
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -5e+251)
(/ (* y 0.5) (/ a x))
(if (<= (* x y) 1e+250)
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0))
(* y (/ (* x 0.5) a)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+251) {
tmp = (y * 0.5) / (a / x);
} else if ((x * y) <= 1e+250) {
tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
} else {
tmp = y * ((x * 0.5) / a);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-5d+251)) then
tmp = (y * 0.5d0) / (a / x)
else if ((x * y) <= 1d+250) then
tmp = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
else
tmp = y * ((x * 0.5d0) / a)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+251) {
tmp = (y * 0.5) / (a / x);
} else if ((x * y) <= 1e+250) {
tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
} else {
tmp = y * ((x * 0.5) / a);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -5e+251: tmp = (y * 0.5) / (a / x) elif (x * y) <= 1e+250: tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0) else: tmp = y * ((x * 0.5) / a) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -5e+251) tmp = Float64(Float64(y * 0.5) / Float64(a / x)); elseif (Float64(x * y) <= 1e+250) tmp = Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)); else tmp = Float64(y * Float64(Float64(x * 0.5) / a)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -5e+251)
tmp = (y * 0.5) / (a / x);
elseif ((x * y) <= 1e+250)
tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
else
tmp = y * ((x * 0.5) / a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -5e+251], N[(N[(y * 0.5), $MachinePrecision] / N[(a / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e+250], N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(y * N[(N[(x * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+251}:\\
\;\;\;\;\frac{y \cdot 0.5}{\frac{a}{x}}\\
\mathbf{elif}\;x \cdot y \leq 10^{+250}:\\
\;\;\;\;\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x \cdot 0.5}{a}\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -5e+251)
(/ (* y 0.5) (/ a x))
(if (<= (* x y) 1e+189)
(/ 0.5 (/ a (- (* x y) (* 9.0 (* z t)))))
(* 0.5 (/ x (/ a y))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+251) {
tmp = (y * 0.5) / (a / x);
} else if ((x * y) <= 1e+189) {
tmp = 0.5 / (a / ((x * y) - (9.0 * (z * t))));
} else {
tmp = 0.5 * (x / (a / y));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-5d+251)) then
tmp = (y * 0.5d0) / (a / x)
else if ((x * y) <= 1d+189) then
tmp = 0.5d0 / (a / ((x * y) - (9.0d0 * (z * t))))
else
tmp = 0.5d0 * (x / (a / y))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+251) {
tmp = (y * 0.5) / (a / x);
} else if ((x * y) <= 1e+189) {
tmp = 0.5 / (a / ((x * y) - (9.0 * (z * t))));
} else {
tmp = 0.5 * (x / (a / y));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -5e+251: tmp = (y * 0.5) / (a / x) elif (x * y) <= 1e+189: tmp = 0.5 / (a / ((x * y) - (9.0 * (z * t)))) else: tmp = 0.5 * (x / (a / y)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -5e+251) tmp = Float64(Float64(y * 0.5) / Float64(a / x)); elseif (Float64(x * y) <= 1e+189) tmp = Float64(0.5 / Float64(a / Float64(Float64(x * y) - Float64(9.0 * Float64(z * t))))); else tmp = Float64(0.5 * Float64(x / Float64(a / y))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -5e+251)
tmp = (y * 0.5) / (a / x);
elseif ((x * y) <= 1e+189)
tmp = 0.5 / (a / ((x * y) - (9.0 * (z * t))));
else
tmp = 0.5 * (x / (a / y));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -5e+251], N[(N[(y * 0.5), $MachinePrecision] / N[(a / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e+189], N[(0.5 / N[(a / N[(N[(x * y), $MachinePrecision] - N[(9.0 * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+251}:\\
\;\;\;\;\frac{y \cdot 0.5}{\frac{a}{x}}\\
\mathbf{elif}\;x \cdot y \leq 10^{+189}:\\
\;\;\;\;\frac{0.5}{\frac{a}{x \cdot y - 9 \cdot \left(z \cdot t\right)}}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{x}{\frac{a}{y}}\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -5e+251)
(/ (* y 0.5) (/ a x))
(if (<= (* x y) 1e+250)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(* y (/ (* x 0.5) a)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+251) {
tmp = (y * 0.5) / (a / x);
} else if ((x * y) <= 1e+250) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = y * ((x * 0.5) / a);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-5d+251)) then
tmp = (y * 0.5d0) / (a / x)
else if ((x * y) <= 1d+250) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = y * ((x * 0.5d0) / a)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+251) {
tmp = (y * 0.5) / (a / x);
} else if ((x * y) <= 1e+250) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = y * ((x * 0.5) / a);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -5e+251: tmp = (y * 0.5) / (a / x) elif (x * y) <= 1e+250: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = y * ((x * 0.5) / a) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -5e+251) tmp = Float64(Float64(y * 0.5) / Float64(a / x)); elseif (Float64(x * y) <= 1e+250) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(y * Float64(Float64(x * 0.5) / a)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -5e+251)
tmp = (y * 0.5) / (a / x);
elseif ((x * y) <= 1e+250)
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
else
tmp = y * ((x * 0.5) / a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -5e+251], N[(N[(y * 0.5), $MachinePrecision] / N[(a / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e+250], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(y * N[(N[(x * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+251}:\\
\;\;\;\;\frac{y \cdot 0.5}{\frac{a}{x}}\\
\mathbf{elif}\;x \cdot y \leq 10^{+250}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x \cdot 0.5}{a}\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -1e+44)
(* 0.5 (* x (/ y a)))
(if (<= (* x y) 2e-113)
(* -4.5 (/ (* z t) a))
(if (<= (* x y) 1e+169) (/ 0.5 (/ a (* x y))) (* 0.5 (/ x (/ a y)))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -1e+44) {
tmp = 0.5 * (x * (y / a));
} else if ((x * y) <= 2e-113) {
tmp = -4.5 * ((z * t) / a);
} else if ((x * y) <= 1e+169) {
tmp = 0.5 / (a / (x * y));
} else {
tmp = 0.5 * (x / (a / y));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-1d+44)) then
tmp = 0.5d0 * (x * (y / a))
else if ((x * y) <= 2d-113) then
tmp = (-4.5d0) * ((z * t) / a)
else if ((x * y) <= 1d+169) then
tmp = 0.5d0 / (a / (x * y))
else
tmp = 0.5d0 * (x / (a / y))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -1e+44) {
tmp = 0.5 * (x * (y / a));
} else if ((x * y) <= 2e-113) {
tmp = -4.5 * ((z * t) / a);
} else if ((x * y) <= 1e+169) {
tmp = 0.5 / (a / (x * y));
} else {
tmp = 0.5 * (x / (a / y));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -1e+44: tmp = 0.5 * (x * (y / a)) elif (x * y) <= 2e-113: tmp = -4.5 * ((z * t) / a) elif (x * y) <= 1e+169: tmp = 0.5 / (a / (x * y)) else: tmp = 0.5 * (x / (a / y)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -1e+44) tmp = Float64(0.5 * Float64(x * Float64(y / a))); elseif (Float64(x * y) <= 2e-113) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); elseif (Float64(x * y) <= 1e+169) tmp = Float64(0.5 / Float64(a / Float64(x * y))); else tmp = Float64(0.5 * Float64(x / Float64(a / y))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -1e+44)
tmp = 0.5 * (x * (y / a));
elseif ((x * y) <= 2e-113)
tmp = -4.5 * ((z * t) / a);
elseif ((x * y) <= 1e+169)
tmp = 0.5 / (a / (x * y));
else
tmp = 0.5 * (x / (a / y));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -1e+44], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 2e-113], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e+169], N[(0.5 / N[(a / N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+44}:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{elif}\;x \cdot y \leq 2 \cdot 10^{-113}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{elif}\;x \cdot y \leq 10^{+169}:\\
\;\;\;\;\frac{0.5}{\frac{a}{x \cdot y}}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{x}{\frac{a}{y}}\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -1e+44)
(* 0.5 (* x (/ y a)))
(if (<= (* x y) 2e-113)
(/ (* t (* z -4.5)) a)
(if (<= (* x y) 1e+169) (/ 0.5 (/ a (* x y))) (* 0.5 (/ x (/ a y)))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -1e+44) {
tmp = 0.5 * (x * (y / a));
} else if ((x * y) <= 2e-113) {
tmp = (t * (z * -4.5)) / a;
} else if ((x * y) <= 1e+169) {
tmp = 0.5 / (a / (x * y));
} else {
tmp = 0.5 * (x / (a / y));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-1d+44)) then
tmp = 0.5d0 * (x * (y / a))
else if ((x * y) <= 2d-113) then
tmp = (t * (z * (-4.5d0))) / a
else if ((x * y) <= 1d+169) then
tmp = 0.5d0 / (a / (x * y))
else
tmp = 0.5d0 * (x / (a / y))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -1e+44) {
tmp = 0.5 * (x * (y / a));
} else if ((x * y) <= 2e-113) {
tmp = (t * (z * -4.5)) / a;
} else if ((x * y) <= 1e+169) {
tmp = 0.5 / (a / (x * y));
} else {
tmp = 0.5 * (x / (a / y));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -1e+44: tmp = 0.5 * (x * (y / a)) elif (x * y) <= 2e-113: tmp = (t * (z * -4.5)) / a elif (x * y) <= 1e+169: tmp = 0.5 / (a / (x * y)) else: tmp = 0.5 * (x / (a / y)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -1e+44) tmp = Float64(0.5 * Float64(x * Float64(y / a))); elseif (Float64(x * y) <= 2e-113) tmp = Float64(Float64(t * Float64(z * -4.5)) / a); elseif (Float64(x * y) <= 1e+169) tmp = Float64(0.5 / Float64(a / Float64(x * y))); else tmp = Float64(0.5 * Float64(x / Float64(a / y))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -1e+44)
tmp = 0.5 * (x * (y / a));
elseif ((x * y) <= 2e-113)
tmp = (t * (z * -4.5)) / a;
elseif ((x * y) <= 1e+169)
tmp = 0.5 / (a / (x * y));
else
tmp = 0.5 * (x / (a / y));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -1e+44], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 2e-113], N[(N[(t * N[(z * -4.5), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e+169], N[(0.5 / N[(a / N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+44}:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{elif}\;x \cdot y \leq 2 \cdot 10^{-113}:\\
\;\;\;\;\frac{t \cdot \left(z \cdot -4.5\right)}{a}\\
\mathbf{elif}\;x \cdot y \leq 10^{+169}:\\
\;\;\;\;\frac{0.5}{\frac{a}{x \cdot y}}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{x}{\frac{a}{y}}\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -1e+44)
(* 0.5 (* x (/ y a)))
(if (<= (* x y) 2e-113)
(/ (* t (* z -4.5)) a)
(if (<= (* x y) 1e+250) (/ (* x (* y 0.5)) a) (* y (/ (* x 0.5) a))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -1e+44) {
tmp = 0.5 * (x * (y / a));
} else if ((x * y) <= 2e-113) {
tmp = (t * (z * -4.5)) / a;
} else if ((x * y) <= 1e+250) {
tmp = (x * (y * 0.5)) / a;
} else {
tmp = y * ((x * 0.5) / a);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-1d+44)) then
tmp = 0.5d0 * (x * (y / a))
else if ((x * y) <= 2d-113) then
tmp = (t * (z * (-4.5d0))) / a
else if ((x * y) <= 1d+250) then
tmp = (x * (y * 0.5d0)) / a
else
tmp = y * ((x * 0.5d0) / a)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -1e+44) {
tmp = 0.5 * (x * (y / a));
} else if ((x * y) <= 2e-113) {
tmp = (t * (z * -4.5)) / a;
} else if ((x * y) <= 1e+250) {
tmp = (x * (y * 0.5)) / a;
} else {
tmp = y * ((x * 0.5) / a);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -1e+44: tmp = 0.5 * (x * (y / a)) elif (x * y) <= 2e-113: tmp = (t * (z * -4.5)) / a elif (x * y) <= 1e+250: tmp = (x * (y * 0.5)) / a else: tmp = y * ((x * 0.5) / a) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -1e+44) tmp = Float64(0.5 * Float64(x * Float64(y / a))); elseif (Float64(x * y) <= 2e-113) tmp = Float64(Float64(t * Float64(z * -4.5)) / a); elseif (Float64(x * y) <= 1e+250) tmp = Float64(Float64(x * Float64(y * 0.5)) / a); else tmp = Float64(y * Float64(Float64(x * 0.5) / a)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -1e+44)
tmp = 0.5 * (x * (y / a));
elseif ((x * y) <= 2e-113)
tmp = (t * (z * -4.5)) / a;
elseif ((x * y) <= 1e+250)
tmp = (x * (y * 0.5)) / a;
else
tmp = y * ((x * 0.5) / a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -1e+44], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 2e-113], N[(N[(t * N[(z * -4.5), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e+250], N[(N[(x * N[(y * 0.5), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(y * N[(N[(x * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+44}:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{elif}\;x \cdot y \leq 2 \cdot 10^{-113}:\\
\;\;\;\;\frac{t \cdot \left(z \cdot -4.5\right)}{a}\\
\mathbf{elif}\;x \cdot y \leq 10^{+250}:\\
\;\;\;\;\frac{x \cdot \left(y \cdot 0.5\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x \cdot 0.5}{a}\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (<= t -1.35e-63)
(* -4.5 (/ t (/ a z)))
(if (<= t 3.1e+28)
(* 0.5 (* x (/ y a)))
(if (or (<= t 6.5e+94) (not (<= t 4.2e+118)))
(* -4.5 (/ z (/ a t)))
(* y (/ (* x 0.5) a))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -1.35e-63) {
tmp = -4.5 * (t / (a / z));
} else if (t <= 3.1e+28) {
tmp = 0.5 * (x * (y / a));
} else if ((t <= 6.5e+94) || !(t <= 4.2e+118)) {
tmp = -4.5 * (z / (a / t));
} else {
tmp = y * ((x * 0.5) / a);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (t <= (-1.35d-63)) then
tmp = (-4.5d0) * (t / (a / z))
else if (t <= 3.1d+28) then
tmp = 0.5d0 * (x * (y / a))
else if ((t <= 6.5d+94) .or. (.not. (t <= 4.2d+118))) then
tmp = (-4.5d0) * (z / (a / t))
else
tmp = y * ((x * 0.5d0) / a)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -1.35e-63) {
tmp = -4.5 * (t / (a / z));
} else if (t <= 3.1e+28) {
tmp = 0.5 * (x * (y / a));
} else if ((t <= 6.5e+94) || !(t <= 4.2e+118)) {
tmp = -4.5 * (z / (a / t));
} else {
tmp = y * ((x * 0.5) / a);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if t <= -1.35e-63: tmp = -4.5 * (t / (a / z)) elif t <= 3.1e+28: tmp = 0.5 * (x * (y / a)) elif (t <= 6.5e+94) or not (t <= 4.2e+118): tmp = -4.5 * (z / (a / t)) else: tmp = y * ((x * 0.5) / a) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (t <= -1.35e-63) tmp = Float64(-4.5 * Float64(t / Float64(a / z))); elseif (t <= 3.1e+28) tmp = Float64(0.5 * Float64(x * Float64(y / a))); elseif ((t <= 6.5e+94) || !(t <= 4.2e+118)) tmp = Float64(-4.5 * Float64(z / Float64(a / t))); else tmp = Float64(y * Float64(Float64(x * 0.5) / a)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (t <= -1.35e-63)
tmp = -4.5 * (t / (a / z));
elseif (t <= 3.1e+28)
tmp = 0.5 * (x * (y / a));
elseif ((t <= 6.5e+94) || ~((t <= 4.2e+118)))
tmp = -4.5 * (z / (a / t));
else
tmp = y * ((x * 0.5) / a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[t, -1.35e-63], N[(-4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 3.1e+28], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[t, 6.5e+94], N[Not[LessEqual[t, 4.2e+118]], $MachinePrecision]], N[(-4.5 * N[(z / N[(a / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(N[(x * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.35 \cdot 10^{-63}:\\
\;\;\;\;-4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;t \leq 3.1 \cdot 10^{+28}:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{elif}\;t \leq 6.5 \cdot 10^{+94} \lor \neg \left(t \leq 4.2 \cdot 10^{+118}\right):\\
\;\;\;\;-4.5 \cdot \frac{z}{\frac{a}{t}}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x \cdot 0.5}{a}\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (<= t -2.1e-52)
(* -4.5 (/ t (/ a z)))
(if (<= t 2.8e+28)
(* x (/ (* y 0.5) a))
(if (or (<= t 5.8e+94) (not (<= t 5.5e+118)))
(* -4.5 (/ z (/ a t)))
(* y (/ (* x 0.5) a))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -2.1e-52) {
tmp = -4.5 * (t / (a / z));
} else if (t <= 2.8e+28) {
tmp = x * ((y * 0.5) / a);
} else if ((t <= 5.8e+94) || !(t <= 5.5e+118)) {
tmp = -4.5 * (z / (a / t));
} else {
tmp = y * ((x * 0.5) / a);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (t <= (-2.1d-52)) then
tmp = (-4.5d0) * (t / (a / z))
else if (t <= 2.8d+28) then
tmp = x * ((y * 0.5d0) / a)
else if ((t <= 5.8d+94) .or. (.not. (t <= 5.5d+118))) then
tmp = (-4.5d0) * (z / (a / t))
else
tmp = y * ((x * 0.5d0) / a)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -2.1e-52) {
tmp = -4.5 * (t / (a / z));
} else if (t <= 2.8e+28) {
tmp = x * ((y * 0.5) / a);
} else if ((t <= 5.8e+94) || !(t <= 5.5e+118)) {
tmp = -4.5 * (z / (a / t));
} else {
tmp = y * ((x * 0.5) / a);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if t <= -2.1e-52: tmp = -4.5 * (t / (a / z)) elif t <= 2.8e+28: tmp = x * ((y * 0.5) / a) elif (t <= 5.8e+94) or not (t <= 5.5e+118): tmp = -4.5 * (z / (a / t)) else: tmp = y * ((x * 0.5) / a) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (t <= -2.1e-52) tmp = Float64(-4.5 * Float64(t / Float64(a / z))); elseif (t <= 2.8e+28) tmp = Float64(x * Float64(Float64(y * 0.5) / a)); elseif ((t <= 5.8e+94) || !(t <= 5.5e+118)) tmp = Float64(-4.5 * Float64(z / Float64(a / t))); else tmp = Float64(y * Float64(Float64(x * 0.5) / a)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (t <= -2.1e-52)
tmp = -4.5 * (t / (a / z));
elseif (t <= 2.8e+28)
tmp = x * ((y * 0.5) / a);
elseif ((t <= 5.8e+94) || ~((t <= 5.5e+118)))
tmp = -4.5 * (z / (a / t));
else
tmp = y * ((x * 0.5) / a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[t, -2.1e-52], N[(-4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 2.8e+28], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[t, 5.8e+94], N[Not[LessEqual[t, 5.5e+118]], $MachinePrecision]], N[(-4.5 * N[(z / N[(a / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(N[(x * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -2.1 \cdot 10^{-52}:\\
\;\;\;\;-4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;t \leq 2.8 \cdot 10^{+28}:\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\mathbf{elif}\;t \leq 5.8 \cdot 10^{+94} \lor \neg \left(t \leq 5.5 \cdot 10^{+118}\right):\\
\;\;\;\;-4.5 \cdot \frac{z}{\frac{a}{t}}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x \cdot 0.5}{a}\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= t -3.5e-59) (* -4.5 (/ t (/ a z))) (if (<= t 5.1e+28) (* 0.5 (* x (/ y a))) (* -4.5 (/ z (/ a t))))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -3.5e-59) {
tmp = -4.5 * (t / (a / z));
} else if (t <= 5.1e+28) {
tmp = 0.5 * (x * (y / a));
} else {
tmp = -4.5 * (z / (a / t));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (t <= (-3.5d-59)) then
tmp = (-4.5d0) * (t / (a / z))
else if (t <= 5.1d+28) then
tmp = 0.5d0 * (x * (y / a))
else
tmp = (-4.5d0) * (z / (a / t))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -3.5e-59) {
tmp = -4.5 * (t / (a / z));
} else if (t <= 5.1e+28) {
tmp = 0.5 * (x * (y / a));
} else {
tmp = -4.5 * (z / (a / t));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if t <= -3.5e-59: tmp = -4.5 * (t / (a / z)) elif t <= 5.1e+28: tmp = 0.5 * (x * (y / a)) else: tmp = -4.5 * (z / (a / t)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (t <= -3.5e-59) tmp = Float64(-4.5 * Float64(t / Float64(a / z))); elseif (t <= 5.1e+28) tmp = Float64(0.5 * Float64(x * Float64(y / a))); else tmp = Float64(-4.5 * Float64(z / Float64(a / t))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (t <= -3.5e-59)
tmp = -4.5 * (t / (a / z));
elseif (t <= 5.1e+28)
tmp = 0.5 * (x * (y / a));
else
tmp = -4.5 * (z / (a / t));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[t, -3.5e-59], N[(-4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 5.1e+28], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(z / N[(a / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -3.5 \cdot 10^{-59}:\\
\;\;\;\;-4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;t \leq 5.1 \cdot 10^{+28}:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{z}{\frac{a}{t}}\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* -4.5 (* z (/ t a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return -4.5 * (z * (t / a));
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * (z * (t / a))
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * (z * (t / a));
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return -4.5 * (z * (t / a))
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(-4.5 * Float64(z * Float64(t / a))) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = -4.5 * (z * (t / a));
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
-4.5 \cdot \left(z \cdot \frac{t}{a}\right)
\end{array}
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2023350
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:herbie-target
(if (< a -2.090464557976709e+86) (- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z)))) (if (< a 2.144030707833976e+99) (/ (- (* x y) (* z (* 9.0 t))) (* a 2.0)) (- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5)))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))