
(FPCore (x y z t) :precision binary64 (+ (- (- (* x (log y)) y) z) (log t)))
double code(double x, double y, double z, double t) {
return (((x * log(y)) - y) - z) + log(t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * log(y)) - y) - z) + log(t)
end function
public static double code(double x, double y, double z, double t) {
return (((x * Math.log(y)) - y) - z) + Math.log(t);
}
def code(x, y, z, t): return (((x * math.log(y)) - y) - z) + math.log(t)
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * log(y)) - y) - z) + log(t)) end
function tmp = code(x, y, z, t) tmp = (((x * log(y)) - y) - z) + log(t); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision] + N[Log[t], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot \log y - y\right) - z\right) + \log t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- (- (* x (log y)) y) z) (log t)))
double code(double x, double y, double z, double t) {
return (((x * log(y)) - y) - z) + log(t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((x * log(y)) - y) - z) + log(t)
end function
public static double code(double x, double y, double z, double t) {
return (((x * Math.log(y)) - y) - z) + Math.log(t);
}
def code(x, y, z, t): return (((x * math.log(y)) - y) - z) + math.log(t)
function code(x, y, z, t) return Float64(Float64(Float64(Float64(x * log(y)) - y) - z) + log(t)) end
function tmp = code(x, y, z, t) tmp = (((x * log(y)) - y) - z) + log(t); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision] + N[Log[t], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot \log y - y\right) - z\right) + \log t
\end{array}
(FPCore (x y z t) :precision binary64 (+ (fma x (log y) (- (- z) y)) (log t)))
double code(double x, double y, double z, double t) {
return fma(x, log(y), (-z - y)) + log(t);
}
function code(x, y, z, t) return Float64(fma(x, log(y), Float64(Float64(-z) - y)) + log(t)) end
code[x_, y_, z_, t_] := N[(N[(x * N[Log[y], $MachinePrecision] + N[((-z) - y), $MachinePrecision]), $MachinePrecision] + N[Log[t], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, \log y, \left(-z\right) - y\right) + \log t
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* x (log y)) y)))
(if (or (<= t_1 -1e+36) (not (<= t_1 4e-6)))
(- t_1 z)
(- (log t) (+ y z)))))
double code(double x, double y, double z, double t) {
double t_1 = (x * log(y)) - y;
double tmp;
if ((t_1 <= -1e+36) || !(t_1 <= 4e-6)) {
tmp = t_1 - z;
} else {
tmp = log(t) - (y + z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x * log(y)) - y
if ((t_1 <= (-1d+36)) .or. (.not. (t_1 <= 4d-6))) then
tmp = t_1 - z
else
tmp = log(t) - (y + z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x * Math.log(y)) - y;
double tmp;
if ((t_1 <= -1e+36) || !(t_1 <= 4e-6)) {
tmp = t_1 - z;
} else {
tmp = Math.log(t) - (y + z);
}
return tmp;
}
def code(x, y, z, t): t_1 = (x * math.log(y)) - y tmp = 0 if (t_1 <= -1e+36) or not (t_1 <= 4e-6): tmp = t_1 - z else: tmp = math.log(t) - (y + z) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x * log(y)) - y) tmp = 0.0 if ((t_1 <= -1e+36) || !(t_1 <= 4e-6)) tmp = Float64(t_1 - z); else tmp = Float64(log(t) - Float64(y + z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x * log(y)) - y; tmp = 0.0; if ((t_1 <= -1e+36) || ~((t_1 <= 4e-6))) tmp = t_1 - z; else tmp = log(t) - (y + z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -1e+36], N[Not[LessEqual[t$95$1, 4e-6]], $MachinePrecision]], N[(t$95$1 - z), $MachinePrecision], N[(N[Log[t], $MachinePrecision] - N[(y + z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y - y\\
\mathbf{if}\;t_1 \leq -1 \cdot 10^{+36} \lor \neg \left(t_1 \leq 4 \cdot 10^{-6}\right):\\
\;\;\;\;t_1 - z\\
\mathbf{else}:\\
\;\;\;\;\log t - \left(y + z\right)\\
\end{array}
\end{array}
(FPCore (x y z t) :precision binary64 (+ (log t) (- (- (* x (log y)) y) z)))
double code(double x, double y, double z, double t) {
return log(t) + (((x * log(y)) - y) - z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = log(t) + (((x * log(y)) - y) - z)
end function
public static double code(double x, double y, double z, double t) {
return Math.log(t) + (((x * Math.log(y)) - y) - z);
}
def code(x, y, z, t): return math.log(t) + (((x * math.log(y)) - y) - z)
function code(x, y, z, t) return Float64(log(t) + Float64(Float64(Float64(x * log(y)) - y) - z)) end
function tmp = code(x, y, z, t) tmp = log(t) + (((x * log(y)) - y) - z); end
code[x_, y_, z_, t_] := N[(N[Log[t], $MachinePrecision] + N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log t + \left(\left(x \cdot \log y - y\right) - z\right)
\end{array}
(FPCore (x y z t) :precision binary64 (if (or (<= x -4.2e+49) (not (<= x 1.7e+226))) (- (* x (log y)) y) (- (log t) (+ y z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -4.2e+49) || !(x <= 1.7e+226)) {
tmp = (x * log(y)) - y;
} else {
tmp = log(t) - (y + z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-4.2d+49)) .or. (.not. (x <= 1.7d+226))) then
tmp = (x * log(y)) - y
else
tmp = log(t) - (y + z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -4.2e+49) || !(x <= 1.7e+226)) {
tmp = (x * Math.log(y)) - y;
} else {
tmp = Math.log(t) - (y + z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -4.2e+49) or not (x <= 1.7e+226): tmp = (x * math.log(y)) - y else: tmp = math.log(t) - (y + z) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -4.2e+49) || !(x <= 1.7e+226)) tmp = Float64(Float64(x * log(y)) - y); else tmp = Float64(log(t) - Float64(y + z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -4.2e+49) || ~((x <= 1.7e+226))) tmp = (x * log(y)) - y; else tmp = log(t) - (y + z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -4.2e+49], N[Not[LessEqual[x, 1.7e+226]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision], N[(N[Log[t], $MachinePrecision] - N[(y + z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.2 \cdot 10^{+49} \lor \neg \left(x \leq 1.7 \cdot 10^{+226}\right):\\
\;\;\;\;x \cdot \log y - y\\
\mathbf{else}:\\
\;\;\;\;\log t - \left(y + z\right)\\
\end{array}
\end{array}
(FPCore (x y z t) :precision binary64 (if (or (<= x -5.6e+49) (not (<= x 6e+56))) (- (* x (log y)) z) (- (log t) (+ y z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -5.6e+49) || !(x <= 6e+56)) {
tmp = (x * log(y)) - z;
} else {
tmp = log(t) - (y + z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-5.6d+49)) .or. (.not. (x <= 6d+56))) then
tmp = (x * log(y)) - z
else
tmp = log(t) - (y + z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -5.6e+49) || !(x <= 6e+56)) {
tmp = (x * Math.log(y)) - z;
} else {
tmp = Math.log(t) - (y + z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -5.6e+49) or not (x <= 6e+56): tmp = (x * math.log(y)) - z else: tmp = math.log(t) - (y + z) return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -5.6e+49) || !(x <= 6e+56)) tmp = Float64(Float64(x * log(y)) - z); else tmp = Float64(log(t) - Float64(y + z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -5.6e+49) || ~((x <= 6e+56))) tmp = (x * log(y)) - z; else tmp = log(t) - (y + z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -5.6e+49], N[Not[LessEqual[x, 6e+56]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[Log[t], $MachinePrecision] - N[(y + z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.6 \cdot 10^{+49} \lor \neg \left(x \leq 6 \cdot 10^{+56}\right):\\
\;\;\;\;x \cdot \log y - z\\
\mathbf{else}:\\
\;\;\;\;\log t - \left(y + z\right)\\
\end{array}
\end{array}
(FPCore (x y z t) :precision binary64 (if (or (<= z -400.0) (not (<= z 3.4e+23))) (- (- z) y) (- (log t) y)))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -400.0) || !(z <= 3.4e+23)) {
tmp = -z - y;
} else {
tmp = log(t) - y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-400.0d0)) .or. (.not. (z <= 3.4d+23))) then
tmp = -z - y
else
tmp = log(t) - y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -400.0) || !(z <= 3.4e+23)) {
tmp = -z - y;
} else {
tmp = Math.log(t) - y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -400.0) or not (z <= 3.4e+23): tmp = -z - y else: tmp = math.log(t) - y return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -400.0) || !(z <= 3.4e+23)) tmp = Float64(Float64(-z) - y); else tmp = Float64(log(t) - y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -400.0) || ~((z <= 3.4e+23))) tmp = -z - y; else tmp = log(t) - y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -400.0], N[Not[LessEqual[z, 3.4e+23]], $MachinePrecision]], N[((-z) - y), $MachinePrecision], N[(N[Log[t], $MachinePrecision] - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -400 \lor \neg \left(z \leq 3.4 \cdot 10^{+23}\right):\\
\;\;\;\;\left(-z\right) - y\\
\mathbf{else}:\\
\;\;\;\;\log t - y\\
\end{array}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= y 58.0) (- (log t) z) (- (- z) y)))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 58.0) {
tmp = log(t) - z;
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 58.0d0) then
tmp = log(t) - z
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 58.0) {
tmp = Math.log(t) - z;
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= 58.0: tmp = math.log(t) - z else: tmp = -z - y return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= 58.0) tmp = Float64(log(t) - z); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= 58.0) tmp = log(t) - z; else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, 58.0], N[(N[Log[t], $MachinePrecision] - z), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 58:\\
\;\;\;\;\log t - z\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
(FPCore (x y z t) :precision binary64 (- (log t) (+ y z)))
double code(double x, double y, double z, double t) {
return log(t) - (y + z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = log(t) - (y + z)
end function
public static double code(double x, double y, double z, double t) {
return Math.log(t) - (y + z);
}
def code(x, y, z, t): return math.log(t) - (y + z)
function code(x, y, z, t) return Float64(log(t) - Float64(y + z)) end
function tmp = code(x, y, z, t) tmp = log(t) - (y + z); end
code[x_, y_, z_, t_] := N[(N[Log[t], $MachinePrecision] - N[(y + z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log t - \left(y + z\right)
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= y 6.2e+103) (- z) (- y)))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 6.2e+103) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 6.2d+103) then
tmp = -z
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 6.2e+103) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= 6.2e+103: tmp = -z else: tmp = -y return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= 6.2e+103) tmp = Float64(-z); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= 6.2e+103) tmp = -z; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, 6.2e+103], (-z), (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 6.2 \cdot 10^{+103}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
(FPCore (x y z t) :precision binary64 (- (- z) y))
double code(double x, double y, double z, double t) {
return -z - y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -z - y
end function
public static double code(double x, double y, double z, double t) {
return -z - y;
}
def code(x, y, z, t): return -z - y
function code(x, y, z, t) return Float64(Float64(-z) - y) end
function tmp = code(x, y, z, t) tmp = -z - y; end
code[x_, y_, z_, t_] := N[((-z) - y), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) - y
\end{array}
(FPCore (x y z t) :precision binary64 (- y))
double code(double x, double y, double z, double t) {
return -y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -y
end function
public static double code(double x, double y, double z, double t) {
return -y;
}
def code(x, y, z, t): return -y
function code(x, y, z, t) return Float64(-y) end
function tmp = code(x, y, z, t) tmp = -y; end
code[x_, y_, z_, t_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
herbie shell --seed 2023350
(FPCore (x y z t)
:name "Numeric.SpecFunctions:incompleteGamma from math-functions-0.1.5.2, A"
:precision binary64
(+ (- (- (* x (log y)) y) z) (log t)))