
(FPCore (alpha beta) :precision binary64 (let* ((t_0 (+ (+ alpha beta) (* 2.0 1.0)))) (/ (/ (/ (+ (+ (+ alpha beta) (* beta alpha)) 1.0) t_0) t_0) (+ t_0 1.0))))
double code(double alpha, double beta) {
double t_0 = (alpha + beta) + (2.0 * 1.0);
return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0);
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
t_0 = (alpha + beta) + (2.0d0 * 1.0d0)
code = (((((alpha + beta) + (beta * alpha)) + 1.0d0) / t_0) / t_0) / (t_0 + 1.0d0)
end function
public static double code(double alpha, double beta) {
double t_0 = (alpha + beta) + (2.0 * 1.0);
return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0);
}
def code(alpha, beta): t_0 = (alpha + beta) + (2.0 * 1.0) return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0)
function code(alpha, beta) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * 1.0)) return Float64(Float64(Float64(Float64(Float64(Float64(alpha + beta) + Float64(beta * alpha)) + 1.0) / t_0) / t_0) / Float64(t_0 + 1.0)) end
function tmp = code(alpha, beta) t_0 = (alpha + beta) + (2.0 * 1.0); tmp = (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0); end
code[alpha_, beta_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * 1.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[(N[(N[(alpha + beta), $MachinePrecision] + N[(beta * alpha), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / t$95$0), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(t$95$0 + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot 1\\
\frac{\frac{\frac{\left(\left(\alpha + \beta\right) + \beta \cdot \alpha\right) + 1}{t_0}}{t_0}}{t_0 + 1}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 20 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha beta) :precision binary64 (let* ((t_0 (+ (+ alpha beta) (* 2.0 1.0)))) (/ (/ (/ (+ (+ (+ alpha beta) (* beta alpha)) 1.0) t_0) t_0) (+ t_0 1.0))))
double code(double alpha, double beta) {
double t_0 = (alpha + beta) + (2.0 * 1.0);
return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0);
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
t_0 = (alpha + beta) + (2.0d0 * 1.0d0)
code = (((((alpha + beta) + (beta * alpha)) + 1.0d0) / t_0) / t_0) / (t_0 + 1.0d0)
end function
public static double code(double alpha, double beta) {
double t_0 = (alpha + beta) + (2.0 * 1.0);
return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0);
}
def code(alpha, beta): t_0 = (alpha + beta) + (2.0 * 1.0) return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0)
function code(alpha, beta) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * 1.0)) return Float64(Float64(Float64(Float64(Float64(Float64(alpha + beta) + Float64(beta * alpha)) + 1.0) / t_0) / t_0) / Float64(t_0 + 1.0)) end
function tmp = code(alpha, beta) t_0 = (alpha + beta) + (2.0 * 1.0); tmp = (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0); end
code[alpha_, beta_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * 1.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[(N[(N[(alpha + beta), $MachinePrecision] + N[(beta * alpha), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / t$95$0), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(t$95$0 + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot 1\\
\frac{\frac{\frac{\left(\left(\alpha + \beta\right) + \beta \cdot \alpha\right) + 1}{t_0}}{t_0}}{t_0 + 1}
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta)
:precision binary64
(let* ((t_0 (+ (+ beta 2.0) alpha)))
(/
(/ 1.0 t_0)
(* (/ t_0 (+ 1.0 beta)) (/ (+ beta (+ alpha 3.0)) (+ 1.0 alpha))))))assert(alpha < beta);
double code(double alpha, double beta) {
double t_0 = (beta + 2.0) + alpha;
return (1.0 / t_0) / ((t_0 / (1.0 + beta)) * ((beta + (alpha + 3.0)) / (1.0 + alpha)));
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
t_0 = (beta + 2.0d0) + alpha
code = (1.0d0 / t_0) / ((t_0 / (1.0d0 + beta)) * ((beta + (alpha + 3.0d0)) / (1.0d0 + alpha)))
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double t_0 = (beta + 2.0) + alpha;
return (1.0 / t_0) / ((t_0 / (1.0 + beta)) * ((beta + (alpha + 3.0)) / (1.0 + alpha)));
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): t_0 = (beta + 2.0) + alpha return (1.0 / t_0) / ((t_0 / (1.0 + beta)) * ((beta + (alpha + 3.0)) / (1.0 + alpha)))
alpha, beta = sort([alpha, beta]) function code(alpha, beta) t_0 = Float64(Float64(beta + 2.0) + alpha) return Float64(Float64(1.0 / t_0) / Float64(Float64(t_0 / Float64(1.0 + beta)) * Float64(Float64(beta + Float64(alpha + 3.0)) / Float64(1.0 + alpha)))) end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp = code(alpha, beta)
t_0 = (beta + 2.0) + alpha;
tmp = (1.0 / t_0) / ((t_0 / (1.0 + beta)) * ((beta + (alpha + 3.0)) / (1.0 + alpha)));
end
NOTE: alpha and beta should be sorted in increasing order before calling this function.
code[alpha_, beta_] := Block[{t$95$0 = N[(N[(beta + 2.0), $MachinePrecision] + alpha), $MachinePrecision]}, N[(N[(1.0 / t$95$0), $MachinePrecision] / N[(N[(t$95$0 / N[(1.0 + beta), $MachinePrecision]), $MachinePrecision] * N[(N[(beta + N[(alpha + 3.0), $MachinePrecision]), $MachinePrecision] / N[(1.0 + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
t_0 := \left(\beta + 2\right) + \alpha\\
\frac{\frac{1}{t_0}}{\frac{t_0}{1 + \beta} \cdot \frac{\beta + \left(\alpha + 3\right)}{1 + \alpha}}
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta)
:precision binary64
(let* ((t_0 (+ (+ beta 2.0) alpha)))
(*
(/ (+ 1.0 alpha) t_0)
(/ 1.0 (/ t_0 (/ (+ 1.0 beta) (+ alpha (+ beta 3.0))))))))assert(alpha < beta);
double code(double alpha, double beta) {
double t_0 = (beta + 2.0) + alpha;
return ((1.0 + alpha) / t_0) * (1.0 / (t_0 / ((1.0 + beta) / (alpha + (beta + 3.0)))));
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
t_0 = (beta + 2.0d0) + alpha
code = ((1.0d0 + alpha) / t_0) * (1.0d0 / (t_0 / ((1.0d0 + beta) / (alpha + (beta + 3.0d0)))))
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double t_0 = (beta + 2.0) + alpha;
return ((1.0 + alpha) / t_0) * (1.0 / (t_0 / ((1.0 + beta) / (alpha + (beta + 3.0)))));
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): t_0 = (beta + 2.0) + alpha return ((1.0 + alpha) / t_0) * (1.0 / (t_0 / ((1.0 + beta) / (alpha + (beta + 3.0)))))
alpha, beta = sort([alpha, beta]) function code(alpha, beta) t_0 = Float64(Float64(beta + 2.0) + alpha) return Float64(Float64(Float64(1.0 + alpha) / t_0) * Float64(1.0 / Float64(t_0 / Float64(Float64(1.0 + beta) / Float64(alpha + Float64(beta + 3.0)))))) end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp = code(alpha, beta)
t_0 = (beta + 2.0) + alpha;
tmp = ((1.0 + alpha) / t_0) * (1.0 / (t_0 / ((1.0 + beta) / (alpha + (beta + 3.0)))));
end
NOTE: alpha and beta should be sorted in increasing order before calling this function.
code[alpha_, beta_] := Block[{t$95$0 = N[(N[(beta + 2.0), $MachinePrecision] + alpha), $MachinePrecision]}, N[(N[(N[(1.0 + alpha), $MachinePrecision] / t$95$0), $MachinePrecision] * N[(1.0 / N[(t$95$0 / N[(N[(1.0 + beta), $MachinePrecision] / N[(alpha + N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
t_0 := \left(\beta + 2\right) + \alpha\\
\frac{1 + \alpha}{t_0} \cdot \frac{1}{\frac{t_0}{\frac{1 + \beta}{\alpha + \left(\beta + 3\right)}}}
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (let* ((t_0 (+ (+ beta 2.0) alpha))) (* (/ (+ 1.0 alpha) t_0) (/ (+ 1.0 beta) (* t_0 (+ alpha (+ beta 3.0)))))))
assert(alpha < beta);
double code(double alpha, double beta) {
double t_0 = (beta + 2.0) + alpha;
return ((1.0 + alpha) / t_0) * ((1.0 + beta) / (t_0 * (alpha + (beta + 3.0))));
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
t_0 = (beta + 2.0d0) + alpha
code = ((1.0d0 + alpha) / t_0) * ((1.0d0 + beta) / (t_0 * (alpha + (beta + 3.0d0))))
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double t_0 = (beta + 2.0) + alpha;
return ((1.0 + alpha) / t_0) * ((1.0 + beta) / (t_0 * (alpha + (beta + 3.0))));
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): t_0 = (beta + 2.0) + alpha return ((1.0 + alpha) / t_0) * ((1.0 + beta) / (t_0 * (alpha + (beta + 3.0))))
alpha, beta = sort([alpha, beta]) function code(alpha, beta) t_0 = Float64(Float64(beta + 2.0) + alpha) return Float64(Float64(Float64(1.0 + alpha) / t_0) * Float64(Float64(1.0 + beta) / Float64(t_0 * Float64(alpha + Float64(beta + 3.0))))) end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp = code(alpha, beta)
t_0 = (beta + 2.0) + alpha;
tmp = ((1.0 + alpha) / t_0) * ((1.0 + beta) / (t_0 * (alpha + (beta + 3.0))));
end
NOTE: alpha and beta should be sorted in increasing order before calling this function.
code[alpha_, beta_] := Block[{t$95$0 = N[(N[(beta + 2.0), $MachinePrecision] + alpha), $MachinePrecision]}, N[(N[(N[(1.0 + alpha), $MachinePrecision] / t$95$0), $MachinePrecision] * N[(N[(1.0 + beta), $MachinePrecision] / N[(t$95$0 * N[(alpha + N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
t_0 := \left(\beta + 2\right) + \alpha\\
\frac{1 + \alpha}{t_0} \cdot \frac{1 + \beta}{t_0 \cdot \left(\alpha + \left(\beta + 3\right)\right)}
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (let* ((t_0 (+ (+ beta 2.0) alpha))) (/ (* (+ 1.0 alpha) (/ (+ 1.0 beta) (* t_0 (+ alpha (+ beta 3.0))))) t_0)))
assert(alpha < beta);
double code(double alpha, double beta) {
double t_0 = (beta + 2.0) + alpha;
return ((1.0 + alpha) * ((1.0 + beta) / (t_0 * (alpha + (beta + 3.0))))) / t_0;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
t_0 = (beta + 2.0d0) + alpha
code = ((1.0d0 + alpha) * ((1.0d0 + beta) / (t_0 * (alpha + (beta + 3.0d0))))) / t_0
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double t_0 = (beta + 2.0) + alpha;
return ((1.0 + alpha) * ((1.0 + beta) / (t_0 * (alpha + (beta + 3.0))))) / t_0;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): t_0 = (beta + 2.0) + alpha return ((1.0 + alpha) * ((1.0 + beta) / (t_0 * (alpha + (beta + 3.0))))) / t_0
alpha, beta = sort([alpha, beta]) function code(alpha, beta) t_0 = Float64(Float64(beta + 2.0) + alpha) return Float64(Float64(Float64(1.0 + alpha) * Float64(Float64(1.0 + beta) / Float64(t_0 * Float64(alpha + Float64(beta + 3.0))))) / t_0) end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp = code(alpha, beta)
t_0 = (beta + 2.0) + alpha;
tmp = ((1.0 + alpha) * ((1.0 + beta) / (t_0 * (alpha + (beta + 3.0))))) / t_0;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function.
code[alpha_, beta_] := Block[{t$95$0 = N[(N[(beta + 2.0), $MachinePrecision] + alpha), $MachinePrecision]}, N[(N[(N[(1.0 + alpha), $MachinePrecision] * N[(N[(1.0 + beta), $MachinePrecision] / N[(t$95$0 * N[(alpha + N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
t_0 := \left(\beta + 2\right) + \alpha\\
\frac{\left(1 + \alpha\right) \cdot \frac{1 + \beta}{t_0 \cdot \left(\alpha + \left(\beta + 3\right)\right)}}{t_0}
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (let* ((t_0 (+ (+ beta 2.0) alpha))) (/ (+ 1.0 alpha) (/ t_0 (/ (+ 1.0 beta) (* (+ beta (+ alpha 3.0)) t_0))))))
assert(alpha < beta);
double code(double alpha, double beta) {
double t_0 = (beta + 2.0) + alpha;
return (1.0 + alpha) / (t_0 / ((1.0 + beta) / ((beta + (alpha + 3.0)) * t_0)));
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
t_0 = (beta + 2.0d0) + alpha
code = (1.0d0 + alpha) / (t_0 / ((1.0d0 + beta) / ((beta + (alpha + 3.0d0)) * t_0)))
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double t_0 = (beta + 2.0) + alpha;
return (1.0 + alpha) / (t_0 / ((1.0 + beta) / ((beta + (alpha + 3.0)) * t_0)));
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): t_0 = (beta + 2.0) + alpha return (1.0 + alpha) / (t_0 / ((1.0 + beta) / ((beta + (alpha + 3.0)) * t_0)))
alpha, beta = sort([alpha, beta]) function code(alpha, beta) t_0 = Float64(Float64(beta + 2.0) + alpha) return Float64(Float64(1.0 + alpha) / Float64(t_0 / Float64(Float64(1.0 + beta) / Float64(Float64(beta + Float64(alpha + 3.0)) * t_0)))) end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp = code(alpha, beta)
t_0 = (beta + 2.0) + alpha;
tmp = (1.0 + alpha) / (t_0 / ((1.0 + beta) / ((beta + (alpha + 3.0)) * t_0)));
end
NOTE: alpha and beta should be sorted in increasing order before calling this function.
code[alpha_, beta_] := Block[{t$95$0 = N[(N[(beta + 2.0), $MachinePrecision] + alpha), $MachinePrecision]}, N[(N[(1.0 + alpha), $MachinePrecision] / N[(t$95$0 / N[(N[(1.0 + beta), $MachinePrecision] / N[(N[(beta + N[(alpha + 3.0), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
t_0 := \left(\beta + 2\right) + \alpha\\
\frac{1 + \alpha}{\frac{t_0}{\frac{1 + \beta}{\left(\beta + \left(\alpha + 3\right)\right) \cdot t_0}}}
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (* (/ (+ 1.0 alpha) (+ (+ beta 2.0) alpha)) (/ 1.0 (/ (+ beta 2.0) (/ (+ 1.0 beta) (+ beta 3.0))))))
assert(alpha < beta);
double code(double alpha, double beta) {
return ((1.0 + alpha) / ((beta + 2.0) + alpha)) * (1.0 / ((beta + 2.0) / ((1.0 + beta) / (beta + 3.0))));
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
code = ((1.0d0 + alpha) / ((beta + 2.0d0) + alpha)) * (1.0d0 / ((beta + 2.0d0) / ((1.0d0 + beta) / (beta + 3.0d0))))
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
return ((1.0 + alpha) / ((beta + 2.0) + alpha)) * (1.0 / ((beta + 2.0) / ((1.0 + beta) / (beta + 3.0))));
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): return ((1.0 + alpha) / ((beta + 2.0) + alpha)) * (1.0 / ((beta + 2.0) / ((1.0 + beta) / (beta + 3.0))))
alpha, beta = sort([alpha, beta]) function code(alpha, beta) return Float64(Float64(Float64(1.0 + alpha) / Float64(Float64(beta + 2.0) + alpha)) * Float64(1.0 / Float64(Float64(beta + 2.0) / Float64(Float64(1.0 + beta) / Float64(beta + 3.0))))) end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp = code(alpha, beta)
tmp = ((1.0 + alpha) / ((beta + 2.0) + alpha)) * (1.0 / ((beta + 2.0) / ((1.0 + beta) / (beta + 3.0))));
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := N[(N[(N[(1.0 + alpha), $MachinePrecision] / N[(N[(beta + 2.0), $MachinePrecision] + alpha), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(N[(beta + 2.0), $MachinePrecision] / N[(N[(1.0 + beta), $MachinePrecision] / N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\frac{1 + \alpha}{\left(\beta + 2\right) + \alpha} \cdot \frac{1}{\frac{\beta + 2}{\frac{1 + \beta}{\beta + 3}}}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta)
:precision binary64
(if (<= beta 100000000.0)
(/ (+ 1.0 beta) (* (+ beta 3.0) (* (+ beta 2.0) (+ beta (+ 2.0 alpha)))))
(*
(/ (+ 1.0 alpha) (+ (+ beta 2.0) alpha))
(/ 1.0 (+ (* 2.0 alpha) (+ beta 4.0))))))assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 100000000.0) {
tmp = (1.0 + beta) / ((beta + 3.0) * ((beta + 2.0) * (beta + (2.0 + alpha))));
} else {
tmp = ((1.0 + alpha) / ((beta + 2.0) + alpha)) * (1.0 / ((2.0 * alpha) + (beta + 4.0)));
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 100000000.0d0) then
tmp = (1.0d0 + beta) / ((beta + 3.0d0) * ((beta + 2.0d0) * (beta + (2.0d0 + alpha))))
else
tmp = ((1.0d0 + alpha) / ((beta + 2.0d0) + alpha)) * (1.0d0 / ((2.0d0 * alpha) + (beta + 4.0d0)))
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 100000000.0) {
tmp = (1.0 + beta) / ((beta + 3.0) * ((beta + 2.0) * (beta + (2.0 + alpha))));
} else {
tmp = ((1.0 + alpha) / ((beta + 2.0) + alpha)) * (1.0 / ((2.0 * alpha) + (beta + 4.0)));
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 100000000.0: tmp = (1.0 + beta) / ((beta + 3.0) * ((beta + 2.0) * (beta + (2.0 + alpha)))) else: tmp = ((1.0 + alpha) / ((beta + 2.0) + alpha)) * (1.0 / ((2.0 * alpha) + (beta + 4.0))) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 100000000.0) tmp = Float64(Float64(1.0 + beta) / Float64(Float64(beta + 3.0) * Float64(Float64(beta + 2.0) * Float64(beta + Float64(2.0 + alpha))))); else tmp = Float64(Float64(Float64(1.0 + alpha) / Float64(Float64(beta + 2.0) + alpha)) * Float64(1.0 / Float64(Float64(2.0 * alpha) + Float64(beta + 4.0)))); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 100000000.0)
tmp = (1.0 + beta) / ((beta + 3.0) * ((beta + 2.0) * (beta + (2.0 + alpha))));
else
tmp = ((1.0 + alpha) / ((beta + 2.0) + alpha)) * (1.0 / ((2.0 * alpha) + (beta + 4.0)));
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 100000000.0], N[(N[(1.0 + beta), $MachinePrecision] / N[(N[(beta + 3.0), $MachinePrecision] * N[(N[(beta + 2.0), $MachinePrecision] * N[(beta + N[(2.0 + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / N[(N[(beta + 2.0), $MachinePrecision] + alpha), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(N[(2.0 * alpha), $MachinePrecision] + N[(beta + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 100000000:\\
\;\;\;\;\frac{1 + \beta}{\left(\beta + 3\right) \cdot \left(\left(\beta + 2\right) \cdot \left(\beta + \left(2 + \alpha\right)\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + \alpha}{\left(\beta + 2\right) + \alpha} \cdot \frac{1}{2 \cdot \alpha + \left(\beta + 4\right)}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (if (<= beta 0.9) (* (/ (+ 1.0 alpha) (+ 2.0 alpha)) (/ 1.0 (* (+ 2.0 alpha) (+ alpha 3.0)))) (* (/ (+ 1.0 alpha) (+ (+ beta 2.0) alpha)) (/ 1.0 (+ beta 4.0)))))
assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 0.9) {
tmp = ((1.0 + alpha) / (2.0 + alpha)) * (1.0 / ((2.0 + alpha) * (alpha + 3.0)));
} else {
tmp = ((1.0 + alpha) / ((beta + 2.0) + alpha)) * (1.0 / (beta + 4.0));
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 0.9d0) then
tmp = ((1.0d0 + alpha) / (2.0d0 + alpha)) * (1.0d0 / ((2.0d0 + alpha) * (alpha + 3.0d0)))
else
tmp = ((1.0d0 + alpha) / ((beta + 2.0d0) + alpha)) * (1.0d0 / (beta + 4.0d0))
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 0.9) {
tmp = ((1.0 + alpha) / (2.0 + alpha)) * (1.0 / ((2.0 + alpha) * (alpha + 3.0)));
} else {
tmp = ((1.0 + alpha) / ((beta + 2.0) + alpha)) * (1.0 / (beta + 4.0));
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 0.9: tmp = ((1.0 + alpha) / (2.0 + alpha)) * (1.0 / ((2.0 + alpha) * (alpha + 3.0))) else: tmp = ((1.0 + alpha) / ((beta + 2.0) + alpha)) * (1.0 / (beta + 4.0)) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 0.9) tmp = Float64(Float64(Float64(1.0 + alpha) / Float64(2.0 + alpha)) * Float64(1.0 / Float64(Float64(2.0 + alpha) * Float64(alpha + 3.0)))); else tmp = Float64(Float64(Float64(1.0 + alpha) / Float64(Float64(beta + 2.0) + alpha)) * Float64(1.0 / Float64(beta + 4.0))); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 0.9)
tmp = ((1.0 + alpha) / (2.0 + alpha)) * (1.0 / ((2.0 + alpha) * (alpha + 3.0)));
else
tmp = ((1.0 + alpha) / ((beta + 2.0) + alpha)) * (1.0 / (beta + 4.0));
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 0.9], N[(N[(N[(1.0 + alpha), $MachinePrecision] / N[(2.0 + alpha), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(N[(2.0 + alpha), $MachinePrecision] * N[(alpha + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / N[(N[(beta + 2.0), $MachinePrecision] + alpha), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(beta + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 0.9:\\
\;\;\;\;\frac{1 + \alpha}{2 + \alpha} \cdot \frac{1}{\left(2 + \alpha\right) \cdot \left(\alpha + 3\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + \alpha}{\left(\beta + 2\right) + \alpha} \cdot \frac{1}{\beta + 4}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (if (<= beta 1.65e+16) (/ (+ 1.0 beta) (* (+ beta 3.0) (* (+ beta 2.0) (+ beta (+ 2.0 alpha))))) (/ (/ 1.0 (/ (+ (+ beta 2.0) alpha) (+ 1.0 alpha))) beta)))
assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 1.65e+16) {
tmp = (1.0 + beta) / ((beta + 3.0) * ((beta + 2.0) * (beta + (2.0 + alpha))));
} else {
tmp = (1.0 / (((beta + 2.0) + alpha) / (1.0 + alpha))) / beta;
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 1.65d+16) then
tmp = (1.0d0 + beta) / ((beta + 3.0d0) * ((beta + 2.0d0) * (beta + (2.0d0 + alpha))))
else
tmp = (1.0d0 / (((beta + 2.0d0) + alpha) / (1.0d0 + alpha))) / beta
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 1.65e+16) {
tmp = (1.0 + beta) / ((beta + 3.0) * ((beta + 2.0) * (beta + (2.0 + alpha))));
} else {
tmp = (1.0 / (((beta + 2.0) + alpha) / (1.0 + alpha))) / beta;
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 1.65e+16: tmp = (1.0 + beta) / ((beta + 3.0) * ((beta + 2.0) * (beta + (2.0 + alpha)))) else: tmp = (1.0 / (((beta + 2.0) + alpha) / (1.0 + alpha))) / beta return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 1.65e+16) tmp = Float64(Float64(1.0 + beta) / Float64(Float64(beta + 3.0) * Float64(Float64(beta + 2.0) * Float64(beta + Float64(2.0 + alpha))))); else tmp = Float64(Float64(1.0 / Float64(Float64(Float64(beta + 2.0) + alpha) / Float64(1.0 + alpha))) / beta); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 1.65e+16)
tmp = (1.0 + beta) / ((beta + 3.0) * ((beta + 2.0) * (beta + (2.0 + alpha))));
else
tmp = (1.0 / (((beta + 2.0) + alpha) / (1.0 + alpha))) / beta;
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 1.65e+16], N[(N[(1.0 + beta), $MachinePrecision] / N[(N[(beta + 3.0), $MachinePrecision] * N[(N[(beta + 2.0), $MachinePrecision] * N[(beta + N[(2.0 + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / N[(N[(N[(beta + 2.0), $MachinePrecision] + alpha), $MachinePrecision] / N[(1.0 + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / beta), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 1.65 \cdot 10^{+16}:\\
\;\;\;\;\frac{1 + \beta}{\left(\beta + 3\right) \cdot \left(\left(\beta + 2\right) \cdot \left(\beta + \left(2 + \alpha\right)\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{\frac{\left(\beta + 2\right) + \alpha}{1 + \alpha}}}{\beta}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta)
:precision binary64
(if (<= beta 0.48)
(*
(/ (+ 1.0 alpha) (+ 2.0 alpha))
(+ 0.16666666666666666 (* alpha -0.1388888888888889)))
(* (/ (+ 1.0 alpha) (+ (+ beta 2.0) alpha)) (/ 1.0 (+ beta 4.0)))))assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 0.48) {
tmp = ((1.0 + alpha) / (2.0 + alpha)) * (0.16666666666666666 + (alpha * -0.1388888888888889));
} else {
tmp = ((1.0 + alpha) / ((beta + 2.0) + alpha)) * (1.0 / (beta + 4.0));
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 0.48d0) then
tmp = ((1.0d0 + alpha) / (2.0d0 + alpha)) * (0.16666666666666666d0 + (alpha * (-0.1388888888888889d0)))
else
tmp = ((1.0d0 + alpha) / ((beta + 2.0d0) + alpha)) * (1.0d0 / (beta + 4.0d0))
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 0.48) {
tmp = ((1.0 + alpha) / (2.0 + alpha)) * (0.16666666666666666 + (alpha * -0.1388888888888889));
} else {
tmp = ((1.0 + alpha) / ((beta + 2.0) + alpha)) * (1.0 / (beta + 4.0));
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 0.48: tmp = ((1.0 + alpha) / (2.0 + alpha)) * (0.16666666666666666 + (alpha * -0.1388888888888889)) else: tmp = ((1.0 + alpha) / ((beta + 2.0) + alpha)) * (1.0 / (beta + 4.0)) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 0.48) tmp = Float64(Float64(Float64(1.0 + alpha) / Float64(2.0 + alpha)) * Float64(0.16666666666666666 + Float64(alpha * -0.1388888888888889))); else tmp = Float64(Float64(Float64(1.0 + alpha) / Float64(Float64(beta + 2.0) + alpha)) * Float64(1.0 / Float64(beta + 4.0))); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 0.48)
tmp = ((1.0 + alpha) / (2.0 + alpha)) * (0.16666666666666666 + (alpha * -0.1388888888888889));
else
tmp = ((1.0 + alpha) / ((beta + 2.0) + alpha)) * (1.0 / (beta + 4.0));
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 0.48], N[(N[(N[(1.0 + alpha), $MachinePrecision] / N[(2.0 + alpha), $MachinePrecision]), $MachinePrecision] * N[(0.16666666666666666 + N[(alpha * -0.1388888888888889), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / N[(N[(beta + 2.0), $MachinePrecision] + alpha), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(beta + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 0.48:\\
\;\;\;\;\frac{1 + \alpha}{2 + \alpha} \cdot \left(0.16666666666666666 + \alpha \cdot -0.1388888888888889\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + \alpha}{\left(\beta + 2\right) + \alpha} \cdot \frac{1}{\beta + 4}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta)
:precision binary64
(if (<= beta 2.2)
(*
(/ (+ 1.0 alpha) (+ 2.0 alpha))
(+ 0.16666666666666666 (* alpha -0.1388888888888889)))
(/ (/ (+ 1.0 alpha) (+ (+ beta 2.0) alpha)) beta)))assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 2.2) {
tmp = ((1.0 + alpha) / (2.0 + alpha)) * (0.16666666666666666 + (alpha * -0.1388888888888889));
} else {
tmp = ((1.0 + alpha) / ((beta + 2.0) + alpha)) / beta;
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 2.2d0) then
tmp = ((1.0d0 + alpha) / (2.0d0 + alpha)) * (0.16666666666666666d0 + (alpha * (-0.1388888888888889d0)))
else
tmp = ((1.0d0 + alpha) / ((beta + 2.0d0) + alpha)) / beta
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 2.2) {
tmp = ((1.0 + alpha) / (2.0 + alpha)) * (0.16666666666666666 + (alpha * -0.1388888888888889));
} else {
tmp = ((1.0 + alpha) / ((beta + 2.0) + alpha)) / beta;
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 2.2: tmp = ((1.0 + alpha) / (2.0 + alpha)) * (0.16666666666666666 + (alpha * -0.1388888888888889)) else: tmp = ((1.0 + alpha) / ((beta + 2.0) + alpha)) / beta return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 2.2) tmp = Float64(Float64(Float64(1.0 + alpha) / Float64(2.0 + alpha)) * Float64(0.16666666666666666 + Float64(alpha * -0.1388888888888889))); else tmp = Float64(Float64(Float64(1.0 + alpha) / Float64(Float64(beta + 2.0) + alpha)) / beta); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 2.2)
tmp = ((1.0 + alpha) / (2.0 + alpha)) * (0.16666666666666666 + (alpha * -0.1388888888888889));
else
tmp = ((1.0 + alpha) / ((beta + 2.0) + alpha)) / beta;
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 2.2], N[(N[(N[(1.0 + alpha), $MachinePrecision] / N[(2.0 + alpha), $MachinePrecision]), $MachinePrecision] * N[(0.16666666666666666 + N[(alpha * -0.1388888888888889), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / N[(N[(beta + 2.0), $MachinePrecision] + alpha), $MachinePrecision]), $MachinePrecision] / beta), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2.2:\\
\;\;\;\;\frac{1 + \alpha}{2 + \alpha} \cdot \left(0.16666666666666666 + \alpha \cdot -0.1388888888888889\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 + \alpha}{\left(\beta + 2\right) + \alpha}}{\beta}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta)
:precision binary64
(if (<= beta 1.95)
(*
(/ (+ 1.0 alpha) (+ 2.0 alpha))
(+ 0.16666666666666666 (* alpha -0.1388888888888889)))
(/ (* (+ 1.0 alpha) (/ 1.0 beta)) (+ (+ beta 2.0) alpha))))assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 1.95) {
tmp = ((1.0 + alpha) / (2.0 + alpha)) * (0.16666666666666666 + (alpha * -0.1388888888888889));
} else {
tmp = ((1.0 + alpha) * (1.0 / beta)) / ((beta + 2.0) + alpha);
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 1.95d0) then
tmp = ((1.0d0 + alpha) / (2.0d0 + alpha)) * (0.16666666666666666d0 + (alpha * (-0.1388888888888889d0)))
else
tmp = ((1.0d0 + alpha) * (1.0d0 / beta)) / ((beta + 2.0d0) + alpha)
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 1.95) {
tmp = ((1.0 + alpha) / (2.0 + alpha)) * (0.16666666666666666 + (alpha * -0.1388888888888889));
} else {
tmp = ((1.0 + alpha) * (1.0 / beta)) / ((beta + 2.0) + alpha);
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 1.95: tmp = ((1.0 + alpha) / (2.0 + alpha)) * (0.16666666666666666 + (alpha * -0.1388888888888889)) else: tmp = ((1.0 + alpha) * (1.0 / beta)) / ((beta + 2.0) + alpha) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 1.95) tmp = Float64(Float64(Float64(1.0 + alpha) / Float64(2.0 + alpha)) * Float64(0.16666666666666666 + Float64(alpha * -0.1388888888888889))); else tmp = Float64(Float64(Float64(1.0 + alpha) * Float64(1.0 / beta)) / Float64(Float64(beta + 2.0) + alpha)); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 1.95)
tmp = ((1.0 + alpha) / (2.0 + alpha)) * (0.16666666666666666 + (alpha * -0.1388888888888889));
else
tmp = ((1.0 + alpha) * (1.0 / beta)) / ((beta + 2.0) + alpha);
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 1.95], N[(N[(N[(1.0 + alpha), $MachinePrecision] / N[(2.0 + alpha), $MachinePrecision]), $MachinePrecision] * N[(0.16666666666666666 + N[(alpha * -0.1388888888888889), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] * N[(1.0 / beta), $MachinePrecision]), $MachinePrecision] / N[(N[(beta + 2.0), $MachinePrecision] + alpha), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 1.95:\\
\;\;\;\;\frac{1 + \alpha}{2 + \alpha} \cdot \left(0.16666666666666666 + \alpha \cdot -0.1388888888888889\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(1 + \alpha\right) \cdot \frac{1}{\beta}}{\left(\beta + 2\right) + \alpha}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta)
:precision binary64
(if (<= beta 2.5)
(*
(/ (+ 1.0 alpha) (+ 2.0 alpha))
(+ 0.16666666666666666 (* alpha -0.1388888888888889)))
(/ (/ 1.0 (/ (+ (+ beta 2.0) alpha) (+ 1.0 alpha))) beta)))assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 2.5) {
tmp = ((1.0 + alpha) / (2.0 + alpha)) * (0.16666666666666666 + (alpha * -0.1388888888888889));
} else {
tmp = (1.0 / (((beta + 2.0) + alpha) / (1.0 + alpha))) / beta;
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 2.5d0) then
tmp = ((1.0d0 + alpha) / (2.0d0 + alpha)) * (0.16666666666666666d0 + (alpha * (-0.1388888888888889d0)))
else
tmp = (1.0d0 / (((beta + 2.0d0) + alpha) / (1.0d0 + alpha))) / beta
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 2.5) {
tmp = ((1.0 + alpha) / (2.0 + alpha)) * (0.16666666666666666 + (alpha * -0.1388888888888889));
} else {
tmp = (1.0 / (((beta + 2.0) + alpha) / (1.0 + alpha))) / beta;
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 2.5: tmp = ((1.0 + alpha) / (2.0 + alpha)) * (0.16666666666666666 + (alpha * -0.1388888888888889)) else: tmp = (1.0 / (((beta + 2.0) + alpha) / (1.0 + alpha))) / beta return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 2.5) tmp = Float64(Float64(Float64(1.0 + alpha) / Float64(2.0 + alpha)) * Float64(0.16666666666666666 + Float64(alpha * -0.1388888888888889))); else tmp = Float64(Float64(1.0 / Float64(Float64(Float64(beta + 2.0) + alpha) / Float64(1.0 + alpha))) / beta); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 2.5)
tmp = ((1.0 + alpha) / (2.0 + alpha)) * (0.16666666666666666 + (alpha * -0.1388888888888889));
else
tmp = (1.0 / (((beta + 2.0) + alpha) / (1.0 + alpha))) / beta;
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 2.5], N[(N[(N[(1.0 + alpha), $MachinePrecision] / N[(2.0 + alpha), $MachinePrecision]), $MachinePrecision] * N[(0.16666666666666666 + N[(alpha * -0.1388888888888889), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / N[(N[(N[(beta + 2.0), $MachinePrecision] + alpha), $MachinePrecision] / N[(1.0 + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / beta), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2.5:\\
\;\;\;\;\frac{1 + \alpha}{2 + \alpha} \cdot \left(0.16666666666666666 + \alpha \cdot -0.1388888888888889\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{\frac{\left(\beta + 2\right) + \alpha}{1 + \alpha}}}{\beta}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (if (<= beta 2.7) (/ 0.16666666666666666 (+ 2.0 alpha)) (/ (/ (+ 1.0 alpha) (+ (+ beta 2.0) alpha)) beta)))
assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 2.7) {
tmp = 0.16666666666666666 / (2.0 + alpha);
} else {
tmp = ((1.0 + alpha) / ((beta + 2.0) + alpha)) / beta;
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 2.7d0) then
tmp = 0.16666666666666666d0 / (2.0d0 + alpha)
else
tmp = ((1.0d0 + alpha) / ((beta + 2.0d0) + alpha)) / beta
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 2.7) {
tmp = 0.16666666666666666 / (2.0 + alpha);
} else {
tmp = ((1.0 + alpha) / ((beta + 2.0) + alpha)) / beta;
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 2.7: tmp = 0.16666666666666666 / (2.0 + alpha) else: tmp = ((1.0 + alpha) / ((beta + 2.0) + alpha)) / beta return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 2.7) tmp = Float64(0.16666666666666666 / Float64(2.0 + alpha)); else tmp = Float64(Float64(Float64(1.0 + alpha) / Float64(Float64(beta + 2.0) + alpha)) / beta); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 2.7)
tmp = 0.16666666666666666 / (2.0 + alpha);
else
tmp = ((1.0 + alpha) / ((beta + 2.0) + alpha)) / beta;
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 2.7], N[(0.16666666666666666 / N[(2.0 + alpha), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / N[(N[(beta + 2.0), $MachinePrecision] + alpha), $MachinePrecision]), $MachinePrecision] / beta), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2.7:\\
\;\;\;\;\frac{0.16666666666666666}{2 + \alpha}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 + \alpha}{\left(\beta + 2\right) + \alpha}}{\beta}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (if (<= beta 2.6) (/ 0.16666666666666666 (+ 2.0 alpha)) (/ (/ 1.0 beta) (+ beta 2.0))))
assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 2.6) {
tmp = 0.16666666666666666 / (2.0 + alpha);
} else {
tmp = (1.0 / beta) / (beta + 2.0);
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 2.6d0) then
tmp = 0.16666666666666666d0 / (2.0d0 + alpha)
else
tmp = (1.0d0 / beta) / (beta + 2.0d0)
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 2.6) {
tmp = 0.16666666666666666 / (2.0 + alpha);
} else {
tmp = (1.0 / beta) / (beta + 2.0);
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 2.6: tmp = 0.16666666666666666 / (2.0 + alpha) else: tmp = (1.0 / beta) / (beta + 2.0) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 2.6) tmp = Float64(0.16666666666666666 / Float64(2.0 + alpha)); else tmp = Float64(Float64(1.0 / beta) / Float64(beta + 2.0)); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 2.6)
tmp = 0.16666666666666666 / (2.0 + alpha);
else
tmp = (1.0 / beta) / (beta + 2.0);
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 2.6], N[(0.16666666666666666 / N[(2.0 + alpha), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / beta), $MachinePrecision] / N[(beta + 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2.6:\\
\;\;\;\;\frac{0.16666666666666666}{2 + \alpha}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{\beta}}{\beta + 2}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (if (<= beta 3.7) (/ 0.16666666666666666 (+ 2.0 alpha)) (/ (/ (+ 1.0 alpha) beta) beta)))
assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 3.7) {
tmp = 0.16666666666666666 / (2.0 + alpha);
} else {
tmp = ((1.0 + alpha) / beta) / beta;
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 3.7d0) then
tmp = 0.16666666666666666d0 / (2.0d0 + alpha)
else
tmp = ((1.0d0 + alpha) / beta) / beta
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 3.7) {
tmp = 0.16666666666666666 / (2.0 + alpha);
} else {
tmp = ((1.0 + alpha) / beta) / beta;
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 3.7: tmp = 0.16666666666666666 / (2.0 + alpha) else: tmp = ((1.0 + alpha) / beta) / beta return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 3.7) tmp = Float64(0.16666666666666666 / Float64(2.0 + alpha)); else tmp = Float64(Float64(Float64(1.0 + alpha) / beta) / beta); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 3.7)
tmp = 0.16666666666666666 / (2.0 + alpha);
else
tmp = ((1.0 + alpha) / beta) / beta;
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 3.7], N[(0.16666666666666666 / N[(2.0 + alpha), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / beta), $MachinePrecision] / beta), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 3.7:\\
\;\;\;\;\frac{0.16666666666666666}{2 + \alpha}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 + \alpha}{\beta}}{\beta}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (if (<= beta 3.7) (/ 0.16666666666666666 (+ 2.0 alpha)) (/ (/ 1.0 beta) beta)))
assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 3.7) {
tmp = 0.16666666666666666 / (2.0 + alpha);
} else {
tmp = (1.0 / beta) / beta;
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 3.7d0) then
tmp = 0.16666666666666666d0 / (2.0d0 + alpha)
else
tmp = (1.0d0 / beta) / beta
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 3.7) {
tmp = 0.16666666666666666 / (2.0 + alpha);
} else {
tmp = (1.0 / beta) / beta;
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 3.7: tmp = 0.16666666666666666 / (2.0 + alpha) else: tmp = (1.0 / beta) / beta return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 3.7) tmp = Float64(0.16666666666666666 / Float64(2.0 + alpha)); else tmp = Float64(Float64(1.0 / beta) / beta); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 3.7)
tmp = 0.16666666666666666 / (2.0 + alpha);
else
tmp = (1.0 / beta) / beta;
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 3.7], N[(0.16666666666666666 / N[(2.0 + alpha), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / beta), $MachinePrecision] / beta), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 3.7:\\
\;\;\;\;\frac{0.16666666666666666}{2 + \alpha}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{\beta}}{\beta}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (/ 0.16666666666666666 (+ 2.0 alpha)))
assert(alpha < beta);
double code(double alpha, double beta) {
return 0.16666666666666666 / (2.0 + alpha);
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
code = 0.16666666666666666d0 / (2.0d0 + alpha)
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
return 0.16666666666666666 / (2.0 + alpha);
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): return 0.16666666666666666 / (2.0 + alpha)
alpha, beta = sort([alpha, beta]) function code(alpha, beta) return Float64(0.16666666666666666 / Float64(2.0 + alpha)) end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp = code(alpha, beta)
tmp = 0.16666666666666666 / (2.0 + alpha);
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := N[(0.16666666666666666 / N[(2.0 + alpha), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\frac{0.16666666666666666}{2 + \alpha}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (/ 0.16666666666666666 (+ beta 2.0)))
assert(alpha < beta);
double code(double alpha, double beta) {
return 0.16666666666666666 / (beta + 2.0);
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
code = 0.16666666666666666d0 / (beta + 2.0d0)
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
return 0.16666666666666666 / (beta + 2.0);
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): return 0.16666666666666666 / (beta + 2.0)
alpha, beta = sort([alpha, beta]) function code(alpha, beta) return Float64(0.16666666666666666 / Float64(beta + 2.0)) end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp = code(alpha, beta)
tmp = 0.16666666666666666 / (beta + 2.0);
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := N[(0.16666666666666666 / N[(beta + 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\frac{0.16666666666666666}{\beta + 2}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 0.08333333333333333)
assert(alpha < beta);
double code(double alpha, double beta) {
return 0.08333333333333333;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
code = 0.08333333333333333d0
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
return 0.08333333333333333;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): return 0.08333333333333333
alpha, beta = sort([alpha, beta]) function code(alpha, beta) return 0.08333333333333333 end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp = code(alpha, beta)
tmp = 0.08333333333333333;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := 0.08333333333333333
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
0.08333333333333333
\end{array}
herbie shell --seed 2023350
(FPCore (alpha beta)
:name "Octave 3.8, jcobi/3"
:precision binary64
:pre (and (> alpha -1.0) (> beta -1.0))
(/ (/ (/ (+ (+ (+ alpha beta) (* beta alpha)) 1.0) (+ (+ alpha beta) (* 2.0 1.0))) (+ (+ alpha beta) (* 2.0 1.0))) (+ (+ (+ alpha beta) (* 2.0 1.0)) 1.0)))