
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= z_m 2.7e-163)
(/ (* x 2.0) (* z_m (- y t)))
(* (/ x (- y t)) (/ 2.0 z_m)))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 2.7e-163) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = (x / (y - t)) * (2.0 / z_m);
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 2.7d-163) then
tmp = (x * 2.0d0) / (z_m * (y - t))
else
tmp = (x / (y - t)) * (2.0d0 / z_m)
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 2.7e-163) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = (x / (y - t)) * (2.0 / z_m);
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if z_m <= 2.7e-163: tmp = (x * 2.0) / (z_m * (y - t)) else: tmp = (x / (y - t)) * (2.0 / z_m) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (z_m <= 2.7e-163) tmp = Float64(Float64(x * 2.0) / Float64(z_m * Float64(y - t))); else tmp = Float64(Float64(x / Float64(y - t)) * Float64(2.0 / z_m)); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (z_m <= 2.7e-163) tmp = (x * 2.0) / (z_m * (y - t)); else tmp = (x / (y - t)) * (2.0 / z_m); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 2.7e-163], N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(y - t), $MachinePrecision]), $MachinePrecision] * N[(2.0 / z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;z_m \leq 2.7 \cdot 10^{-163}:\\
\;\;\;\;\frac{x \cdot 2}{z_m \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y - t} \cdot \frac{2}{z_m}\\
\end{array}
\end{array}
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= (* x 2.0) 2e-17)
(* (/ x z_m) (/ 2.0 (- y t)))
(* (/ x (- y t)) (/ 2.0 z_m)))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((x * 2.0) <= 2e-17) {
tmp = (x / z_m) * (2.0 / (y - t));
} else {
tmp = (x / (y - t)) * (2.0 / z_m);
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if ((x * 2.0d0) <= 2d-17) then
tmp = (x / z_m) * (2.0d0 / (y - t))
else
tmp = (x / (y - t)) * (2.0d0 / z_m)
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((x * 2.0) <= 2e-17) {
tmp = (x / z_m) * (2.0 / (y - t));
} else {
tmp = (x / (y - t)) * (2.0 / z_m);
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if (x * 2.0) <= 2e-17: tmp = (x / z_m) * (2.0 / (y - t)) else: tmp = (x / (y - t)) * (2.0 / z_m) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (Float64(x * 2.0) <= 2e-17) tmp = Float64(Float64(x / z_m) * Float64(2.0 / Float64(y - t))); else tmp = Float64(Float64(x / Float64(y - t)) * Float64(2.0 / z_m)); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if ((x * 2.0) <= 2e-17) tmp = (x / z_m) * (2.0 / (y - t)); else tmp = (x / (y - t)) * (2.0 / z_m); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[N[(x * 2.0), $MachinePrecision], 2e-17], N[(N[(x / z$95$m), $MachinePrecision] * N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(y - t), $MachinePrecision]), $MachinePrecision] * N[(2.0 / z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;x \cdot 2 \leq 2 \cdot 10^{-17}:\\
\;\;\;\;\frac{x}{z_m} \cdot \frac{2}{y - t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y - t} \cdot \frac{2}{z_m}\\
\end{array}
\end{array}
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (or (<= y -4.6e+71) (not (<= y 1.3e-82)))
(* x (/ (/ 2.0 y) z_m))
(* -2.0 (/ (/ x t) z_m)))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((y <= -4.6e+71) || !(y <= 1.3e-82)) {
tmp = x * ((2.0 / y) / z_m);
} else {
tmp = -2.0 * ((x / t) / z_m);
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-4.6d+71)) .or. (.not. (y <= 1.3d-82))) then
tmp = x * ((2.0d0 / y) / z_m)
else
tmp = (-2.0d0) * ((x / t) / z_m)
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((y <= -4.6e+71) || !(y <= 1.3e-82)) {
tmp = x * ((2.0 / y) / z_m);
} else {
tmp = -2.0 * ((x / t) / z_m);
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if (y <= -4.6e+71) or not (y <= 1.3e-82): tmp = x * ((2.0 / y) / z_m) else: tmp = -2.0 * ((x / t) / z_m) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if ((y <= -4.6e+71) || !(y <= 1.3e-82)) tmp = Float64(x * Float64(Float64(2.0 / y) / z_m)); else tmp = Float64(-2.0 * Float64(Float64(x / t) / z_m)); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if ((y <= -4.6e+71) || ~((y <= 1.3e-82))) tmp = x * ((2.0 / y) / z_m); else tmp = -2.0 * ((x / t) / z_m); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[Or[LessEqual[y, -4.6e+71], N[Not[LessEqual[y, 1.3e-82]], $MachinePrecision]], N[(x * N[(N[(2.0 / y), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(N[(x / t), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -4.6 \cdot 10^{+71} \lor \neg \left(y \leq 1.3 \cdot 10^{-82}\right):\\
\;\;\;\;x \cdot \frac{\frac{2}{y}}{z_m}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{\frac{x}{t}}{z_m}\\
\end{array}
\end{array}
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (or (<= t -6.5e+67) (not (<= t 1.6e-24)))
(* -2.0 (/ (/ x t) z_m))
(* (/ 2.0 z_m) (/ x y)))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((t <= -6.5e+67) || !(t <= 1.6e-24)) {
tmp = -2.0 * ((x / t) / z_m);
} else {
tmp = (2.0 / z_m) * (x / y);
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-6.5d+67)) .or. (.not. (t <= 1.6d-24))) then
tmp = (-2.0d0) * ((x / t) / z_m)
else
tmp = (2.0d0 / z_m) * (x / y)
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((t <= -6.5e+67) || !(t <= 1.6e-24)) {
tmp = -2.0 * ((x / t) / z_m);
} else {
tmp = (2.0 / z_m) * (x / y);
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if (t <= -6.5e+67) or not (t <= 1.6e-24): tmp = -2.0 * ((x / t) / z_m) else: tmp = (2.0 / z_m) * (x / y) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if ((t <= -6.5e+67) || !(t <= 1.6e-24)) tmp = Float64(-2.0 * Float64(Float64(x / t) / z_m)); else tmp = Float64(Float64(2.0 / z_m) * Float64(x / y)); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if ((t <= -6.5e+67) || ~((t <= 1.6e-24))) tmp = -2.0 * ((x / t) / z_m); else tmp = (2.0 / z_m) * (x / y); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[Or[LessEqual[t, -6.5e+67], N[Not[LessEqual[t, 1.6e-24]], $MachinePrecision]], N[(-2.0 * N[(N[(x / t), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 / z$95$m), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -6.5 \cdot 10^{+67} \lor \neg \left(t \leq 1.6 \cdot 10^{-24}\right):\\
\;\;\;\;-2 \cdot \frac{\frac{x}{t}}{z_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{z_m} \cdot \frac{x}{y}\\
\end{array}
\end{array}
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (or (<= t -2.25e+67) (not (<= t 3.7e-22)))
(* -2.0 (/ (/ x t) z_m))
(/ 2.0 (* z_m (/ y x))))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((t <= -2.25e+67) || !(t <= 3.7e-22)) {
tmp = -2.0 * ((x / t) / z_m);
} else {
tmp = 2.0 / (z_m * (y / x));
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-2.25d+67)) .or. (.not. (t <= 3.7d-22))) then
tmp = (-2.0d0) * ((x / t) / z_m)
else
tmp = 2.0d0 / (z_m * (y / x))
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((t <= -2.25e+67) || !(t <= 3.7e-22)) {
tmp = -2.0 * ((x / t) / z_m);
} else {
tmp = 2.0 / (z_m * (y / x));
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if (t <= -2.25e+67) or not (t <= 3.7e-22): tmp = -2.0 * ((x / t) / z_m) else: tmp = 2.0 / (z_m * (y / x)) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if ((t <= -2.25e+67) || !(t <= 3.7e-22)) tmp = Float64(-2.0 * Float64(Float64(x / t) / z_m)); else tmp = Float64(2.0 / Float64(z_m * Float64(y / x))); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if ((t <= -2.25e+67) || ~((t <= 3.7e-22))) tmp = -2.0 * ((x / t) / z_m); else tmp = 2.0 / (z_m * (y / x)); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[Or[LessEqual[t, -2.25e+67], N[Not[LessEqual[t, 3.7e-22]], $MachinePrecision]], N[(-2.0 * N[(N[(x / t), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(z$95$m * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -2.25 \cdot 10^{+67} \lor \neg \left(t \leq 3.7 \cdot 10^{-22}\right):\\
\;\;\;\;-2 \cdot \frac{\frac{x}{t}}{z_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{z_m \cdot \frac{y}{x}}\\
\end{array}
\end{array}
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= t -1.3e+67)
(* -2.0 (/ (/ x t) z_m))
(if (<= t 1.6e-21) (/ 2.0 (* z_m (/ y x))) (/ (* (/ x t) -2.0) z_m)))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -1.3e+67) {
tmp = -2.0 * ((x / t) / z_m);
} else if (t <= 1.6e-21) {
tmp = 2.0 / (z_m * (y / x));
} else {
tmp = ((x / t) * -2.0) / z_m;
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-1.3d+67)) then
tmp = (-2.0d0) * ((x / t) / z_m)
else if (t <= 1.6d-21) then
tmp = 2.0d0 / (z_m * (y / x))
else
tmp = ((x / t) * (-2.0d0)) / z_m
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -1.3e+67) {
tmp = -2.0 * ((x / t) / z_m);
} else if (t <= 1.6e-21) {
tmp = 2.0 / (z_m * (y / x));
} else {
tmp = ((x / t) * -2.0) / z_m;
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if t <= -1.3e+67: tmp = -2.0 * ((x / t) / z_m) elif t <= 1.6e-21: tmp = 2.0 / (z_m * (y / x)) else: tmp = ((x / t) * -2.0) / z_m return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (t <= -1.3e+67) tmp = Float64(-2.0 * Float64(Float64(x / t) / z_m)); elseif (t <= 1.6e-21) tmp = Float64(2.0 / Float64(z_m * Float64(y / x))); else tmp = Float64(Float64(Float64(x / t) * -2.0) / z_m); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (t <= -1.3e+67) tmp = -2.0 * ((x / t) / z_m); elseif (t <= 1.6e-21) tmp = 2.0 / (z_m * (y / x)); else tmp = ((x / t) * -2.0) / z_m; end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[t, -1.3e+67], N[(-2.0 * N[(N[(x / t), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.6e-21], N[(2.0 / N[(z$95$m * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x / t), $MachinePrecision] * -2.0), $MachinePrecision] / z$95$m), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -1.3 \cdot 10^{+67}:\\
\;\;\;\;-2 \cdot \frac{\frac{x}{t}}{z_m}\\
\mathbf{elif}\;t \leq 1.6 \cdot 10^{-21}:\\
\;\;\;\;\frac{2}{z_m \cdot \frac{y}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t} \cdot -2}{z_m}\\
\end{array}
\end{array}
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= t -1.1e+63)
(/ (/ -2.0 (/ z_m x)) t)
(if (<= t 1.05e-22) (/ 2.0 (* z_m (/ y x))) (/ (* (/ x t) -2.0) z_m)))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -1.1e+63) {
tmp = (-2.0 / (z_m / x)) / t;
} else if (t <= 1.05e-22) {
tmp = 2.0 / (z_m * (y / x));
} else {
tmp = ((x / t) * -2.0) / z_m;
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-1.1d+63)) then
tmp = ((-2.0d0) / (z_m / x)) / t
else if (t <= 1.05d-22) then
tmp = 2.0d0 / (z_m * (y / x))
else
tmp = ((x / t) * (-2.0d0)) / z_m
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -1.1e+63) {
tmp = (-2.0 / (z_m / x)) / t;
} else if (t <= 1.05e-22) {
tmp = 2.0 / (z_m * (y / x));
} else {
tmp = ((x / t) * -2.0) / z_m;
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if t <= -1.1e+63: tmp = (-2.0 / (z_m / x)) / t elif t <= 1.05e-22: tmp = 2.0 / (z_m * (y / x)) else: tmp = ((x / t) * -2.0) / z_m return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (t <= -1.1e+63) tmp = Float64(Float64(-2.0 / Float64(z_m / x)) / t); elseif (t <= 1.05e-22) tmp = Float64(2.0 / Float64(z_m * Float64(y / x))); else tmp = Float64(Float64(Float64(x / t) * -2.0) / z_m); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (t <= -1.1e+63) tmp = (-2.0 / (z_m / x)) / t; elseif (t <= 1.05e-22) tmp = 2.0 / (z_m * (y / x)); else tmp = ((x / t) * -2.0) / z_m; end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[t, -1.1e+63], N[(N[(-2.0 / N[(z$95$m / x), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[t, 1.05e-22], N[(2.0 / N[(z$95$m * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x / t), $MachinePrecision] * -2.0), $MachinePrecision] / z$95$m), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -1.1 \cdot 10^{+63}:\\
\;\;\;\;\frac{\frac{-2}{\frac{z_m}{x}}}{t}\\
\mathbf{elif}\;t \leq 1.05 \cdot 10^{-22}:\\
\;\;\;\;\frac{2}{z_m \cdot \frac{y}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t} \cdot -2}{z_m}\\
\end{array}
\end{array}
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= t -8.5e+60)
(/ (/ x z_m) (* t -0.5))
(if (<= t 1.25e-21) (/ 2.0 (* z_m (/ y x))) (/ (* (/ x t) -2.0) z_m)))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -8.5e+60) {
tmp = (x / z_m) / (t * -0.5);
} else if (t <= 1.25e-21) {
tmp = 2.0 / (z_m * (y / x));
} else {
tmp = ((x / t) * -2.0) / z_m;
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-8.5d+60)) then
tmp = (x / z_m) / (t * (-0.5d0))
else if (t <= 1.25d-21) then
tmp = 2.0d0 / (z_m * (y / x))
else
tmp = ((x / t) * (-2.0d0)) / z_m
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -8.5e+60) {
tmp = (x / z_m) / (t * -0.5);
} else if (t <= 1.25e-21) {
tmp = 2.0 / (z_m * (y / x));
} else {
tmp = ((x / t) * -2.0) / z_m;
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if t <= -8.5e+60: tmp = (x / z_m) / (t * -0.5) elif t <= 1.25e-21: tmp = 2.0 / (z_m * (y / x)) else: tmp = ((x / t) * -2.0) / z_m return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (t <= -8.5e+60) tmp = Float64(Float64(x / z_m) / Float64(t * -0.5)); elseif (t <= 1.25e-21) tmp = Float64(2.0 / Float64(z_m * Float64(y / x))); else tmp = Float64(Float64(Float64(x / t) * -2.0) / z_m); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (t <= -8.5e+60) tmp = (x / z_m) / (t * -0.5); elseif (t <= 1.25e-21) tmp = 2.0 / (z_m * (y / x)); else tmp = ((x / t) * -2.0) / z_m; end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[t, -8.5e+60], N[(N[(x / z$95$m), $MachinePrecision] / N[(t * -0.5), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.25e-21], N[(2.0 / N[(z$95$m * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x / t), $MachinePrecision] * -2.0), $MachinePrecision] / z$95$m), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -8.5 \cdot 10^{+60}:\\
\;\;\;\;\frac{\frac{x}{z_m}}{t \cdot -0.5}\\
\mathbf{elif}\;t \leq 1.25 \cdot 10^{-21}:\\
\;\;\;\;\frac{2}{z_m \cdot \frac{y}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{t} \cdot -2}{z_m}\\
\end{array}
\end{array}
z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s x y z_m t) :precision binary64 (let* ((t_1 (/ 2.0 (- y t)))) (* z_s (if (<= z_m 2.8e-23) (* x (/ t_1 z_m)) (* (/ x z_m) t_1)))))
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = 2.0 / (y - t);
double tmp;
if (z_m <= 2.8e-23) {
tmp = x * (t_1 / z_m);
} else {
tmp = (x / z_m) * t_1;
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 2.0d0 / (y - t)
if (z_m <= 2.8d-23) then
tmp = x * (t_1 / z_m)
else
tmp = (x / z_m) * t_1
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = 2.0 / (y - t);
double tmp;
if (z_m <= 2.8e-23) {
tmp = x * (t_1 / z_m);
} else {
tmp = (x / z_m) * t_1;
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): t_1 = 2.0 / (y - t) tmp = 0 if z_m <= 2.8e-23: tmp = x * (t_1 / z_m) else: tmp = (x / z_m) * t_1 return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) t_1 = Float64(2.0 / Float64(y - t)) tmp = 0.0 if (z_m <= 2.8e-23) tmp = Float64(x * Float64(t_1 / z_m)); else tmp = Float64(Float64(x / z_m) * t_1); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) t_1 = 2.0 / (y - t); tmp = 0.0; if (z_m <= 2.8e-23) tmp = x * (t_1 / z_m); else tmp = (x / z_m) * t_1; end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]}, N[(z$95$s * If[LessEqual[z$95$m, 2.8e-23], N[(x * N[(t$95$1 / z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(x / z$95$m), $MachinePrecision] * t$95$1), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := \frac{2}{y - t}\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;z_m \leq 2.8 \cdot 10^{-23}:\\
\;\;\;\;x \cdot \frac{t_1}{z_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z_m} \cdot t_1\\
\end{array}
\end{array}
\end{array}
z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* x (/ (/ 2.0 (- y t)) z_m))))
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (x * ((2.0 / (y - t)) / z_m));
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * (x * ((2.0d0 / (y - t)) / z_m))
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (x * ((2.0 / (y - t)) / z_m));
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (x * ((2.0 / (y - t)) / z_m))
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(x * Float64(Float64(2.0 / Float64(y - t)) / z_m))) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (x * ((2.0 / (y - t)) / z_m)); end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(x * N[(N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \left(x \cdot \frac{\frac{2}{y - t}}{z_m}\right)
\end{array}
z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* -2.0 (/ x (* z_m t)))))
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (-2.0 * (x / (z_m * t)));
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * ((-2.0d0) * (x / (z_m * t)))
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (-2.0 * (x / (z_m * t)));
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (-2.0 * (x / (z_m * t)))
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(-2.0 * Float64(x / Float64(z_m * t)))) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (-2.0 * (x / (z_m * t))); end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \left(-2 \cdot \frac{x}{z_m \cdot t}\right)
\end{array}
z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* -2.0 (/ (/ x t) z_m))))
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (-2.0 * ((x / t) / z_m));
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * ((-2.0d0) * ((x / t) / z_m))
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (-2.0 * ((x / t) / z_m));
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (-2.0 * ((x / t) / z_m))
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(-2.0 * Float64(Float64(x / t) / z_m))) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (-2.0 * ((x / t) / z_m)); end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(-2.0 * N[(N[(x / t), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \left(-2 \cdot \frac{\frac{x}{t}}{z_m}\right)
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
(t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
(if (< t_2 -2.559141628295061e-13)
t_1
(if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / ((y - t) * z)) * 2.0d0
t_2 = (x * 2.0d0) / ((y * z) - (t * z))
if (t_2 < (-2.559141628295061d-13)) then
tmp = t_1
else if (t_2 < 1.045027827330126d-269) then
tmp = ((x / z) * 2.0d0) / (y - t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / ((y - t) * z)) * 2.0 t_2 = (x * 2.0) / ((y * z) - (t * z)) tmp = 0 if t_2 < -2.559141628295061e-13: tmp = t_1 elif t_2 < 1.045027827330126e-269: tmp = ((x / z) * 2.0) / (y - t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0) t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) tmp = 0.0 if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / ((y - t) * z)) * 2.0; t_2 = (x * 2.0) / ((y * z) - (t * z)); tmp = 0.0; if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = ((x / z) * 2.0) / (y - t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
\mathbf{if}\;t_2 < -2.559141628295061 \cdot 10^{-13}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_2 < 1.045027827330126 \cdot 10^{-269}:\\
\;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2023350
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(if (< (/ (* x 2.0) (- (* y z) (* t z))) -2.559141628295061e-13) (* (/ x (* (- y t) z)) 2.0) (if (< (/ (* x 2.0) (- (* y z) (* t z))) 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) (* (/ x (* (- y t) z)) 2.0)))
(/ (* x 2.0) (- (* y z) (* t z))))