
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))
double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / 8.0d0) * x) - ((y * z) / 2.0d0)) + t
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t;
}
def code(x, y, z, t): return (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / 8.0) * x) - Float64(Float64(y * z) / 2.0)) + t) end
function tmp = code(x, y, z, t) tmp = (((1.0 / 8.0) * x) - ((y * z) / 2.0)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / 8.0), $MachinePrecision] * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{8} \cdot x - \frac{y \cdot z}{2}\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (fma 0.125 x (fma (/ y -2.0) z t)))
double code(double x, double y, double z, double t) {
return fma(0.125, x, fma((y / -2.0), z, t));
}
function code(x, y, z, t) return fma(0.125, x, fma(Float64(y / -2.0), z, t)) end
code[x_, y_, z_, t_] := N[(0.125 * x + N[(N[(y / -2.0), $MachinePrecision] * z + t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(0.125, x, \mathsf{fma}\left(\frac{y}{-2}, z, t\right)\right)
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* y (* z -0.5))))
(if (<= y -9.5e+144)
t_1
(if (<= y -1.85e+73)
t
(if (<= y -6.4e-87)
(* 0.125 x)
(if (<= y -1.5e-173)
t
(if (<= y -2.65e-306)
(* 0.125 x)
(if (<= y 3.5e-274) t (if (<= y 5.2e-51) (* 0.125 x) t_1)))))))))
double code(double x, double y, double z, double t) {
double t_1 = y * (z * -0.5);
double tmp;
if (y <= -9.5e+144) {
tmp = t_1;
} else if (y <= -1.85e+73) {
tmp = t;
} else if (y <= -6.4e-87) {
tmp = 0.125 * x;
} else if (y <= -1.5e-173) {
tmp = t;
} else if (y <= -2.65e-306) {
tmp = 0.125 * x;
} else if (y <= 3.5e-274) {
tmp = t;
} else if (y <= 5.2e-51) {
tmp = 0.125 * x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = y * (z * (-0.5d0))
if (y <= (-9.5d+144)) then
tmp = t_1
else if (y <= (-1.85d+73)) then
tmp = t
else if (y <= (-6.4d-87)) then
tmp = 0.125d0 * x
else if (y <= (-1.5d-173)) then
tmp = t
else if (y <= (-2.65d-306)) then
tmp = 0.125d0 * x
else if (y <= 3.5d-274) then
tmp = t
else if (y <= 5.2d-51) then
tmp = 0.125d0 * x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * (z * -0.5);
double tmp;
if (y <= -9.5e+144) {
tmp = t_1;
} else if (y <= -1.85e+73) {
tmp = t;
} else if (y <= -6.4e-87) {
tmp = 0.125 * x;
} else if (y <= -1.5e-173) {
tmp = t;
} else if (y <= -2.65e-306) {
tmp = 0.125 * x;
} else if (y <= 3.5e-274) {
tmp = t;
} else if (y <= 5.2e-51) {
tmp = 0.125 * x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = y * (z * -0.5) tmp = 0 if y <= -9.5e+144: tmp = t_1 elif y <= -1.85e+73: tmp = t elif y <= -6.4e-87: tmp = 0.125 * x elif y <= -1.5e-173: tmp = t elif y <= -2.65e-306: tmp = 0.125 * x elif y <= 3.5e-274: tmp = t elif y <= 5.2e-51: tmp = 0.125 * x else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(z * -0.5)) tmp = 0.0 if (y <= -9.5e+144) tmp = t_1; elseif (y <= -1.85e+73) tmp = t; elseif (y <= -6.4e-87) tmp = Float64(0.125 * x); elseif (y <= -1.5e-173) tmp = t; elseif (y <= -2.65e-306) tmp = Float64(0.125 * x); elseif (y <= 3.5e-274) tmp = t; elseif (y <= 5.2e-51) tmp = Float64(0.125 * x); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * (z * -0.5); tmp = 0.0; if (y <= -9.5e+144) tmp = t_1; elseif (y <= -1.85e+73) tmp = t; elseif (y <= -6.4e-87) tmp = 0.125 * x; elseif (y <= -1.5e-173) tmp = t; elseif (y <= -2.65e-306) tmp = 0.125 * x; elseif (y <= 3.5e-274) tmp = t; elseif (y <= 5.2e-51) tmp = 0.125 * x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z * -0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -9.5e+144], t$95$1, If[LessEqual[y, -1.85e+73], t, If[LessEqual[y, -6.4e-87], N[(0.125 * x), $MachinePrecision], If[LessEqual[y, -1.5e-173], t, If[LessEqual[y, -2.65e-306], N[(0.125 * x), $MachinePrecision], If[LessEqual[y, 3.5e-274], t, If[LessEqual[y, 5.2e-51], N[(0.125 * x), $MachinePrecision], t$95$1]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(z \cdot -0.5\right)\\
\mathbf{if}\;y \leq -9.5 \cdot 10^{+144}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq -1.85 \cdot 10^{+73}:\\
\;\;\;\;t\\
\mathbf{elif}\;y \leq -6.4 \cdot 10^{-87}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{elif}\;y \leq -1.5 \cdot 10^{-173}:\\
\;\;\;\;t\\
\mathbf{elif}\;y \leq -2.65 \cdot 10^{-306}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{elif}\;y \leq 3.5 \cdot 10^{-274}:\\
\;\;\;\;t\\
\mathbf{elif}\;y \leq 5.2 \cdot 10^{-51}:\\
\;\;\;\;0.125 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
(FPCore (x y z t) :precision binary64 (if (or (<= (* y z) -2e+157) (not (<= (* y z) 5e+71))) (- t (* (* y z) 0.5)) (+ t (* 0.125 x))))
double code(double x, double y, double z, double t) {
double tmp;
if (((y * z) <= -2e+157) || !((y * z) <= 5e+71)) {
tmp = t - ((y * z) * 0.5);
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((y * z) <= (-2d+157)) .or. (.not. ((y * z) <= 5d+71))) then
tmp = t - ((y * z) * 0.5d0)
else
tmp = t + (0.125d0 * x)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((y * z) <= -2e+157) || !((y * z) <= 5e+71)) {
tmp = t - ((y * z) * 0.5);
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((y * z) <= -2e+157) or not ((y * z) <= 5e+71): tmp = t - ((y * z) * 0.5) else: tmp = t + (0.125 * x) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(y * z) <= -2e+157) || !(Float64(y * z) <= 5e+71)) tmp = Float64(t - Float64(Float64(y * z) * 0.5)); else tmp = Float64(t + Float64(0.125 * x)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((y * z) <= -2e+157) || ~(((y * z) <= 5e+71))) tmp = t - ((y * z) * 0.5); else tmp = t + (0.125 * x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(y * z), $MachinePrecision], -2e+157], N[Not[LessEqual[N[(y * z), $MachinePrecision], 5e+71]], $MachinePrecision]], N[(t - N[(N[(y * z), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision], N[(t + N[(0.125 * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot z \leq -2 \cdot 10^{+157} \lor \neg \left(y \cdot z \leq 5 \cdot 10^{+71}\right):\\
\;\;\;\;t - \left(y \cdot z\right) \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;t + 0.125 \cdot x\\
\end{array}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (* y z) 0.5)))
(if (<= (* y z) -2e+157)
(- (* 0.125 x) t_1)
(if (<= (* y z) 5e+71) (+ t (* 0.125 x)) (- t t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = (y * z) * 0.5;
double tmp;
if ((y * z) <= -2e+157) {
tmp = (0.125 * x) - t_1;
} else if ((y * z) <= 5e+71) {
tmp = t + (0.125 * x);
} else {
tmp = t - t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y * z) * 0.5d0
if ((y * z) <= (-2d+157)) then
tmp = (0.125d0 * x) - t_1
else if ((y * z) <= 5d+71) then
tmp = t + (0.125d0 * x)
else
tmp = t - t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y * z) * 0.5;
double tmp;
if ((y * z) <= -2e+157) {
tmp = (0.125 * x) - t_1;
} else if ((y * z) <= 5e+71) {
tmp = t + (0.125 * x);
} else {
tmp = t - t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y * z) * 0.5 tmp = 0 if (y * z) <= -2e+157: tmp = (0.125 * x) - t_1 elif (y * z) <= 5e+71: tmp = t + (0.125 * x) else: tmp = t - t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y * z) * 0.5) tmp = 0.0 if (Float64(y * z) <= -2e+157) tmp = Float64(Float64(0.125 * x) - t_1); elseif (Float64(y * z) <= 5e+71) tmp = Float64(t + Float64(0.125 * x)); else tmp = Float64(t - t_1); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y * z) * 0.5; tmp = 0.0; if ((y * z) <= -2e+157) tmp = (0.125 * x) - t_1; elseif ((y * z) <= 5e+71) tmp = t + (0.125 * x); else tmp = t - t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y * z), $MachinePrecision] * 0.5), $MachinePrecision]}, If[LessEqual[N[(y * z), $MachinePrecision], -2e+157], N[(N[(0.125 * x), $MachinePrecision] - t$95$1), $MachinePrecision], If[LessEqual[N[(y * z), $MachinePrecision], 5e+71], N[(t + N[(0.125 * x), $MachinePrecision]), $MachinePrecision], N[(t - t$95$1), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y \cdot z\right) \cdot 0.5\\
\mathbf{if}\;y \cdot z \leq -2 \cdot 10^{+157}:\\
\;\;\;\;0.125 \cdot x - t_1\\
\mathbf{elif}\;y \cdot z \leq 5 \cdot 10^{+71}:\\
\;\;\;\;t + 0.125 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t - t_1\\
\end{array}
\end{array}
(FPCore (x y z t)
:precision binary64
(if (or (<= y -3.8e+177)
(not (or (<= y -5.6e+162) (and (not (<= y -4.5e+146)) (<= y 0.012)))))
(* y (* z -0.5))
(+ t (* 0.125 x))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -3.8e+177) || !((y <= -5.6e+162) || (!(y <= -4.5e+146) && (y <= 0.012)))) {
tmp = y * (z * -0.5);
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-3.8d+177)) .or. (.not. (y <= (-5.6d+162)) .or. (.not. (y <= (-4.5d+146))) .and. (y <= 0.012d0))) then
tmp = y * (z * (-0.5d0))
else
tmp = t + (0.125d0 * x)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -3.8e+177) || !((y <= -5.6e+162) || (!(y <= -4.5e+146) && (y <= 0.012)))) {
tmp = y * (z * -0.5);
} else {
tmp = t + (0.125 * x);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -3.8e+177) or not ((y <= -5.6e+162) or (not (y <= -4.5e+146) and (y <= 0.012))): tmp = y * (z * -0.5) else: tmp = t + (0.125 * x) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -3.8e+177) || !((y <= -5.6e+162) || (!(y <= -4.5e+146) && (y <= 0.012)))) tmp = Float64(y * Float64(z * -0.5)); else tmp = Float64(t + Float64(0.125 * x)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -3.8e+177) || ~(((y <= -5.6e+162) || (~((y <= -4.5e+146)) && (y <= 0.012))))) tmp = y * (z * -0.5); else tmp = t + (0.125 * x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -3.8e+177], N[Not[Or[LessEqual[y, -5.6e+162], And[N[Not[LessEqual[y, -4.5e+146]], $MachinePrecision], LessEqual[y, 0.012]]]], $MachinePrecision]], N[(y * N[(z * -0.5), $MachinePrecision]), $MachinePrecision], N[(t + N[(0.125 * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.8 \cdot 10^{+177} \lor \neg \left(y \leq -5.6 \cdot 10^{+162} \lor \neg \left(y \leq -4.5 \cdot 10^{+146}\right) \land y \leq 0.012\right):\\
\;\;\;\;y \cdot \left(z \cdot -0.5\right)\\
\mathbf{else}:\\
\;\;\;\;t + 0.125 \cdot x\\
\end{array}
\end{array}
(FPCore (x y z t) :precision binary64 (+ t (- (* 0.125 x) (/ y (/ 2.0 z)))))
double code(double x, double y, double z, double t) {
return t + ((0.125 * x) - (y / (2.0 / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + ((0.125d0 * x) - (y / (2.0d0 / z)))
end function
public static double code(double x, double y, double z, double t) {
return t + ((0.125 * x) - (y / (2.0 / z)));
}
def code(x, y, z, t): return t + ((0.125 * x) - (y / (2.0 / z)))
function code(x, y, z, t) return Float64(t + Float64(Float64(0.125 * x) - Float64(y / Float64(2.0 / z)))) end
function tmp = code(x, y, z, t) tmp = t + ((0.125 * x) - (y / (2.0 / z))); end
code[x_, y_, z_, t_] := N[(t + N[(N[(0.125 * x), $MachinePrecision] - N[(y / N[(2.0 / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + \left(0.125 \cdot x - \frac{y}{\frac{2}{z}}\right)
\end{array}
(FPCore (x y z t) :precision binary64 (+ t (- (* 0.125 x) (/ (* y z) 2.0))))
double code(double x, double y, double z, double t) {
return t + ((0.125 * x) - ((y * z) / 2.0));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + ((0.125d0 * x) - ((y * z) / 2.0d0))
end function
public static double code(double x, double y, double z, double t) {
return t + ((0.125 * x) - ((y * z) / 2.0));
}
def code(x, y, z, t): return t + ((0.125 * x) - ((y * z) / 2.0))
function code(x, y, z, t) return Float64(t + Float64(Float64(0.125 * x) - Float64(Float64(y * z) / 2.0))) end
function tmp = code(x, y, z, t) tmp = t + ((0.125 * x) - ((y * z) / 2.0)); end
code[x_, y_, z_, t_] := N[(t + N[(N[(0.125 * x), $MachinePrecision] - N[(N[(y * z), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + \left(0.125 \cdot x - \frac{y \cdot z}{2}\right)
\end{array}
(FPCore (x y z t) :precision binary64 (if (or (<= x -7.2e+62) (not (<= x 7e+138))) (* 0.125 x) t))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -7.2e+62) || !(x <= 7e+138)) {
tmp = 0.125 * x;
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-7.2d+62)) .or. (.not. (x <= 7d+138))) then
tmp = 0.125d0 * x
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -7.2e+62) || !(x <= 7e+138)) {
tmp = 0.125 * x;
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -7.2e+62) or not (x <= 7e+138): tmp = 0.125 * x else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -7.2e+62) || !(x <= 7e+138)) tmp = Float64(0.125 * x); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -7.2e+62) || ~((x <= 7e+138))) tmp = 0.125 * x; else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -7.2e+62], N[Not[LessEqual[x, 7e+138]], $MachinePrecision]], N[(0.125 * x), $MachinePrecision], t]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.2 \cdot 10^{+62} \lor \neg \left(x \leq 7 \cdot 10^{+138}\right):\\
\;\;\;\;0.125 \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
(FPCore (x y z t) :precision binary64 (- (+ (/ x 8.0) t) (* (/ z 2.0) y)))
double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / 8.0d0) + t) - ((z / 2.0d0) * y)
end function
public static double code(double x, double y, double z, double t) {
return ((x / 8.0) + t) - ((z / 2.0) * y);
}
def code(x, y, z, t): return ((x / 8.0) + t) - ((z / 2.0) * y)
function code(x, y, z, t) return Float64(Float64(Float64(x / 8.0) + t) - Float64(Float64(z / 2.0) * y)) end
function tmp = code(x, y, z, t) tmp = ((x / 8.0) + t) - ((z / 2.0) * y); end
code[x_, y_, z_, t_] := N[(N[(N[(x / 8.0), $MachinePrecision] + t), $MachinePrecision] - N[(N[(z / 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{x}{8} + t\right) - \frac{z}{2} \cdot y
\end{array}
herbie shell --seed 2023350
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (+ (/ x 8.0) t) (* (/ z 2.0) y))
(+ (- (* (/ 1.0 8.0) x) (/ (* y z) 2.0)) t))