
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z - x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z - x));
}
def code(x, y, z): return x + (y * (z - x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function tmp = code(x, y, z) tmp = x + (y * (z - x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z - x\right)
\end{array}
(FPCore (x y z) :precision binary64 (if (<= y -7.5e+250) (* y z) (if (<= y -1.0) (* y (- x)) (if (<= y 1.25e-7) x (* y z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -7.5e+250) {
tmp = y * z;
} else if (y <= -1.0) {
tmp = y * -x;
} else if (y <= 1.25e-7) {
tmp = x;
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-7.5d+250)) then
tmp = y * z
else if (y <= (-1.0d0)) then
tmp = y * -x
else if (y <= 1.25d-7) then
tmp = x
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -7.5e+250) {
tmp = y * z;
} else if (y <= -1.0) {
tmp = y * -x;
} else if (y <= 1.25e-7) {
tmp = x;
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -7.5e+250: tmp = y * z elif y <= -1.0: tmp = y * -x elif y <= 1.25e-7: tmp = x else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -7.5e+250) tmp = Float64(y * z); elseif (y <= -1.0) tmp = Float64(y * Float64(-x)); elseif (y <= 1.25e-7) tmp = x; else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -7.5e+250) tmp = y * z; elseif (y <= -1.0) tmp = y * -x; elseif (y <= 1.25e-7) tmp = x; else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -7.5e+250], N[(y * z), $MachinePrecision], If[LessEqual[y, -1.0], N[(y * (-x)), $MachinePrecision], If[LessEqual[y, 1.25e-7], x, N[(y * z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.5 \cdot 10^{+250}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq -1:\\
\;\;\;\;y \cdot \left(-x\right)\\
\mathbf{elif}\;y \leq 1.25 \cdot 10^{-7}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= y -4.5e+251) (not (<= y -1.4e+51))) (+ x (* y z)) (* y (- x))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4.5e+251) || !(y <= -1.4e+51)) {
tmp = x + (y * z);
} else {
tmp = y * -x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4.5d+251)) .or. (.not. (y <= (-1.4d+51)))) then
tmp = x + (y * z)
else
tmp = y * -x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4.5e+251) || !(y <= -1.4e+51)) {
tmp = x + (y * z);
} else {
tmp = y * -x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4.5e+251) or not (y <= -1.4e+51): tmp = x + (y * z) else: tmp = y * -x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4.5e+251) || !(y <= -1.4e+51)) tmp = Float64(x + Float64(y * z)); else tmp = Float64(y * Float64(-x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4.5e+251) || ~((y <= -1.4e+51))) tmp = x + (y * z); else tmp = y * -x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4.5e+251], N[Not[LessEqual[y, -1.4e+51]], $MachinePrecision]], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision], N[(y * (-x)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.5 \cdot 10^{+251} \lor \neg \left(y \leq -1.4 \cdot 10^{+51}\right):\\
\;\;\;\;x + y \cdot z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(-x\right)\\
\end{array}
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= x -220000.0) (not (<= x 5e-26))) (- x (* x y)) (+ x (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -220000.0) || !(x <= 5e-26)) {
tmp = x - (x * y);
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-220000.0d0)) .or. (.not. (x <= 5d-26))) then
tmp = x - (x * y)
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -220000.0) || !(x <= 5e-26)) {
tmp = x - (x * y);
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -220000.0) or not (x <= 5e-26): tmp = x - (x * y) else: tmp = x + (y * z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -220000.0) || !(x <= 5e-26)) tmp = Float64(x - Float64(x * y)); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -220000.0) || ~((x <= 5e-26))) tmp = x - (x * y); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -220000.0], N[Not[LessEqual[x, 5e-26]], $MachinePrecision]], N[(x - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -220000 \lor \neg \left(x \leq 5 \cdot 10^{-26}\right):\\
\;\;\;\;x - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= y -1050.0) (not (<= y 9.5e-8))) (* y z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1050.0) || !(y <= 9.5e-8)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1050.0d0)) .or. (.not. (y <= 9.5d-8))) then
tmp = y * z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1050.0) || !(y <= 9.5e-8)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1050.0) or not (y <= 9.5e-8): tmp = y * z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1050.0) || !(y <= 9.5e-8)) tmp = Float64(y * z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1050.0) || ~((y <= 9.5e-8))) tmp = y * z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1050.0], N[Not[LessEqual[y, 9.5e-8]], $MachinePrecision]], N[(y * z), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1050 \lor \neg \left(y \leq 9.5 \cdot 10^{-8}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
herbie shell --seed 2023350
(FPCore (x y z)
:name "SynthBasics:oscSampleBasedAux from YampaSynth-0.2"
:precision binary64
(+ x (* y (- z x))))