Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, J

Percentage Accurate: 78.7% → 89.5%
Time: 24.4s
Alternatives: 21
Speedup: 0.8×

Specification

?
\[\begin{array}{l} \\ \frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c} \end{array} \]
(FPCore (x y z t a b c)
 :precision binary64
 (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))
double code(double x, double y, double z, double t, double a, double b, double c) {
	return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
real(8) function code(x, y, z, t, a, b, c)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    code = ((((x * 9.0d0) * y) - (((z * 4.0d0) * t) * a)) + b) / (z * c)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
	return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
def code(x, y, z, t, a, b, c):
	return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c)
function code(x, y, z, t, a, b, c)
	return Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) / Float64(z * c))
end
function tmp = code(x, y, z, t, a, b, c)
	tmp = ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 21 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 78.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c} \end{array} \]
(FPCore (x y z t a b c)
 :precision binary64
 (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))
double code(double x, double y, double z, double t, double a, double b, double c) {
	return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
real(8) function code(x, y, z, t, a, b, c)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    code = ((((x * 9.0d0) * y) - (((z * 4.0d0) * t) * a)) + b) / (z * c)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
	return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
def code(x, y, z, t, a, b, c):
	return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c)
function code(x, y, z, t, a, b, c)
	return Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) / Float64(z * c))
end
function tmp = code(x, y, z, t, a, b, c)
	tmp = ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c}
\end{array}

Alternative 1: 89.5% accurate, 0.1× speedup?

\[\begin{array}{l} c_m = \left|c\right| \\ c_s = \mathsf{copysign}\left(1, c\right) \\ [x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\ \\ \begin{array}{l} t_1 := \frac{b}{c_m \cdot z}\\ c_s \cdot \begin{array}{l} \mathbf{if}\;c_m \leq 6.8 \cdot 10^{-43}:\\ \;\;\;\;\frac{\mathsf{fma}\left(x, 9 \cdot y, z \cdot \left(\left(-4 \cdot t\right) \cdot a\right)\right) + b}{c_m \cdot z}\\ \mathbf{elif}\;c_m \leq 5.2 \cdot 10^{+224}:\\ \;\;\;\;\mathsf{fma}\left(-4, \frac{a}{\frac{c_m}{t}}, \mathsf{fma}\left(9, \frac{x}{c_m} \cdot \frac{y}{z}, t_1\right)\right)\\ \mathbf{elif}\;c_m \leq 2.7 \cdot 10^{+251}:\\ \;\;\;\;\frac{1}{z} \cdot \mathsf{fma}\left(-4, \frac{a}{\frac{c_m}{z \cdot t}}, \mathsf{fma}\left(9, \frac{x}{\frac{c_m}{y}}, \frac{b}{c_m}\right)\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(t \cdot \frac{a}{c_m}, -4, \mathsf{fma}\left(9, y \cdot \frac{x}{c_m \cdot z}, t_1\right)\right)\\ \end{array} \end{array} \end{array} \]
c_m = (fabs.f64 c)
c_s = (copysign.f64 1 c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
 :precision binary64
 (let* ((t_1 (/ b (* c_m z))))
   (*
    c_s
    (if (<= c_m 6.8e-43)
      (/ (+ (fma x (* 9.0 y) (* z (* (* -4.0 t) a))) b) (* c_m z))
      (if (<= c_m 5.2e+224)
        (fma -4.0 (/ a (/ c_m t)) (fma 9.0 (* (/ x c_m) (/ y z)) t_1))
        (if (<= c_m 2.7e+251)
          (*
           (/ 1.0 z)
           (fma
            -4.0
            (/ a (/ c_m (* z t)))
            (fma 9.0 (/ x (/ c_m y)) (/ b c_m))))
          (fma (* t (/ a c_m)) -4.0 (fma 9.0 (* y (/ x (* c_m z))) t_1))))))))
c_m = fabs(c);
c_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double t_1 = b / (c_m * z);
	double tmp;
	if (c_m <= 6.8e-43) {
		tmp = (fma(x, (9.0 * y), (z * ((-4.0 * t) * a))) + b) / (c_m * z);
	} else if (c_m <= 5.2e+224) {
		tmp = fma(-4.0, (a / (c_m / t)), fma(9.0, ((x / c_m) * (y / z)), t_1));
	} else if (c_m <= 2.7e+251) {
		tmp = (1.0 / z) * fma(-4.0, (a / (c_m / (z * t))), fma(9.0, (x / (c_m / y)), (b / c_m)));
	} else {
		tmp = fma((t * (a / c_m)), -4.0, fma(9.0, (y * (x / (c_m * z))), t_1));
	}
	return c_s * tmp;
}
c_m = abs(c)
c_s = copysign(1.0, c)
x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m])
function code(c_s, x, y, z, t, a, b, c_m)
	t_1 = Float64(b / Float64(c_m * z))
	tmp = 0.0
	if (c_m <= 6.8e-43)
		tmp = Float64(Float64(fma(x, Float64(9.0 * y), Float64(z * Float64(Float64(-4.0 * t) * a))) + b) / Float64(c_m * z));
	elseif (c_m <= 5.2e+224)
		tmp = fma(-4.0, Float64(a / Float64(c_m / t)), fma(9.0, Float64(Float64(x / c_m) * Float64(y / z)), t_1));
	elseif (c_m <= 2.7e+251)
		tmp = Float64(Float64(1.0 / z) * fma(-4.0, Float64(a / Float64(c_m / Float64(z * t))), fma(9.0, Float64(x / Float64(c_m / y)), Float64(b / c_m))));
	else
		tmp = fma(Float64(t * Float64(a / c_m)), -4.0, fma(9.0, Float64(y * Float64(x / Float64(c_m * z))), t_1));
	end
	return Float64(c_s * tmp)
end
c_m = N[Abs[c], $MachinePrecision]
c_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := Block[{t$95$1 = N[(b / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision]}, N[(c$95$s * If[LessEqual[c$95$m, 6.8e-43], N[(N[(N[(x * N[(9.0 * y), $MachinePrecision] + N[(z * N[(N[(-4.0 * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[c$95$m, 5.2e+224], N[(-4.0 * N[(a / N[(c$95$m / t), $MachinePrecision]), $MachinePrecision] + N[(9.0 * N[(N[(x / c$95$m), $MachinePrecision] * N[(y / z), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[c$95$m, 2.7e+251], N[(N[(1.0 / z), $MachinePrecision] * N[(-4.0 * N[(a / N[(c$95$m / N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(9.0 * N[(x / N[(c$95$m / y), $MachinePrecision]), $MachinePrecision] + N[(b / c$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t * N[(a / c$95$m), $MachinePrecision]), $MachinePrecision] * -4.0 + N[(9.0 * N[(y * N[(x / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]
\begin{array}{l}
c_m = \left|c\right|
\\
c_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
\begin{array}{l}
t_1 := \frac{b}{c_m \cdot z}\\
c_s \cdot \begin{array}{l}
\mathbf{if}\;c_m \leq 6.8 \cdot 10^{-43}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, 9 \cdot y, z \cdot \left(\left(-4 \cdot t\right) \cdot a\right)\right) + b}{c_m \cdot z}\\

\mathbf{elif}\;c_m \leq 5.2 \cdot 10^{+224}:\\
\;\;\;\;\mathsf{fma}\left(-4, \frac{a}{\frac{c_m}{t}}, \mathsf{fma}\left(9, \frac{x}{c_m} \cdot \frac{y}{z}, t_1\right)\right)\\

\mathbf{elif}\;c_m \leq 2.7 \cdot 10^{+251}:\\
\;\;\;\;\frac{1}{z} \cdot \mathsf{fma}\left(-4, \frac{a}{\frac{c_m}{z \cdot t}}, \mathsf{fma}\left(9, \frac{x}{\frac{c_m}{y}}, \frac{b}{c_m}\right)\right)\\

\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(t \cdot \frac{a}{c_m}, -4, \mathsf{fma}\left(9, y \cdot \frac{x}{c_m \cdot z}, t_1\right)\right)\\


\end{array}
\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 2: 89.3% accurate, 0.1× speedup?

\[\begin{array}{l} c_m = \left|c\right| \\ c_s = \mathsf{copysign}\left(1, c\right) \\ [x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\ \\ c_s \cdot \begin{array}{l} \mathbf{if}\;c_m \leq 1.75 \cdot 10^{-39}:\\ \;\;\;\;\frac{\mathsf{fma}\left(x, 9 \cdot y, z \cdot \left(\left(-4 \cdot t\right) \cdot a\right)\right) + b}{c_m \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(-4, \frac{a}{\frac{c_m}{t}}, \mathsf{fma}\left(9, \frac{x}{c_m} \cdot \frac{y}{z}, \frac{b}{c_m \cdot z}\right)\right)\\ \end{array} \end{array} \]
c_m = (fabs.f64 c)
c_s = (copysign.f64 1 c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
 :precision binary64
 (*
  c_s
  (if (<= c_m 1.75e-39)
    (/ (+ (fma x (* 9.0 y) (* z (* (* -4.0 t) a))) b) (* c_m z))
    (fma
     -4.0
     (/ a (/ c_m t))
     (fma 9.0 (* (/ x c_m) (/ y z)) (/ b (* c_m z)))))))
c_m = fabs(c);
c_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double tmp;
	if (c_m <= 1.75e-39) {
		tmp = (fma(x, (9.0 * y), (z * ((-4.0 * t) * a))) + b) / (c_m * z);
	} else {
		tmp = fma(-4.0, (a / (c_m / t)), fma(9.0, ((x / c_m) * (y / z)), (b / (c_m * z))));
	}
	return c_s * tmp;
}
c_m = abs(c)
c_s = copysign(1.0, c)
x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m])
function code(c_s, x, y, z, t, a, b, c_m)
	tmp = 0.0
	if (c_m <= 1.75e-39)
		tmp = Float64(Float64(fma(x, Float64(9.0 * y), Float64(z * Float64(Float64(-4.0 * t) * a))) + b) / Float64(c_m * z));
	else
		tmp = fma(-4.0, Float64(a / Float64(c_m / t)), fma(9.0, Float64(Float64(x / c_m) * Float64(y / z)), Float64(b / Float64(c_m * z))));
	end
	return Float64(c_s * tmp)
end
c_m = N[Abs[c], $MachinePrecision]
c_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := N[(c$95$s * If[LessEqual[c$95$m, 1.75e-39], N[(N[(N[(x * N[(9.0 * y), $MachinePrecision] + N[(z * N[(N[(-4.0 * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision], N[(-4.0 * N[(a / N[(c$95$m / t), $MachinePrecision]), $MachinePrecision] + N[(9.0 * N[(N[(x / c$95$m), $MachinePrecision] * N[(y / z), $MachinePrecision]), $MachinePrecision] + N[(b / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
c_m = \left|c\right|
\\
c_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
c_s \cdot \begin{array}{l}
\mathbf{if}\;c_m \leq 1.75 \cdot 10^{-39}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, 9 \cdot y, z \cdot \left(\left(-4 \cdot t\right) \cdot a\right)\right) + b}{c_m \cdot z}\\

\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-4, \frac{a}{\frac{c_m}{t}}, \mathsf{fma}\left(9, \frac{x}{c_m} \cdot \frac{y}{z}, \frac{b}{c_m \cdot z}\right)\right)\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 3: 87.3% accurate, 0.1× speedup?

\[\begin{array}{l} c_m = \left|c\right| \\ c_s = \mathsf{copysign}\left(1, c\right) \\ [x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\ \\ \begin{array}{l} t_1 := \frac{b + \left(y \cdot \left(x \cdot 9\right) - a \cdot \left(t \cdot \left(z \cdot 4\right)\right)\right)}{c_m \cdot z}\\ t_2 := \left(b + \mathsf{fma}\left(x, 9 \cdot y, \left(-4 \cdot t\right) \cdot \left(z \cdot a\right)\right)\right) \cdot \frac{-1}{c_m \cdot \left(-z\right)}\\ c_s \cdot \begin{array}{l} \mathbf{if}\;t_1 \leq -1 \cdot 10^{+121}:\\ \;\;\;\;t_2\\ \mathbf{elif}\;t_1 \leq 10^{+71}:\\ \;\;\;\;\frac{1}{z} \cdot \frac{b + \mathsf{fma}\left(x, 9 \cdot y, a \cdot \left(z \cdot \left(-4 \cdot t\right)\right)\right)}{c_m}\\ \mathbf{elif}\;t_1 \leq \infty:\\ \;\;\;\;t_2\\ \mathbf{else}:\\ \;\;\;\;t \cdot \left(-4 \cdot \frac{a}{c_m}\right)\\ \end{array} \end{array} \end{array} \]
c_m = (fabs.f64 c)
c_s = (copysign.f64 1 c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
 :precision binary64
 (let* ((t_1 (/ (+ b (- (* y (* x 9.0)) (* a (* t (* z 4.0))))) (* c_m z)))
        (t_2
         (*
          (+ b (fma x (* 9.0 y) (* (* -4.0 t) (* z a))))
          (/ -1.0 (* c_m (- z))))))
   (*
    c_s
    (if (<= t_1 -1e+121)
      t_2
      (if (<= t_1 1e+71)
        (* (/ 1.0 z) (/ (+ b (fma x (* 9.0 y) (* a (* z (* -4.0 t))))) c_m))
        (if (<= t_1 INFINITY) t_2 (* t (* -4.0 (/ a c_m)))))))))
c_m = fabs(c);
c_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double t_1 = (b + ((y * (x * 9.0)) - (a * (t * (z * 4.0))))) / (c_m * z);
	double t_2 = (b + fma(x, (9.0 * y), ((-4.0 * t) * (z * a)))) * (-1.0 / (c_m * -z));
	double tmp;
	if (t_1 <= -1e+121) {
		tmp = t_2;
	} else if (t_1 <= 1e+71) {
		tmp = (1.0 / z) * ((b + fma(x, (9.0 * y), (a * (z * (-4.0 * t))))) / c_m);
	} else if (t_1 <= ((double) INFINITY)) {
		tmp = t_2;
	} else {
		tmp = t * (-4.0 * (a / c_m));
	}
	return c_s * tmp;
}
c_m = abs(c)
c_s = copysign(1.0, c)
x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m])
function code(c_s, x, y, z, t, a, b, c_m)
	t_1 = Float64(Float64(b + Float64(Float64(y * Float64(x * 9.0)) - Float64(a * Float64(t * Float64(z * 4.0))))) / Float64(c_m * z))
	t_2 = Float64(Float64(b + fma(x, Float64(9.0 * y), Float64(Float64(-4.0 * t) * Float64(z * a)))) * Float64(-1.0 / Float64(c_m * Float64(-z))))
	tmp = 0.0
	if (t_1 <= -1e+121)
		tmp = t_2;
	elseif (t_1 <= 1e+71)
		tmp = Float64(Float64(1.0 / z) * Float64(Float64(b + fma(x, Float64(9.0 * y), Float64(a * Float64(z * Float64(-4.0 * t))))) / c_m));
	elseif (t_1 <= Inf)
		tmp = t_2;
	else
		tmp = Float64(t * Float64(-4.0 * Float64(a / c_m)));
	end
	return Float64(c_s * tmp)
end
c_m = N[Abs[c], $MachinePrecision]
c_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := Block[{t$95$1 = N[(N[(b + N[(N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - N[(a * N[(t * N[(z * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(b + N[(x * N[(9.0 * y), $MachinePrecision] + N[(N[(-4.0 * t), $MachinePrecision] * N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(-1.0 / N[(c$95$m * (-z)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(c$95$s * If[LessEqual[t$95$1, -1e+121], t$95$2, If[LessEqual[t$95$1, 1e+71], N[(N[(1.0 / z), $MachinePrecision] * N[(N[(b + N[(x * N[(9.0 * y), $MachinePrecision] + N[(a * N[(z * N[(-4.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c$95$m), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], t$95$2, N[(t * N[(-4.0 * N[(a / c$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]]
\begin{array}{l}
c_m = \left|c\right|
\\
c_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
\begin{array}{l}
t_1 := \frac{b + \left(y \cdot \left(x \cdot 9\right) - a \cdot \left(t \cdot \left(z \cdot 4\right)\right)\right)}{c_m \cdot z}\\
t_2 := \left(b + \mathsf{fma}\left(x, 9 \cdot y, \left(-4 \cdot t\right) \cdot \left(z \cdot a\right)\right)\right) \cdot \frac{-1}{c_m \cdot \left(-z\right)}\\
c_s \cdot \begin{array}{l}
\mathbf{if}\;t_1 \leq -1 \cdot 10^{+121}:\\
\;\;\;\;t_2\\

\mathbf{elif}\;t_1 \leq 10^{+71}:\\
\;\;\;\;\frac{1}{z} \cdot \frac{b + \mathsf{fma}\left(x, 9 \cdot y, a \cdot \left(z \cdot \left(-4 \cdot t\right)\right)\right)}{c_m}\\

\mathbf{elif}\;t_1 \leq \infty:\\
\;\;\;\;t_2\\

\mathbf{else}:\\
\;\;\;\;t \cdot \left(-4 \cdot \frac{a}{c_m}\right)\\


\end{array}
\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 4: 86.6% accurate, 0.1× speedup?

\[\begin{array}{l} c_m = \left|c\right| \\ c_s = \mathsf{copysign}\left(1, c\right) \\ [x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\ \\ \begin{array}{l} t_1 := \frac{b + \left(y \cdot \left(x \cdot 9\right) - a \cdot \left(t \cdot \left(z \cdot 4\right)\right)\right)}{c_m \cdot z}\\ c_s \cdot \begin{array}{l} \mathbf{if}\;t_1 \leq -2 \cdot 10^{-245}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;t_1 \leq 5 \cdot 10^{+247}:\\ \;\;\;\;\frac{1}{z} \cdot \frac{b + \mathsf{fma}\left(x, 9 \cdot y, a \cdot \left(z \cdot \left(-4 \cdot t\right)\right)\right)}{c_m}\\ \mathbf{elif}\;t_1 \leq \infty:\\ \;\;\;\;\frac{\mathsf{fma}\left(x, 9 \cdot y, z \cdot \left(\left(-4 \cdot t\right) \cdot a\right)\right) + b}{c_m \cdot z}\\ \mathbf{else}:\\ \;\;\;\;t \cdot \left(-4 \cdot \frac{a}{c_m}\right)\\ \end{array} \end{array} \end{array} \]
c_m = (fabs.f64 c)
c_s = (copysign.f64 1 c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
 :precision binary64
 (let* ((t_1 (/ (+ b (- (* y (* x 9.0)) (* a (* t (* z 4.0))))) (* c_m z))))
   (*
    c_s
    (if (<= t_1 -2e-245)
      t_1
      (if (<= t_1 5e+247)
        (* (/ 1.0 z) (/ (+ b (fma x (* 9.0 y) (* a (* z (* -4.0 t))))) c_m))
        (if (<= t_1 INFINITY)
          (/ (+ (fma x (* 9.0 y) (* z (* (* -4.0 t) a))) b) (* c_m z))
          (* t (* -4.0 (/ a c_m)))))))))
c_m = fabs(c);
c_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double t_1 = (b + ((y * (x * 9.0)) - (a * (t * (z * 4.0))))) / (c_m * z);
	double tmp;
	if (t_1 <= -2e-245) {
		tmp = t_1;
	} else if (t_1 <= 5e+247) {
		tmp = (1.0 / z) * ((b + fma(x, (9.0 * y), (a * (z * (-4.0 * t))))) / c_m);
	} else if (t_1 <= ((double) INFINITY)) {
		tmp = (fma(x, (9.0 * y), (z * ((-4.0 * t) * a))) + b) / (c_m * z);
	} else {
		tmp = t * (-4.0 * (a / c_m));
	}
	return c_s * tmp;
}
c_m = abs(c)
c_s = copysign(1.0, c)
x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m])
function code(c_s, x, y, z, t, a, b, c_m)
	t_1 = Float64(Float64(b + Float64(Float64(y * Float64(x * 9.0)) - Float64(a * Float64(t * Float64(z * 4.0))))) / Float64(c_m * z))
	tmp = 0.0
	if (t_1 <= -2e-245)
		tmp = t_1;
	elseif (t_1 <= 5e+247)
		tmp = Float64(Float64(1.0 / z) * Float64(Float64(b + fma(x, Float64(9.0 * y), Float64(a * Float64(z * Float64(-4.0 * t))))) / c_m));
	elseif (t_1 <= Inf)
		tmp = Float64(Float64(fma(x, Float64(9.0 * y), Float64(z * Float64(Float64(-4.0 * t) * a))) + b) / Float64(c_m * z));
	else
		tmp = Float64(t * Float64(-4.0 * Float64(a / c_m)));
	end
	return Float64(c_s * tmp)
end
c_m = N[Abs[c], $MachinePrecision]
c_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := Block[{t$95$1 = N[(N[(b + N[(N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - N[(a * N[(t * N[(z * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision]}, N[(c$95$s * If[LessEqual[t$95$1, -2e-245], t$95$1, If[LessEqual[t$95$1, 5e+247], N[(N[(1.0 / z), $MachinePrecision] * N[(N[(b + N[(x * N[(9.0 * y), $MachinePrecision] + N[(a * N[(z * N[(-4.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c$95$m), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(N[(N[(x * N[(9.0 * y), $MachinePrecision] + N[(z * N[(N[(-4.0 * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision], N[(t * N[(-4.0 * N[(a / c$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]
\begin{array}{l}
c_m = \left|c\right|
\\
c_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
\begin{array}{l}
t_1 := \frac{b + \left(y \cdot \left(x \cdot 9\right) - a \cdot \left(t \cdot \left(z \cdot 4\right)\right)\right)}{c_m \cdot z}\\
c_s \cdot \begin{array}{l}
\mathbf{if}\;t_1 \leq -2 \cdot 10^{-245}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;t_1 \leq 5 \cdot 10^{+247}:\\
\;\;\;\;\frac{1}{z} \cdot \frac{b + \mathsf{fma}\left(x, 9 \cdot y, a \cdot \left(z \cdot \left(-4 \cdot t\right)\right)\right)}{c_m}\\

\mathbf{elif}\;t_1 \leq \infty:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, 9 \cdot y, z \cdot \left(\left(-4 \cdot t\right) \cdot a\right)\right) + b}{c_m \cdot z}\\

\mathbf{else}:\\
\;\;\;\;t \cdot \left(-4 \cdot \frac{a}{c_m}\right)\\


\end{array}
\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 5: 86.1% accurate, 0.2× speedup?

\[\begin{array}{l} c_m = \left|c\right| \\ c_s = \mathsf{copysign}\left(1, c\right) \\ [x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\ \\ c_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -6.8 \cdot 10^{+114}:\\ \;\;\;\;\left(\frac{b}{c_m \cdot z} + 9 \cdot \frac{x \cdot y}{c_m \cdot z}\right) - 4 \cdot \frac{t \cdot a}{c_m}\\ \mathbf{elif}\;z \leq 1.35 \cdot 10^{+111}:\\ \;\;\;\;\frac{b + \left(y \cdot \left(x \cdot 9\right) - a \cdot \left(t \cdot \left(z \cdot 4\right)\right)\right)}{c_m \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{a}{\frac{c_m}{t}}, -4, 9 \cdot \frac{x}{\frac{z}{\frac{y}{c_m}}}\right)\\ \end{array} \end{array} \]
c_m = (fabs.f64 c)
c_s = (copysign.f64 1 c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
 :precision binary64
 (*
  c_s
  (if (<= z -6.8e+114)
    (-
     (+ (/ b (* c_m z)) (* 9.0 (/ (* x y) (* c_m z))))
     (* 4.0 (/ (* t a) c_m)))
    (if (<= z 1.35e+111)
      (/ (+ b (- (* y (* x 9.0)) (* a (* t (* z 4.0))))) (* c_m z))
      (fma (/ a (/ c_m t)) -4.0 (* 9.0 (/ x (/ z (/ y c_m)))))))))
c_m = fabs(c);
c_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double tmp;
	if (z <= -6.8e+114) {
		tmp = ((b / (c_m * z)) + (9.0 * ((x * y) / (c_m * z)))) - (4.0 * ((t * a) / c_m));
	} else if (z <= 1.35e+111) {
		tmp = (b + ((y * (x * 9.0)) - (a * (t * (z * 4.0))))) / (c_m * z);
	} else {
		tmp = fma((a / (c_m / t)), -4.0, (9.0 * (x / (z / (y / c_m)))));
	}
	return c_s * tmp;
}
c_m = abs(c)
c_s = copysign(1.0, c)
x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m])
function code(c_s, x, y, z, t, a, b, c_m)
	tmp = 0.0
	if (z <= -6.8e+114)
		tmp = Float64(Float64(Float64(b / Float64(c_m * z)) + Float64(9.0 * Float64(Float64(x * y) / Float64(c_m * z)))) - Float64(4.0 * Float64(Float64(t * a) / c_m)));
	elseif (z <= 1.35e+111)
		tmp = Float64(Float64(b + Float64(Float64(y * Float64(x * 9.0)) - Float64(a * Float64(t * Float64(z * 4.0))))) / Float64(c_m * z));
	else
		tmp = fma(Float64(a / Float64(c_m / t)), -4.0, Float64(9.0 * Float64(x / Float64(z / Float64(y / c_m)))));
	end
	return Float64(c_s * tmp)
end
c_m = N[Abs[c], $MachinePrecision]
c_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := N[(c$95$s * If[LessEqual[z, -6.8e+114], N[(N[(N[(b / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision] + N[(9.0 * N[(N[(x * y), $MachinePrecision] / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(4.0 * N[(N[(t * a), $MachinePrecision] / c$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.35e+111], N[(N[(b + N[(N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - N[(a * N[(t * N[(z * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision], N[(N[(a / N[(c$95$m / t), $MachinePrecision]), $MachinePrecision] * -4.0 + N[(9.0 * N[(x / N[(z / N[(y / c$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
c_m = \left|c\right|
\\
c_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
c_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -6.8 \cdot 10^{+114}:\\
\;\;\;\;\left(\frac{b}{c_m \cdot z} + 9 \cdot \frac{x \cdot y}{c_m \cdot z}\right) - 4 \cdot \frac{t \cdot a}{c_m}\\

\mathbf{elif}\;z \leq 1.35 \cdot 10^{+111}:\\
\;\;\;\;\frac{b + \left(y \cdot \left(x \cdot 9\right) - a \cdot \left(t \cdot \left(z \cdot 4\right)\right)\right)}{c_m \cdot z}\\

\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{a}{\frac{c_m}{t}}, -4, 9 \cdot \frac{x}{\frac{z}{\frac{y}{c_m}}}\right)\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 6: 86.3% accurate, 0.2× speedup?

\[\begin{array}{l} c_m = \left|c\right| \\ c_s = \mathsf{copysign}\left(1, c\right) \\ [x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\ \\ \begin{array}{l} t_1 := \frac{b + \left(y \cdot \left(x \cdot 9\right) - a \cdot \left(t \cdot \left(z \cdot 4\right)\right)\right)}{c_m \cdot z}\\ c_s \cdot \begin{array}{l} \mathbf{if}\;t_1 \leq -2 \cdot 10^{-245}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;t_1 \leq 0:\\ \;\;\;\;\frac{1}{z} \cdot \frac{b + 9 \cdot \left(x \cdot y\right)}{c_m}\\ \mathbf{elif}\;t_1 \leq \infty:\\ \;\;\;\;\frac{b + \left(x \cdot \left(9 \cdot y\right) - \left(z \cdot 4\right) \cdot \left(t \cdot a\right)\right)}{c_m \cdot z}\\ \mathbf{else}:\\ \;\;\;\;t \cdot \left(-4 \cdot \frac{a}{c_m}\right)\\ \end{array} \end{array} \end{array} \]
c_m = (fabs.f64 c)
c_s = (copysign.f64 1 c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
 :precision binary64
 (let* ((t_1 (/ (+ b (- (* y (* x 9.0)) (* a (* t (* z 4.0))))) (* c_m z))))
   (*
    c_s
    (if (<= t_1 -2e-245)
      t_1
      (if (<= t_1 0.0)
        (* (/ 1.0 z) (/ (+ b (* 9.0 (* x y))) c_m))
        (if (<= t_1 INFINITY)
          (/ (+ b (- (* x (* 9.0 y)) (* (* z 4.0) (* t a)))) (* c_m z))
          (* t (* -4.0 (/ a c_m)))))))))
c_m = fabs(c);
c_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double t_1 = (b + ((y * (x * 9.0)) - (a * (t * (z * 4.0))))) / (c_m * z);
	double tmp;
	if (t_1 <= -2e-245) {
		tmp = t_1;
	} else if (t_1 <= 0.0) {
		tmp = (1.0 / z) * ((b + (9.0 * (x * y))) / c_m);
	} else if (t_1 <= ((double) INFINITY)) {
		tmp = (b + ((x * (9.0 * y)) - ((z * 4.0) * (t * a)))) / (c_m * z);
	} else {
		tmp = t * (-4.0 * (a / c_m));
	}
	return c_s * tmp;
}
c_m = Math.abs(c);
c_s = Math.copySign(1.0, c);
assert x < y && y < z && z < t && t < a && a < b && b < c_m;
public static double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double t_1 = (b + ((y * (x * 9.0)) - (a * (t * (z * 4.0))))) / (c_m * z);
	double tmp;
	if (t_1 <= -2e-245) {
		tmp = t_1;
	} else if (t_1 <= 0.0) {
		tmp = (1.0 / z) * ((b + (9.0 * (x * y))) / c_m);
	} else if (t_1 <= Double.POSITIVE_INFINITY) {
		tmp = (b + ((x * (9.0 * y)) - ((z * 4.0) * (t * a)))) / (c_m * z);
	} else {
		tmp = t * (-4.0 * (a / c_m));
	}
	return c_s * tmp;
}
c_m = math.fabs(c)
c_s = math.copysign(1.0, c)
[x, y, z, t, a, b, c_m] = sort([x, y, z, t, a, b, c_m])
def code(c_s, x, y, z, t, a, b, c_m):
	t_1 = (b + ((y * (x * 9.0)) - (a * (t * (z * 4.0))))) / (c_m * z)
	tmp = 0
	if t_1 <= -2e-245:
		tmp = t_1
	elif t_1 <= 0.0:
		tmp = (1.0 / z) * ((b + (9.0 * (x * y))) / c_m)
	elif t_1 <= math.inf:
		tmp = (b + ((x * (9.0 * y)) - ((z * 4.0) * (t * a)))) / (c_m * z)
	else:
		tmp = t * (-4.0 * (a / c_m))
	return c_s * tmp
c_m = abs(c)
c_s = copysign(1.0, c)
x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m])
function code(c_s, x, y, z, t, a, b, c_m)
	t_1 = Float64(Float64(b + Float64(Float64(y * Float64(x * 9.0)) - Float64(a * Float64(t * Float64(z * 4.0))))) / Float64(c_m * z))
	tmp = 0.0
	if (t_1 <= -2e-245)
		tmp = t_1;
	elseif (t_1 <= 0.0)
		tmp = Float64(Float64(1.0 / z) * Float64(Float64(b + Float64(9.0 * Float64(x * y))) / c_m));
	elseif (t_1 <= Inf)
		tmp = Float64(Float64(b + Float64(Float64(x * Float64(9.0 * y)) - Float64(Float64(z * 4.0) * Float64(t * a)))) / Float64(c_m * z));
	else
		tmp = Float64(t * Float64(-4.0 * Float64(a / c_m)));
	end
	return Float64(c_s * tmp)
end
c_m = abs(c);
c_s = sign(c) * abs(1.0);
x, y, z, t, a, b, c_m = num2cell(sort([x, y, z, t, a, b, c_m])){:}
function tmp_2 = code(c_s, x, y, z, t, a, b, c_m)
	t_1 = (b + ((y * (x * 9.0)) - (a * (t * (z * 4.0))))) / (c_m * z);
	tmp = 0.0;
	if (t_1 <= -2e-245)
		tmp = t_1;
	elseif (t_1 <= 0.0)
		tmp = (1.0 / z) * ((b + (9.0 * (x * y))) / c_m);
	elseif (t_1 <= Inf)
		tmp = (b + ((x * (9.0 * y)) - ((z * 4.0) * (t * a)))) / (c_m * z);
	else
		tmp = t * (-4.0 * (a / c_m));
	end
	tmp_2 = c_s * tmp;
end
c_m = N[Abs[c], $MachinePrecision]
c_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := Block[{t$95$1 = N[(N[(b + N[(N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - N[(a * N[(t * N[(z * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision]}, N[(c$95$s * If[LessEqual[t$95$1, -2e-245], t$95$1, If[LessEqual[t$95$1, 0.0], N[(N[(1.0 / z), $MachinePrecision] * N[(N[(b + N[(9.0 * N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c$95$m), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(N[(b + N[(N[(x * N[(9.0 * y), $MachinePrecision]), $MachinePrecision] - N[(N[(z * 4.0), $MachinePrecision] * N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision], N[(t * N[(-4.0 * N[(a / c$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]
\begin{array}{l}
c_m = \left|c\right|
\\
c_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
\begin{array}{l}
t_1 := \frac{b + \left(y \cdot \left(x \cdot 9\right) - a \cdot \left(t \cdot \left(z \cdot 4\right)\right)\right)}{c_m \cdot z}\\
c_s \cdot \begin{array}{l}
\mathbf{if}\;t_1 \leq -2 \cdot 10^{-245}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;t_1 \leq 0:\\
\;\;\;\;\frac{1}{z} \cdot \frac{b + 9 \cdot \left(x \cdot y\right)}{c_m}\\

\mathbf{elif}\;t_1 \leq \infty:\\
\;\;\;\;\frac{b + \left(x \cdot \left(9 \cdot y\right) - \left(z \cdot 4\right) \cdot \left(t \cdot a\right)\right)}{c_m \cdot z}\\

\mathbf{else}:\\
\;\;\;\;t \cdot \left(-4 \cdot \frac{a}{c_m}\right)\\


\end{array}
\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 7: 72.1% accurate, 0.8× speedup?

\[\begin{array}{l} c_m = \left|c\right| \\ c_s = \mathsf{copysign}\left(1, c\right) \\ [x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\ \\ \begin{array}{l} t_1 := 9 \cdot \left(y \cdot \frac{x}{c_m \cdot z}\right) - 4 \cdot \left(t \cdot \frac{a}{c_m}\right)\\ c_s \cdot \begin{array}{l} \mathbf{if}\;t \leq -165000000:\\ \;\;\;\;t_1\\ \mathbf{elif}\;t \leq -4.7 \cdot 10^{-11}:\\ \;\;\;\;\frac{b - 4 \cdot \left(a \cdot \left(z \cdot t\right)\right)}{c_m \cdot z}\\ \mathbf{elif}\;t \leq -7.1 \cdot 10^{-99} \lor \neg \left(t \leq 8 \cdot 10^{-73}\right):\\ \;\;\;\;t_1\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{z} \cdot \frac{b + 9 \cdot \left(x \cdot y\right)}{c_m}\\ \end{array} \end{array} \end{array} \]
c_m = (fabs.f64 c)
c_s = (copysign.f64 1 c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
 :precision binary64
 (let* ((t_1 (- (* 9.0 (* y (/ x (* c_m z)))) (* 4.0 (* t (/ a c_m))))))
   (*
    c_s
    (if (<= t -165000000.0)
      t_1
      (if (<= t -4.7e-11)
        (/ (- b (* 4.0 (* a (* z t)))) (* c_m z))
        (if (or (<= t -7.1e-99) (not (<= t 8e-73)))
          t_1
          (* (/ 1.0 z) (/ (+ b (* 9.0 (* x y))) c_m))))))))
c_m = fabs(c);
c_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double t_1 = (9.0 * (y * (x / (c_m * z)))) - (4.0 * (t * (a / c_m)));
	double tmp;
	if (t <= -165000000.0) {
		tmp = t_1;
	} else if (t <= -4.7e-11) {
		tmp = (b - (4.0 * (a * (z * t)))) / (c_m * z);
	} else if ((t <= -7.1e-99) || !(t <= 8e-73)) {
		tmp = t_1;
	} else {
		tmp = (1.0 / z) * ((b + (9.0 * (x * y))) / c_m);
	}
	return c_s * tmp;
}
c_m = abs(c)
c_s = copysign(1.0d0, c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
real(8) function code(c_s, x, y, z, t, a, b, c_m)
    real(8), intent (in) :: c_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c_m
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (9.0d0 * (y * (x / (c_m * z)))) - (4.0d0 * (t * (a / c_m)))
    if (t <= (-165000000.0d0)) then
        tmp = t_1
    else if (t <= (-4.7d-11)) then
        tmp = (b - (4.0d0 * (a * (z * t)))) / (c_m * z)
    else if ((t <= (-7.1d-99)) .or. (.not. (t <= 8d-73))) then
        tmp = t_1
    else
        tmp = (1.0d0 / z) * ((b + (9.0d0 * (x * y))) / c_m)
    end if
    code = c_s * tmp
end function
c_m = Math.abs(c);
c_s = Math.copySign(1.0, c);
assert x < y && y < z && z < t && t < a && a < b && b < c_m;
public static double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double t_1 = (9.0 * (y * (x / (c_m * z)))) - (4.0 * (t * (a / c_m)));
	double tmp;
	if (t <= -165000000.0) {
		tmp = t_1;
	} else if (t <= -4.7e-11) {
		tmp = (b - (4.0 * (a * (z * t)))) / (c_m * z);
	} else if ((t <= -7.1e-99) || !(t <= 8e-73)) {
		tmp = t_1;
	} else {
		tmp = (1.0 / z) * ((b + (9.0 * (x * y))) / c_m);
	}
	return c_s * tmp;
}
c_m = math.fabs(c)
c_s = math.copysign(1.0, c)
[x, y, z, t, a, b, c_m] = sort([x, y, z, t, a, b, c_m])
def code(c_s, x, y, z, t, a, b, c_m):
	t_1 = (9.0 * (y * (x / (c_m * z)))) - (4.0 * (t * (a / c_m)))
	tmp = 0
	if t <= -165000000.0:
		tmp = t_1
	elif t <= -4.7e-11:
		tmp = (b - (4.0 * (a * (z * t)))) / (c_m * z)
	elif (t <= -7.1e-99) or not (t <= 8e-73):
		tmp = t_1
	else:
		tmp = (1.0 / z) * ((b + (9.0 * (x * y))) / c_m)
	return c_s * tmp
c_m = abs(c)
c_s = copysign(1.0, c)
x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m])
function code(c_s, x, y, z, t, a, b, c_m)
	t_1 = Float64(Float64(9.0 * Float64(y * Float64(x / Float64(c_m * z)))) - Float64(4.0 * Float64(t * Float64(a / c_m))))
	tmp = 0.0
	if (t <= -165000000.0)
		tmp = t_1;
	elseif (t <= -4.7e-11)
		tmp = Float64(Float64(b - Float64(4.0 * Float64(a * Float64(z * t)))) / Float64(c_m * z));
	elseif ((t <= -7.1e-99) || !(t <= 8e-73))
		tmp = t_1;
	else
		tmp = Float64(Float64(1.0 / z) * Float64(Float64(b + Float64(9.0 * Float64(x * y))) / c_m));
	end
	return Float64(c_s * tmp)
end
c_m = abs(c);
c_s = sign(c) * abs(1.0);
x, y, z, t, a, b, c_m = num2cell(sort([x, y, z, t, a, b, c_m])){:}
function tmp_2 = code(c_s, x, y, z, t, a, b, c_m)
	t_1 = (9.0 * (y * (x / (c_m * z)))) - (4.0 * (t * (a / c_m)));
	tmp = 0.0;
	if (t <= -165000000.0)
		tmp = t_1;
	elseif (t <= -4.7e-11)
		tmp = (b - (4.0 * (a * (z * t)))) / (c_m * z);
	elseif ((t <= -7.1e-99) || ~((t <= 8e-73)))
		tmp = t_1;
	else
		tmp = (1.0 / z) * ((b + (9.0 * (x * y))) / c_m);
	end
	tmp_2 = c_s * tmp;
end
c_m = N[Abs[c], $MachinePrecision]
c_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := Block[{t$95$1 = N[(N[(9.0 * N[(y * N[(x / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(4.0 * N[(t * N[(a / c$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(c$95$s * If[LessEqual[t, -165000000.0], t$95$1, If[LessEqual[t, -4.7e-11], N[(N[(b - N[(4.0 * N[(a * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[t, -7.1e-99], N[Not[LessEqual[t, 8e-73]], $MachinePrecision]], t$95$1, N[(N[(1.0 / z), $MachinePrecision] * N[(N[(b + N[(9.0 * N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c$95$m), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]
\begin{array}{l}
c_m = \left|c\right|
\\
c_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
\begin{array}{l}
t_1 := 9 \cdot \left(y \cdot \frac{x}{c_m \cdot z}\right) - 4 \cdot \left(t \cdot \frac{a}{c_m}\right)\\
c_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -165000000:\\
\;\;\;\;t_1\\

\mathbf{elif}\;t \leq -4.7 \cdot 10^{-11}:\\
\;\;\;\;\frac{b - 4 \cdot \left(a \cdot \left(z \cdot t\right)\right)}{c_m \cdot z}\\

\mathbf{elif}\;t \leq -7.1 \cdot 10^{-99} \lor \neg \left(t \leq 8 \cdot 10^{-73}\right):\\
\;\;\;\;t_1\\

\mathbf{else}:\\
\;\;\;\;\frac{1}{z} \cdot \frac{b + 9 \cdot \left(x \cdot y\right)}{c_m}\\


\end{array}
\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 8: 86.1% accurate, 0.8× speedup?

\[\begin{array}{l} c_m = \left|c\right| \\ c_s = \mathsf{copysign}\left(1, c\right) \\ [x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\ \\ c_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -2 \cdot 10^{+116}:\\ \;\;\;\;\left(\frac{b}{c_m \cdot z} + 9 \cdot \frac{x \cdot y}{c_m \cdot z}\right) - 4 \cdot \frac{t \cdot a}{c_m}\\ \mathbf{elif}\;z \leq 7.6 \cdot 10^{+112}:\\ \;\;\;\;\frac{b + \left(y \cdot \left(x \cdot 9\right) - a \cdot \left(t \cdot \left(z \cdot 4\right)\right)\right)}{c_m \cdot z}\\ \mathbf{else}:\\ \;\;\;\;9 \cdot \left(y \cdot \frac{x}{c_m \cdot z}\right) - 4 \cdot \left(t \cdot \frac{a}{c_m}\right)\\ \end{array} \end{array} \]
c_m = (fabs.f64 c)
c_s = (copysign.f64 1 c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
 :precision binary64
 (*
  c_s
  (if (<= z -2e+116)
    (-
     (+ (/ b (* c_m z)) (* 9.0 (/ (* x y) (* c_m z))))
     (* 4.0 (/ (* t a) c_m)))
    (if (<= z 7.6e+112)
      (/ (+ b (- (* y (* x 9.0)) (* a (* t (* z 4.0))))) (* c_m z))
      (- (* 9.0 (* y (/ x (* c_m z)))) (* 4.0 (* t (/ a c_m))))))))
c_m = fabs(c);
c_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double tmp;
	if (z <= -2e+116) {
		tmp = ((b / (c_m * z)) + (9.0 * ((x * y) / (c_m * z)))) - (4.0 * ((t * a) / c_m));
	} else if (z <= 7.6e+112) {
		tmp = (b + ((y * (x * 9.0)) - (a * (t * (z * 4.0))))) / (c_m * z);
	} else {
		tmp = (9.0 * (y * (x / (c_m * z)))) - (4.0 * (t * (a / c_m)));
	}
	return c_s * tmp;
}
c_m = abs(c)
c_s = copysign(1.0d0, c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
real(8) function code(c_s, x, y, z, t, a, b, c_m)
    real(8), intent (in) :: c_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c_m
    real(8) :: tmp
    if (z <= (-2d+116)) then
        tmp = ((b / (c_m * z)) + (9.0d0 * ((x * y) / (c_m * z)))) - (4.0d0 * ((t * a) / c_m))
    else if (z <= 7.6d+112) then
        tmp = (b + ((y * (x * 9.0d0)) - (a * (t * (z * 4.0d0))))) / (c_m * z)
    else
        tmp = (9.0d0 * (y * (x / (c_m * z)))) - (4.0d0 * (t * (a / c_m)))
    end if
    code = c_s * tmp
end function
c_m = Math.abs(c);
c_s = Math.copySign(1.0, c);
assert x < y && y < z && z < t && t < a && a < b && b < c_m;
public static double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double tmp;
	if (z <= -2e+116) {
		tmp = ((b / (c_m * z)) + (9.0 * ((x * y) / (c_m * z)))) - (4.0 * ((t * a) / c_m));
	} else if (z <= 7.6e+112) {
		tmp = (b + ((y * (x * 9.0)) - (a * (t * (z * 4.0))))) / (c_m * z);
	} else {
		tmp = (9.0 * (y * (x / (c_m * z)))) - (4.0 * (t * (a / c_m)));
	}
	return c_s * tmp;
}
c_m = math.fabs(c)
c_s = math.copysign(1.0, c)
[x, y, z, t, a, b, c_m] = sort([x, y, z, t, a, b, c_m])
def code(c_s, x, y, z, t, a, b, c_m):
	tmp = 0
	if z <= -2e+116:
		tmp = ((b / (c_m * z)) + (9.0 * ((x * y) / (c_m * z)))) - (4.0 * ((t * a) / c_m))
	elif z <= 7.6e+112:
		tmp = (b + ((y * (x * 9.0)) - (a * (t * (z * 4.0))))) / (c_m * z)
	else:
		tmp = (9.0 * (y * (x / (c_m * z)))) - (4.0 * (t * (a / c_m)))
	return c_s * tmp
c_m = abs(c)
c_s = copysign(1.0, c)
x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m])
function code(c_s, x, y, z, t, a, b, c_m)
	tmp = 0.0
	if (z <= -2e+116)
		tmp = Float64(Float64(Float64(b / Float64(c_m * z)) + Float64(9.0 * Float64(Float64(x * y) / Float64(c_m * z)))) - Float64(4.0 * Float64(Float64(t * a) / c_m)));
	elseif (z <= 7.6e+112)
		tmp = Float64(Float64(b + Float64(Float64(y * Float64(x * 9.0)) - Float64(a * Float64(t * Float64(z * 4.0))))) / Float64(c_m * z));
	else
		tmp = Float64(Float64(9.0 * Float64(y * Float64(x / Float64(c_m * z)))) - Float64(4.0 * Float64(t * Float64(a / c_m))));
	end
	return Float64(c_s * tmp)
end
c_m = abs(c);
c_s = sign(c) * abs(1.0);
x, y, z, t, a, b, c_m = num2cell(sort([x, y, z, t, a, b, c_m])){:}
function tmp_2 = code(c_s, x, y, z, t, a, b, c_m)
	tmp = 0.0;
	if (z <= -2e+116)
		tmp = ((b / (c_m * z)) + (9.0 * ((x * y) / (c_m * z)))) - (4.0 * ((t * a) / c_m));
	elseif (z <= 7.6e+112)
		tmp = (b + ((y * (x * 9.0)) - (a * (t * (z * 4.0))))) / (c_m * z);
	else
		tmp = (9.0 * (y * (x / (c_m * z)))) - (4.0 * (t * (a / c_m)));
	end
	tmp_2 = c_s * tmp;
end
c_m = N[Abs[c], $MachinePrecision]
c_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := N[(c$95$s * If[LessEqual[z, -2e+116], N[(N[(N[(b / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision] + N[(9.0 * N[(N[(x * y), $MachinePrecision] / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(4.0 * N[(N[(t * a), $MachinePrecision] / c$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 7.6e+112], N[(N[(b + N[(N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - N[(a * N[(t * N[(z * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision], N[(N[(9.0 * N[(y * N[(x / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(4.0 * N[(t * N[(a / c$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
c_m = \left|c\right|
\\
c_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
c_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -2 \cdot 10^{+116}:\\
\;\;\;\;\left(\frac{b}{c_m \cdot z} + 9 \cdot \frac{x \cdot y}{c_m \cdot z}\right) - 4 \cdot \frac{t \cdot a}{c_m}\\

\mathbf{elif}\;z \leq 7.6 \cdot 10^{+112}:\\
\;\;\;\;\frac{b + \left(y \cdot \left(x \cdot 9\right) - a \cdot \left(t \cdot \left(z \cdot 4\right)\right)\right)}{c_m \cdot z}\\

\mathbf{else}:\\
\;\;\;\;9 \cdot \left(y \cdot \frac{x}{c_m \cdot z}\right) - 4 \cdot \left(t \cdot \frac{a}{c_m}\right)\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 9: 63.2% accurate, 0.8× speedup?

\[\begin{array}{l} c_m = \left|c\right| \\ c_s = \mathsf{copysign}\left(1, c\right) \\ [x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\ \\ \begin{array}{l} t_1 := \frac{b + 9 \cdot \left(x \cdot y\right)}{c_m \cdot z}\\ t_2 := t \cdot \left(-4 \cdot \frac{a}{c_m}\right)\\ c_s \cdot \begin{array}{l} \mathbf{if}\;a \leq -1 \cdot 10^{-77}:\\ \;\;\;\;t_2\\ \mathbf{elif}\;a \leq 0.36:\\ \;\;\;\;t_1\\ \mathbf{elif}\;a \leq 26000000000000:\\ \;\;\;\;\frac{-4 \cdot t}{\frac{c_m}{a}}\\ \mathbf{elif}\;a \leq 3.2 \cdot 10^{+104}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;a \leq 6.5 \cdot 10^{+223}:\\ \;\;\;\;\frac{-4 \cdot a}{\frac{c_m}{t}}\\ \mathbf{elif}\;a \leq 2.4 \cdot 10^{+264}:\\ \;\;\;\;t_1\\ \mathbf{else}:\\ \;\;\;\;t_2\\ \end{array} \end{array} \end{array} \]
c_m = (fabs.f64 c)
c_s = (copysign.f64 1 c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
 :precision binary64
 (let* ((t_1 (/ (+ b (* 9.0 (* x y))) (* c_m z)))
        (t_2 (* t (* -4.0 (/ a c_m)))))
   (*
    c_s
    (if (<= a -1e-77)
      t_2
      (if (<= a 0.36)
        t_1
        (if (<= a 26000000000000.0)
          (/ (* -4.0 t) (/ c_m a))
          (if (<= a 3.2e+104)
            t_1
            (if (<= a 6.5e+223)
              (/ (* -4.0 a) (/ c_m t))
              (if (<= a 2.4e+264) t_1 t_2)))))))))
c_m = fabs(c);
c_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double t_1 = (b + (9.0 * (x * y))) / (c_m * z);
	double t_2 = t * (-4.0 * (a / c_m));
	double tmp;
	if (a <= -1e-77) {
		tmp = t_2;
	} else if (a <= 0.36) {
		tmp = t_1;
	} else if (a <= 26000000000000.0) {
		tmp = (-4.0 * t) / (c_m / a);
	} else if (a <= 3.2e+104) {
		tmp = t_1;
	} else if (a <= 6.5e+223) {
		tmp = (-4.0 * a) / (c_m / t);
	} else if (a <= 2.4e+264) {
		tmp = t_1;
	} else {
		tmp = t_2;
	}
	return c_s * tmp;
}
c_m = abs(c)
c_s = copysign(1.0d0, c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
real(8) function code(c_s, x, y, z, t, a, b, c_m)
    real(8), intent (in) :: c_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c_m
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_1 = (b + (9.0d0 * (x * y))) / (c_m * z)
    t_2 = t * ((-4.0d0) * (a / c_m))
    if (a <= (-1d-77)) then
        tmp = t_2
    else if (a <= 0.36d0) then
        tmp = t_1
    else if (a <= 26000000000000.0d0) then
        tmp = ((-4.0d0) * t) / (c_m / a)
    else if (a <= 3.2d+104) then
        tmp = t_1
    else if (a <= 6.5d+223) then
        tmp = ((-4.0d0) * a) / (c_m / t)
    else if (a <= 2.4d+264) then
        tmp = t_1
    else
        tmp = t_2
    end if
    code = c_s * tmp
end function
c_m = Math.abs(c);
c_s = Math.copySign(1.0, c);
assert x < y && y < z && z < t && t < a && a < b && b < c_m;
public static double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double t_1 = (b + (9.0 * (x * y))) / (c_m * z);
	double t_2 = t * (-4.0 * (a / c_m));
	double tmp;
	if (a <= -1e-77) {
		tmp = t_2;
	} else if (a <= 0.36) {
		tmp = t_1;
	} else if (a <= 26000000000000.0) {
		tmp = (-4.0 * t) / (c_m / a);
	} else if (a <= 3.2e+104) {
		tmp = t_1;
	} else if (a <= 6.5e+223) {
		tmp = (-4.0 * a) / (c_m / t);
	} else if (a <= 2.4e+264) {
		tmp = t_1;
	} else {
		tmp = t_2;
	}
	return c_s * tmp;
}
c_m = math.fabs(c)
c_s = math.copysign(1.0, c)
[x, y, z, t, a, b, c_m] = sort([x, y, z, t, a, b, c_m])
def code(c_s, x, y, z, t, a, b, c_m):
	t_1 = (b + (9.0 * (x * y))) / (c_m * z)
	t_2 = t * (-4.0 * (a / c_m))
	tmp = 0
	if a <= -1e-77:
		tmp = t_2
	elif a <= 0.36:
		tmp = t_1
	elif a <= 26000000000000.0:
		tmp = (-4.0 * t) / (c_m / a)
	elif a <= 3.2e+104:
		tmp = t_1
	elif a <= 6.5e+223:
		tmp = (-4.0 * a) / (c_m / t)
	elif a <= 2.4e+264:
		tmp = t_1
	else:
		tmp = t_2
	return c_s * tmp
c_m = abs(c)
c_s = copysign(1.0, c)
x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m])
function code(c_s, x, y, z, t, a, b, c_m)
	t_1 = Float64(Float64(b + Float64(9.0 * Float64(x * y))) / Float64(c_m * z))
	t_2 = Float64(t * Float64(-4.0 * Float64(a / c_m)))
	tmp = 0.0
	if (a <= -1e-77)
		tmp = t_2;
	elseif (a <= 0.36)
		tmp = t_1;
	elseif (a <= 26000000000000.0)
		tmp = Float64(Float64(-4.0 * t) / Float64(c_m / a));
	elseif (a <= 3.2e+104)
		tmp = t_1;
	elseif (a <= 6.5e+223)
		tmp = Float64(Float64(-4.0 * a) / Float64(c_m / t));
	elseif (a <= 2.4e+264)
		tmp = t_1;
	else
		tmp = t_2;
	end
	return Float64(c_s * tmp)
end
c_m = abs(c);
c_s = sign(c) * abs(1.0);
x, y, z, t, a, b, c_m = num2cell(sort([x, y, z, t, a, b, c_m])){:}
function tmp_2 = code(c_s, x, y, z, t, a, b, c_m)
	t_1 = (b + (9.0 * (x * y))) / (c_m * z);
	t_2 = t * (-4.0 * (a / c_m));
	tmp = 0.0;
	if (a <= -1e-77)
		tmp = t_2;
	elseif (a <= 0.36)
		tmp = t_1;
	elseif (a <= 26000000000000.0)
		tmp = (-4.0 * t) / (c_m / a);
	elseif (a <= 3.2e+104)
		tmp = t_1;
	elseif (a <= 6.5e+223)
		tmp = (-4.0 * a) / (c_m / t);
	elseif (a <= 2.4e+264)
		tmp = t_1;
	else
		tmp = t_2;
	end
	tmp_2 = c_s * tmp;
end
c_m = N[Abs[c], $MachinePrecision]
c_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := Block[{t$95$1 = N[(N[(b + N[(9.0 * N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(-4.0 * N[(a / c$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(c$95$s * If[LessEqual[a, -1e-77], t$95$2, If[LessEqual[a, 0.36], t$95$1, If[LessEqual[a, 26000000000000.0], N[(N[(-4.0 * t), $MachinePrecision] / N[(c$95$m / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 3.2e+104], t$95$1, If[LessEqual[a, 6.5e+223], N[(N[(-4.0 * a), $MachinePrecision] / N[(c$95$m / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 2.4e+264], t$95$1, t$95$2]]]]]]), $MachinePrecision]]]
\begin{array}{l}
c_m = \left|c\right|
\\
c_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
\begin{array}{l}
t_1 := \frac{b + 9 \cdot \left(x \cdot y\right)}{c_m \cdot z}\\
t_2 := t \cdot \left(-4 \cdot \frac{a}{c_m}\right)\\
c_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq -1 \cdot 10^{-77}:\\
\;\;\;\;t_2\\

\mathbf{elif}\;a \leq 0.36:\\
\;\;\;\;t_1\\

\mathbf{elif}\;a \leq 26000000000000:\\
\;\;\;\;\frac{-4 \cdot t}{\frac{c_m}{a}}\\

\mathbf{elif}\;a \leq 3.2 \cdot 10^{+104}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;a \leq 6.5 \cdot 10^{+223}:\\
\;\;\;\;\frac{-4 \cdot a}{\frac{c_m}{t}}\\

\mathbf{elif}\;a \leq 2.4 \cdot 10^{+264}:\\
\;\;\;\;t_1\\

\mathbf{else}:\\
\;\;\;\;t_2\\


\end{array}
\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 10: 84.1% accurate, 0.8× speedup?

\[\begin{array}{l} c_m = \left|c\right| \\ c_s = \mathsf{copysign}\left(1, c\right) \\ [x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\ \\ c_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -8.5 \cdot 10^{+132} \lor \neg \left(z \leq 1.8 \cdot 10^{+117}\right):\\ \;\;\;\;9 \cdot \left(y \cdot \frac{x}{c_m \cdot z}\right) - 4 \cdot \left(t \cdot \frac{a}{c_m}\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{b + \left(x \cdot \left(9 \cdot y\right) - \left(z \cdot 4\right) \cdot \left(t \cdot a\right)\right)}{c_m \cdot z}\\ \end{array} \end{array} \]
c_m = (fabs.f64 c)
c_s = (copysign.f64 1 c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
 :precision binary64
 (*
  c_s
  (if (or (<= z -8.5e+132) (not (<= z 1.8e+117)))
    (- (* 9.0 (* y (/ x (* c_m z)))) (* 4.0 (* t (/ a c_m))))
    (/ (+ b (- (* x (* 9.0 y)) (* (* z 4.0) (* t a)))) (* c_m z)))))
c_m = fabs(c);
c_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double tmp;
	if ((z <= -8.5e+132) || !(z <= 1.8e+117)) {
		tmp = (9.0 * (y * (x / (c_m * z)))) - (4.0 * (t * (a / c_m)));
	} else {
		tmp = (b + ((x * (9.0 * y)) - ((z * 4.0) * (t * a)))) / (c_m * z);
	}
	return c_s * tmp;
}
c_m = abs(c)
c_s = copysign(1.0d0, c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
real(8) function code(c_s, x, y, z, t, a, b, c_m)
    real(8), intent (in) :: c_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c_m
    real(8) :: tmp
    if ((z <= (-8.5d+132)) .or. (.not. (z <= 1.8d+117))) then
        tmp = (9.0d0 * (y * (x / (c_m * z)))) - (4.0d0 * (t * (a / c_m)))
    else
        tmp = (b + ((x * (9.0d0 * y)) - ((z * 4.0d0) * (t * a)))) / (c_m * z)
    end if
    code = c_s * tmp
end function
c_m = Math.abs(c);
c_s = Math.copySign(1.0, c);
assert x < y && y < z && z < t && t < a && a < b && b < c_m;
public static double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double tmp;
	if ((z <= -8.5e+132) || !(z <= 1.8e+117)) {
		tmp = (9.0 * (y * (x / (c_m * z)))) - (4.0 * (t * (a / c_m)));
	} else {
		tmp = (b + ((x * (9.0 * y)) - ((z * 4.0) * (t * a)))) / (c_m * z);
	}
	return c_s * tmp;
}
c_m = math.fabs(c)
c_s = math.copysign(1.0, c)
[x, y, z, t, a, b, c_m] = sort([x, y, z, t, a, b, c_m])
def code(c_s, x, y, z, t, a, b, c_m):
	tmp = 0
	if (z <= -8.5e+132) or not (z <= 1.8e+117):
		tmp = (9.0 * (y * (x / (c_m * z)))) - (4.0 * (t * (a / c_m)))
	else:
		tmp = (b + ((x * (9.0 * y)) - ((z * 4.0) * (t * a)))) / (c_m * z)
	return c_s * tmp
c_m = abs(c)
c_s = copysign(1.0, c)
x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m])
function code(c_s, x, y, z, t, a, b, c_m)
	tmp = 0.0
	if ((z <= -8.5e+132) || !(z <= 1.8e+117))
		tmp = Float64(Float64(9.0 * Float64(y * Float64(x / Float64(c_m * z)))) - Float64(4.0 * Float64(t * Float64(a / c_m))));
	else
		tmp = Float64(Float64(b + Float64(Float64(x * Float64(9.0 * y)) - Float64(Float64(z * 4.0) * Float64(t * a)))) / Float64(c_m * z));
	end
	return Float64(c_s * tmp)
end
c_m = abs(c);
c_s = sign(c) * abs(1.0);
x, y, z, t, a, b, c_m = num2cell(sort([x, y, z, t, a, b, c_m])){:}
function tmp_2 = code(c_s, x, y, z, t, a, b, c_m)
	tmp = 0.0;
	if ((z <= -8.5e+132) || ~((z <= 1.8e+117)))
		tmp = (9.0 * (y * (x / (c_m * z)))) - (4.0 * (t * (a / c_m)));
	else
		tmp = (b + ((x * (9.0 * y)) - ((z * 4.0) * (t * a)))) / (c_m * z);
	end
	tmp_2 = c_s * tmp;
end
c_m = N[Abs[c], $MachinePrecision]
c_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := N[(c$95$s * If[Or[LessEqual[z, -8.5e+132], N[Not[LessEqual[z, 1.8e+117]], $MachinePrecision]], N[(N[(9.0 * N[(y * N[(x / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(4.0 * N[(t * N[(a / c$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(b + N[(N[(x * N[(9.0 * y), $MachinePrecision]), $MachinePrecision] - N[(N[(z * 4.0), $MachinePrecision] * N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
c_m = \left|c\right|
\\
c_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
c_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -8.5 \cdot 10^{+132} \lor \neg \left(z \leq 1.8 \cdot 10^{+117}\right):\\
\;\;\;\;9 \cdot \left(y \cdot \frac{x}{c_m \cdot z}\right) - 4 \cdot \left(t \cdot \frac{a}{c_m}\right)\\

\mathbf{else}:\\
\;\;\;\;\frac{b + \left(x \cdot \left(9 \cdot y\right) - \left(z \cdot 4\right) \cdot \left(t \cdot a\right)\right)}{c_m \cdot z}\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 11: 49.9% accurate, 0.9× speedup?

\[\begin{array}{l} c_m = \left|c\right| \\ c_s = \mathsf{copysign}\left(1, c\right) \\ [x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\ \\ \begin{array}{l} t_1 := 9 \cdot \left(y \cdot \frac{x}{c_m \cdot z}\right)\\ t_2 := t \cdot \left(-4 \cdot \frac{a}{c_m}\right)\\ c_s \cdot \begin{array}{l} \mathbf{if}\;a \leq -1.85 \cdot 10^{-79}:\\ \;\;\;\;t_2\\ \mathbf{elif}\;a \leq 6.2 \cdot 10^{-157}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;a \leq 7.5 \cdot 10^{-91}:\\ \;\;\;\;\frac{\frac{b}{c_m}}{z}\\ \mathbf{elif}\;a \leq 108:\\ \;\;\;\;t_1\\ \mathbf{elif}\;a \leq 1.42 \cdot 10^{+49}:\\ \;\;\;\;b \cdot \frac{1}{c_m \cdot z}\\ \mathbf{elif}\;a \leq 4.8 \cdot 10^{+51}:\\ \;\;\;\;t_1\\ \mathbf{else}:\\ \;\;\;\;t_2\\ \end{array} \end{array} \end{array} \]
c_m = (fabs.f64 c)
c_s = (copysign.f64 1 c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
 :precision binary64
 (let* ((t_1 (* 9.0 (* y (/ x (* c_m z))))) (t_2 (* t (* -4.0 (/ a c_m)))))
   (*
    c_s
    (if (<= a -1.85e-79)
      t_2
      (if (<= a 6.2e-157)
        t_1
        (if (<= a 7.5e-91)
          (/ (/ b c_m) z)
          (if (<= a 108.0)
            t_1
            (if (<= a 1.42e+49)
              (* b (/ 1.0 (* c_m z)))
              (if (<= a 4.8e+51) t_1 t_2)))))))))
c_m = fabs(c);
c_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double t_1 = 9.0 * (y * (x / (c_m * z)));
	double t_2 = t * (-4.0 * (a / c_m));
	double tmp;
	if (a <= -1.85e-79) {
		tmp = t_2;
	} else if (a <= 6.2e-157) {
		tmp = t_1;
	} else if (a <= 7.5e-91) {
		tmp = (b / c_m) / z;
	} else if (a <= 108.0) {
		tmp = t_1;
	} else if (a <= 1.42e+49) {
		tmp = b * (1.0 / (c_m * z));
	} else if (a <= 4.8e+51) {
		tmp = t_1;
	} else {
		tmp = t_2;
	}
	return c_s * tmp;
}
c_m = abs(c)
c_s = copysign(1.0d0, c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
real(8) function code(c_s, x, y, z, t, a, b, c_m)
    real(8), intent (in) :: c_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c_m
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_1 = 9.0d0 * (y * (x / (c_m * z)))
    t_2 = t * ((-4.0d0) * (a / c_m))
    if (a <= (-1.85d-79)) then
        tmp = t_2
    else if (a <= 6.2d-157) then
        tmp = t_1
    else if (a <= 7.5d-91) then
        tmp = (b / c_m) / z
    else if (a <= 108.0d0) then
        tmp = t_1
    else if (a <= 1.42d+49) then
        tmp = b * (1.0d0 / (c_m * z))
    else if (a <= 4.8d+51) then
        tmp = t_1
    else
        tmp = t_2
    end if
    code = c_s * tmp
end function
c_m = Math.abs(c);
c_s = Math.copySign(1.0, c);
assert x < y && y < z && z < t && t < a && a < b && b < c_m;
public static double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double t_1 = 9.0 * (y * (x / (c_m * z)));
	double t_2 = t * (-4.0 * (a / c_m));
	double tmp;
	if (a <= -1.85e-79) {
		tmp = t_2;
	} else if (a <= 6.2e-157) {
		tmp = t_1;
	} else if (a <= 7.5e-91) {
		tmp = (b / c_m) / z;
	} else if (a <= 108.0) {
		tmp = t_1;
	} else if (a <= 1.42e+49) {
		tmp = b * (1.0 / (c_m * z));
	} else if (a <= 4.8e+51) {
		tmp = t_1;
	} else {
		tmp = t_2;
	}
	return c_s * tmp;
}
c_m = math.fabs(c)
c_s = math.copysign(1.0, c)
[x, y, z, t, a, b, c_m] = sort([x, y, z, t, a, b, c_m])
def code(c_s, x, y, z, t, a, b, c_m):
	t_1 = 9.0 * (y * (x / (c_m * z)))
	t_2 = t * (-4.0 * (a / c_m))
	tmp = 0
	if a <= -1.85e-79:
		tmp = t_2
	elif a <= 6.2e-157:
		tmp = t_1
	elif a <= 7.5e-91:
		tmp = (b / c_m) / z
	elif a <= 108.0:
		tmp = t_1
	elif a <= 1.42e+49:
		tmp = b * (1.0 / (c_m * z))
	elif a <= 4.8e+51:
		tmp = t_1
	else:
		tmp = t_2
	return c_s * tmp
c_m = abs(c)
c_s = copysign(1.0, c)
x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m])
function code(c_s, x, y, z, t, a, b, c_m)
	t_1 = Float64(9.0 * Float64(y * Float64(x / Float64(c_m * z))))
	t_2 = Float64(t * Float64(-4.0 * Float64(a / c_m)))
	tmp = 0.0
	if (a <= -1.85e-79)
		tmp = t_2;
	elseif (a <= 6.2e-157)
		tmp = t_1;
	elseif (a <= 7.5e-91)
		tmp = Float64(Float64(b / c_m) / z);
	elseif (a <= 108.0)
		tmp = t_1;
	elseif (a <= 1.42e+49)
		tmp = Float64(b * Float64(1.0 / Float64(c_m * z)));
	elseif (a <= 4.8e+51)
		tmp = t_1;
	else
		tmp = t_2;
	end
	return Float64(c_s * tmp)
end
c_m = abs(c);
c_s = sign(c) * abs(1.0);
x, y, z, t, a, b, c_m = num2cell(sort([x, y, z, t, a, b, c_m])){:}
function tmp_2 = code(c_s, x, y, z, t, a, b, c_m)
	t_1 = 9.0 * (y * (x / (c_m * z)));
	t_2 = t * (-4.0 * (a / c_m));
	tmp = 0.0;
	if (a <= -1.85e-79)
		tmp = t_2;
	elseif (a <= 6.2e-157)
		tmp = t_1;
	elseif (a <= 7.5e-91)
		tmp = (b / c_m) / z;
	elseif (a <= 108.0)
		tmp = t_1;
	elseif (a <= 1.42e+49)
		tmp = b * (1.0 / (c_m * z));
	elseif (a <= 4.8e+51)
		tmp = t_1;
	else
		tmp = t_2;
	end
	tmp_2 = c_s * tmp;
end
c_m = N[Abs[c], $MachinePrecision]
c_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := Block[{t$95$1 = N[(9.0 * N[(y * N[(x / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(-4.0 * N[(a / c$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(c$95$s * If[LessEqual[a, -1.85e-79], t$95$2, If[LessEqual[a, 6.2e-157], t$95$1, If[LessEqual[a, 7.5e-91], N[(N[(b / c$95$m), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[a, 108.0], t$95$1, If[LessEqual[a, 1.42e+49], N[(b * N[(1.0 / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 4.8e+51], t$95$1, t$95$2]]]]]]), $MachinePrecision]]]
\begin{array}{l}
c_m = \left|c\right|
\\
c_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
\begin{array}{l}
t_1 := 9 \cdot \left(y \cdot \frac{x}{c_m \cdot z}\right)\\
t_2 := t \cdot \left(-4 \cdot \frac{a}{c_m}\right)\\
c_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq -1.85 \cdot 10^{-79}:\\
\;\;\;\;t_2\\

\mathbf{elif}\;a \leq 6.2 \cdot 10^{-157}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;a \leq 7.5 \cdot 10^{-91}:\\
\;\;\;\;\frac{\frac{b}{c_m}}{z}\\

\mathbf{elif}\;a \leq 108:\\
\;\;\;\;t_1\\

\mathbf{elif}\;a \leq 1.42 \cdot 10^{+49}:\\
\;\;\;\;b \cdot \frac{1}{c_m \cdot z}\\

\mathbf{elif}\;a \leq 4.8 \cdot 10^{+51}:\\
\;\;\;\;t_1\\

\mathbf{else}:\\
\;\;\;\;t_2\\


\end{array}
\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 12: 71.4% accurate, 0.9× speedup?

\[\begin{array}{l} c_m = \left|c\right| \\ c_s = \mathsf{copysign}\left(1, c\right) \\ [x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\ \\ c_s \cdot \begin{array}{l} \mathbf{if}\;b \leq -7.5 \cdot 10^{-80} \lor \neg \left(b \leq 5 \cdot 10^{+61}\right):\\ \;\;\;\;\frac{b - 4 \cdot \left(a \cdot \left(z \cdot t\right)\right)}{c_m \cdot z}\\ \mathbf{else}:\\ \;\;\;\;9 \cdot \frac{x \cdot y}{c_m \cdot z} + -4 \cdot \frac{t \cdot a}{c_m}\\ \end{array} \end{array} \]
c_m = (fabs.f64 c)
c_s = (copysign.f64 1 c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
 :precision binary64
 (*
  c_s
  (if (or (<= b -7.5e-80) (not (<= b 5e+61)))
    (/ (- b (* 4.0 (* a (* z t)))) (* c_m z))
    (+ (* 9.0 (/ (* x y) (* c_m z))) (* -4.0 (/ (* t a) c_m))))))
c_m = fabs(c);
c_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double tmp;
	if ((b <= -7.5e-80) || !(b <= 5e+61)) {
		tmp = (b - (4.0 * (a * (z * t)))) / (c_m * z);
	} else {
		tmp = (9.0 * ((x * y) / (c_m * z))) + (-4.0 * ((t * a) / c_m));
	}
	return c_s * tmp;
}
c_m = abs(c)
c_s = copysign(1.0d0, c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
real(8) function code(c_s, x, y, z, t, a, b, c_m)
    real(8), intent (in) :: c_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c_m
    real(8) :: tmp
    if ((b <= (-7.5d-80)) .or. (.not. (b <= 5d+61))) then
        tmp = (b - (4.0d0 * (a * (z * t)))) / (c_m * z)
    else
        tmp = (9.0d0 * ((x * y) / (c_m * z))) + ((-4.0d0) * ((t * a) / c_m))
    end if
    code = c_s * tmp
end function
c_m = Math.abs(c);
c_s = Math.copySign(1.0, c);
assert x < y && y < z && z < t && t < a && a < b && b < c_m;
public static double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double tmp;
	if ((b <= -7.5e-80) || !(b <= 5e+61)) {
		tmp = (b - (4.0 * (a * (z * t)))) / (c_m * z);
	} else {
		tmp = (9.0 * ((x * y) / (c_m * z))) + (-4.0 * ((t * a) / c_m));
	}
	return c_s * tmp;
}
c_m = math.fabs(c)
c_s = math.copysign(1.0, c)
[x, y, z, t, a, b, c_m] = sort([x, y, z, t, a, b, c_m])
def code(c_s, x, y, z, t, a, b, c_m):
	tmp = 0
	if (b <= -7.5e-80) or not (b <= 5e+61):
		tmp = (b - (4.0 * (a * (z * t)))) / (c_m * z)
	else:
		tmp = (9.0 * ((x * y) / (c_m * z))) + (-4.0 * ((t * a) / c_m))
	return c_s * tmp
c_m = abs(c)
c_s = copysign(1.0, c)
x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m])
function code(c_s, x, y, z, t, a, b, c_m)
	tmp = 0.0
	if ((b <= -7.5e-80) || !(b <= 5e+61))
		tmp = Float64(Float64(b - Float64(4.0 * Float64(a * Float64(z * t)))) / Float64(c_m * z));
	else
		tmp = Float64(Float64(9.0 * Float64(Float64(x * y) / Float64(c_m * z))) + Float64(-4.0 * Float64(Float64(t * a) / c_m)));
	end
	return Float64(c_s * tmp)
end
c_m = abs(c);
c_s = sign(c) * abs(1.0);
x, y, z, t, a, b, c_m = num2cell(sort([x, y, z, t, a, b, c_m])){:}
function tmp_2 = code(c_s, x, y, z, t, a, b, c_m)
	tmp = 0.0;
	if ((b <= -7.5e-80) || ~((b <= 5e+61)))
		tmp = (b - (4.0 * (a * (z * t)))) / (c_m * z);
	else
		tmp = (9.0 * ((x * y) / (c_m * z))) + (-4.0 * ((t * a) / c_m));
	end
	tmp_2 = c_s * tmp;
end
c_m = N[Abs[c], $MachinePrecision]
c_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := N[(c$95$s * If[Or[LessEqual[b, -7.5e-80], N[Not[LessEqual[b, 5e+61]], $MachinePrecision]], N[(N[(b - N[(4.0 * N[(a * N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision], N[(N[(9.0 * N[(N[(x * y), $MachinePrecision] / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-4.0 * N[(N[(t * a), $MachinePrecision] / c$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
c_m = \left|c\right|
\\
c_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
c_s \cdot \begin{array}{l}
\mathbf{if}\;b \leq -7.5 \cdot 10^{-80} \lor \neg \left(b \leq 5 \cdot 10^{+61}\right):\\
\;\;\;\;\frac{b - 4 \cdot \left(a \cdot \left(z \cdot t\right)\right)}{c_m \cdot z}\\

\mathbf{else}:\\
\;\;\;\;9 \cdot \frac{x \cdot y}{c_m \cdot z} + -4 \cdot \frac{t \cdot a}{c_m}\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 13: 48.0% accurate, 1.1× speedup?

\[\begin{array}{l} c_m = \left|c\right| \\ c_s = \mathsf{copysign}\left(1, c\right) \\ [x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\ \\ c_s \cdot \begin{array}{l} \mathbf{if}\;y \leq -1.14 \cdot 10^{+30}:\\ \;\;\;\;9 \cdot \left(\frac{y}{c_m} \cdot \frac{x}{z}\right)\\ \mathbf{elif}\;y \leq -9.8 \cdot 10^{-262}:\\ \;\;\;\;\frac{-4 \cdot t}{\frac{c_m}{a}}\\ \mathbf{elif}\;y \leq 6.5 \cdot 10^{-252}:\\ \;\;\;\;\frac{\frac{b}{z}}{c_m}\\ \mathbf{elif}\;y \leq 3.3 \cdot 10^{-16}:\\ \;\;\;\;-4 \cdot \frac{t \cdot a}{c_m}\\ \mathbf{else}:\\ \;\;\;\;9 \cdot \left(y \cdot \frac{x}{c_m \cdot z}\right)\\ \end{array} \end{array} \]
c_m = (fabs.f64 c)
c_s = (copysign.f64 1 c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
 :precision binary64
 (*
  c_s
  (if (<= y -1.14e+30)
    (* 9.0 (* (/ y c_m) (/ x z)))
    (if (<= y -9.8e-262)
      (/ (* -4.0 t) (/ c_m a))
      (if (<= y 6.5e-252)
        (/ (/ b z) c_m)
        (if (<= y 3.3e-16)
          (* -4.0 (/ (* t a) c_m))
          (* 9.0 (* y (/ x (* c_m z))))))))))
c_m = fabs(c);
c_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double tmp;
	if (y <= -1.14e+30) {
		tmp = 9.0 * ((y / c_m) * (x / z));
	} else if (y <= -9.8e-262) {
		tmp = (-4.0 * t) / (c_m / a);
	} else if (y <= 6.5e-252) {
		tmp = (b / z) / c_m;
	} else if (y <= 3.3e-16) {
		tmp = -4.0 * ((t * a) / c_m);
	} else {
		tmp = 9.0 * (y * (x / (c_m * z)));
	}
	return c_s * tmp;
}
c_m = abs(c)
c_s = copysign(1.0d0, c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
real(8) function code(c_s, x, y, z, t, a, b, c_m)
    real(8), intent (in) :: c_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c_m
    real(8) :: tmp
    if (y <= (-1.14d+30)) then
        tmp = 9.0d0 * ((y / c_m) * (x / z))
    else if (y <= (-9.8d-262)) then
        tmp = ((-4.0d0) * t) / (c_m / a)
    else if (y <= 6.5d-252) then
        tmp = (b / z) / c_m
    else if (y <= 3.3d-16) then
        tmp = (-4.0d0) * ((t * a) / c_m)
    else
        tmp = 9.0d0 * (y * (x / (c_m * z)))
    end if
    code = c_s * tmp
end function
c_m = Math.abs(c);
c_s = Math.copySign(1.0, c);
assert x < y && y < z && z < t && t < a && a < b && b < c_m;
public static double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double tmp;
	if (y <= -1.14e+30) {
		tmp = 9.0 * ((y / c_m) * (x / z));
	} else if (y <= -9.8e-262) {
		tmp = (-4.0 * t) / (c_m / a);
	} else if (y <= 6.5e-252) {
		tmp = (b / z) / c_m;
	} else if (y <= 3.3e-16) {
		tmp = -4.0 * ((t * a) / c_m);
	} else {
		tmp = 9.0 * (y * (x / (c_m * z)));
	}
	return c_s * tmp;
}
c_m = math.fabs(c)
c_s = math.copysign(1.0, c)
[x, y, z, t, a, b, c_m] = sort([x, y, z, t, a, b, c_m])
def code(c_s, x, y, z, t, a, b, c_m):
	tmp = 0
	if y <= -1.14e+30:
		tmp = 9.0 * ((y / c_m) * (x / z))
	elif y <= -9.8e-262:
		tmp = (-4.0 * t) / (c_m / a)
	elif y <= 6.5e-252:
		tmp = (b / z) / c_m
	elif y <= 3.3e-16:
		tmp = -4.0 * ((t * a) / c_m)
	else:
		tmp = 9.0 * (y * (x / (c_m * z)))
	return c_s * tmp
c_m = abs(c)
c_s = copysign(1.0, c)
x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m])
function code(c_s, x, y, z, t, a, b, c_m)
	tmp = 0.0
	if (y <= -1.14e+30)
		tmp = Float64(9.0 * Float64(Float64(y / c_m) * Float64(x / z)));
	elseif (y <= -9.8e-262)
		tmp = Float64(Float64(-4.0 * t) / Float64(c_m / a));
	elseif (y <= 6.5e-252)
		tmp = Float64(Float64(b / z) / c_m);
	elseif (y <= 3.3e-16)
		tmp = Float64(-4.0 * Float64(Float64(t * a) / c_m));
	else
		tmp = Float64(9.0 * Float64(y * Float64(x / Float64(c_m * z))));
	end
	return Float64(c_s * tmp)
end
c_m = abs(c);
c_s = sign(c) * abs(1.0);
x, y, z, t, a, b, c_m = num2cell(sort([x, y, z, t, a, b, c_m])){:}
function tmp_2 = code(c_s, x, y, z, t, a, b, c_m)
	tmp = 0.0;
	if (y <= -1.14e+30)
		tmp = 9.0 * ((y / c_m) * (x / z));
	elseif (y <= -9.8e-262)
		tmp = (-4.0 * t) / (c_m / a);
	elseif (y <= 6.5e-252)
		tmp = (b / z) / c_m;
	elseif (y <= 3.3e-16)
		tmp = -4.0 * ((t * a) / c_m);
	else
		tmp = 9.0 * (y * (x / (c_m * z)));
	end
	tmp_2 = c_s * tmp;
end
c_m = N[Abs[c], $MachinePrecision]
c_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := N[(c$95$s * If[LessEqual[y, -1.14e+30], N[(9.0 * N[(N[(y / c$95$m), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -9.8e-262], N[(N[(-4.0 * t), $MachinePrecision] / N[(c$95$m / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 6.5e-252], N[(N[(b / z), $MachinePrecision] / c$95$m), $MachinePrecision], If[LessEqual[y, 3.3e-16], N[(-4.0 * N[(N[(t * a), $MachinePrecision] / c$95$m), $MachinePrecision]), $MachinePrecision], N[(9.0 * N[(y * N[(x / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]), $MachinePrecision]
\begin{array}{l}
c_m = \left|c\right|
\\
c_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
c_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -1.14 \cdot 10^{+30}:\\
\;\;\;\;9 \cdot \left(\frac{y}{c_m} \cdot \frac{x}{z}\right)\\

\mathbf{elif}\;y \leq -9.8 \cdot 10^{-262}:\\
\;\;\;\;\frac{-4 \cdot t}{\frac{c_m}{a}}\\

\mathbf{elif}\;y \leq 6.5 \cdot 10^{-252}:\\
\;\;\;\;\frac{\frac{b}{z}}{c_m}\\

\mathbf{elif}\;y \leq 3.3 \cdot 10^{-16}:\\
\;\;\;\;-4 \cdot \frac{t \cdot a}{c_m}\\

\mathbf{else}:\\
\;\;\;\;9 \cdot \left(y \cdot \frac{x}{c_m \cdot z}\right)\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 14: 50.3% accurate, 1.1× speedup?

\[\begin{array}{l} c_m = \left|c\right| \\ c_s = \mathsf{copysign}\left(1, c\right) \\ [x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\ \\ \begin{array}{l} t_1 := 9 \cdot \left(\frac{x}{c_m} \cdot \frac{y}{z}\right)\\ t_2 := t \cdot \left(-4 \cdot \frac{a}{c_m}\right)\\ c_s \cdot \begin{array}{l} \mathbf{if}\;a \leq -1.05 \cdot 10^{-79}:\\ \;\;\;\;t_2\\ \mathbf{elif}\;a \leq -4 \cdot 10^{-219}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;a \leq 1.55 \cdot 10^{-270}:\\ \;\;\;\;\frac{b}{c_m \cdot z}\\ \mathbf{elif}\;a \leq 3.2 \cdot 10^{+51}:\\ \;\;\;\;t_1\\ \mathbf{else}:\\ \;\;\;\;t_2\\ \end{array} \end{array} \end{array} \]
c_m = (fabs.f64 c)
c_s = (copysign.f64 1 c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
 :precision binary64
 (let* ((t_1 (* 9.0 (* (/ x c_m) (/ y z)))) (t_2 (* t (* -4.0 (/ a c_m)))))
   (*
    c_s
    (if (<= a -1.05e-79)
      t_2
      (if (<= a -4e-219)
        t_1
        (if (<= a 1.55e-270) (/ b (* c_m z)) (if (<= a 3.2e+51) t_1 t_2)))))))
c_m = fabs(c);
c_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double t_1 = 9.0 * ((x / c_m) * (y / z));
	double t_2 = t * (-4.0 * (a / c_m));
	double tmp;
	if (a <= -1.05e-79) {
		tmp = t_2;
	} else if (a <= -4e-219) {
		tmp = t_1;
	} else if (a <= 1.55e-270) {
		tmp = b / (c_m * z);
	} else if (a <= 3.2e+51) {
		tmp = t_1;
	} else {
		tmp = t_2;
	}
	return c_s * tmp;
}
c_m = abs(c)
c_s = copysign(1.0d0, c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
real(8) function code(c_s, x, y, z, t, a, b, c_m)
    real(8), intent (in) :: c_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c_m
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_1 = 9.0d0 * ((x / c_m) * (y / z))
    t_2 = t * ((-4.0d0) * (a / c_m))
    if (a <= (-1.05d-79)) then
        tmp = t_2
    else if (a <= (-4d-219)) then
        tmp = t_1
    else if (a <= 1.55d-270) then
        tmp = b / (c_m * z)
    else if (a <= 3.2d+51) then
        tmp = t_1
    else
        tmp = t_2
    end if
    code = c_s * tmp
end function
c_m = Math.abs(c);
c_s = Math.copySign(1.0, c);
assert x < y && y < z && z < t && t < a && a < b && b < c_m;
public static double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double t_1 = 9.0 * ((x / c_m) * (y / z));
	double t_2 = t * (-4.0 * (a / c_m));
	double tmp;
	if (a <= -1.05e-79) {
		tmp = t_2;
	} else if (a <= -4e-219) {
		tmp = t_1;
	} else if (a <= 1.55e-270) {
		tmp = b / (c_m * z);
	} else if (a <= 3.2e+51) {
		tmp = t_1;
	} else {
		tmp = t_2;
	}
	return c_s * tmp;
}
c_m = math.fabs(c)
c_s = math.copysign(1.0, c)
[x, y, z, t, a, b, c_m] = sort([x, y, z, t, a, b, c_m])
def code(c_s, x, y, z, t, a, b, c_m):
	t_1 = 9.0 * ((x / c_m) * (y / z))
	t_2 = t * (-4.0 * (a / c_m))
	tmp = 0
	if a <= -1.05e-79:
		tmp = t_2
	elif a <= -4e-219:
		tmp = t_1
	elif a <= 1.55e-270:
		tmp = b / (c_m * z)
	elif a <= 3.2e+51:
		tmp = t_1
	else:
		tmp = t_2
	return c_s * tmp
c_m = abs(c)
c_s = copysign(1.0, c)
x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m])
function code(c_s, x, y, z, t, a, b, c_m)
	t_1 = Float64(9.0 * Float64(Float64(x / c_m) * Float64(y / z)))
	t_2 = Float64(t * Float64(-4.0 * Float64(a / c_m)))
	tmp = 0.0
	if (a <= -1.05e-79)
		tmp = t_2;
	elseif (a <= -4e-219)
		tmp = t_1;
	elseif (a <= 1.55e-270)
		tmp = Float64(b / Float64(c_m * z));
	elseif (a <= 3.2e+51)
		tmp = t_1;
	else
		tmp = t_2;
	end
	return Float64(c_s * tmp)
end
c_m = abs(c);
c_s = sign(c) * abs(1.0);
x, y, z, t, a, b, c_m = num2cell(sort([x, y, z, t, a, b, c_m])){:}
function tmp_2 = code(c_s, x, y, z, t, a, b, c_m)
	t_1 = 9.0 * ((x / c_m) * (y / z));
	t_2 = t * (-4.0 * (a / c_m));
	tmp = 0.0;
	if (a <= -1.05e-79)
		tmp = t_2;
	elseif (a <= -4e-219)
		tmp = t_1;
	elseif (a <= 1.55e-270)
		tmp = b / (c_m * z);
	elseif (a <= 3.2e+51)
		tmp = t_1;
	else
		tmp = t_2;
	end
	tmp_2 = c_s * tmp;
end
c_m = N[Abs[c], $MachinePrecision]
c_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := Block[{t$95$1 = N[(9.0 * N[(N[(x / c$95$m), $MachinePrecision] * N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(-4.0 * N[(a / c$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(c$95$s * If[LessEqual[a, -1.05e-79], t$95$2, If[LessEqual[a, -4e-219], t$95$1, If[LessEqual[a, 1.55e-270], N[(b / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 3.2e+51], t$95$1, t$95$2]]]]), $MachinePrecision]]]
\begin{array}{l}
c_m = \left|c\right|
\\
c_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
\begin{array}{l}
t_1 := 9 \cdot \left(\frac{x}{c_m} \cdot \frac{y}{z}\right)\\
t_2 := t \cdot \left(-4 \cdot \frac{a}{c_m}\right)\\
c_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq -1.05 \cdot 10^{-79}:\\
\;\;\;\;t_2\\

\mathbf{elif}\;a \leq -4 \cdot 10^{-219}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;a \leq 1.55 \cdot 10^{-270}:\\
\;\;\;\;\frac{b}{c_m \cdot z}\\

\mathbf{elif}\;a \leq 3.2 \cdot 10^{+51}:\\
\;\;\;\;t_1\\

\mathbf{else}:\\
\;\;\;\;t_2\\


\end{array}
\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 15: 50.3% accurate, 1.1× speedup?

\[\begin{array}{l} c_m = \left|c\right| \\ c_s = \mathsf{copysign}\left(1, c\right) \\ [x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\ \\ \begin{array}{l} t_1 := t \cdot \left(-4 \cdot \frac{a}{c_m}\right)\\ c_s \cdot \begin{array}{l} \mathbf{if}\;a \leq -1.3 \cdot 10^{-78}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;a \leq -4.1 \cdot 10^{-219}:\\ \;\;\;\;\frac{1}{\frac{\frac{c_m}{x}}{y} \cdot \frac{z}{9}}\\ \mathbf{elif}\;a \leq 1.6 \cdot 10^{-270}:\\ \;\;\;\;\frac{b}{c_m \cdot z}\\ \mathbf{elif}\;a \leq 3.2 \cdot 10^{+51}:\\ \;\;\;\;9 \cdot \left(\frac{x}{c_m} \cdot \frac{y}{z}\right)\\ \mathbf{else}:\\ \;\;\;\;t_1\\ \end{array} \end{array} \end{array} \]
c_m = (fabs.f64 c)
c_s = (copysign.f64 1 c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
 :precision binary64
 (let* ((t_1 (* t (* -4.0 (/ a c_m)))))
   (*
    c_s
    (if (<= a -1.3e-78)
      t_1
      (if (<= a -4.1e-219)
        (/ 1.0 (* (/ (/ c_m x) y) (/ z 9.0)))
        (if (<= a 1.6e-270)
          (/ b (* c_m z))
          (if (<= a 3.2e+51) (* 9.0 (* (/ x c_m) (/ y z))) t_1)))))))
c_m = fabs(c);
c_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double t_1 = t * (-4.0 * (a / c_m));
	double tmp;
	if (a <= -1.3e-78) {
		tmp = t_1;
	} else if (a <= -4.1e-219) {
		tmp = 1.0 / (((c_m / x) / y) * (z / 9.0));
	} else if (a <= 1.6e-270) {
		tmp = b / (c_m * z);
	} else if (a <= 3.2e+51) {
		tmp = 9.0 * ((x / c_m) * (y / z));
	} else {
		tmp = t_1;
	}
	return c_s * tmp;
}
c_m = abs(c)
c_s = copysign(1.0d0, c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
real(8) function code(c_s, x, y, z, t, a, b, c_m)
    real(8), intent (in) :: c_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c_m
    real(8) :: t_1
    real(8) :: tmp
    t_1 = t * ((-4.0d0) * (a / c_m))
    if (a <= (-1.3d-78)) then
        tmp = t_1
    else if (a <= (-4.1d-219)) then
        tmp = 1.0d0 / (((c_m / x) / y) * (z / 9.0d0))
    else if (a <= 1.6d-270) then
        tmp = b / (c_m * z)
    else if (a <= 3.2d+51) then
        tmp = 9.0d0 * ((x / c_m) * (y / z))
    else
        tmp = t_1
    end if
    code = c_s * tmp
end function
c_m = Math.abs(c);
c_s = Math.copySign(1.0, c);
assert x < y && y < z && z < t && t < a && a < b && b < c_m;
public static double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double t_1 = t * (-4.0 * (a / c_m));
	double tmp;
	if (a <= -1.3e-78) {
		tmp = t_1;
	} else if (a <= -4.1e-219) {
		tmp = 1.0 / (((c_m / x) / y) * (z / 9.0));
	} else if (a <= 1.6e-270) {
		tmp = b / (c_m * z);
	} else if (a <= 3.2e+51) {
		tmp = 9.0 * ((x / c_m) * (y / z));
	} else {
		tmp = t_1;
	}
	return c_s * tmp;
}
c_m = math.fabs(c)
c_s = math.copysign(1.0, c)
[x, y, z, t, a, b, c_m] = sort([x, y, z, t, a, b, c_m])
def code(c_s, x, y, z, t, a, b, c_m):
	t_1 = t * (-4.0 * (a / c_m))
	tmp = 0
	if a <= -1.3e-78:
		tmp = t_1
	elif a <= -4.1e-219:
		tmp = 1.0 / (((c_m / x) / y) * (z / 9.0))
	elif a <= 1.6e-270:
		tmp = b / (c_m * z)
	elif a <= 3.2e+51:
		tmp = 9.0 * ((x / c_m) * (y / z))
	else:
		tmp = t_1
	return c_s * tmp
c_m = abs(c)
c_s = copysign(1.0, c)
x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m])
function code(c_s, x, y, z, t, a, b, c_m)
	t_1 = Float64(t * Float64(-4.0 * Float64(a / c_m)))
	tmp = 0.0
	if (a <= -1.3e-78)
		tmp = t_1;
	elseif (a <= -4.1e-219)
		tmp = Float64(1.0 / Float64(Float64(Float64(c_m / x) / y) * Float64(z / 9.0)));
	elseif (a <= 1.6e-270)
		tmp = Float64(b / Float64(c_m * z));
	elseif (a <= 3.2e+51)
		tmp = Float64(9.0 * Float64(Float64(x / c_m) * Float64(y / z)));
	else
		tmp = t_1;
	end
	return Float64(c_s * tmp)
end
c_m = abs(c);
c_s = sign(c) * abs(1.0);
x, y, z, t, a, b, c_m = num2cell(sort([x, y, z, t, a, b, c_m])){:}
function tmp_2 = code(c_s, x, y, z, t, a, b, c_m)
	t_1 = t * (-4.0 * (a / c_m));
	tmp = 0.0;
	if (a <= -1.3e-78)
		tmp = t_1;
	elseif (a <= -4.1e-219)
		tmp = 1.0 / (((c_m / x) / y) * (z / 9.0));
	elseif (a <= 1.6e-270)
		tmp = b / (c_m * z);
	elseif (a <= 3.2e+51)
		tmp = 9.0 * ((x / c_m) * (y / z));
	else
		tmp = t_1;
	end
	tmp_2 = c_s * tmp;
end
c_m = N[Abs[c], $MachinePrecision]
c_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := Block[{t$95$1 = N[(t * N[(-4.0 * N[(a / c$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(c$95$s * If[LessEqual[a, -1.3e-78], t$95$1, If[LessEqual[a, -4.1e-219], N[(1.0 / N[(N[(N[(c$95$m / x), $MachinePrecision] / y), $MachinePrecision] * N[(z / 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 1.6e-270], N[(b / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 3.2e+51], N[(9.0 * N[(N[(x / c$95$m), $MachinePrecision] * N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]), $MachinePrecision]]
\begin{array}{l}
c_m = \left|c\right|
\\
c_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
\begin{array}{l}
t_1 := t \cdot \left(-4 \cdot \frac{a}{c_m}\right)\\
c_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq -1.3 \cdot 10^{-78}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;a \leq -4.1 \cdot 10^{-219}:\\
\;\;\;\;\frac{1}{\frac{\frac{c_m}{x}}{y} \cdot \frac{z}{9}}\\

\mathbf{elif}\;a \leq 1.6 \cdot 10^{-270}:\\
\;\;\;\;\frac{b}{c_m \cdot z}\\

\mathbf{elif}\;a \leq 3.2 \cdot 10^{+51}:\\
\;\;\;\;9 \cdot \left(\frac{x}{c_m} \cdot \frac{y}{z}\right)\\

\mathbf{else}:\\
\;\;\;\;t_1\\


\end{array}
\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 16: 64.5% accurate, 1.1× speedup?

\[\begin{array}{l} c_m = \left|c\right| \\ c_s = \mathsf{copysign}\left(1, c\right) \\ [x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\ \\ c_s \cdot \begin{array}{l} \mathbf{if}\;a \leq -1 \cdot 10^{-77} \lor \neg \left(a \leq 5.2 \cdot 10^{+104}\right):\\ \;\;\;\;t \cdot \left(-4 \cdot \frac{a}{c_m}\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{1}{z} \cdot \frac{b + 9 \cdot \left(x \cdot y\right)}{c_m}\\ \end{array} \end{array} \]
c_m = (fabs.f64 c)
c_s = (copysign.f64 1 c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
 :precision binary64
 (*
  c_s
  (if (or (<= a -1e-77) (not (<= a 5.2e+104)))
    (* t (* -4.0 (/ a c_m)))
    (* (/ 1.0 z) (/ (+ b (* 9.0 (* x y))) c_m)))))
c_m = fabs(c);
c_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double tmp;
	if ((a <= -1e-77) || !(a <= 5.2e+104)) {
		tmp = t * (-4.0 * (a / c_m));
	} else {
		tmp = (1.0 / z) * ((b + (9.0 * (x * y))) / c_m);
	}
	return c_s * tmp;
}
c_m = abs(c)
c_s = copysign(1.0d0, c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
real(8) function code(c_s, x, y, z, t, a, b, c_m)
    real(8), intent (in) :: c_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c_m
    real(8) :: tmp
    if ((a <= (-1d-77)) .or. (.not. (a <= 5.2d+104))) then
        tmp = t * ((-4.0d0) * (a / c_m))
    else
        tmp = (1.0d0 / z) * ((b + (9.0d0 * (x * y))) / c_m)
    end if
    code = c_s * tmp
end function
c_m = Math.abs(c);
c_s = Math.copySign(1.0, c);
assert x < y && y < z && z < t && t < a && a < b && b < c_m;
public static double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double tmp;
	if ((a <= -1e-77) || !(a <= 5.2e+104)) {
		tmp = t * (-4.0 * (a / c_m));
	} else {
		tmp = (1.0 / z) * ((b + (9.0 * (x * y))) / c_m);
	}
	return c_s * tmp;
}
c_m = math.fabs(c)
c_s = math.copysign(1.0, c)
[x, y, z, t, a, b, c_m] = sort([x, y, z, t, a, b, c_m])
def code(c_s, x, y, z, t, a, b, c_m):
	tmp = 0
	if (a <= -1e-77) or not (a <= 5.2e+104):
		tmp = t * (-4.0 * (a / c_m))
	else:
		tmp = (1.0 / z) * ((b + (9.0 * (x * y))) / c_m)
	return c_s * tmp
c_m = abs(c)
c_s = copysign(1.0, c)
x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m])
function code(c_s, x, y, z, t, a, b, c_m)
	tmp = 0.0
	if ((a <= -1e-77) || !(a <= 5.2e+104))
		tmp = Float64(t * Float64(-4.0 * Float64(a / c_m)));
	else
		tmp = Float64(Float64(1.0 / z) * Float64(Float64(b + Float64(9.0 * Float64(x * y))) / c_m));
	end
	return Float64(c_s * tmp)
end
c_m = abs(c);
c_s = sign(c) * abs(1.0);
x, y, z, t, a, b, c_m = num2cell(sort([x, y, z, t, a, b, c_m])){:}
function tmp_2 = code(c_s, x, y, z, t, a, b, c_m)
	tmp = 0.0;
	if ((a <= -1e-77) || ~((a <= 5.2e+104)))
		tmp = t * (-4.0 * (a / c_m));
	else
		tmp = (1.0 / z) * ((b + (9.0 * (x * y))) / c_m);
	end
	tmp_2 = c_s * tmp;
end
c_m = N[Abs[c], $MachinePrecision]
c_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := N[(c$95$s * If[Or[LessEqual[a, -1e-77], N[Not[LessEqual[a, 5.2e+104]], $MachinePrecision]], N[(t * N[(-4.0 * N[(a / c$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / z), $MachinePrecision] * N[(N[(b + N[(9.0 * N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
c_m = \left|c\right|
\\
c_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
c_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq -1 \cdot 10^{-77} \lor \neg \left(a \leq 5.2 \cdot 10^{+104}\right):\\
\;\;\;\;t \cdot \left(-4 \cdot \frac{a}{c_m}\right)\\

\mathbf{else}:\\
\;\;\;\;\frac{1}{z} \cdot \frac{b + 9 \cdot \left(x \cdot y\right)}{c_m}\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 17: 50.3% accurate, 1.2× speedup?

\[\begin{array}{l} c_m = \left|c\right| \\ c_s = \mathsf{copysign}\left(1, c\right) \\ [x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\ \\ \begin{array}{l} t_1 := t \cdot \left(-4 \cdot \frac{a}{c_m}\right)\\ c_s \cdot \begin{array}{l} \mathbf{if}\;a \leq -8.3 \cdot 10^{-78}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;a \leq 5.9 \cdot 10^{-49}:\\ \;\;\;\;b \cdot \frac{1}{c_m \cdot z}\\ \mathbf{elif}\;a \leq 1.1 \cdot 10^{+22}:\\ \;\;\;\;-4 \cdot \frac{t \cdot a}{c_m}\\ \mathbf{elif}\;a \leq 6.8 \cdot 10^{+51}:\\ \;\;\;\;\frac{\frac{b}{z}}{c_m}\\ \mathbf{else}:\\ \;\;\;\;t_1\\ \end{array} \end{array} \end{array} \]
c_m = (fabs.f64 c)
c_s = (copysign.f64 1 c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
 :precision binary64
 (let* ((t_1 (* t (* -4.0 (/ a c_m)))))
   (*
    c_s
    (if (<= a -8.3e-78)
      t_1
      (if (<= a 5.9e-49)
        (* b (/ 1.0 (* c_m z)))
        (if (<= a 1.1e+22)
          (* -4.0 (/ (* t a) c_m))
          (if (<= a 6.8e+51) (/ (/ b z) c_m) t_1)))))))
c_m = fabs(c);
c_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double t_1 = t * (-4.0 * (a / c_m));
	double tmp;
	if (a <= -8.3e-78) {
		tmp = t_1;
	} else if (a <= 5.9e-49) {
		tmp = b * (1.0 / (c_m * z));
	} else if (a <= 1.1e+22) {
		tmp = -4.0 * ((t * a) / c_m);
	} else if (a <= 6.8e+51) {
		tmp = (b / z) / c_m;
	} else {
		tmp = t_1;
	}
	return c_s * tmp;
}
c_m = abs(c)
c_s = copysign(1.0d0, c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
real(8) function code(c_s, x, y, z, t, a, b, c_m)
    real(8), intent (in) :: c_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c_m
    real(8) :: t_1
    real(8) :: tmp
    t_1 = t * ((-4.0d0) * (a / c_m))
    if (a <= (-8.3d-78)) then
        tmp = t_1
    else if (a <= 5.9d-49) then
        tmp = b * (1.0d0 / (c_m * z))
    else if (a <= 1.1d+22) then
        tmp = (-4.0d0) * ((t * a) / c_m)
    else if (a <= 6.8d+51) then
        tmp = (b / z) / c_m
    else
        tmp = t_1
    end if
    code = c_s * tmp
end function
c_m = Math.abs(c);
c_s = Math.copySign(1.0, c);
assert x < y && y < z && z < t && t < a && a < b && b < c_m;
public static double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double t_1 = t * (-4.0 * (a / c_m));
	double tmp;
	if (a <= -8.3e-78) {
		tmp = t_1;
	} else if (a <= 5.9e-49) {
		tmp = b * (1.0 / (c_m * z));
	} else if (a <= 1.1e+22) {
		tmp = -4.0 * ((t * a) / c_m);
	} else if (a <= 6.8e+51) {
		tmp = (b / z) / c_m;
	} else {
		tmp = t_1;
	}
	return c_s * tmp;
}
c_m = math.fabs(c)
c_s = math.copysign(1.0, c)
[x, y, z, t, a, b, c_m] = sort([x, y, z, t, a, b, c_m])
def code(c_s, x, y, z, t, a, b, c_m):
	t_1 = t * (-4.0 * (a / c_m))
	tmp = 0
	if a <= -8.3e-78:
		tmp = t_1
	elif a <= 5.9e-49:
		tmp = b * (1.0 / (c_m * z))
	elif a <= 1.1e+22:
		tmp = -4.0 * ((t * a) / c_m)
	elif a <= 6.8e+51:
		tmp = (b / z) / c_m
	else:
		tmp = t_1
	return c_s * tmp
c_m = abs(c)
c_s = copysign(1.0, c)
x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m])
function code(c_s, x, y, z, t, a, b, c_m)
	t_1 = Float64(t * Float64(-4.0 * Float64(a / c_m)))
	tmp = 0.0
	if (a <= -8.3e-78)
		tmp = t_1;
	elseif (a <= 5.9e-49)
		tmp = Float64(b * Float64(1.0 / Float64(c_m * z)));
	elseif (a <= 1.1e+22)
		tmp = Float64(-4.0 * Float64(Float64(t * a) / c_m));
	elseif (a <= 6.8e+51)
		tmp = Float64(Float64(b / z) / c_m);
	else
		tmp = t_1;
	end
	return Float64(c_s * tmp)
end
c_m = abs(c);
c_s = sign(c) * abs(1.0);
x, y, z, t, a, b, c_m = num2cell(sort([x, y, z, t, a, b, c_m])){:}
function tmp_2 = code(c_s, x, y, z, t, a, b, c_m)
	t_1 = t * (-4.0 * (a / c_m));
	tmp = 0.0;
	if (a <= -8.3e-78)
		tmp = t_1;
	elseif (a <= 5.9e-49)
		tmp = b * (1.0 / (c_m * z));
	elseif (a <= 1.1e+22)
		tmp = -4.0 * ((t * a) / c_m);
	elseif (a <= 6.8e+51)
		tmp = (b / z) / c_m;
	else
		tmp = t_1;
	end
	tmp_2 = c_s * tmp;
end
c_m = N[Abs[c], $MachinePrecision]
c_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := Block[{t$95$1 = N[(t * N[(-4.0 * N[(a / c$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(c$95$s * If[LessEqual[a, -8.3e-78], t$95$1, If[LessEqual[a, 5.9e-49], N[(b * N[(1.0 / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 1.1e+22], N[(-4.0 * N[(N[(t * a), $MachinePrecision] / c$95$m), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 6.8e+51], N[(N[(b / z), $MachinePrecision] / c$95$m), $MachinePrecision], t$95$1]]]]), $MachinePrecision]]
\begin{array}{l}
c_m = \left|c\right|
\\
c_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
\begin{array}{l}
t_1 := t \cdot \left(-4 \cdot \frac{a}{c_m}\right)\\
c_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq -8.3 \cdot 10^{-78}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;a \leq 5.9 \cdot 10^{-49}:\\
\;\;\;\;b \cdot \frac{1}{c_m \cdot z}\\

\mathbf{elif}\;a \leq 1.1 \cdot 10^{+22}:\\
\;\;\;\;-4 \cdot \frac{t \cdot a}{c_m}\\

\mathbf{elif}\;a \leq 6.8 \cdot 10^{+51}:\\
\;\;\;\;\frac{\frac{b}{z}}{c_m}\\

\mathbf{else}:\\
\;\;\;\;t_1\\


\end{array}
\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 18: 50.4% accurate, 1.2× speedup?

\[\begin{array}{l} c_m = \left|c\right| \\ c_s = \mathsf{copysign}\left(1, c\right) \\ [x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\ \\ \begin{array}{l} t_1 := t \cdot \left(-4 \cdot \frac{a}{c_m}\right)\\ c_s \cdot \begin{array}{l} \mathbf{if}\;a \leq -1.02 \cdot 10^{-80}:\\ \;\;\;\;t_1\\ \mathbf{elif}\;a \leq 5.9 \cdot 10^{-49}:\\ \;\;\;\;b \cdot \frac{1}{c_m \cdot z}\\ \mathbf{elif}\;a \leq 8.5 \cdot 10^{+21}:\\ \;\;\;\;\frac{-4 \cdot a}{\frac{c_m}{t}}\\ \mathbf{elif}\;a \leq 3.1 \cdot 10^{+51}:\\ \;\;\;\;\frac{\frac{b}{z}}{c_m}\\ \mathbf{else}:\\ \;\;\;\;t_1\\ \end{array} \end{array} \end{array} \]
c_m = (fabs.f64 c)
c_s = (copysign.f64 1 c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
 :precision binary64
 (let* ((t_1 (* t (* -4.0 (/ a c_m)))))
   (*
    c_s
    (if (<= a -1.02e-80)
      t_1
      (if (<= a 5.9e-49)
        (* b (/ 1.0 (* c_m z)))
        (if (<= a 8.5e+21)
          (/ (* -4.0 a) (/ c_m t))
          (if (<= a 3.1e+51) (/ (/ b z) c_m) t_1)))))))
c_m = fabs(c);
c_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double t_1 = t * (-4.0 * (a / c_m));
	double tmp;
	if (a <= -1.02e-80) {
		tmp = t_1;
	} else if (a <= 5.9e-49) {
		tmp = b * (1.0 / (c_m * z));
	} else if (a <= 8.5e+21) {
		tmp = (-4.0 * a) / (c_m / t);
	} else if (a <= 3.1e+51) {
		tmp = (b / z) / c_m;
	} else {
		tmp = t_1;
	}
	return c_s * tmp;
}
c_m = abs(c)
c_s = copysign(1.0d0, c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
real(8) function code(c_s, x, y, z, t, a, b, c_m)
    real(8), intent (in) :: c_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c_m
    real(8) :: t_1
    real(8) :: tmp
    t_1 = t * ((-4.0d0) * (a / c_m))
    if (a <= (-1.02d-80)) then
        tmp = t_1
    else if (a <= 5.9d-49) then
        tmp = b * (1.0d0 / (c_m * z))
    else if (a <= 8.5d+21) then
        tmp = ((-4.0d0) * a) / (c_m / t)
    else if (a <= 3.1d+51) then
        tmp = (b / z) / c_m
    else
        tmp = t_1
    end if
    code = c_s * tmp
end function
c_m = Math.abs(c);
c_s = Math.copySign(1.0, c);
assert x < y && y < z && z < t && t < a && a < b && b < c_m;
public static double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double t_1 = t * (-4.0 * (a / c_m));
	double tmp;
	if (a <= -1.02e-80) {
		tmp = t_1;
	} else if (a <= 5.9e-49) {
		tmp = b * (1.0 / (c_m * z));
	} else if (a <= 8.5e+21) {
		tmp = (-4.0 * a) / (c_m / t);
	} else if (a <= 3.1e+51) {
		tmp = (b / z) / c_m;
	} else {
		tmp = t_1;
	}
	return c_s * tmp;
}
c_m = math.fabs(c)
c_s = math.copysign(1.0, c)
[x, y, z, t, a, b, c_m] = sort([x, y, z, t, a, b, c_m])
def code(c_s, x, y, z, t, a, b, c_m):
	t_1 = t * (-4.0 * (a / c_m))
	tmp = 0
	if a <= -1.02e-80:
		tmp = t_1
	elif a <= 5.9e-49:
		tmp = b * (1.0 / (c_m * z))
	elif a <= 8.5e+21:
		tmp = (-4.0 * a) / (c_m / t)
	elif a <= 3.1e+51:
		tmp = (b / z) / c_m
	else:
		tmp = t_1
	return c_s * tmp
c_m = abs(c)
c_s = copysign(1.0, c)
x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m])
function code(c_s, x, y, z, t, a, b, c_m)
	t_1 = Float64(t * Float64(-4.0 * Float64(a / c_m)))
	tmp = 0.0
	if (a <= -1.02e-80)
		tmp = t_1;
	elseif (a <= 5.9e-49)
		tmp = Float64(b * Float64(1.0 / Float64(c_m * z)));
	elseif (a <= 8.5e+21)
		tmp = Float64(Float64(-4.0 * a) / Float64(c_m / t));
	elseif (a <= 3.1e+51)
		tmp = Float64(Float64(b / z) / c_m);
	else
		tmp = t_1;
	end
	return Float64(c_s * tmp)
end
c_m = abs(c);
c_s = sign(c) * abs(1.0);
x, y, z, t, a, b, c_m = num2cell(sort([x, y, z, t, a, b, c_m])){:}
function tmp_2 = code(c_s, x, y, z, t, a, b, c_m)
	t_1 = t * (-4.0 * (a / c_m));
	tmp = 0.0;
	if (a <= -1.02e-80)
		tmp = t_1;
	elseif (a <= 5.9e-49)
		tmp = b * (1.0 / (c_m * z));
	elseif (a <= 8.5e+21)
		tmp = (-4.0 * a) / (c_m / t);
	elseif (a <= 3.1e+51)
		tmp = (b / z) / c_m;
	else
		tmp = t_1;
	end
	tmp_2 = c_s * tmp;
end
c_m = N[Abs[c], $MachinePrecision]
c_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := Block[{t$95$1 = N[(t * N[(-4.0 * N[(a / c$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(c$95$s * If[LessEqual[a, -1.02e-80], t$95$1, If[LessEqual[a, 5.9e-49], N[(b * N[(1.0 / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 8.5e+21], N[(N[(-4.0 * a), $MachinePrecision] / N[(c$95$m / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 3.1e+51], N[(N[(b / z), $MachinePrecision] / c$95$m), $MachinePrecision], t$95$1]]]]), $MachinePrecision]]
\begin{array}{l}
c_m = \left|c\right|
\\
c_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
\begin{array}{l}
t_1 := t \cdot \left(-4 \cdot \frac{a}{c_m}\right)\\
c_s \cdot \begin{array}{l}
\mathbf{if}\;a \leq -1.02 \cdot 10^{-80}:\\
\;\;\;\;t_1\\

\mathbf{elif}\;a \leq 5.9 \cdot 10^{-49}:\\
\;\;\;\;b \cdot \frac{1}{c_m \cdot z}\\

\mathbf{elif}\;a \leq 8.5 \cdot 10^{+21}:\\
\;\;\;\;\frac{-4 \cdot a}{\frac{c_m}{t}}\\

\mathbf{elif}\;a \leq 3.1 \cdot 10^{+51}:\\
\;\;\;\;\frac{\frac{b}{z}}{c_m}\\

\mathbf{else}:\\
\;\;\;\;t_1\\


\end{array}
\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 19: 50.4% accurate, 1.7× speedup?

\[\begin{array}{l} c_m = \left|c\right| \\ c_s = \mathsf{copysign}\left(1, c\right) \\ [x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\ \\ c_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -2.2 \cdot 10^{-90} \lor \neg \left(z \leq 2 \cdot 10^{-100}\right):\\ \;\;\;\;-4 \cdot \frac{t \cdot a}{c_m}\\ \mathbf{else}:\\ \;\;\;\;\frac{b}{c_m \cdot z}\\ \end{array} \end{array} \]
c_m = (fabs.f64 c)
c_s = (copysign.f64 1 c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
 :precision binary64
 (*
  c_s
  (if (or (<= z -2.2e-90) (not (<= z 2e-100)))
    (* -4.0 (/ (* t a) c_m))
    (/ b (* c_m z)))))
c_m = fabs(c);
c_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double tmp;
	if ((z <= -2.2e-90) || !(z <= 2e-100)) {
		tmp = -4.0 * ((t * a) / c_m);
	} else {
		tmp = b / (c_m * z);
	}
	return c_s * tmp;
}
c_m = abs(c)
c_s = copysign(1.0d0, c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
real(8) function code(c_s, x, y, z, t, a, b, c_m)
    real(8), intent (in) :: c_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c_m
    real(8) :: tmp
    if ((z <= (-2.2d-90)) .or. (.not. (z <= 2d-100))) then
        tmp = (-4.0d0) * ((t * a) / c_m)
    else
        tmp = b / (c_m * z)
    end if
    code = c_s * tmp
end function
c_m = Math.abs(c);
c_s = Math.copySign(1.0, c);
assert x < y && y < z && z < t && t < a && a < b && b < c_m;
public static double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double tmp;
	if ((z <= -2.2e-90) || !(z <= 2e-100)) {
		tmp = -4.0 * ((t * a) / c_m);
	} else {
		tmp = b / (c_m * z);
	}
	return c_s * tmp;
}
c_m = math.fabs(c)
c_s = math.copysign(1.0, c)
[x, y, z, t, a, b, c_m] = sort([x, y, z, t, a, b, c_m])
def code(c_s, x, y, z, t, a, b, c_m):
	tmp = 0
	if (z <= -2.2e-90) or not (z <= 2e-100):
		tmp = -4.0 * ((t * a) / c_m)
	else:
		tmp = b / (c_m * z)
	return c_s * tmp
c_m = abs(c)
c_s = copysign(1.0, c)
x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m])
function code(c_s, x, y, z, t, a, b, c_m)
	tmp = 0.0
	if ((z <= -2.2e-90) || !(z <= 2e-100))
		tmp = Float64(-4.0 * Float64(Float64(t * a) / c_m));
	else
		tmp = Float64(b / Float64(c_m * z));
	end
	return Float64(c_s * tmp)
end
c_m = abs(c);
c_s = sign(c) * abs(1.0);
x, y, z, t, a, b, c_m = num2cell(sort([x, y, z, t, a, b, c_m])){:}
function tmp_2 = code(c_s, x, y, z, t, a, b, c_m)
	tmp = 0.0;
	if ((z <= -2.2e-90) || ~((z <= 2e-100)))
		tmp = -4.0 * ((t * a) / c_m);
	else
		tmp = b / (c_m * z);
	end
	tmp_2 = c_s * tmp;
end
c_m = N[Abs[c], $MachinePrecision]
c_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := N[(c$95$s * If[Or[LessEqual[z, -2.2e-90], N[Not[LessEqual[z, 2e-100]], $MachinePrecision]], N[(-4.0 * N[(N[(t * a), $MachinePrecision] / c$95$m), $MachinePrecision]), $MachinePrecision], N[(b / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
c_m = \left|c\right|
\\
c_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
c_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -2.2 \cdot 10^{-90} \lor \neg \left(z \leq 2 \cdot 10^{-100}\right):\\
\;\;\;\;-4 \cdot \frac{t \cdot a}{c_m}\\

\mathbf{else}:\\
\;\;\;\;\frac{b}{c_m \cdot z}\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 20: 50.6% accurate, 1.7× speedup?

\[\begin{array}{l} c_m = \left|c\right| \\ c_s = \mathsf{copysign}\left(1, c\right) \\ [x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\ \\ c_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -1.55 \cdot 10^{-89} \lor \neg \left(z \leq 1.4 \cdot 10^{-99}\right):\\ \;\;\;\;-4 \cdot \frac{t \cdot a}{c_m}\\ \mathbf{else}:\\ \;\;\;\;b \cdot \frac{1}{c_m \cdot z}\\ \end{array} \end{array} \]
c_m = (fabs.f64 c)
c_s = (copysign.f64 1 c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m)
 :precision binary64
 (*
  c_s
  (if (or (<= z -1.55e-89) (not (<= z 1.4e-99)))
    (* -4.0 (/ (* t a) c_m))
    (* b (/ 1.0 (* c_m z))))))
c_m = fabs(c);
c_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double tmp;
	if ((z <= -1.55e-89) || !(z <= 1.4e-99)) {
		tmp = -4.0 * ((t * a) / c_m);
	} else {
		tmp = b * (1.0 / (c_m * z));
	}
	return c_s * tmp;
}
c_m = abs(c)
c_s = copysign(1.0d0, c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
real(8) function code(c_s, x, y, z, t, a, b, c_m)
    real(8), intent (in) :: c_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c_m
    real(8) :: tmp
    if ((z <= (-1.55d-89)) .or. (.not. (z <= 1.4d-99))) then
        tmp = (-4.0d0) * ((t * a) / c_m)
    else
        tmp = b * (1.0d0 / (c_m * z))
    end if
    code = c_s * tmp
end function
c_m = Math.abs(c);
c_s = Math.copySign(1.0, c);
assert x < y && y < z && z < t && t < a && a < b && b < c_m;
public static double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	double tmp;
	if ((z <= -1.55e-89) || !(z <= 1.4e-99)) {
		tmp = -4.0 * ((t * a) / c_m);
	} else {
		tmp = b * (1.0 / (c_m * z));
	}
	return c_s * tmp;
}
c_m = math.fabs(c)
c_s = math.copysign(1.0, c)
[x, y, z, t, a, b, c_m] = sort([x, y, z, t, a, b, c_m])
def code(c_s, x, y, z, t, a, b, c_m):
	tmp = 0
	if (z <= -1.55e-89) or not (z <= 1.4e-99):
		tmp = -4.0 * ((t * a) / c_m)
	else:
		tmp = b * (1.0 / (c_m * z))
	return c_s * tmp
c_m = abs(c)
c_s = copysign(1.0, c)
x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m])
function code(c_s, x, y, z, t, a, b, c_m)
	tmp = 0.0
	if ((z <= -1.55e-89) || !(z <= 1.4e-99))
		tmp = Float64(-4.0 * Float64(Float64(t * a) / c_m));
	else
		tmp = Float64(b * Float64(1.0 / Float64(c_m * z)));
	end
	return Float64(c_s * tmp)
end
c_m = abs(c);
c_s = sign(c) * abs(1.0);
x, y, z, t, a, b, c_m = num2cell(sort([x, y, z, t, a, b, c_m])){:}
function tmp_2 = code(c_s, x, y, z, t, a, b, c_m)
	tmp = 0.0;
	if ((z <= -1.55e-89) || ~((z <= 1.4e-99)))
		tmp = -4.0 * ((t * a) / c_m);
	else
		tmp = b * (1.0 / (c_m * z));
	end
	tmp_2 = c_s * tmp;
end
c_m = N[Abs[c], $MachinePrecision]
c_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := N[(c$95$s * If[Or[LessEqual[z, -1.55e-89], N[Not[LessEqual[z, 1.4e-99]], $MachinePrecision]], N[(-4.0 * N[(N[(t * a), $MachinePrecision] / c$95$m), $MachinePrecision]), $MachinePrecision], N[(b * N[(1.0 / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
c_m = \left|c\right|
\\
c_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
c_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.55 \cdot 10^{-89} \lor \neg \left(z \leq 1.4 \cdot 10^{-99}\right):\\
\;\;\;\;-4 \cdot \frac{t \cdot a}{c_m}\\

\mathbf{else}:\\
\;\;\;\;b \cdot \frac{1}{c_m \cdot z}\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 21: 35.7% accurate, 3.8× speedup?

\[\begin{array}{l} c_m = \left|c\right| \\ c_s = \mathsf{copysign}\left(1, c\right) \\ [x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\ \\ c_s \cdot \frac{b}{c_m \cdot z} \end{array} \]
c_m = (fabs.f64 c)
c_s = (copysign.f64 1 c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
(FPCore (c_s x y z t a b c_m) :precision binary64 (* c_s (/ b (* c_m z))))
c_m = fabs(c);
c_s = copysign(1.0, c);
assert(x < y && y < z && z < t && t < a && a < b && b < c_m);
double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	return c_s * (b / (c_m * z));
}
c_m = abs(c)
c_s = copysign(1.0d0, c)
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
real(8) function code(c_s, x, y, z, t, a, b, c_m)
    real(8), intent (in) :: c_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c_m
    code = c_s * (b / (c_m * z))
end function
c_m = Math.abs(c);
c_s = Math.copySign(1.0, c);
assert x < y && y < z && z < t && t < a && a < b && b < c_m;
public static double code(double c_s, double x, double y, double z, double t, double a, double b, double c_m) {
	return c_s * (b / (c_m * z));
}
c_m = math.fabs(c)
c_s = math.copysign(1.0, c)
[x, y, z, t, a, b, c_m] = sort([x, y, z, t, a, b, c_m])
def code(c_s, x, y, z, t, a, b, c_m):
	return c_s * (b / (c_m * z))
c_m = abs(c)
c_s = copysign(1.0, c)
x, y, z, t, a, b, c_m = sort([x, y, z, t, a, b, c_m])
function code(c_s, x, y, z, t, a, b, c_m)
	return Float64(c_s * Float64(b / Float64(c_m * z)))
end
c_m = abs(c);
c_s = sign(c) * abs(1.0);
x, y, z, t, a, b, c_m = num2cell(sort([x, y, z, t, a, b, c_m])){:}
function tmp = code(c_s, x, y, z, t, a, b, c_m)
	tmp = c_s * (b / (c_m * z));
end
c_m = N[Abs[c], $MachinePrecision]
c_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y, z, t, a, b, and c_m should be sorted in increasing order before calling this function.
code[c$95$s_, x_, y_, z_, t_, a_, b_, c$95$m_] := N[(c$95$s * N[(b / N[(c$95$m * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
c_m = \left|c\right|
\\
c_s = \mathsf{copysign}\left(1, c\right)
\\
[x, y, z, t, a, b, c_m] = \mathsf{sort}([x, y, z, t, a, b, c_m])\\
\\
c_s \cdot \frac{b}{c_m \cdot z}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Developer target: 80.3% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{b}{c \cdot z}\\ t_2 := 4 \cdot \frac{a \cdot t}{c}\\ t_3 := \left(x \cdot 9\right) \cdot y\\ t_4 := \left(t_3 - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b\\ t_5 := \frac{t_4}{z \cdot c}\\ t_6 := \frac{\left(t_3 - \left(z \cdot 4\right) \cdot \left(t \cdot a\right)\right) + b}{z \cdot c}\\ \mathbf{if}\;t_5 < -1.100156740804105 \cdot 10^{-171}:\\ \;\;\;\;t_6\\ \mathbf{elif}\;t_5 < 0:\\ \;\;\;\;\frac{\frac{t_4}{z}}{c}\\ \mathbf{elif}\;t_5 < 1.1708877911747488 \cdot 10^{-53}:\\ \;\;\;\;t_6\\ \mathbf{elif}\;t_5 < 2.876823679546137 \cdot 10^{+130}:\\ \;\;\;\;\left(\left(9 \cdot \frac{y}{c}\right) \cdot \frac{x}{z} + t_1\right) - t_2\\ \mathbf{elif}\;t_5 < 1.3838515042456319 \cdot 10^{+158}:\\ \;\;\;\;t_6\\ \mathbf{else}:\\ \;\;\;\;\left(9 \cdot \left(\frac{y}{c \cdot z} \cdot x\right) + t_1\right) - t_2\\ \end{array} \end{array} \]
(FPCore (x y z t a b c)
 :precision binary64
 (let* ((t_1 (/ b (* c z)))
        (t_2 (* 4.0 (/ (* a t) c)))
        (t_3 (* (* x 9.0) y))
        (t_4 (+ (- t_3 (* (* (* z 4.0) t) a)) b))
        (t_5 (/ t_4 (* z c)))
        (t_6 (/ (+ (- t_3 (* (* z 4.0) (* t a))) b) (* z c))))
   (if (< t_5 -1.100156740804105e-171)
     t_6
     (if (< t_5 0.0)
       (/ (/ t_4 z) c)
       (if (< t_5 1.1708877911747488e-53)
         t_6
         (if (< t_5 2.876823679546137e+130)
           (- (+ (* (* 9.0 (/ y c)) (/ x z)) t_1) t_2)
           (if (< t_5 1.3838515042456319e+158)
             t_6
             (- (+ (* 9.0 (* (/ y (* c z)) x)) t_1) t_2))))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
	double t_1 = b / (c * z);
	double t_2 = 4.0 * ((a * t) / c);
	double t_3 = (x * 9.0) * y;
	double t_4 = (t_3 - (((z * 4.0) * t) * a)) + b;
	double t_5 = t_4 / (z * c);
	double t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c);
	double tmp;
	if (t_5 < -1.100156740804105e-171) {
		tmp = t_6;
	} else if (t_5 < 0.0) {
		tmp = (t_4 / z) / c;
	} else if (t_5 < 1.1708877911747488e-53) {
		tmp = t_6;
	} else if (t_5 < 2.876823679546137e+130) {
		tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2;
	} else if (t_5 < 1.3838515042456319e+158) {
		tmp = t_6;
	} else {
		tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: t_3
    real(8) :: t_4
    real(8) :: t_5
    real(8) :: t_6
    real(8) :: tmp
    t_1 = b / (c * z)
    t_2 = 4.0d0 * ((a * t) / c)
    t_3 = (x * 9.0d0) * y
    t_4 = (t_3 - (((z * 4.0d0) * t) * a)) + b
    t_5 = t_4 / (z * c)
    t_6 = ((t_3 - ((z * 4.0d0) * (t * a))) + b) / (z * c)
    if (t_5 < (-1.100156740804105d-171)) then
        tmp = t_6
    else if (t_5 < 0.0d0) then
        tmp = (t_4 / z) / c
    else if (t_5 < 1.1708877911747488d-53) then
        tmp = t_6
    else if (t_5 < 2.876823679546137d+130) then
        tmp = (((9.0d0 * (y / c)) * (x / z)) + t_1) - t_2
    else if (t_5 < 1.3838515042456319d+158) then
        tmp = t_6
    else
        tmp = ((9.0d0 * ((y / (c * z)) * x)) + t_1) - t_2
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
	double t_1 = b / (c * z);
	double t_2 = 4.0 * ((a * t) / c);
	double t_3 = (x * 9.0) * y;
	double t_4 = (t_3 - (((z * 4.0) * t) * a)) + b;
	double t_5 = t_4 / (z * c);
	double t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c);
	double tmp;
	if (t_5 < -1.100156740804105e-171) {
		tmp = t_6;
	} else if (t_5 < 0.0) {
		tmp = (t_4 / z) / c;
	} else if (t_5 < 1.1708877911747488e-53) {
		tmp = t_6;
	} else if (t_5 < 2.876823679546137e+130) {
		tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2;
	} else if (t_5 < 1.3838515042456319e+158) {
		tmp = t_6;
	} else {
		tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2;
	}
	return tmp;
}
def code(x, y, z, t, a, b, c):
	t_1 = b / (c * z)
	t_2 = 4.0 * ((a * t) / c)
	t_3 = (x * 9.0) * y
	t_4 = (t_3 - (((z * 4.0) * t) * a)) + b
	t_5 = t_4 / (z * c)
	t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c)
	tmp = 0
	if t_5 < -1.100156740804105e-171:
		tmp = t_6
	elif t_5 < 0.0:
		tmp = (t_4 / z) / c
	elif t_5 < 1.1708877911747488e-53:
		tmp = t_6
	elif t_5 < 2.876823679546137e+130:
		tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2
	elif t_5 < 1.3838515042456319e+158:
		tmp = t_6
	else:
		tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2
	return tmp
function code(x, y, z, t, a, b, c)
	t_1 = Float64(b / Float64(c * z))
	t_2 = Float64(4.0 * Float64(Float64(a * t) / c))
	t_3 = Float64(Float64(x * 9.0) * y)
	t_4 = Float64(Float64(t_3 - Float64(Float64(Float64(z * 4.0) * t) * a)) + b)
	t_5 = Float64(t_4 / Float64(z * c))
	t_6 = Float64(Float64(Float64(t_3 - Float64(Float64(z * 4.0) * Float64(t * a))) + b) / Float64(z * c))
	tmp = 0.0
	if (t_5 < -1.100156740804105e-171)
		tmp = t_6;
	elseif (t_5 < 0.0)
		tmp = Float64(Float64(t_4 / z) / c);
	elseif (t_5 < 1.1708877911747488e-53)
		tmp = t_6;
	elseif (t_5 < 2.876823679546137e+130)
		tmp = Float64(Float64(Float64(Float64(9.0 * Float64(y / c)) * Float64(x / z)) + t_1) - t_2);
	elseif (t_5 < 1.3838515042456319e+158)
		tmp = t_6;
	else
		tmp = Float64(Float64(Float64(9.0 * Float64(Float64(y / Float64(c * z)) * x)) + t_1) - t_2);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a, b, c)
	t_1 = b / (c * z);
	t_2 = 4.0 * ((a * t) / c);
	t_3 = (x * 9.0) * y;
	t_4 = (t_3 - (((z * 4.0) * t) * a)) + b;
	t_5 = t_4 / (z * c);
	t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c);
	tmp = 0.0;
	if (t_5 < -1.100156740804105e-171)
		tmp = t_6;
	elseif (t_5 < 0.0)
		tmp = (t_4 / z) / c;
	elseif (t_5 < 1.1708877911747488e-53)
		tmp = t_6;
	elseif (t_5 < 2.876823679546137e+130)
		tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2;
	elseif (t_5 < 1.3838515042456319e+158)
		tmp = t_6;
	else
		tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(4.0 * N[(N[(a * t), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$4 = N[(N[(t$95$3 - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision]}, Block[{t$95$5 = N[(t$95$4 / N[(z * c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$6 = N[(N[(N[(t$95$3 - N[(N[(z * 4.0), $MachinePrecision] * N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$5, -1.100156740804105e-171], t$95$6, If[Less[t$95$5, 0.0], N[(N[(t$95$4 / z), $MachinePrecision] / c), $MachinePrecision], If[Less[t$95$5, 1.1708877911747488e-53], t$95$6, If[Less[t$95$5, 2.876823679546137e+130], N[(N[(N[(N[(9.0 * N[(y / c), $MachinePrecision]), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision], If[Less[t$95$5, 1.3838515042456319e+158], t$95$6, N[(N[(N[(9.0 * N[(N[(y / N[(c * z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision]]]]]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{b}{c \cdot z}\\
t_2 := 4 \cdot \frac{a \cdot t}{c}\\
t_3 := \left(x \cdot 9\right) \cdot y\\
t_4 := \left(t_3 - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b\\
t_5 := \frac{t_4}{z \cdot c}\\
t_6 := \frac{\left(t_3 - \left(z \cdot 4\right) \cdot \left(t \cdot a\right)\right) + b}{z \cdot c}\\
\mathbf{if}\;t_5 < -1.100156740804105 \cdot 10^{-171}:\\
\;\;\;\;t_6\\

\mathbf{elif}\;t_5 < 0:\\
\;\;\;\;\frac{\frac{t_4}{z}}{c}\\

\mathbf{elif}\;t_5 < 1.1708877911747488 \cdot 10^{-53}:\\
\;\;\;\;t_6\\

\mathbf{elif}\;t_5 < 2.876823679546137 \cdot 10^{+130}:\\
\;\;\;\;\left(\left(9 \cdot \frac{y}{c}\right) \cdot \frac{x}{z} + t_1\right) - t_2\\

\mathbf{elif}\;t_5 < 1.3838515042456319 \cdot 10^{+158}:\\
\;\;\;\;t_6\\

\mathbf{else}:\\
\;\;\;\;\left(9 \cdot \left(\frac{y}{c \cdot z} \cdot x\right) + t_1\right) - t_2\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2023350 
(FPCore (x y z t a b c)
  :name "Diagrams.Solve.Polynomial:cubForm  from diagrams-solve-0.1, J"
  :precision binary64

  :herbie-target
  (if (< (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)) -1.100156740804105e-171) (/ (+ (- (* (* x 9.0) y) (* (* z 4.0) (* t a))) b) (* z c)) (if (< (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)) 0.0) (/ (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) z) c) (if (< (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)) 1.1708877911747488e-53) (/ (+ (- (* (* x 9.0) y) (* (* z 4.0) (* t a))) b) (* z c)) (if (< (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)) 2.876823679546137e+130) (- (+ (* (* 9.0 (/ y c)) (/ x z)) (/ b (* c z))) (* 4.0 (/ (* a t) c))) (if (< (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)) 1.3838515042456319e+158) (/ (+ (- (* (* x 9.0) y) (* (* z 4.0) (* t a))) b) (* z c)) (- (+ (* 9.0 (* (/ y (* c z)) x)) (/ b (* c z))) (* 4.0 (/ (* a t) c))))))))

  (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))