
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
(FPCore (x y)
:precision binary64
(if (<= y -4e+56)
1.0
(if (<= y -42000000000000.0)
(/ (- x) y)
(if (<= y -2.6e-14) 1.0 (if (<= y 1.0) x 1.0)))))
double code(double x, double y) {
double tmp;
if (y <= -4e+56) {
tmp = 1.0;
} else if (y <= -42000000000000.0) {
tmp = -x / y;
} else if (y <= -2.6e-14) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-4d+56)) then
tmp = 1.0d0
else if (y <= (-42000000000000.0d0)) then
tmp = -x / y
else if (y <= (-2.6d-14)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -4e+56) {
tmp = 1.0;
} else if (y <= -42000000000000.0) {
tmp = -x / y;
} else if (y <= -2.6e-14) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4e+56: tmp = 1.0 elif y <= -42000000000000.0: tmp = -x / y elif y <= -2.6e-14: tmp = 1.0 elif y <= 1.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -4e+56) tmp = 1.0; elseif (y <= -42000000000000.0) tmp = Float64(Float64(-x) / y); elseif (y <= -2.6e-14) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -4e+56) tmp = 1.0; elseif (y <= -42000000000000.0) tmp = -x / y; elseif (y <= -2.6e-14) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -4e+56], 1.0, If[LessEqual[y, -42000000000000.0], N[((-x) / y), $MachinePrecision], If[LessEqual[y, -2.6e-14], 1.0, If[LessEqual[y, 1.0], x, 1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4 \cdot 10^{+56}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq -42000000000000:\\
\;\;\;\;\frac{-x}{y}\\
\mathbf{elif}\;y \leq -2.6 \cdot 10^{-14}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= x -140000.0) (not (<= x 6.4e-40))) (/ x (- 1.0 y)) (/ y (+ y -1.0))))
double code(double x, double y) {
double tmp;
if ((x <= -140000.0) || !(x <= 6.4e-40)) {
tmp = x / (1.0 - y);
} else {
tmp = y / (y + -1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-140000.0d0)) .or. (.not. (x <= 6.4d-40))) then
tmp = x / (1.0d0 - y)
else
tmp = y / (y + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -140000.0) || !(x <= 6.4e-40)) {
tmp = x / (1.0 - y);
} else {
tmp = y / (y + -1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -140000.0) or not (x <= 6.4e-40): tmp = x / (1.0 - y) else: tmp = y / (y + -1.0) return tmp
function code(x, y) tmp = 0.0 if ((x <= -140000.0) || !(x <= 6.4e-40)) tmp = Float64(x / Float64(1.0 - y)); else tmp = Float64(y / Float64(y + -1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -140000.0) || ~((x <= 6.4e-40))) tmp = x / (1.0 - y); else tmp = y / (y + -1.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -140000.0], N[Not[LessEqual[x, 6.4e-40]], $MachinePrecision]], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], N[(y / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -140000 \lor \neg \left(x \leq 6.4 \cdot 10^{-40}\right):\\
\;\;\;\;\frac{x}{1 - y}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{y + -1}\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (<= y -2e+58) 1.0 (if (<= y 3.7e+38) (/ x (- 1.0 y)) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -2e+58) {
tmp = 1.0;
} else if (y <= 3.7e+38) {
tmp = x / (1.0 - y);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2d+58)) then
tmp = 1.0d0
else if (y <= 3.7d+38) then
tmp = x / (1.0d0 - y)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2e+58) {
tmp = 1.0;
} else if (y <= 3.7e+38) {
tmp = x / (1.0 - y);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2e+58: tmp = 1.0 elif y <= 3.7e+38: tmp = x / (1.0 - y) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -2e+58) tmp = 1.0; elseif (y <= 3.7e+38) tmp = Float64(x / Float64(1.0 - y)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2e+58) tmp = 1.0; elseif (y <= 3.7e+38) tmp = x / (1.0 - y); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2e+58], 1.0, If[LessEqual[y, 3.7e+38], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{+58}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 3.7 \cdot 10^{+38}:\\
\;\;\;\;\frac{x}{1 - y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (<= y -2.6e-14) 1.0 (if (<= y 1.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -2.6e-14) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2.6d-14)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2.6e-14) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2.6e-14: tmp = 1.0 elif y <= 1.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -2.6e-14) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2.6e-14) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2.6e-14], 1.0, If[LessEqual[y, 1.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.6 \cdot 10^{-14}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
herbie shell --seed 2023350
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, C"
:precision binary64
(/ (- x y) (- 1.0 y)))