
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
(FPCore (x y) :precision binary64 (+ x (/ -1.0 (+ (/ 1.0 y) (* x 0.5)))))
double code(double x, double y) {
return x + (-1.0 / ((1.0 / y) + (x * 0.5)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((-1.0d0) / ((1.0d0 / y) + (x * 0.5d0)))
end function
public static double code(double x, double y) {
return x + (-1.0 / ((1.0 / y) + (x * 0.5)));
}
def code(x, y): return x + (-1.0 / ((1.0 / y) + (x * 0.5)))
function code(x, y) return Float64(x + Float64(-1.0 / Float64(Float64(1.0 / y) + Float64(x * 0.5)))) end
function tmp = code(x, y) tmp = x + (-1.0 / ((1.0 / y) + (x * 0.5))); end
code[x_, y_] := N[(x + N[(-1.0 / N[(N[(1.0 / y), $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{-1}{\frac{1}{y} + x \cdot 0.5}
\end{array}
(FPCore (x y) :precision binary64 (if (<= x -12.5) x (if (<= x 1.35e-42) (- x y) (if (<= x 0.105) (/ -2.0 x) x))))
double code(double x, double y) {
double tmp;
if (x <= -12.5) {
tmp = x;
} else if (x <= 1.35e-42) {
tmp = x - y;
} else if (x <= 0.105) {
tmp = -2.0 / x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-12.5d0)) then
tmp = x
else if (x <= 1.35d-42) then
tmp = x - y
else if (x <= 0.105d0) then
tmp = (-2.0d0) / x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -12.5) {
tmp = x;
} else if (x <= 1.35e-42) {
tmp = x - y;
} else if (x <= 0.105) {
tmp = -2.0 / x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -12.5: tmp = x elif x <= 1.35e-42: tmp = x - y elif x <= 0.105: tmp = -2.0 / x else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -12.5) tmp = x; elseif (x <= 1.35e-42) tmp = Float64(x - y); elseif (x <= 0.105) tmp = Float64(-2.0 / x); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -12.5) tmp = x; elseif (x <= 1.35e-42) tmp = x - y; elseif (x <= 0.105) tmp = -2.0 / x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -12.5], x, If[LessEqual[x, 1.35e-42], N[(x - y), $MachinePrecision], If[LessEqual[x, 0.105], N[(-2.0 / x), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -12.5:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.35 \cdot 10^{-42}:\\
\;\;\;\;x - y\\
\mathbf{elif}\;x \leq 0.105:\\
\;\;\;\;\frac{-2}{x}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= y -1.3e+118) (not (<= y 6.4e+99))) (- x (/ 2.0 x)) (- x y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.3e+118) || !(y <= 6.4e+99)) {
tmp = x - (2.0 / x);
} else {
tmp = x - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.3d+118)) .or. (.not. (y <= 6.4d+99))) then
tmp = x - (2.0d0 / x)
else
tmp = x - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.3e+118) || !(y <= 6.4e+99)) {
tmp = x - (2.0 / x);
} else {
tmp = x - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.3e+118) or not (y <= 6.4e+99): tmp = x - (2.0 / x) else: tmp = x - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.3e+118) || !(y <= 6.4e+99)) tmp = Float64(x - Float64(2.0 / x)); else tmp = Float64(x - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.3e+118) || ~((y <= 6.4e+99))) tmp = x - (2.0 / x); else tmp = x - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.3e+118], N[Not[LessEqual[y, 6.4e+99]], $MachinePrecision]], N[(x - N[(2.0 / x), $MachinePrecision]), $MachinePrecision], N[(x - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.3 \cdot 10^{+118} \lor \neg \left(y \leq 6.4 \cdot 10^{+99}\right):\\
\;\;\;\;x - \frac{2}{x}\\
\mathbf{else}:\\
\;\;\;\;x - y\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (<= x -12.5) x (if (<= x 0.1) (- x y) x)))
double code(double x, double y) {
double tmp;
if (x <= -12.5) {
tmp = x;
} else if (x <= 0.1) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-12.5d0)) then
tmp = x
else if (x <= 0.1d0) then
tmp = x - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -12.5) {
tmp = x;
} else if (x <= 0.1) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -12.5: tmp = x elif x <= 0.1: tmp = x - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -12.5) tmp = x; elseif (x <= 0.1) tmp = Float64(x - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -12.5) tmp = x; elseif (x <= 0.1) tmp = x - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -12.5], x, If[LessEqual[x, 0.1], N[(x - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -12.5:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 0.1:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (<= x -1.1e-68) x (if (<= x 1.12e-85) (- y) x)))
double code(double x, double y) {
double tmp;
if (x <= -1.1e-68) {
tmp = x;
} else if (x <= 1.12e-85) {
tmp = -y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.1d-68)) then
tmp = x
else if (x <= 1.12d-85) then
tmp = -y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.1e-68) {
tmp = x;
} else if (x <= 1.12e-85) {
tmp = -y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.1e-68: tmp = x elif x <= 1.12e-85: tmp = -y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.1e-68) tmp = x; elseif (x <= 1.12e-85) tmp = Float64(-y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.1e-68) tmp = x; elseif (x <= 1.12e-85) tmp = -y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.1e-68], x, If[LessEqual[x, 1.12e-85], (-y), x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.1 \cdot 10^{-68}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.12 \cdot 10^{-85}:\\
\;\;\;\;-y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
herbie shell --seed 2023350
(FPCore (x y)
:name "Data.Number.Erf:$cinvnormcdf from erf-2.0.0.0, B"
:precision binary64
(- x (/ y (+ 1.0 (/ (* x y) 2.0)))))