], N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 / x), $MachinePrecision] + -1.0), $MachinePrecision] / N[(N[Tan[B], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -12.5:\\
\;\;\;\;\frac{-x}{\frac{\sin B}{\cos B}}\\
\mathbf{elif}\;x \leq 1.7 \cdot 10^{+16}:\\
\;\;\;\;\frac{1}{\sin B} - \frac{x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{x} + -1}{\frac{\tan B}{x}}\\
\end{array}
\end{array}
(FPCore (B x)
:precision binary64
(if (<= x -12.5)
(/ (* x (- (cos B))) (sin B))
(if (<= x 1.7e+16)
(- (/ 1.0 (sin B)) (/ x B))
(/ (+ (/ 1.0 x) -1.0) (/ (tan B) x)))))
double code(double B, double x) {
double tmp;
if (x <= -12.5) {
tmp = (x * -cos(B)) / sin(B);
} else if (x <= 1.7e+16) {
tmp = (1.0 / sin(B)) - (x / B);
} else {
tmp = ((1.0 / x) + -1.0) / (tan(B) / x);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-12.5d0)) then
tmp = (x * -cos(b)) / sin(b)
else if (x <= 1.7d+16) then
tmp = (1.0d0 / sin(b)) - (x / b)
else
tmp = ((1.0d0 / x) + (-1.0d0)) / (tan(b) / x)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (x <= -12.5) {
tmp = (x * -Math.cos(B)) / Math.sin(B);
} else if (x <= 1.7e+16) {
tmp = (1.0 / Math.sin(B)) - (x / B);
} else {
tmp = ((1.0 / x) + -1.0) / (Math.tan(B) / x);
}
return tmp;
}
def code(B, x): tmp = 0 if x <= -12.5: tmp = (x * -math.cos(B)) / math.sin(B) elif x <= 1.7e+16: tmp = (1.0 / math.sin(B)) - (x / B) else: tmp = ((1.0 / x) + -1.0) / (math.tan(B) / x) return tmp
function code(B, x) tmp = 0.0 if (x <= -12.5) tmp = Float64(Float64(x * Float64(-cos(B))) / sin(B)); elseif (x <= 1.7e+16) tmp = Float64(Float64(1.0 / sin(B)) - Float64(x / B)); else tmp = Float64(Float64(Float64(1.0 / x) + -1.0) / Float64(tan(B) / x)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (x <= -12.5) tmp = (x * -cos(B)) / sin(B); elseif (x <= 1.7e+16) tmp = (1.0 / sin(B)) - (x / B); else tmp = ((1.0 / x) + -1.0) / (tan(B) / x); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[x, -12.5], N[(N[(x * (-N[Cos[B], $MachinePrecision])), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.7e+16], N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 / x), $MachinePrecision] + -1.0), $MachinePrecision] / N[(N[Tan[B], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -12.5:\\
\;\;\;\;\frac{x \cdot \left(-\cos B\right)}{\sin B}\\
\mathbf{elif}\;x \leq 1.7 \cdot 10^{+16}:\\
\;\;\;\;\frac{1}{\sin B} - \frac{x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{x} + -1}{\frac{\tan B}{x}}\\
\end{array}
\end{array}
(FPCore (B x) :precision binary64 (if (or (<= x -0.21) (not (<= x 1.7e+16))) (/ (+ (/ 1.0 x) -1.0) (/ (tan B) x)) (- (/ 1.0 (sin B)) (/ x B))))
double code(double B, double x) {
double tmp;
if ((x <= -0.21) || !(x <= 1.7e+16)) {
tmp = ((1.0 / x) + -1.0) / (tan(B) / x);
} else {
tmp = (1.0 / sin(B)) - (x / B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-0.21d0)) .or. (.not. (x <= 1.7d+16))) then
tmp = ((1.0d0 / x) + (-1.0d0)) / (tan(b) / x)
else
tmp = (1.0d0 / sin(b)) - (x / b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -0.21) || !(x <= 1.7e+16)) {
tmp = ((1.0 / x) + -1.0) / (Math.tan(B) / x);
} else {
tmp = (1.0 / Math.sin(B)) - (x / B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -0.21) or not (x <= 1.7e+16): tmp = ((1.0 / x) + -1.0) / (math.tan(B) / x) else: tmp = (1.0 / math.sin(B)) - (x / B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -0.21) || !(x <= 1.7e+16)) tmp = Float64(Float64(Float64(1.0 / x) + -1.0) / Float64(tan(B) / x)); else tmp = Float64(Float64(1.0 / sin(B)) - Float64(x / B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -0.21) || ~((x <= 1.7e+16))) tmp = ((1.0 / x) + -1.0) / (tan(B) / x); else tmp = (1.0 / sin(B)) - (x / B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -0.21], N[Not[LessEqual[x, 1.7e+16]], $MachinePrecision]], N[(N[(N[(1.0 / x), $MachinePrecision] + -1.0), $MachinePrecision] / N[(N[Tan[B], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.21 \lor \neg \left(x \leq 1.7 \cdot 10^{+16}\right):\\
\;\;\;\;\frac{\frac{1}{x} + -1}{\frac{\tan B}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B} - \frac{x}{B}\\
\end{array}
\end{array}
(FPCore (B x) :precision binary64 (if (<= B 0.076) (+ (* B (+ 0.16666666666666666 (* x 0.3333333333333333))) (/ (- 1.0 x) B)) (+ (/ 1.0 (sin B)) (/ x B))))
double code(double B, double x) {
double tmp;
if (B <= 0.076) {
tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B);
} else {
tmp = (1.0 / sin(B)) + (x / B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (b <= 0.076d0) then
tmp = (b * (0.16666666666666666d0 + (x * 0.3333333333333333d0))) + ((1.0d0 - x) / b)
else
tmp = (1.0d0 / sin(b)) + (x / b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (B <= 0.076) {
tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B);
} else {
tmp = (1.0 / Math.sin(B)) + (x / B);
}
return tmp;
}
def code(B, x): tmp = 0 if B <= 0.076: tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B) else: tmp = (1.0 / math.sin(B)) + (x / B) return tmp
function code(B, x) tmp = 0.0 if (B <= 0.076) tmp = Float64(Float64(B * Float64(0.16666666666666666 + Float64(x * 0.3333333333333333))) + Float64(Float64(1.0 - x) / B)); else tmp = Float64(Float64(1.0 / sin(B)) + Float64(x / B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (B <= 0.076) tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B); else tmp = (1.0 / sin(B)) + (x / B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[B, 0.076], N[(N[(B * N[(0.16666666666666666 + N[(x * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] + N[(x / B), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;B \leq 0.076:\\
\;\;\;\;B \cdot \left(0.16666666666666666 + x \cdot 0.3333333333333333\right) + \frac{1 - x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B} + \frac{x}{B}\\
\end{array}
\end{array}
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ x B)))
double code(double B, double x) {
return (1.0 / sin(B)) - (x / B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - (x / b)
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - (x / B);
}
def code(B, x): return (1.0 / math.sin(B)) - (x / B)
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(x / B)) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - (x / B); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{B}
\end{array}
(FPCore (B x) :precision binary64 (if (<= B 0.35) (+ (* B (+ 0.16666666666666666 (* x 0.3333333333333333))) (/ (- 1.0 x) B)) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if (B <= 0.35) {
tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B);
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (b <= 0.35d0) then
tmp = (b * (0.16666666666666666d0 + (x * 0.3333333333333333d0))) + ((1.0d0 - x) / b)
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (B <= 0.35) {
tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B);
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if B <= 0.35: tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if (B <= 0.35) tmp = Float64(Float64(B * Float64(0.16666666666666666 + Float64(x * 0.3333333333333333))) + Float64(Float64(1.0 - x) / B)); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (B <= 0.35) tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[B, 0.35], N[(N[(B * N[(0.16666666666666666 + N[(x * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;B \leq 0.35:\\
\;\;\;\;B \cdot \left(0.16666666666666666 + x \cdot 0.3333333333333333\right) + \frac{1 - x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
(FPCore (B x) :precision binary64 (+ (* B (+ 0.16666666666666666 (* x 0.3333333333333333))) (/ (- 1.0 x) B)))
double code(double B, double x) {
return (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (b * (0.16666666666666666d0 + (x * 0.3333333333333333d0))) + ((1.0d0 - x) / b)
end function
public static double code(double B, double x) {
return (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B);
}
def code(B, x): return (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B)
function code(B, x) return Float64(Float64(B * Float64(0.16666666666666666 + Float64(x * 0.3333333333333333))) + Float64(Float64(1.0 - x) / B)) end
function tmp = code(B, x) tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B); end
code[B_, x_] := N[(N[(B * N[(0.16666666666666666 + N[(x * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
B \cdot \left(0.16666666666666666 + x \cdot 0.3333333333333333\right) + \frac{1 - x}{B}
\end{array}
(FPCore (B x) :precision binary64 (+ (/ (- 1.0 x) B) (* B 0.16666666666666666)))
double code(double B, double x) {
return ((1.0 - x) / B) + (B * 0.16666666666666666);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = ((1.0d0 - x) / b) + (b * 0.16666666666666666d0)
end function
public static double code(double B, double x) {
return ((1.0 - x) / B) + (B * 0.16666666666666666);
}
def code(B, x): return ((1.0 - x) / B) + (B * 0.16666666666666666)
function code(B, x) return Float64(Float64(Float64(1.0 - x) / B) + Float64(B * 0.16666666666666666)) end
function tmp = code(B, x) tmp = ((1.0 - x) / B) + (B * 0.16666666666666666); end
code[B_, x_] := N[(N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision] + N[(B * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B} + B \cdot 0.16666666666666666
\end{array}
(FPCore (B x) :precision binary64 (/ (- 1.0 x) B))
double code(double B, double x) {
return (1.0 - x) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / b
end function
public static double code(double B, double x) {
return (1.0 - x) / B;
}
def code(B, x): return (1.0 - x) / B
function code(B, x) return Float64(Float64(1.0 - x) / B) end
function tmp = code(B, x) tmp = (1.0 - x) / B; end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B}
\end{array}
(FPCore (B x) :precision binary64 (/ (- x) B))
double code(double B, double x) {
return -x / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -x / b
end function
public static double code(double B, double x) {
return -x / B;
}
def code(B, x): return -x / B
function code(B, x) return Float64(Float64(-x) / B) end
function tmp = code(B, x) tmp = -x / B; end
code[B_, x_] := N[((-x) / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{-x}{B}
\end{array}
(FPCore (B x) :precision binary64 (/ x B))
double code(double B, double x) {
return x / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = x / b
end function
public static double code(double B, double x) {
return x / B;
}
def code(B, x): return x / B
function code(B, x) return Float64(x / B) end
function tmp = code(B, x) tmp = x / B; end
code[B_, x_] := N[(x / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{B}
\end{array}
herbie shell --seed 2023350
(FPCore (B x)
:name "VandenBroeck and Keller, Equation (24)"
:precision binary64
(+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))