
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) (- INFINITY)) (- (/ (/ x z) t)) (if (<= (* z t) 1e+230) (/ x (- y (* z t))) (* (/ x z) (/ -1.0 t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -((double) INFINITY)) {
tmp = -((x / z) / t);
} else if ((z * t) <= 1e+230) {
tmp = x / (y - (z * t));
} else {
tmp = (x / z) * (-1.0 / t);
}
return tmp;
}
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -Double.POSITIVE_INFINITY) {
tmp = -((x / z) / t);
} else if ((z * t) <= 1e+230) {
tmp = x / (y - (z * t));
} else {
tmp = (x / z) * (-1.0 / t);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -math.inf: tmp = -((x / z) / t) elif (z * t) <= 1e+230: tmp = x / (y - (z * t)) else: tmp = (x / z) * (-1.0 / t) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= Float64(-Inf)) tmp = Float64(-Float64(Float64(x / z) / t)); elseif (Float64(z * t) <= 1e+230) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = Float64(Float64(x / z) * Float64(-1.0 / t)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -Inf)
tmp = -((x / z) / t);
elseif ((z * t) <= 1e+230)
tmp = x / (y - (z * t));
else
tmp = (x / z) * (-1.0 / t);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], (-Infinity)], (-N[(N[(x / z), $MachinePrecision] / t), $MachinePrecision]), If[LessEqual[N[(z * t), $MachinePrecision], 1e+230], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / z), $MachinePrecision] * N[(-1.0 / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -\infty:\\
\;\;\;\;-\frac{\frac{x}{z}}{t}\\
\mathbf{elif}\;z \cdot t \leq 10^{+230}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z} \cdot \frac{-1}{t}\\
\end{array}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x) (* z t))) (t_2 (/ (/ (- x) t) z)))
(if (<= (* z t) -5e+128)
t_2
(if (<= (* z t) -5e-10)
t_1
(if (<= (* z t) 100000.0)
(/ x y)
(if (<= (* z t) 1e+44) t_1 (if (<= (* z t) 1e+125) (/ x y) t_2)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = -x / (z * t);
double t_2 = (-x / t) / z;
double tmp;
if ((z * t) <= -5e+128) {
tmp = t_2;
} else if ((z * t) <= -5e-10) {
tmp = t_1;
} else if ((z * t) <= 100000.0) {
tmp = x / y;
} else if ((z * t) <= 1e+44) {
tmp = t_1;
} else if ((z * t) <= 1e+125) {
tmp = x / y;
} else {
tmp = t_2;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = -x / (z * t)
t_2 = (-x / t) / z
if ((z * t) <= (-5d+128)) then
tmp = t_2
else if ((z * t) <= (-5d-10)) then
tmp = t_1
else if ((z * t) <= 100000.0d0) then
tmp = x / y
else if ((z * t) <= 1d+44) then
tmp = t_1
else if ((z * t) <= 1d+125) then
tmp = x / y
else
tmp = t_2
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = -x / (z * t);
double t_2 = (-x / t) / z;
double tmp;
if ((z * t) <= -5e+128) {
tmp = t_2;
} else if ((z * t) <= -5e-10) {
tmp = t_1;
} else if ((z * t) <= 100000.0) {
tmp = x / y;
} else if ((z * t) <= 1e+44) {
tmp = t_1;
} else if ((z * t) <= 1e+125) {
tmp = x / y;
} else {
tmp = t_2;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = -x / (z * t) t_2 = (-x / t) / z tmp = 0 if (z * t) <= -5e+128: tmp = t_2 elif (z * t) <= -5e-10: tmp = t_1 elif (z * t) <= 100000.0: tmp = x / y elif (z * t) <= 1e+44: tmp = t_1 elif (z * t) <= 1e+125: tmp = x / y else: tmp = t_2 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(Float64(-x) / Float64(z * t)) t_2 = Float64(Float64(Float64(-x) / t) / z) tmp = 0.0 if (Float64(z * t) <= -5e+128) tmp = t_2; elseif (Float64(z * t) <= -5e-10) tmp = t_1; elseif (Float64(z * t) <= 100000.0) tmp = Float64(x / y); elseif (Float64(z * t) <= 1e+44) tmp = t_1; elseif (Float64(z * t) <= 1e+125) tmp = Float64(x / y); else tmp = t_2; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = -x / (z * t);
t_2 = (-x / t) / z;
tmp = 0.0;
if ((z * t) <= -5e+128)
tmp = t_2;
elseif ((z * t) <= -5e-10)
tmp = t_1;
elseif ((z * t) <= 100000.0)
tmp = x / y;
elseif ((z * t) <= 1e+44)
tmp = t_1;
elseif ((z * t) <= 1e+125)
tmp = x / y;
else
tmp = t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[((-x) / t), $MachinePrecision] / z), $MachinePrecision]}, If[LessEqual[N[(z * t), $MachinePrecision], -5e+128], t$95$2, If[LessEqual[N[(z * t), $MachinePrecision], -5e-10], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], 100000.0], N[(x / y), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 1e+44], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], 1e+125], N[(x / y), $MachinePrecision], t$95$2]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{-x}{z \cdot t}\\
t_2 := \frac{\frac{-x}{t}}{z}\\
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+128}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;z \cdot t \leq -5 \cdot 10^{-10}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \cdot t \leq 100000:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;z \cdot t \leq 10^{+44}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \cdot t \leq 10^{+125}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (<= (* z t) -5e-10)
(/ -1.0 (* t (/ z x)))
(if (<= (* z t) 100000.0)
(/ x y)
(if (<= (* z t) 1e+44)
(/ (- x) (* z t))
(if (<= (* z t) 1e+125) (/ x y) (/ (/ (- x) t) z))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e-10) {
tmp = -1.0 / (t * (z / x));
} else if ((z * t) <= 100000.0) {
tmp = x / y;
} else if ((z * t) <= 1e+44) {
tmp = -x / (z * t);
} else if ((z * t) <= 1e+125) {
tmp = x / y;
} else {
tmp = (-x / t) / z;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-5d-10)) then
tmp = (-1.0d0) / (t * (z / x))
else if ((z * t) <= 100000.0d0) then
tmp = x / y
else if ((z * t) <= 1d+44) then
tmp = -x / (z * t)
else if ((z * t) <= 1d+125) then
tmp = x / y
else
tmp = (-x / t) / z
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e-10) {
tmp = -1.0 / (t * (z / x));
} else if ((z * t) <= 100000.0) {
tmp = x / y;
} else if ((z * t) <= 1e+44) {
tmp = -x / (z * t);
} else if ((z * t) <= 1e+125) {
tmp = x / y;
} else {
tmp = (-x / t) / z;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -5e-10: tmp = -1.0 / (t * (z / x)) elif (z * t) <= 100000.0: tmp = x / y elif (z * t) <= 1e+44: tmp = -x / (z * t) elif (z * t) <= 1e+125: tmp = x / y else: tmp = (-x / t) / z return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -5e-10) tmp = Float64(-1.0 / Float64(t * Float64(z / x))); elseif (Float64(z * t) <= 100000.0) tmp = Float64(x / y); elseif (Float64(z * t) <= 1e+44) tmp = Float64(Float64(-x) / Float64(z * t)); elseif (Float64(z * t) <= 1e+125) tmp = Float64(x / y); else tmp = Float64(Float64(Float64(-x) / t) / z); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -5e-10)
tmp = -1.0 / (t * (z / x));
elseif ((z * t) <= 100000.0)
tmp = x / y;
elseif ((z * t) <= 1e+44)
tmp = -x / (z * t);
elseif ((z * t) <= 1e+125)
tmp = x / y;
else
tmp = (-x / t) / z;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -5e-10], N[(-1.0 / N[(t * N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 100000.0], N[(x / y), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 1e+44], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 1e+125], N[(x / y), $MachinePrecision], N[(N[((-x) / t), $MachinePrecision] / z), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{-10}:\\
\;\;\;\;\frac{-1}{t \cdot \frac{z}{x}}\\
\mathbf{elif}\;z \cdot t \leq 100000:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;z \cdot t \leq 10^{+44}:\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\mathbf{elif}\;z \cdot t \leq 10^{+125}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{-x}{t}}{z}\\
\end{array}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -5e-10) (not (<= (* z t) 2e+14))) (- (/ (/ x z) t)) (/ x y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e-10) || !((z * t) <= 2e+14)) {
tmp = -((x / z) / t);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-5d-10)) .or. (.not. ((z * t) <= 2d+14))) then
tmp = -((x / z) / t)
else
tmp = x / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e-10) || !((z * t) <= 2e+14)) {
tmp = -((x / z) / t);
} else {
tmp = x / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -5e-10) or not ((z * t) <= 2e+14): tmp = -((x / z) / t) else: tmp = x / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -5e-10) || !(Float64(z * t) <= 2e+14)) tmp = Float64(-Float64(Float64(x / z) / t)); else tmp = Float64(x / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -5e-10) || ~(((z * t) <= 2e+14)))
tmp = -((x / z) / t);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -5e-10], N[Not[LessEqual[N[(z * t), $MachinePrecision], 2e+14]], $MachinePrecision]], (-N[(N[(x / z), $MachinePrecision] / t), $MachinePrecision]), N[(x / y), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{-10} \lor \neg \left(z \cdot t \leq 2 \cdot 10^{+14}\right):\\
\;\;\;\;-\frac{\frac{x}{z}}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -5e+194) (not (<= (* z t) 1e+221))) (/ x (* z t)) (/ x y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+194) || !((z * t) <= 1e+221)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-5d+194)) .or. (.not. ((z * t) <= 1d+221))) then
tmp = x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -5e+194) || !((z * t) <= 1e+221)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -5e+194) or not ((z * t) <= 1e+221): tmp = x / (z * t) else: tmp = x / y return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -5e+194) || !(Float64(z * t) <= 1e+221)) tmp = Float64(x / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -5e+194) || ~(((z * t) <= 1e+221)))
tmp = x / (z * t);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -5e+194], N[Not[LessEqual[N[(z * t), $MachinePrecision], 1e+221]], $MachinePrecision]], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+194} \lor \neg \left(z \cdot t \leq 10^{+221}\right):\\
\;\;\;\;\frac{x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x y))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return x / y;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return x / y;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return x / y
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(x / y) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / y;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{x}{y}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2023350
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))